vbo_context.c revision 3464ebd5
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.3
4 *
5 * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28#include "main/imports.h"
29#include "main/mtypes.h"
30#include "main/api_arrayelt.h"
31#include "main/bufferobj.h"
32#include "math/m_eval.h"
33#include "vbo.h"
34#include "vbo_context.h"
35
36
37
38#define NR_LEGACY_ATTRIBS 16
39#define NR_GENERIC_ATTRIBS 16
40#define NR_MAT_ATTRIBS 12
41
42
43static GLuint check_size( const GLfloat *attr )
44{
45   if (attr[3] != 1.0) return 4;
46   if (attr[2] != 0.0) return 3;
47   if (attr[1] != 0.0) return 2;
48   return 1;
49}
50
51
52static void init_legacy_currval(struct gl_context *ctx)
53{
54   struct vbo_context *vbo = vbo_context(ctx);
55   struct gl_client_array *arrays = vbo->legacy_currval;
56   GLuint i;
57
58   memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS);
59
60   /* Set up a constant (StrideB == 0) array for each current
61    * attribute:
62    */
63   for (i = 0; i < NR_LEGACY_ATTRIBS; i++) {
64      struct gl_client_array *cl = &arrays[i];
65
66      /* Size will have to be determined at runtime:
67       */
68      cl->Size = check_size(ctx->Current.Attrib[i]);
69      cl->Stride = 0;
70      cl->StrideB = 0;
71      cl->Enabled = 1;
72      cl->Type = GL_FLOAT;
73      cl->Format = GL_RGBA;
74      cl->Ptr = (const void *)ctx->Current.Attrib[i];
75      cl->_ElementSize = cl->Size * sizeof(GLfloat);
76      _mesa_reference_buffer_object(ctx, &cl->BufferObj,
77                                    ctx->Shared->NullBufferObj);
78   }
79}
80
81
82static void init_generic_currval(struct gl_context *ctx)
83{
84   struct vbo_context *vbo = vbo_context(ctx);
85   struct gl_client_array *arrays = vbo->generic_currval;
86   GLuint i;
87
88   memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS);
89
90   for (i = 0; i < NR_GENERIC_ATTRIBS; i++) {
91      struct gl_client_array *cl = &arrays[i];
92
93      /* This will have to be determined at runtime:
94       */
95      cl->Size = 1;
96      cl->Type = GL_FLOAT;
97      cl->Format = GL_RGBA;
98      cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
99      cl->Stride = 0;
100      cl->StrideB = 0;
101      cl->Enabled = 1;
102      cl->_ElementSize = cl->Size * sizeof(GLfloat);
103      _mesa_reference_buffer_object(ctx, &cl->BufferObj,
104                                    ctx->Shared->NullBufferObj);
105   }
106}
107
108
109static void init_mat_currval(struct gl_context *ctx)
110{
111   struct vbo_context *vbo = vbo_context(ctx);
112   struct gl_client_array *arrays = vbo->mat_currval;
113   GLuint i;
114
115   ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
116
117   memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
118
119   /* Set up a constant (StrideB == 0) array for each current
120    * attribute:
121    */
122   for (i = 0; i < NR_MAT_ATTRIBS; i++) {
123      struct gl_client_array *cl = &arrays[i];
124
125      /* Size is fixed for the material attributes, for others will
126       * be determined at runtime:
127       */
128      switch (i - VERT_ATTRIB_GENERIC0) {
129      case MAT_ATTRIB_FRONT_SHININESS:
130      case MAT_ATTRIB_BACK_SHININESS:
131	 cl->Size = 1;
132	 break;
133      case MAT_ATTRIB_FRONT_INDEXES:
134      case MAT_ATTRIB_BACK_INDEXES:
135	 cl->Size = 3;
136	 break;
137      default:
138	 cl->Size = 4;
139	 break;
140      }
141
142      cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
143      cl->Type = GL_FLOAT;
144      cl->Format = GL_RGBA;
145      cl->Stride = 0;
146      cl->StrideB = 0;
147      cl->Enabled = 1;
148      cl->_ElementSize = cl->Size * sizeof(GLfloat);
149      _mesa_reference_buffer_object(ctx, &cl->BufferObj,
150                                    ctx->Shared->NullBufferObj);
151   }
152}
153
154
155GLboolean _vbo_CreateContext( struct gl_context *ctx )
156{
157   struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
158
159   ctx->swtnl_im = (void *)vbo;
160
161   /* Initialize the arrayelt helper
162    */
163   if (!ctx->aelt_context &&
164       !_ae_create_context( ctx )) {
165      return GL_FALSE;
166   }
167
168   /* TODO: remove these pointers.
169    */
170   vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS];
171   vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0];
172   vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
173
174   init_legacy_currval( ctx );
175   init_generic_currval( ctx );
176   init_mat_currval( ctx );
177
178   /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
179    * of vertex program active.
180    */
181   {
182      GLuint i;
183
184      /* When no vertex program, pull in the material attributes in
185       * the 16..32 generic range.
186       */
187      for (i = 0; i < 16; i++)
188	 vbo->map_vp_none[i] = i;
189      for (i = 0; i < 12; i++)
190	 vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
191      for (i = 0; i < 4; i++)
192	 vbo->map_vp_none[28+i] = i;
193
194      for (i = 0; i < Elements(vbo->map_vp_arb); i++)
195	 vbo->map_vp_arb[i] = i;
196   }
197
198
199   /* Hook our functions into exec and compile dispatch tables.  These
200    * will pretty much be permanently installed, which means that the
201    * vtxfmt mechanism can be removed now.
202    */
203   vbo_exec_init( ctx );
204   if (ctx->API == API_OPENGL)
205      vbo_save_init( ctx );
206
207   _math_init_eval();
208
209   return GL_TRUE;
210}
211
212
213void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
214{
215   vbo_exec_invalidate_state(ctx, new_state);
216}
217
218
219void _vbo_DestroyContext( struct gl_context *ctx )
220{
221   struct vbo_context *vbo = vbo_context(ctx);
222
223   if (ctx->aelt_context) {
224      _ae_destroy_context( ctx );
225      ctx->aelt_context = NULL;
226   }
227
228   if (vbo) {
229      GLuint i;
230
231      for (i = 0; i < VBO_ATTRIB_MAX; i++) {
232         _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
233      }
234
235      vbo_exec_destroy(ctx);
236      if (ctx->API == API_OPENGL)
237         vbo_save_destroy(ctx);
238      FREE(vbo);
239      ctx->swtnl_im = NULL;
240   }
241}
242
243
244void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func)
245{
246   struct vbo_context *vbo = vbo_context(ctx);
247   vbo->draw_prims = func;
248}
249
250