t_vertex.c revision c1f859d4
1/*
2 * Copyright 2003 Tungsten Graphics, inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19 * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keithw@tungstengraphics.com>
26 */
27
28#include "main/glheader.h"
29#include "main/context.h"
30#include "main/colormac.h"
31
32#include "t_context.h"
33#include "t_vertex.h"
34
35#define DBG 0
36
37/* Build and manage clipspace/ndc/window vertices.
38 */
39
40static GLboolean match_fastpath( struct tnl_clipspace *vtx,
41				 const struct tnl_clipspace_fastpath *fp)
42{
43   GLuint j;
44
45   if (vtx->attr_count != fp->attr_count)
46      return GL_FALSE;
47
48   for (j = 0; j < vtx->attr_count; j++)
49      if (vtx->attr[j].format != fp->attr[j].format ||
50	  vtx->attr[j].inputsize != fp->attr[j].size ||
51	  vtx->attr[j].vertoffset != fp->attr[j].offset)
52	 return GL_FALSE;
53
54   if (fp->match_strides) {
55      if (vtx->vertex_size != fp->vertex_size)
56	 return GL_FALSE;
57
58      for (j = 0; j < vtx->attr_count; j++)
59	 if (vtx->attr[j].inputstride != fp->attr[j].stride)
60	    return GL_FALSE;
61   }
62
63   return GL_TRUE;
64}
65
66static GLboolean search_fastpath_emit( struct tnl_clipspace *vtx )
67{
68   struct tnl_clipspace_fastpath *fp = vtx->fastpath;
69
70   for ( ; fp ; fp = fp->next) {
71      if (match_fastpath(vtx, fp)) {
72         vtx->emit = fp->func;
73	 return GL_TRUE;
74      }
75   }
76
77   return GL_FALSE;
78}
79
80void _tnl_register_fastpath( struct tnl_clipspace *vtx,
81			     GLboolean match_strides )
82{
83   struct tnl_clipspace_fastpath *fastpath = CALLOC_STRUCT(tnl_clipspace_fastpath);
84   GLuint i;
85
86   fastpath->vertex_size = vtx->vertex_size;
87   fastpath->attr_count = vtx->attr_count;
88   fastpath->match_strides = match_strides;
89   fastpath->func = vtx->emit;
90   fastpath->attr = (struct tnl_attr_type *)
91      _mesa_malloc(vtx->attr_count * sizeof(fastpath->attr[0]));
92
93   for (i = 0; i < vtx->attr_count; i++) {
94      fastpath->attr[i].format = vtx->attr[i].format;
95      fastpath->attr[i].stride = vtx->attr[i].inputstride;
96      fastpath->attr[i].size = vtx->attr[i].inputsize;
97      fastpath->attr[i].offset = vtx->attr[i].vertoffset;
98   }
99
100   fastpath->next = vtx->fastpath;
101   vtx->fastpath = fastpath;
102}
103
104
105
106/***********************************************************************
107 * Build codegen functions or return generic ones:
108 */
109static void choose_emit_func( GLcontext *ctx, GLuint count, GLubyte *dest)
110{
111   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
112   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
113   struct tnl_clipspace_attr *a = vtx->attr;
114   const GLuint attr_count = vtx->attr_count;
115   GLuint j;
116
117   for (j = 0; j < attr_count; j++) {
118      GLvector4f *vptr = VB->AttribPtr[a[j].attrib];
119      a[j].inputstride = vptr->stride;
120      a[j].inputsize = vptr->size;
121      a[j].emit = a[j].insert[vptr->size - 1]; /* not always used */
122   }
123
124   vtx->emit = NULL;
125
126   /* Does this match an existing (hardwired, codegen or known-bad)
127    * fastpath?
128    */
129   if (search_fastpath_emit(vtx)) {
130      /* Use this result.  If it is null, then it is already known
131       * that the current state will fail for codegen and there is no
132       * point trying again.
133       */
134   }
135   else if (vtx->codegen_emit) {
136      vtx->codegen_emit(ctx);
137   }
138
139   if (!vtx->emit) {
140      _tnl_generate_hardwired_emit(ctx);
141   }
142
143   /* Otherwise use the generic version:
144    */
145   if (!vtx->emit)
146      vtx->emit = _tnl_generic_emit;
147
148   vtx->emit( ctx, count, dest );
149}
150
151
152
153static void choose_interp_func( GLcontext *ctx,
154				GLfloat t,
155				GLuint edst, GLuint eout, GLuint ein,
156				GLboolean force_boundary )
157{
158   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
159
160   if (vtx->need_extras &&
161       (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
162      vtx->interp = _tnl_generic_interp_extras;
163   } else {
164      vtx->interp = _tnl_generic_interp;
165   }
166
167   vtx->interp( ctx, t, edst, eout, ein, force_boundary );
168}
169
170
171static void choose_copy_pv_func(  GLcontext *ctx, GLuint edst, GLuint esrc )
172{
173   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
174
175   if (vtx->need_extras &&
176       (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
177      vtx->copy_pv = _tnl_generic_copy_pv_extras;
178   } else {
179      vtx->copy_pv = _tnl_generic_copy_pv;
180   }
181
182   vtx->copy_pv( ctx, edst, esrc );
183}
184
185
186/***********************************************************************
187 * Public entrypoints, mostly dispatch to the above:
188 */
189
190
191/* Interpolate between two vertices to produce a third:
192 */
193void _tnl_interp( GLcontext *ctx,
194		  GLfloat t,
195		  GLuint edst, GLuint eout, GLuint ein,
196		  GLboolean force_boundary )
197{
198   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
199   vtx->interp( ctx, t, edst, eout, ein, force_boundary );
200}
201
202/* Copy colors from one vertex to another:
203 */
204void _tnl_copy_pv(  GLcontext *ctx, GLuint edst, GLuint esrc )
205{
206   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
207   vtx->copy_pv( ctx, edst, esrc );
208}
209
210
211/* Extract a named attribute from a hardware vertex.  Will have to
212 * reverse any viewport transformation, swizzling or other conversions
213 * which may have been applied:
214 */
215void _tnl_get_attr( GLcontext *ctx, const void *vin,
216			      GLenum attr, GLfloat *dest )
217{
218   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
219   const struct tnl_clipspace_attr *a = vtx->attr;
220   const GLuint attr_count = vtx->attr_count;
221   GLuint j;
222
223   for (j = 0; j < attr_count; j++) {
224      if (a[j].attrib == attr) {
225	 a[j].extract( &a[j], dest, (GLubyte *)vin + a[j].vertoffset );
226	 return;
227      }
228   }
229
230   /* Else return the value from ctx->Current.
231    */
232   if (attr == _TNL_ATTRIB_POINTSIZE) {
233      /* If the hardware vertex doesn't have point size then use size from
234       * GLcontext.  XXX this will be wrong if drawing attenuated points!
235       */
236      dest[0] = ctx->Point.Size;
237   }
238   else {
239      _mesa_memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat));
240   }
241}
242
243
244/* Complementary operation to the above.
245 */
246void _tnl_set_attr( GLcontext *ctx, void *vout,
247		    GLenum attr, const GLfloat *src )
248{
249   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
250   const struct tnl_clipspace_attr *a = vtx->attr;
251   const GLuint attr_count = vtx->attr_count;
252   GLuint j;
253
254   for (j = 0; j < attr_count; j++) {
255      if (a[j].attrib == attr) {
256	 a[j].insert[4-1]( &a[j], (GLubyte *)vout + a[j].vertoffset, src );
257	 return;
258      }
259   }
260}
261
262
263void *_tnl_get_vertex( GLcontext *ctx, GLuint nr )
264{
265   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
266
267   return vtx->vertex_buf + nr * vtx->vertex_size;
268}
269
270void _tnl_invalidate_vertex_state( GLcontext *ctx, GLuint new_state )
271{
272   if (new_state & (_DD_NEW_TRI_LIGHT_TWOSIDE|_DD_NEW_TRI_UNFILLED) ) {
273      struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
274      vtx->new_inputs = ~0;
275      vtx->interp = choose_interp_func;
276      vtx->copy_pv = choose_copy_pv_func;
277   }
278}
279
280static void invalidate_funcs( struct tnl_clipspace *vtx )
281{
282   vtx->emit = choose_emit_func;
283   vtx->interp = choose_interp_func;
284   vtx->copy_pv = choose_copy_pv_func;
285   vtx->new_inputs = ~0;
286}
287
288GLuint _tnl_install_attrs( GLcontext *ctx, const struct tnl_attr_map *map,
289			   GLuint nr, const GLfloat *vp,
290			   GLuint unpacked_size )
291{
292   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
293   GLuint offset = 0;
294   GLuint i, j;
295
296   assert(nr < _TNL_ATTRIB_MAX);
297   assert(nr == 0 || map[0].attrib == VERT_ATTRIB_POS);
298
299   vtx->new_inputs = ~0;
300   vtx->need_viewport = GL_FALSE;
301
302   if (vp) {
303      vtx->need_viewport = GL_TRUE;
304   }
305
306   for (j = 0, i = 0; i < nr; i++) {
307      const GLuint format = map[i].format;
308      if (format == EMIT_PAD) {
309	 if (DBG)
310	    _mesa_printf("%d: pad %d, offset %d\n", i,
311			 map[i].offset, offset);
312
313	 offset += map[i].offset;
314
315      }
316      else {
317	 GLuint tmpoffset;
318
319	 if (unpacked_size)
320	    tmpoffset = map[i].offset;
321	 else
322	    tmpoffset = offset;
323
324	 if (vtx->attr_count != j ||
325	     vtx->attr[j].attrib != map[i].attrib ||
326	     vtx->attr[j].format != format ||
327	     vtx->attr[j].vertoffset != tmpoffset) {
328	    invalidate_funcs(vtx);
329
330	    vtx->attr[j].attrib = map[i].attrib;
331	    vtx->attr[j].format = format;
332	    vtx->attr[j].vp = vp;
333	    vtx->attr[j].insert = _tnl_format_info[format].insert;
334	    vtx->attr[j].extract = _tnl_format_info[format].extract;
335	    vtx->attr[j].vertattrsize = _tnl_format_info[format].attrsize;
336	    vtx->attr[j].vertoffset = tmpoffset;
337	 }
338
339
340	 if (DBG)
341	    _mesa_printf("%d: %s, vp %p, offset %d\n", i,
342			 _tnl_format_info[format].name, (void *)vp,
343			 vtx->attr[j].vertoffset);
344
345	 offset += _tnl_format_info[format].attrsize;
346	 j++;
347      }
348   }
349
350   vtx->attr_count = j;
351
352   if (unpacked_size)
353      vtx->vertex_size = unpacked_size;
354   else
355      vtx->vertex_size = offset;
356
357   assert(vtx->vertex_size <= vtx->max_vertex_size);
358   return vtx->vertex_size;
359}
360
361
362
363void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs )
364{
365   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
366   vtx->new_inputs |= newinputs;
367}
368
369
370/* This event has broader use beyond this file - will move elsewhere
371 * and probably invoke a driver callback.
372 */
373void _tnl_notify_pipeline_output_change( GLcontext *ctx )
374{
375   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
376   invalidate_funcs(vtx);
377}
378
379
380static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
381{
382   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
383   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
384   struct tnl_clipspace_attr *a = vtx->attr;
385   const GLuint count = vtx->attr_count;
386   int j;
387
388   diff -= 1;
389   for (j=0; j<count; ++j) {
390           register GLvector4f *vptr = VB->AttribPtr[a->attrib];
391	   (a++)->inputptr += diff*vptr->stride;
392   }
393}
394
395static void update_input_ptrs( GLcontext *ctx, GLuint start )
396{
397   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
398   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
399   struct tnl_clipspace_attr *a = vtx->attr;
400   const GLuint count = vtx->attr_count;
401   GLuint j;
402
403   for (j = 0; j < count; j++) {
404      GLvector4f *vptr = VB->AttribPtr[a[j].attrib];
405
406      if (vtx->emit != choose_emit_func) {
407	 assert(a[j].inputstride == vptr->stride);
408	 assert(a[j].inputsize == vptr->size);
409      }
410
411      a[j].inputptr = ((GLubyte *)vptr->data) + start * vptr->stride;
412   }
413
414   if (a->vp) {
415      vtx->vp_scale[0] = a->vp[MAT_SX];
416      vtx->vp_scale[1] = a->vp[MAT_SY];
417      vtx->vp_scale[2] = a->vp[MAT_SZ];
418      vtx->vp_scale[3] = 1.0;
419      vtx->vp_xlate[0] = a->vp[MAT_TX];
420      vtx->vp_xlate[1] = a->vp[MAT_TY];
421      vtx->vp_xlate[2] = a->vp[MAT_TZ];
422      vtx->vp_xlate[3] = 0.0;
423   }
424}
425
426
427void _tnl_build_vertices( GLcontext *ctx,
428			  GLuint start,
429			  GLuint end,
430			  GLuint newinputs )
431{
432   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
433   update_input_ptrs( ctx, start );
434   vtx->emit( ctx, end - start,
435	      (GLubyte *)(vtx->vertex_buf +
436			  start * vtx->vertex_size));
437}
438
439/* Emit VB vertices start..end to dest.  Note that VB vertex at
440 * postion start will be emitted to dest at position zero.
441 */
442void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
443				    GLuint start,
444				    GLuint end,
445				    void *dest )
446{
447   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
448
449   update_input_ptrs(ctx, start);
450   /* Note: dest should not be adjusted for non-zero 'start' values:
451    */
452   vtx->emit( ctx, end - start, (GLubyte*) dest );
453   return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start));
454}
455
456/* Emit indexed VB vertices start..end to dest.  Note that VB vertex at
457 * postion start will be emitted to dest at position zero.
458 */
459
460void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx,
461					    const GLuint *elts,
462					    GLuint start,
463					    GLuint end,
464					    void *dest )
465{
466   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
467   GLuint oldIndex;
468   GLubyte *cdest = dest;
469
470   update_input_ptrs(ctx, oldIndex = elts[start++]);
471   vtx->emit( ctx, 1, cdest );
472   cdest += vtx->vertex_size;
473
474   for (; start < end; ++start) {
475      adjust_input_ptrs(ctx, elts[start] - oldIndex);
476      oldIndex = elts[start];
477      vtx->emit( ctx, 1, cdest);
478      cdest += vtx->vertex_size;
479   }
480
481   return (void *) cdest;
482}
483
484
485void _tnl_init_vertices( GLcontext *ctx,
486			GLuint vb_size,
487			GLuint max_vertex_size )
488{
489   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
490
491   _tnl_install_attrs( ctx, NULL, 0, NULL, 0 );
492
493   vtx->need_extras = GL_TRUE;
494   if (max_vertex_size > vtx->max_vertex_size) {
495      _tnl_free_vertices( ctx );
496      vtx->max_vertex_size = max_vertex_size;
497      vtx->vertex_buf = (GLubyte *)ALIGN_CALLOC(vb_size * max_vertex_size, 32 );
498      invalidate_funcs(vtx);
499   }
500
501   switch(CHAN_TYPE) {
502   case GL_UNSIGNED_BYTE:
503      vtx->chan_scale[0] = 255.0;
504      vtx->chan_scale[1] = 255.0;
505      vtx->chan_scale[2] = 255.0;
506      vtx->chan_scale[3] = 255.0;
507      break;
508   case GL_UNSIGNED_SHORT:
509      vtx->chan_scale[0] = 65535.0;
510      vtx->chan_scale[1] = 65535.0;
511      vtx->chan_scale[2] = 65535.0;
512      vtx->chan_scale[3] = 65535.0;
513      break;
514   default:
515      vtx->chan_scale[0] = 1.0;
516      vtx->chan_scale[1] = 1.0;
517      vtx->chan_scale[2] = 1.0;
518      vtx->chan_scale[3] = 1.0;
519      break;
520   }
521
522   vtx->identity[0] = 0.0;
523   vtx->identity[1] = 0.0;
524   vtx->identity[2] = 0.0;
525   vtx->identity[3] = 1.0;
526
527   vtx->codegen_emit = NULL;
528
529#ifdef USE_SSE_ASM
530   if (!_mesa_getenv("MESA_NO_CODEGEN"))
531      vtx->codegen_emit = _tnl_generate_sse_emit;
532#endif
533}
534
535
536void _tnl_free_vertices( GLcontext *ctx )
537{
538   struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
539   struct tnl_clipspace_fastpath *fp, *tmp;
540
541   if (vtx->vertex_buf) {
542      ALIGN_FREE(vtx->vertex_buf);
543      vtx->vertex_buf = NULL;
544   }
545
546   for (fp = vtx->fastpath ; fp ; fp = tmp) {
547      tmp = fp->next;
548      FREE(fp->attr);
549
550      /* KW: At the moment, fp->func is constrained to be allocated by
551       * _mesa_exec_alloc(), as the hardwired fastpaths in
552       * t_vertex_generic.c are handled specially.  It would be nice
553       * to unify them, but this probably won't change until this
554       * module gets another overhaul.
555       */
556      _mesa_exec_free((void *) fp->func);
557      FREE(fp);
558   }
559
560   vtx->fastpath = NULL;
561}
562