vbo_context.c revision 3464ebd5
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.3 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keith@tungstengraphics.com> 26 */ 27 28#include "main/imports.h" 29#include "main/mtypes.h" 30#include "main/api_arrayelt.h" 31#include "main/bufferobj.h" 32#include "math/m_eval.h" 33#include "vbo.h" 34#include "vbo_context.h" 35 36 37 38#define NR_LEGACY_ATTRIBS 16 39#define NR_GENERIC_ATTRIBS 16 40#define NR_MAT_ATTRIBS 12 41 42 43static GLuint check_size( const GLfloat *attr ) 44{ 45 if (attr[3] != 1.0) return 4; 46 if (attr[2] != 0.0) return 3; 47 if (attr[1] != 0.0) return 2; 48 return 1; 49} 50 51 52static void init_legacy_currval(struct gl_context *ctx) 53{ 54 struct vbo_context *vbo = vbo_context(ctx); 55 struct gl_client_array *arrays = vbo->legacy_currval; 56 GLuint i; 57 58 memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS); 59 60 /* Set up a constant (StrideB == 0) array for each current 61 * attribute: 62 */ 63 for (i = 0; i < NR_LEGACY_ATTRIBS; i++) { 64 struct gl_client_array *cl = &arrays[i]; 65 66 /* Size will have to be determined at runtime: 67 */ 68 cl->Size = check_size(ctx->Current.Attrib[i]); 69 cl->Stride = 0; 70 cl->StrideB = 0; 71 cl->Enabled = 1; 72 cl->Type = GL_FLOAT; 73 cl->Format = GL_RGBA; 74 cl->Ptr = (const void *)ctx->Current.Attrib[i]; 75 cl->_ElementSize = cl->Size * sizeof(GLfloat); 76 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 77 ctx->Shared->NullBufferObj); 78 } 79} 80 81 82static void init_generic_currval(struct gl_context *ctx) 83{ 84 struct vbo_context *vbo = vbo_context(ctx); 85 struct gl_client_array *arrays = vbo->generic_currval; 86 GLuint i; 87 88 memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS); 89 90 for (i = 0; i < NR_GENERIC_ATTRIBS; i++) { 91 struct gl_client_array *cl = &arrays[i]; 92 93 /* This will have to be determined at runtime: 94 */ 95 cl->Size = 1; 96 cl->Type = GL_FLOAT; 97 cl->Format = GL_RGBA; 98 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; 99 cl->Stride = 0; 100 cl->StrideB = 0; 101 cl->Enabled = 1; 102 cl->_ElementSize = cl->Size * sizeof(GLfloat); 103 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 104 ctx->Shared->NullBufferObj); 105 } 106} 107 108 109static void init_mat_currval(struct gl_context *ctx) 110{ 111 struct vbo_context *vbo = vbo_context(ctx); 112 struct gl_client_array *arrays = vbo->mat_currval; 113 GLuint i; 114 115 ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); 116 117 memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); 118 119 /* Set up a constant (StrideB == 0) array for each current 120 * attribute: 121 */ 122 for (i = 0; i < NR_MAT_ATTRIBS; i++) { 123 struct gl_client_array *cl = &arrays[i]; 124 125 /* Size is fixed for the material attributes, for others will 126 * be determined at runtime: 127 */ 128 switch (i - VERT_ATTRIB_GENERIC0) { 129 case MAT_ATTRIB_FRONT_SHININESS: 130 case MAT_ATTRIB_BACK_SHININESS: 131 cl->Size = 1; 132 break; 133 case MAT_ATTRIB_FRONT_INDEXES: 134 case MAT_ATTRIB_BACK_INDEXES: 135 cl->Size = 3; 136 break; 137 default: 138 cl->Size = 4; 139 break; 140 } 141 142 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; 143 cl->Type = GL_FLOAT; 144 cl->Format = GL_RGBA; 145 cl->Stride = 0; 146 cl->StrideB = 0; 147 cl->Enabled = 1; 148 cl->_ElementSize = cl->Size * sizeof(GLfloat); 149 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 150 ctx->Shared->NullBufferObj); 151 } 152} 153 154 155GLboolean _vbo_CreateContext( struct gl_context *ctx ) 156{ 157 struct vbo_context *vbo = CALLOC_STRUCT(vbo_context); 158 159 ctx->swtnl_im = (void *)vbo; 160 161 /* Initialize the arrayelt helper 162 */ 163 if (!ctx->aelt_context && 164 !_ae_create_context( ctx )) { 165 return GL_FALSE; 166 } 167 168 /* TODO: remove these pointers. 169 */ 170 vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS]; 171 vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0]; 172 vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; 173 174 init_legacy_currval( ctx ); 175 init_generic_currval( ctx ); 176 init_mat_currval( ctx ); 177 178 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type 179 * of vertex program active. 180 */ 181 { 182 GLuint i; 183 184 /* When no vertex program, pull in the material attributes in 185 * the 16..32 generic range. 186 */ 187 for (i = 0; i < 16; i++) 188 vbo->map_vp_none[i] = i; 189 for (i = 0; i < 12; i++) 190 vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; 191 for (i = 0; i < 4; i++) 192 vbo->map_vp_none[28+i] = i; 193 194 for (i = 0; i < Elements(vbo->map_vp_arb); i++) 195 vbo->map_vp_arb[i] = i; 196 } 197 198 199 /* Hook our functions into exec and compile dispatch tables. These 200 * will pretty much be permanently installed, which means that the 201 * vtxfmt mechanism can be removed now. 202 */ 203 vbo_exec_init( ctx ); 204 if (ctx->API == API_OPENGL) 205 vbo_save_init( ctx ); 206 207 _math_init_eval(); 208 209 return GL_TRUE; 210} 211 212 213void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) 214{ 215 vbo_exec_invalidate_state(ctx, new_state); 216} 217 218 219void _vbo_DestroyContext( struct gl_context *ctx ) 220{ 221 struct vbo_context *vbo = vbo_context(ctx); 222 223 if (ctx->aelt_context) { 224 _ae_destroy_context( ctx ); 225 ctx->aelt_context = NULL; 226 } 227 228 if (vbo) { 229 GLuint i; 230 231 for (i = 0; i < VBO_ATTRIB_MAX; i++) { 232 _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); 233 } 234 235 vbo_exec_destroy(ctx); 236 if (ctx->API == API_OPENGL) 237 vbo_save_destroy(ctx); 238 FREE(vbo); 239 ctx->swtnl_im = NULL; 240 } 241} 242 243 244void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) 245{ 246 struct vbo_context *vbo = vbo_context(ctx); 247 vbo->draw_prims = func; 248} 249 250