t_pipeline.c revision c1f859d4
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.3
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28#include "main/glheader.h"
29#include "main/context.h"
30#include "main/imports.h"
31#include "main/state.h"
32#include "main/mtypes.h"
33
34#include "t_context.h"
35#include "t_pipeline.h"
36#include "t_vp_build.h"
37#include "t_vertex.h"
38
39void _tnl_install_pipeline( GLcontext *ctx,
40			    const struct tnl_pipeline_stage **stages )
41{
42   TNLcontext *tnl = TNL_CONTEXT(ctx);
43   GLuint i;
44
45   tnl->pipeline.new_state = ~0;
46
47   /* Create a writeable copy of each stage.
48    */
49   for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
50      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
51      MEMCPY(s, stages[i], sizeof(*s));
52      if (s->create)
53	 s->create(ctx, s);
54   }
55
56   tnl->pipeline.nr_stages = i;
57}
58
59void _tnl_destroy_pipeline( GLcontext *ctx )
60{
61   TNLcontext *tnl = TNL_CONTEXT(ctx);
62   GLuint i;
63
64   for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
65      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
66      if (s->destroy)
67	 s->destroy(s);
68   }
69
70   tnl->pipeline.nr_stages = 0;
71}
72
73
74
75static GLuint check_input_changes( GLcontext *ctx )
76{
77   TNLcontext *tnl = TNL_CONTEXT(ctx);
78   GLuint i;
79
80   for (i = 0; i <= _TNL_LAST_MAT; i++) {
81      if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
82	  tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
83	 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
84	 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
85	 tnl->pipeline.input_changes |= 1<<i;
86      }
87   }
88
89   if (tnl->pipeline.input_changes &&
90      tnl->Driver.NotifyInputChanges)
91      tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
92
93   return tnl->pipeline.input_changes;
94}
95
96
97static GLuint check_output_changes( GLcontext *ctx )
98{
99#if 0
100   TNLcontext *tnl = TNL_CONTEXT(ctx);
101
102   for (i = 0; i < VERT_RESULT_MAX; i++) {
103      if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
104	  tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
105	 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
106	 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
107	 tnl->pipeline.output_changes |= 1<<i;
108      }
109   }
110
111   if (tnl->pipeline.output_changes)
112      tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
113
114   return tnl->pipeline.output_changes;
115#else
116   return ~0;
117#endif
118}
119
120
121void _tnl_run_pipeline( GLcontext *ctx )
122{
123   TNLcontext *tnl = TNL_CONTEXT(ctx);
124   unsigned short __tmp;
125   GLuint i;
126
127   if (!tnl->vb.Count)
128      return;
129
130   /* Check for changed input sizes or change in stride to/from zero
131    * (ie const or non-const).
132    */
133   if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
134      if (ctx->VertexProgram._MaintainTnlProgram)
135	 _tnl_UpdateFixedFunctionProgram( ctx );
136
137      for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
138	 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
139	 if (s->validate)
140	    s->validate( ctx, s );
141      }
142
143      tnl->pipeline.new_state = 0;
144      tnl->pipeline.input_changes = 0;
145
146      /* Pipeline can only change its output in response to either a
147       * statechange or an input size/stride change.  No other changes
148       * are allowed.
149       */
150      if (check_output_changes( ctx ))
151	 _tnl_notify_pipeline_output_change( ctx );
152   }
153
154   START_FAST_MATH(__tmp);
155
156   for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
157      struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
158      if (!s->run( ctx, s ))
159	 break;
160   }
161
162   END_FAST_MATH(__tmp);
163}
164
165
166
167/* The default pipeline.  This is useful for software rasterizers, and
168 * simple hardware rasterizers.  For customization, I don't recommend
169 * tampering with the internals of these stages in the way that
170 * drivers did in Mesa 3.4.  These stages are basically black boxes,
171 * and should be left intact.
172 *
173 * To customize the pipeline, consider:
174 *
175 * - removing redundant stages (making sure that the software rasterizer
176 *   can cope with this on fallback paths).  An example is fog
177 *   coordinate generation, which is not required in the FX driver.
178 *
179 * - replacing general-purpose machine-independent stages with
180 *   general-purpose machine-specific stages.  There is no example of
181 *   this to date, though it must be borne in mind that all subsequent
182 *   stages that reference the output of the new stage must cope with
183 *   any machine-specific data introduced.  This may not be easy
184 *   unless there are no such stages (ie the new stage is the last in
185 *   the pipe).
186 *
187 * - inserting optimized (but specialized) stages ahead of the
188 *   general-purpose fallback implementation.  For example, the old
189 *   fastpath mechanism, which only works when the VB->Elts input is
190 *   available, can be duplicated by placing the fastpath stage at the
191 *   head of this pipeline.  Such specialized stages are currently
192 *   constrained to have no outputs (ie. they must either finish the *
193 *   pipeline by returning GL_FALSE from run(), or do nothing).
194 *
195 * Some work can be done to lift some of the restrictions in the final
196 * case, if it becomes necessary to do so.
197 */
198const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
199   &_tnl_vertex_transform_stage,
200   &_tnl_normal_transform_stage,
201   &_tnl_lighting_stage,
202   &_tnl_texgen_stage,
203   &_tnl_texture_transform_stage,
204   &_tnl_point_attenuation_stage,
205   &_tnl_vertex_program_stage,
206   &_tnl_fog_coordinate_stage,
207   &_tnl_render_stage,
208   NULL
209};
210
211const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
212   &_tnl_vertex_program_stage,
213   &_tnl_render_stage,
214   NULL
215};
216