t_pipeline.c revision c1f859d4
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.3 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keith@tungstengraphics.com> 26 */ 27 28#include "main/glheader.h" 29#include "main/context.h" 30#include "main/imports.h" 31#include "main/state.h" 32#include "main/mtypes.h" 33 34#include "t_context.h" 35#include "t_pipeline.h" 36#include "t_vp_build.h" 37#include "t_vertex.h" 38 39void _tnl_install_pipeline( GLcontext *ctx, 40 const struct tnl_pipeline_stage **stages ) 41{ 42 TNLcontext *tnl = TNL_CONTEXT(ctx); 43 GLuint i; 44 45 tnl->pipeline.new_state = ~0; 46 47 /* Create a writeable copy of each stage. 48 */ 49 for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) { 50 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; 51 MEMCPY(s, stages[i], sizeof(*s)); 52 if (s->create) 53 s->create(ctx, s); 54 } 55 56 tnl->pipeline.nr_stages = i; 57} 58 59void _tnl_destroy_pipeline( GLcontext *ctx ) 60{ 61 TNLcontext *tnl = TNL_CONTEXT(ctx); 62 GLuint i; 63 64 for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) { 65 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; 66 if (s->destroy) 67 s->destroy(s); 68 } 69 70 tnl->pipeline.nr_stages = 0; 71} 72 73 74 75static GLuint check_input_changes( GLcontext *ctx ) 76{ 77 TNLcontext *tnl = TNL_CONTEXT(ctx); 78 GLuint i; 79 80 for (i = 0; i <= _TNL_LAST_MAT; i++) { 81 if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] || 82 tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) { 83 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size; 84 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride; 85 tnl->pipeline.input_changes |= 1<<i; 86 } 87 } 88 89 if (tnl->pipeline.input_changes && 90 tnl->Driver.NotifyInputChanges) 91 tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); 92 93 return tnl->pipeline.input_changes; 94} 95 96 97static GLuint check_output_changes( GLcontext *ctx ) 98{ 99#if 0 100 TNLcontext *tnl = TNL_CONTEXT(ctx); 101 102 for (i = 0; i < VERT_RESULT_MAX; i++) { 103 if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] || 104 tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) { 105 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size; 106 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride; 107 tnl->pipeline.output_changes |= 1<<i; 108 } 109 } 110 111 if (tnl->pipeline.output_changes) 112 tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes ); 113 114 return tnl->pipeline.output_changes; 115#else 116 return ~0; 117#endif 118} 119 120 121void _tnl_run_pipeline( GLcontext *ctx ) 122{ 123 TNLcontext *tnl = TNL_CONTEXT(ctx); 124 unsigned short __tmp; 125 GLuint i; 126 127 if (!tnl->vb.Count) 128 return; 129 130 /* Check for changed input sizes or change in stride to/from zero 131 * (ie const or non-const). 132 */ 133 if (check_input_changes( ctx ) || tnl->pipeline.new_state) { 134 if (ctx->VertexProgram._MaintainTnlProgram) 135 _tnl_UpdateFixedFunctionProgram( ctx ); 136 137 for (i = 0; i < tnl->pipeline.nr_stages ; i++) { 138 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; 139 if (s->validate) 140 s->validate( ctx, s ); 141 } 142 143 tnl->pipeline.new_state = 0; 144 tnl->pipeline.input_changes = 0; 145 146 /* Pipeline can only change its output in response to either a 147 * statechange or an input size/stride change. No other changes 148 * are allowed. 149 */ 150 if (check_output_changes( ctx )) 151 _tnl_notify_pipeline_output_change( ctx ); 152 } 153 154 START_FAST_MATH(__tmp); 155 156 for (i = 0; i < tnl->pipeline.nr_stages ; i++) { 157 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i]; 158 if (!s->run( ctx, s )) 159 break; 160 } 161 162 END_FAST_MATH(__tmp); 163} 164 165 166 167/* The default pipeline. This is useful for software rasterizers, and 168 * simple hardware rasterizers. For customization, I don't recommend 169 * tampering with the internals of these stages in the way that 170 * drivers did in Mesa 3.4. These stages are basically black boxes, 171 * and should be left intact. 172 * 173 * To customize the pipeline, consider: 174 * 175 * - removing redundant stages (making sure that the software rasterizer 176 * can cope with this on fallback paths). An example is fog 177 * coordinate generation, which is not required in the FX driver. 178 * 179 * - replacing general-purpose machine-independent stages with 180 * general-purpose machine-specific stages. There is no example of 181 * this to date, though it must be borne in mind that all subsequent 182 * stages that reference the output of the new stage must cope with 183 * any machine-specific data introduced. This may not be easy 184 * unless there are no such stages (ie the new stage is the last in 185 * the pipe). 186 * 187 * - inserting optimized (but specialized) stages ahead of the 188 * general-purpose fallback implementation. For example, the old 189 * fastpath mechanism, which only works when the VB->Elts input is 190 * available, can be duplicated by placing the fastpath stage at the 191 * head of this pipeline. Such specialized stages are currently 192 * constrained to have no outputs (ie. they must either finish the * 193 * pipeline by returning GL_FALSE from run(), or do nothing). 194 * 195 * Some work can be done to lift some of the restrictions in the final 196 * case, if it becomes necessary to do so. 197 */ 198const struct tnl_pipeline_stage *_tnl_default_pipeline[] = { 199 &_tnl_vertex_transform_stage, 200 &_tnl_normal_transform_stage, 201 &_tnl_lighting_stage, 202 &_tnl_texgen_stage, 203 &_tnl_texture_transform_stage, 204 &_tnl_point_attenuation_stage, 205 &_tnl_vertex_program_stage, 206 &_tnl_fog_coordinate_stage, 207 &_tnl_render_stage, 208 NULL 209}; 210 211const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = { 212 &_tnl_vertex_program_stage, 213 &_tnl_render_stage, 214 NULL 215}; 216