t_vertex.c revision 01e04c3f
1a966c04fSmrg/* 2a966c04fSmrg * Copyright 2003 VMware, Inc. 3a966c04fSmrg * All Rights Reserved. 4a966c04fSmrg * 5a966c04fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 6a966c04fSmrg * copy of this software and associated documentation files (the "Software"), 7a966c04fSmrg * to deal in the Software without restriction, including without limitation 8a966c04fSmrg * on the rights to use, copy, modify, merge, publish, distribute, sub 9a966c04fSmrg * license, and/or sell copies of the Software, and to permit persons to whom 10a966c04fSmrg * the Software is furnished to do so, subject to the following conditions: 11a966c04fSmrg * 12a966c04fSmrg * The above copyright notice and this permission notice (including the next 13a966c04fSmrg * paragraph) shall be included in all copies or substantial portions of the 14a966c04fSmrg * Software. 15a966c04fSmrg * 16a966c04fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17a966c04fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18a966c04fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19a966c04fSmrg * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20a966c04fSmrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21a966c04fSmrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22a966c04fSmrg * USE OR OTHER DEALINGS IN THE SOFTWARE. 23a966c04fSmrg * 24a966c04fSmrg * Authors: 25a966c04fSmrg * Keith Whitwell <keithw@vmware.com> 26a966c04fSmrg */ 27a966c04fSmrg 28a966c04fSmrg#include <stdio.h> 29a966c04fSmrg#include "main/glheader.h" 3019569120Smrg#include "main/context.h" 31a966c04fSmrg#include "main/execmem.h" 32a966c04fSmrg#include "swrast/s_chan.h" 33a966c04fSmrg#include "t_context.h" 34a966c04fSmrg#include "t_vertex.h" 35a966c04fSmrg 36a966c04fSmrg#define DBG 0 37a966c04fSmrg 38a966c04fSmrg/* Build and manage clipspace/ndc/window vertices. 39a966c04fSmrg */ 40a966c04fSmrg 41a966c04fSmrgstatic GLboolean match_fastpath( struct tnl_clipspace *vtx, 42a966c04fSmrg const struct tnl_clipspace_fastpath *fp) 43a966c04fSmrg{ 44a966c04fSmrg GLuint j; 45a966c04fSmrg 46a966c04fSmrg if (vtx->attr_count != fp->attr_count) 47a966c04fSmrg return GL_FALSE; 48a966c04fSmrg 49a966c04fSmrg for (j = 0; j < vtx->attr_count; j++) 50edce3322Smrg if (vtx->attr[j].format != fp->attr[j].format || 51edce3322Smrg vtx->attr[j].inputsize != fp->attr[j].size || 52edce3322Smrg vtx->attr[j].vertoffset != fp->attr[j].offset) 53edce3322Smrg return GL_FALSE; 54edce3322Smrg 55edce3322Smrg if (fp->match_strides) { 56edce3322Smrg if (vtx->vertex_size != fp->vertex_size) 57a966c04fSmrg return GL_FALSE; 58edce3322Smrg 59a966c04fSmrg for (j = 0; j < vtx->attr_count; j++) 60edce3322Smrg if (vtx->attr[j].inputstride != fp->attr[j].stride) 61edce3322Smrg return GL_FALSE; 62edce3322Smrg } 63edce3322Smrg 64edce3322Smrg return GL_TRUE; 65edce3322Smrg} 66a966c04fSmrg 67edce3322Smrgstatic GLboolean search_fastpath_emit( struct tnl_clipspace *vtx ) 68edce3322Smrg{ 69edce3322Smrg struct tnl_clipspace_fastpath *fp = vtx->fastpath; 70edce3322Smrg 71edce3322Smrg for ( ; fp ; fp = fp->next) { 72edce3322Smrg if (match_fastpath(vtx, fp)) { 73edce3322Smrg vtx->emit = fp->func; 74edce3322Smrg return GL_TRUE; 75edce3322Smrg } 76edce3322Smrg } 77edce3322Smrg 78edce3322Smrg return GL_FALSE; 79edce3322Smrg} 80edce3322Smrg 81edce3322Smrgvoid _tnl_register_fastpath( struct tnl_clipspace *vtx, 82edce3322Smrg GLboolean match_strides ) 83edce3322Smrg{ 84edce3322Smrg struct tnl_clipspace_fastpath *fastpath = CALLOC_STRUCT(tnl_clipspace_fastpath); 85edce3322Smrg GLuint i; 86edce3322Smrg 87a966c04fSmrg if (fastpath == NULL) { 88a966c04fSmrg _mesa_error_no_memory(__func__); 89a966c04fSmrg return; 90a966c04fSmrg } 91a966c04fSmrg 92a966c04fSmrg fastpath->vertex_size = vtx->vertex_size; 9397cf2ee2Smrg fastpath->attr_count = vtx->attr_count; 94a966c04fSmrg fastpath->match_strides = match_strides; 95a966c04fSmrg fastpath->func = vtx->emit; 96a966c04fSmrg fastpath->attr = malloc(vtx->attr_count * sizeof(fastpath->attr[0])); 97a966c04fSmrg 98a966c04fSmrg if (fastpath->attr == NULL) { 99a966c04fSmrg free(fastpath); 100a966c04fSmrg _mesa_error_no_memory(__func__); 101a966c04fSmrg return; 1022e2dd055Smrg } 1032e2dd055Smrg 1042e2dd055Smrg for (i = 0; i < vtx->attr_count; i++) { 1052e2dd055Smrg fastpath->attr[i].format = vtx->attr[i].format; 1062e2dd055Smrg fastpath->attr[i].stride = vtx->attr[i].inputstride; 1072e2dd055Smrg fastpath->attr[i].size = vtx->attr[i].inputsize; 1082e2dd055Smrg fastpath->attr[i].offset = vtx->attr[i].vertoffset; 1092e2dd055Smrg } 1102e2dd055Smrg 1112e2dd055Smrg fastpath->next = vtx->fastpath; 112a966c04fSmrg vtx->fastpath = fastpath; 113a966c04fSmrg} 114a966c04fSmrg 115a966c04fSmrg 116a966c04fSmrg 117a966c04fSmrg/*********************************************************************** 118a966c04fSmrg * Build codegen functions or return generic ones: 119a966c04fSmrg */ 120a966c04fSmrgstatic void choose_emit_func( struct gl_context *ctx, GLuint count, GLubyte *dest) 121a966c04fSmrg{ 122a966c04fSmrg struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 123a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 124a966c04fSmrg struct tnl_clipspace_attr *a = vtx->attr; 125a966c04fSmrg const GLuint attr_count = vtx->attr_count; 126a966c04fSmrg GLuint j; 127a966c04fSmrg 128a966c04fSmrg for (j = 0; j < attr_count; j++) { 129a966c04fSmrg GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; 130a966c04fSmrg a[j].inputstride = vptr->stride; 131a966c04fSmrg a[j].inputsize = vptr->size; 132a966c04fSmrg a[j].emit = a[j].insert[vptr->size - 1]; /* not always used */ 133a966c04fSmrg } 134a966c04fSmrg 135a966c04fSmrg vtx->emit = NULL; 136a966c04fSmrg 137a966c04fSmrg /* Does this match an existing (hardwired, codegen or known-bad) 138a966c04fSmrg * fastpath? 139a966c04fSmrg */ 140a966c04fSmrg if (search_fastpath_emit(vtx)) { 141a966c04fSmrg /* Use this result. If it is null, then it is already known 142a966c04fSmrg * that the current state will fail for codegen and there is no 143a966c04fSmrg * point trying again. 144a966c04fSmrg */ 145a966c04fSmrg } 146a966c04fSmrg else if (vtx->codegen_emit) { 147a966c04fSmrg vtx->codegen_emit(ctx); 148a966c04fSmrg } 149a966c04fSmrg 150a966c04fSmrg if (!vtx->emit) { 151a966c04fSmrg _tnl_generate_hardwired_emit(ctx); 152a966c04fSmrg } 153a966c04fSmrg 154a966c04fSmrg /* Otherwise use the generic version: 155a966c04fSmrg */ 156a966c04fSmrg if (!vtx->emit) 157a966c04fSmrg vtx->emit = _tnl_generic_emit; 158a966c04fSmrg 159a966c04fSmrg vtx->emit( ctx, count, dest ); 160a966c04fSmrg} 161a966c04fSmrg 162a966c04fSmrg 163a966c04fSmrg 164a966c04fSmrgstatic void choose_interp_func( struct gl_context *ctx, 165a966c04fSmrg GLfloat t, 166a966c04fSmrg GLuint edst, GLuint eout, GLuint ein, 167a966c04fSmrg GLboolean force_boundary ) 168a966c04fSmrg{ 169a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 170a966c04fSmrg GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL || 171a966c04fSmrg ctx->Polygon.BackMode != GL_FILL); 172a966c04fSmrg GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; 173a966c04fSmrg 174a966c04fSmrg if (vtx->need_extras && (twosided || unfilled)) { 175a966c04fSmrg vtx->interp = _tnl_generic_interp_extras; 176a966c04fSmrg } else { 177a966c04fSmrg vtx->interp = _tnl_generic_interp; 178a966c04fSmrg } 179a966c04fSmrg 180a966c04fSmrg vtx->interp( ctx, t, edst, eout, ein, force_boundary ); 181a966c04fSmrg} 182a966c04fSmrg 183a966c04fSmrg 184a966c04fSmrgstatic void choose_copy_pv_func( struct gl_context *ctx, GLuint edst, GLuint esrc ) 185a966c04fSmrg{ 186a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 187a966c04fSmrg GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL || 188a966c04fSmrg ctx->Polygon.BackMode != GL_FILL); 189a966c04fSmrg 190a966c04fSmrg GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; 191a966c04fSmrg 192a966c04fSmrg if (vtx->need_extras && (twosided || unfilled)) { 193a966c04fSmrg vtx->copy_pv = _tnl_generic_copy_pv_extras; 194a966c04fSmrg } else { 195a966c04fSmrg vtx->copy_pv = _tnl_generic_copy_pv; 196a966c04fSmrg } 197a966c04fSmrg 198a966c04fSmrg vtx->copy_pv( ctx, edst, esrc ); 199a966c04fSmrg} 200a966c04fSmrg 201a966c04fSmrg 202a966c04fSmrg/*********************************************************************** 203a966c04fSmrg * Public entrypoints, mostly dispatch to the above: 204a966c04fSmrg */ 205a966c04fSmrg 206a966c04fSmrg 207a966c04fSmrg/* Interpolate between two vertices to produce a third: 208a966c04fSmrg */ 209a966c04fSmrgvoid _tnl_interp( struct gl_context *ctx, 210a966c04fSmrg GLfloat t, 211a966c04fSmrg GLuint edst, GLuint eout, GLuint ein, 212a966c04fSmrg GLboolean force_boundary ) 213a966c04fSmrg{ 214a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 215a966c04fSmrg vtx->interp( ctx, t, edst, eout, ein, force_boundary ); 2162e2dd055Smrg} 2172e2dd055Smrg 2182e2dd055Smrg/* Copy colors from one vertex to another: 2192e2dd055Smrg */ 2202e2dd055Smrgvoid _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ) 2212e2dd055Smrg{ 222a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 223a966c04fSmrg vtx->copy_pv( ctx, edst, esrc ); 224a966c04fSmrg} 225a966c04fSmrg 226a966c04fSmrg 227a966c04fSmrg/* Extract a named attribute from a hardware vertex. Will have to 22897cf2ee2Smrg * reverse any viewport transformation, swizzling or other conversions 22997cf2ee2Smrg * which may have been applied: 230a966c04fSmrg */ 231a966c04fSmrgvoid _tnl_get_attr( struct gl_context *ctx, const void *vin, 232a966c04fSmrg GLenum attr, GLfloat *dest ) 233a966c04fSmrg{ 234a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 235a966c04fSmrg const struct tnl_clipspace_attr *a = vtx->attr; 236a966c04fSmrg const GLuint attr_count = vtx->attr_count; 237a966c04fSmrg GLuint j; 238a966c04fSmrg 239a966c04fSmrg for (j = 0; j < attr_count; j++) { 240a966c04fSmrg if (a[j].attrib == attr) { 241a966c04fSmrg a[j].extract( &a[j], dest, (GLubyte *)vin + a[j].vertoffset ); 242a966c04fSmrg return; 243a966c04fSmrg } 244a966c04fSmrg } 245a966c04fSmrg 246a966c04fSmrg /* Else return the value from ctx->Current. 247a966c04fSmrg */ 248a966c04fSmrg if (attr == _TNL_ATTRIB_POINTSIZE) { 249edce3322Smrg /* If the hardware vertex doesn't have point size then use size from 250edce3322Smrg * struct gl_context. XXX this will be wrong if drawing attenuated points! 251a966c04fSmrg */ 252a966c04fSmrg dest[0] = ctx->Point.Size; 253a966c04fSmrg } 254edce3322Smrg else { 255edce3322Smrg memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat)); 256a966c04fSmrg } 2579f00f3a1Smrg} 2589f00f3a1Smrg 2599f00f3a1Smrg 260edce3322Smrg/* Complementary operation to the above. 261edce3322Smrg */ 2629f00f3a1Smrgvoid _tnl_set_attr( struct gl_context *ctx, void *vout, 2639f00f3a1Smrg GLenum attr, const GLfloat *src ) 2649f00f3a1Smrg{ 265a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 266a966c04fSmrg const struct tnl_clipspace_attr *a = vtx->attr; 267a966c04fSmrg const GLuint attr_count = vtx->attr_count; 268a966c04fSmrg GLuint j; 269a966c04fSmrg 270a966c04fSmrg for (j = 0; j < attr_count; j++) { 271a966c04fSmrg if (a[j].attrib == attr) { 272a966c04fSmrg a[j].insert[4-1]( &a[j], (GLubyte *)vout + a[j].vertoffset, src ); 273a966c04fSmrg return; 274edce3322Smrg } 275a966c04fSmrg } 276a966c04fSmrg} 277a966c04fSmrg 278a966c04fSmrg 279a966c04fSmrgvoid *_tnl_get_vertex( struct gl_context *ctx, GLuint nr ) 280a966c04fSmrg{ 281a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 282a966c04fSmrg 283a966c04fSmrg return vtx->vertex_buf + nr * vtx->vertex_size; 284a966c04fSmrg} 285a966c04fSmrg 286a966c04fSmrgvoid _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state ) 287a966c04fSmrg{ 288a966c04fSmrg /* if two-sided lighting changes or filled/unfilled polygon state changes */ 289a966c04fSmrg if (new_state & (_NEW_LIGHT | _NEW_POLYGON) ) { 290a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 291a966c04fSmrg vtx->new_inputs = ~0; 292a966c04fSmrg vtx->interp = choose_interp_func; 293a966c04fSmrg vtx->copy_pv = choose_copy_pv_func; 294a966c04fSmrg } 295a966c04fSmrg} 296a966c04fSmrg 297edce3322Smrgstatic void invalidate_funcs( struct tnl_clipspace *vtx ) 298edce3322Smrg{ 299a966c04fSmrg vtx->emit = choose_emit_func; 300a966c04fSmrg vtx->interp = choose_interp_func; 301a966c04fSmrg vtx->copy_pv = choose_copy_pv_func; 302a966c04fSmrg vtx->new_inputs = ~0; 303a966c04fSmrg} 304a966c04fSmrg 305a966c04fSmrgGLuint _tnl_install_attrs( struct gl_context *ctx, const struct tnl_attr_map *map, 306a966c04fSmrg GLuint nr, const GLfloat *vp, 307a966c04fSmrg GLuint unpacked_size ) 308edce3322Smrg{ 309edce3322Smrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 310a966c04fSmrg GLuint offset = 0; 311edce3322Smrg GLuint i, j; 312edce3322Smrg 313edce3322Smrg assert(nr < _TNL_ATTRIB_MAX); 314edce3322Smrg assert(nr == 0 || map[0].attrib == VERT_ATTRIB_POS); 315edce3322Smrg 316edce3322Smrg vtx->new_inputs = ~0; 317a966c04fSmrg vtx->need_viewport = GL_FALSE; 318edce3322Smrg 319edce3322Smrg if (vp) { 320edce3322Smrg vtx->need_viewport = GL_TRUE; 321edce3322Smrg } 322a966c04fSmrg 323a966c04fSmrg for (j = 0, i = 0; i < nr; i++) { 324a966c04fSmrg const GLuint format = map[i].format; 325a966c04fSmrg if (format == EMIT_PAD) { 326edce3322Smrg if (DBG) 327edce3322Smrg printf("%d: pad %d, offset %d\n", i, 328a966c04fSmrg map[i].offset, offset); 329a966c04fSmrg 330a966c04fSmrg offset += map[i].offset; 331a966c04fSmrg 332edce3322Smrg } 333edce3322Smrg else { 334a966c04fSmrg GLuint tmpoffset; 335a966c04fSmrg 336a966c04fSmrg if (unpacked_size) 337a966c04fSmrg tmpoffset = map[i].offset; 338a966c04fSmrg else 339a966c04fSmrg tmpoffset = offset; 340a966c04fSmrg 341a966c04fSmrg if (vtx->attr_count != j || 342a966c04fSmrg vtx->attr[j].attrib != map[i].attrib || 343a966c04fSmrg vtx->attr[j].format != format || 344a966c04fSmrg vtx->attr[j].vertoffset != tmpoffset) { 345a966c04fSmrg invalidate_funcs(vtx); 346a966c04fSmrg 347a966c04fSmrg vtx->attr[j].attrib = map[i].attrib; 348a966c04fSmrg vtx->attr[j].format = format; 349edce3322Smrg vtx->attr[j].vp = vp; 350edce3322Smrg vtx->attr[j].insert = _tnl_format_info[format].insert; 351a966c04fSmrg vtx->attr[j].extract = _tnl_format_info[format].extract; 352a966c04fSmrg vtx->attr[j].vertattrsize = _tnl_format_info[format].attrsize; 353a966c04fSmrg vtx->attr[j].vertoffset = tmpoffset; 354edce3322Smrg } 355edce3322Smrg 356a966c04fSmrg 3579f00f3a1Smrg if (DBG) 3589f00f3a1Smrg printf("%d: %s, vp %p, offset %d\n", i, 3599f00f3a1Smrg _tnl_format_info[format].name, (void *)vp, 360edce3322Smrg vtx->attr[j].vertoffset); 361edce3322Smrg 3629f00f3a1Smrg offset += _tnl_format_info[format].attrsize; 3639f00f3a1Smrg j++; 3649f00f3a1Smrg } 365a966c04fSmrg } 366a966c04fSmrg 367a966c04fSmrg vtx->attr_count = j; 368a966c04fSmrg 369a966c04fSmrg if (unpacked_size) 370a966c04fSmrg vtx->vertex_size = unpacked_size; 371a966c04fSmrg else 372a966c04fSmrg vtx->vertex_size = offset; 373a966c04fSmrg 374edce3322Smrg assert(vtx->vertex_size <= vtx->max_vertex_size); 375a966c04fSmrg return vtx->vertex_size; 376a966c04fSmrg} 377a966c04fSmrg 378a966c04fSmrg 379a966c04fSmrg 380a966c04fSmrgvoid _tnl_invalidate_vertices( struct gl_context *ctx, GLuint newinputs ) 381a966c04fSmrg{ 382a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 383a966c04fSmrg vtx->new_inputs |= newinputs; 384edce3322Smrg} 385edce3322Smrg 386edce3322Smrg 387edce3322Smrg/* This event has broader use beyond this file - will move elsewhere 388edce3322Smrg * and probably invoke a driver callback. 389edce3322Smrg */ 390a966c04fSmrgvoid _tnl_notify_pipeline_output_change( struct gl_context *ctx ) 391edce3322Smrg{ 392edce3322Smrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 393edce3322Smrg invalidate_funcs(vtx); 394edce3322Smrg} 395a966c04fSmrg 396a966c04fSmrg 397a966c04fSmrgstatic void adjust_input_ptrs( struct gl_context *ctx, GLint diff) 398a966c04fSmrg{ 399edce3322Smrg struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 400edce3322Smrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 401a966c04fSmrg struct tnl_clipspace_attr *a = vtx->attr; 402a966c04fSmrg const GLuint count = vtx->attr_count; 403a966c04fSmrg GLuint j; 404a966c04fSmrg 405a966c04fSmrg diff -= 1; 406a966c04fSmrg for (j=0; j<count; ++j) { 407a966c04fSmrg register GLvector4f *vptr = VB->AttribPtr[a->attrib]; 408a966c04fSmrg (a++)->inputptr += diff*vptr->stride; 409a966c04fSmrg } 410a966c04fSmrg} 411edce3322Smrg 412edce3322Smrgstatic void update_input_ptrs( struct gl_context *ctx, GLuint start ) 413edce3322Smrg{ 414edce3322Smrg struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 415a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 416a966c04fSmrg struct tnl_clipspace_attr *a = vtx->attr; 417a966c04fSmrg const GLuint count = vtx->attr_count; 4182e2dd055Smrg GLuint j; 4192e2dd055Smrg 4202e2dd055Smrg for (j = 0; j < count; j++) { 4212e2dd055Smrg GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; 4222e2dd055Smrg 4232e2dd055Smrg if (vtx->emit != choose_emit_func) { 4242e2dd055Smrg assert(a[j].inputstride == vptr->stride); 4252e2dd055Smrg assert(a[j].inputsize == vptr->size); 4262e2dd055Smrg } 427a966c04fSmrg 428a966c04fSmrg a[j].inputptr = ((GLubyte *)vptr->data) + start * vptr->stride; 429a966c04fSmrg } 430a966c04fSmrg 431a966c04fSmrg if (a->vp) { 43297cf2ee2Smrg vtx->vp_scale[0] = a->vp[MAT_SX]; 433a966c04fSmrg vtx->vp_scale[1] = a->vp[MAT_SY]; 434a966c04fSmrg vtx->vp_scale[2] = a->vp[MAT_SZ]; 435a966c04fSmrg vtx->vp_scale[3] = 1.0; 436a966c04fSmrg vtx->vp_xlate[0] = a->vp[MAT_TX]; 437a966c04fSmrg vtx->vp_xlate[1] = a->vp[MAT_TY]; 438a966c04fSmrg vtx->vp_xlate[2] = a->vp[MAT_TZ]; 439a966c04fSmrg vtx->vp_xlate[3] = 0.0; 440a966c04fSmrg } 441a966c04fSmrg} 442a966c04fSmrg 443a966c04fSmrg 444a966c04fSmrgvoid _tnl_build_vertices( struct gl_context *ctx, 445a966c04fSmrg GLuint start, 446a966c04fSmrg GLuint end, 447a966c04fSmrg GLuint newinputs ) 448a966c04fSmrg{ 449a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 450a966c04fSmrg update_input_ptrs( ctx, start ); 451a966c04fSmrg vtx->emit( ctx, end - start, 452a966c04fSmrg (GLubyte *)(vtx->vertex_buf + 453a966c04fSmrg start * vtx->vertex_size)); 454a966c04fSmrg} 455a966c04fSmrg 456a966c04fSmrg/* Emit VB vertices start..end to dest. Note that VB vertex at 457a966c04fSmrg * postion start will be emitted to dest at position zero. 458a966c04fSmrg */ 459a966c04fSmrgvoid *_tnl_emit_vertices_to_buffer( struct gl_context *ctx, 460a966c04fSmrg GLuint start, 461a966c04fSmrg GLuint end, 462a966c04fSmrg void *dest ) 463a966c04fSmrg{ 464a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 465a966c04fSmrg 466a966c04fSmrg update_input_ptrs(ctx, start); 467a966c04fSmrg /* Note: dest should not be adjusted for non-zero 'start' values: 468a966c04fSmrg */ 469a966c04fSmrg vtx->emit( ctx, end - start, (GLubyte*) dest ); 470a966c04fSmrg return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start)); 471a966c04fSmrg} 472a966c04fSmrg 473a966c04fSmrg/* Emit indexed VB vertices start..end to dest. Note that VB vertex at 474a966c04fSmrg * postion start will be emitted to dest at position zero. 475a966c04fSmrg */ 476a966c04fSmrg 477a966c04fSmrgvoid *_tnl_emit_indexed_vertices_to_buffer( struct gl_context *ctx, 478a966c04fSmrg const GLuint *elts, 479a966c04fSmrg GLuint start, 480a966c04fSmrg GLuint end, 481a966c04fSmrg void *dest ) 482a966c04fSmrg{ 483a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 484a966c04fSmrg GLuint oldIndex; 485a966c04fSmrg GLubyte *cdest = dest; 486a966c04fSmrg 487a966c04fSmrg update_input_ptrs(ctx, oldIndex = elts[start++]); 488a966c04fSmrg vtx->emit( ctx, 1, cdest ); 489a966c04fSmrg cdest += vtx->vertex_size; 490a966c04fSmrg 491a966c04fSmrg for (; start < end; ++start) { 492a966c04fSmrg adjust_input_ptrs(ctx, elts[start] - oldIndex); 493a966c04fSmrg oldIndex = elts[start]; 494a966c04fSmrg vtx->emit( ctx, 1, cdest); 495a966c04fSmrg cdest += vtx->vertex_size; 496a966c04fSmrg } 497a966c04fSmrg 498a966c04fSmrg return (void *) cdest; 499a966c04fSmrg} 500a966c04fSmrg 501a966c04fSmrg 502a966c04fSmrgvoid _tnl_init_vertices( struct gl_context *ctx, 503a966c04fSmrg GLuint vb_size, 504a966c04fSmrg GLuint max_vertex_size ) 505a966c04fSmrg{ 506a966c04fSmrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 507a966c04fSmrg 508a966c04fSmrg _tnl_install_attrs( ctx, NULL, 0, NULL, 0 ); 509a966c04fSmrg 510a966c04fSmrg vtx->need_extras = GL_TRUE; 511a966c04fSmrg if (max_vertex_size > vtx->max_vertex_size) { 512a966c04fSmrg _tnl_free_vertices( ctx ); 513a966c04fSmrg vtx->max_vertex_size = max_vertex_size; 514a966c04fSmrg vtx->vertex_buf = _mesa_align_calloc(vb_size * max_vertex_size, 32 ); 515a966c04fSmrg invalidate_funcs(vtx); 516a966c04fSmrg } 517a966c04fSmrg 518a966c04fSmrg switch(CHAN_TYPE) { 519a966c04fSmrg case GL_UNSIGNED_BYTE: 520a966c04fSmrg vtx->chan_scale[0] = 255.0; 521a966c04fSmrg vtx->chan_scale[1] = 255.0; 522a966c04fSmrg vtx->chan_scale[2] = 255.0; 523a966c04fSmrg vtx->chan_scale[3] = 255.0; 524a966c04fSmrg break; 525a966c04fSmrg case GL_UNSIGNED_SHORT: 526a966c04fSmrg vtx->chan_scale[0] = 65535.0; 527a966c04fSmrg vtx->chan_scale[1] = 65535.0; 528a966c04fSmrg vtx->chan_scale[2] = 65535.0; 529a966c04fSmrg vtx->chan_scale[3] = 65535.0; 530a966c04fSmrg break; 531a966c04fSmrg default: 532a966c04fSmrg vtx->chan_scale[0] = 1.0; 533a966c04fSmrg vtx->chan_scale[1] = 1.0; 534a966c04fSmrg vtx->chan_scale[2] = 1.0; 535a966c04fSmrg vtx->chan_scale[3] = 1.0; 536a966c04fSmrg break; 537a966c04fSmrg } 538a966c04fSmrg 539a966c04fSmrg vtx->identity[0] = 0.0; 540a966c04fSmrg vtx->identity[1] = 0.0; 541a966c04fSmrg vtx->identity[2] = 0.0; 542a966c04fSmrg vtx->identity[3] = 1.0; 543a966c04fSmrg 544a966c04fSmrg vtx->codegen_emit = NULL; 545a966c04fSmrg 546a966c04fSmrg#ifdef USE_SSE_ASM 547a966c04fSmrg if (!getenv("MESA_NO_CODEGEN")) 548a966c04fSmrg vtx->codegen_emit = _tnl_generate_sse_emit; 549a966c04fSmrg#endif 550a966c04fSmrg} 551a966c04fSmrg 552a966c04fSmrg 553a966c04fSmrgvoid _tnl_free_vertices( struct gl_context *ctx ) 554a966c04fSmrg{ 555a966c04fSmrg TNLcontext *tnl = TNL_CONTEXT(ctx); 5569f00f3a1Smrg if (tnl) { 5579f00f3a1Smrg struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 5589f00f3a1Smrg struct tnl_clipspace_fastpath *fp, *tmp; 5599f00f3a1Smrg 5609f00f3a1Smrg _mesa_align_free(vtx->vertex_buf); 5619f00f3a1Smrg vtx->vertex_buf = NULL; 5629f00f3a1Smrg 5639f00f3a1Smrg for (fp = vtx->fastpath ; fp ; fp = tmp) { 564a966c04fSmrg tmp = fp->next; 565a966c04fSmrg free(fp->attr); 566a966c04fSmrg 567a966c04fSmrg /* KW: At the moment, fp->func is constrained to be allocated by 568a966c04fSmrg * _mesa_exec_alloc(), as the hardwired fastpaths in 569a966c04fSmrg * t_vertex_generic.c are handled specially. It would be nice 570a966c04fSmrg * to unify them, but this probably won't change until this 571a966c04fSmrg * module gets another overhaul. 572a966c04fSmrg */ 573a966c04fSmrg _mesa_exec_free((void *) fp->func); 574a966c04fSmrg free(fp); 575a966c04fSmrg } 5769f00f3a1Smrg 5779f00f3a1Smrg vtx->fastpath = NULL; 5789f00f3a1Smrg } 5799f00f3a1Smrg} 5809f00f3a1Smrg