t_pipeline.c revision 4a49301e
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.3
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28#include "main/glheader.h"
29#include "main/context.h"
30#include "main/imports.h"
31#include "main/mtypes.h"
32
33#include "t_context.h"
34#include "t_pipeline.h"
35#include "t_vp_build.h"
36#include "t_vertex.h"
37
38void _tnl_install_pipeline( GLcontext *ctx,
39			    const struct tnl_pipeline_stage **stages )
40{
41   TNLcontext *tnl = TNL_CONTEXT(ctx);
42   GLuint i;
43
44   tnl->pipeline.new_state = ~0;
45
46   /* Create a writeable copy of each stage.
47    */
48   for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
49      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
50      MEMCPY(s, stages[i], sizeof(*s));
51      if (s->create)
52	 s->create(ctx, s);
53   }
54
55   tnl->pipeline.nr_stages = i;
56}
57
58void _tnl_destroy_pipeline( GLcontext *ctx )
59{
60   TNLcontext *tnl = TNL_CONTEXT(ctx);
61   GLuint i;
62
63   for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
64      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
65      if (s->destroy)
66	 s->destroy(s);
67   }
68
69   tnl->pipeline.nr_stages = 0;
70}
71
72
73
74static GLuint check_input_changes( GLcontext *ctx )
75{
76   TNLcontext *tnl = TNL_CONTEXT(ctx);
77   GLuint i;
78
79   for (i = 0; i <= _TNL_LAST_MAT; i++) {
80      if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
81	  tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
82	 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
83	 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
84	 tnl->pipeline.input_changes |= 1<<i;
85      }
86   }
87
88   if (tnl->pipeline.input_changes &&
89      tnl->Driver.NotifyInputChanges)
90      tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
91
92   return tnl->pipeline.input_changes;
93}
94
95
96static GLuint check_output_changes( GLcontext *ctx )
97{
98#if 0
99   TNLcontext *tnl = TNL_CONTEXT(ctx);
100
101   for (i = 0; i < VERT_RESULT_MAX; i++) {
102      if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
103	  tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
104	 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
105	 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
106	 tnl->pipeline.output_changes |= 1<<i;
107      }
108   }
109
110   if (tnl->pipeline.output_changes)
111      tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
112
113   return tnl->pipeline.output_changes;
114#else
115   return ~0;
116#endif
117}
118
119
120void _tnl_run_pipeline( GLcontext *ctx )
121{
122   TNLcontext *tnl = TNL_CONTEXT(ctx);
123   unsigned short __tmp;
124   GLuint i;
125
126   if (!tnl->vb.Count)
127      return;
128
129   /* Check for changed input sizes or change in stride to/from zero
130    * (ie const or non-const).
131    */
132   if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
133      if (ctx->VertexProgram._MaintainTnlProgram)
134	 _tnl_UpdateFixedFunctionProgram( ctx );
135
136      for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
137	 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
138	 if (s->validate)
139	    s->validate( ctx, s );
140      }
141
142      tnl->pipeline.new_state = 0;
143      tnl->pipeline.input_changes = 0;
144
145      /* Pipeline can only change its output in response to either a
146       * statechange or an input size/stride change.  No other changes
147       * are allowed.
148       */
149      if (check_output_changes( ctx ))
150	 _tnl_notify_pipeline_output_change( ctx );
151   }
152
153   START_FAST_MATH(__tmp);
154
155   for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
156      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
157      if (!s->run( ctx, s ))
158	 break;
159   }
160
161   END_FAST_MATH(__tmp);
162}
163
164
165
166/* The default pipeline.  This is useful for software rasterizers, and
167 * simple hardware rasterizers.  For customization, I don't recommend
168 * tampering with the internals of these stages in the way that
169 * drivers did in Mesa 3.4.  These stages are basically black boxes,
170 * and should be left intact.
171 *
172 * To customize the pipeline, consider:
173 *
174 * - removing redundant stages (making sure that the software rasterizer
175 *   can cope with this on fallback paths).  An example is fog
176 *   coordinate generation, which is not required in the FX driver.
177 *
178 * - replacing general-purpose machine-independent stages with
179 *   general-purpose machine-specific stages.  There is no example of
180 *   this to date, though it must be borne in mind that all subsequent
181 *   stages that reference the output of the new stage must cope with
182 *   any machine-specific data introduced.  This may not be easy
183 *   unless there are no such stages (ie the new stage is the last in
184 *   the pipe).
185 *
186 * - inserting optimized (but specialized) stages ahead of the
187 *   general-purpose fallback implementation.  For example, the old
188 *   fastpath mechanism, which only works when the VB->Elts input is
189 *   available, can be duplicated by placing the fastpath stage at the
190 *   head of this pipeline.  Such specialized stages are currently
191 *   constrained to have no outputs (ie. they must either finish the *
192 *   pipeline by returning GL_FALSE from run(), or do nothing).
193 *
194 * Some work can be done to lift some of the restrictions in the final
195 * case, if it becomes necessary to do so.
196 */
197const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
198   &_tnl_vertex_transform_stage,
199   &_tnl_normal_transform_stage,
200   &_tnl_lighting_stage,
201   &_tnl_texgen_stage,
202   &_tnl_texture_transform_stage,
203   &_tnl_point_attenuation_stage,
204   &_tnl_vertex_program_stage,
205   &_tnl_fog_coordinate_stage,
206   &_tnl_render_stage,
207   NULL
208};
209
210const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
211   &_tnl_vertex_program_stage,
212   &_tnl_render_stage,
213   NULL
214};
215