vbo.h revision 7117f1b4
17117f1b4Smrg/*
27117f1b4Smrg * mesa 3-D graphics library
37117f1b4Smrg * Version:  6.5
47117f1b4Smrg *
57117f1b4Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
67117f1b4Smrg *
77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
97117f1b4Smrg * to deal in the Software without restriction, including without limitation
107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
127117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
137117f1b4Smrg *
147117f1b4Smrg * The above copyright notice and this permission notice shall be included
157117f1b4Smrg * in all copies or substantial portions of the Software.
167117f1b4Smrg *
177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg/**
267117f1b4Smrg * \file vbo_context.h
277117f1b4Smrg * \brief VBO builder module datatypes and definitions.
287117f1b4Smrg * \author Keith Whitwell
297117f1b4Smrg */
307117f1b4Smrg
317117f1b4Smrg
327117f1b4Smrg#ifndef _VBO_H
337117f1b4Smrg#define _VBO_H
347117f1b4Smrg
357117f1b4Smrg#include "mtypes.h"
367117f1b4Smrg
377117f1b4Smrgstruct _mesa_prim {
387117f1b4Smrg   GLuint mode:8;
397117f1b4Smrg   GLuint indexed:1;
407117f1b4Smrg   GLuint begin:1;
417117f1b4Smrg   GLuint end:1;
427117f1b4Smrg   GLuint weak:1;
437117f1b4Smrg   GLuint pad:20;
447117f1b4Smrg
457117f1b4Smrg   GLuint start;
467117f1b4Smrg   GLuint count;
477117f1b4Smrg};
487117f1b4Smrg
497117f1b4Smrg/* Would like to call this a "vbo_index_buffer", but this would be
507117f1b4Smrg * confusing as the indices are not neccessarily yet in a non-null
517117f1b4Smrg * buffer object.
527117f1b4Smrg */
537117f1b4Smrgstruct _mesa_index_buffer {
547117f1b4Smrg   GLuint count;
557117f1b4Smrg   GLenum type;
567117f1b4Smrg   struct gl_buffer_object *obj;
577117f1b4Smrg   const void *ptr;
587117f1b4Smrg};
597117f1b4Smrg
607117f1b4Smrg
617117f1b4Smrg
627117f1b4SmrgGLboolean _vbo_CreateContext( GLcontext *ctx );
637117f1b4Smrgvoid _vbo_DestroyContext( GLcontext *ctx );
647117f1b4Smrgvoid _vbo_InvalidateState( GLcontext *ctx, GLuint new_state );
657117f1b4Smrg
667117f1b4Smrg
677117f1b4Smrgtypedef void (*vbo_draw_func)( GLcontext *ctx,
687117f1b4Smrg			       const struct gl_client_array **arrays,
697117f1b4Smrg			       const struct _mesa_prim *prims,
707117f1b4Smrg			       GLuint nr_prims,
717117f1b4Smrg			       const struct _mesa_index_buffer *ib,
727117f1b4Smrg			       GLuint min_index,
737117f1b4Smrg			       GLuint max_index );
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777117f1b4Smrg
787117f1b4Smrg/* Utility function to cope with various constraints on tnl modules or
797117f1b4Smrg * hardware.  This can be used to split an incoming set of arrays and
807117f1b4Smrg * primitives against the following constraints:
817117f1b4Smrg *    - Maximum number of indices in index buffer.
827117f1b4Smrg *    - Maximum number of vertices referenced by index buffer.
837117f1b4Smrg *    - Maximum hardware vertex buffer size.
847117f1b4Smrg */
857117f1b4Smrgstruct split_limits {
867117f1b4Smrg   GLuint max_verts;
877117f1b4Smrg   GLuint max_indices;
887117f1b4Smrg   GLuint max_vb_size;		/* bytes */
897117f1b4Smrg};
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917117f1b4Smrg
927117f1b4Smrgvoid vbo_split_prims( GLcontext *ctx,
937117f1b4Smrg		      const struct gl_client_array *arrays[],
947117f1b4Smrg		      const struct _mesa_prim *prim,
957117f1b4Smrg		      GLuint nr_prims,
967117f1b4Smrg		      const struct _mesa_index_buffer *ib,
977117f1b4Smrg		      GLuint min_index,
987117f1b4Smrg		      GLuint max_index,
997117f1b4Smrg		      vbo_draw_func draw,
1007117f1b4Smrg		      const struct split_limits *limits );
1017117f1b4Smrg
1027117f1b4Smrg
1037117f1b4Smrg/* Helpers for dealing translating away non-zero min_index.
1047117f1b4Smrg */
1057117f1b4SmrgGLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
1067117f1b4Smrg
1077117f1b4Smrgvoid vbo_rebase_prims( GLcontext *ctx,
1087117f1b4Smrg		       const struct gl_client_array *arrays[],
1097117f1b4Smrg		       const struct _mesa_prim *prim,
1107117f1b4Smrg		       GLuint nr_prims,
1117117f1b4Smrg		       const struct _mesa_index_buffer *ib,
1127117f1b4Smrg		       GLuint min_index,
1137117f1b4Smrg		       GLuint max_index,
1147117f1b4Smrg		       vbo_draw_func draw );
1157117f1b4Smrg
1167117f1b4Smrg
1177117f1b4Smrg#endif
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