101e04c3fSmrg/* 201e04c3fSmrg * mesa 3-D graphics library 301e04c3fSmrg * 401e04c3fSmrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 501e04c3fSmrg * 601e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 701e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 801e04c3fSmrg * to deal in the Software without restriction, including without limitation 901e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 1001e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 1101e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1201e04c3fSmrg * 1301e04c3fSmrg * The above copyright notice and this permission notice shall be included 1401e04c3fSmrg * in all copies or substantial portions of the Software. 1501e04c3fSmrg * 1601e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1701e04c3fSmrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1801e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1901e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 2001e04c3fSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 2101e04c3fSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 2201e04c3fSmrg * OTHER DEALINGS IN THE SOFTWARE. 2301e04c3fSmrg */ 2401e04c3fSmrg 2501e04c3fSmrg 2601e04c3fSmrg/** 2701e04c3fSmrg * Types, functions, etc which are private to the VBO module. 2801e04c3fSmrg */ 2901e04c3fSmrg 3001e04c3fSmrg 3101e04c3fSmrg#ifndef VBO_PRIVATE_H 3201e04c3fSmrg#define VBO_PRIVATE_H 3301e04c3fSmrg 3401e04c3fSmrg 3501e04c3fSmrg#include "vbo/vbo_attrib.h" 3601e04c3fSmrg#include "vbo/vbo_exec.h" 3701e04c3fSmrg#include "vbo/vbo_save.h" 3801e04c3fSmrg#include "main/varray.h" 397ec681f3Smrg#include "main/macros.h" 4001e04c3fSmrg 4101e04c3fSmrg 4201e04c3fSmrgstruct _glapi_table; 4301e04c3fSmrg 447ec681f3Smrgstatic inline struct vbo_context * 457ec681f3Smrgvbo_context(struct gl_context *ctx) 467ec681f3Smrg{ 477ec681f3Smrg return &ctx->vbo_context; 487ec681f3Smrg} 4901e04c3fSmrg 5001e04c3fSmrg 517ec681f3Smrgstatic inline const struct vbo_context * 527ec681f3Smrgvbo_context_const(const struct gl_context *ctx) 537ec681f3Smrg{ 547ec681f3Smrg return &ctx->vbo_context; 557ec681f3Smrg} 5601e04c3fSmrg 5701e04c3fSmrg 587ec681f3Smrgstatic inline struct gl_context * 597ec681f3Smrggl_context_from_vbo_exec(struct vbo_exec_context *exec) 607ec681f3Smrg{ 617ec681f3Smrg return container_of(exec, struct gl_context, vbo_context.exec); 627ec681f3Smrg} 6301e04c3fSmrg 647ec681f3Smrg 657ec681f3Smrgstatic inline const struct gl_context * 667ec681f3Smrggl_context_from_vbo_exec_const(const struct vbo_exec_context *exec) 6701e04c3fSmrg{ 687ec681f3Smrg return container_of(exec, struct gl_context, vbo_context.exec); 6901e04c3fSmrg} 7001e04c3fSmrg 7101e04c3fSmrg 727ec681f3Smrgstatic inline struct gl_context * 737ec681f3Smrggl_context_from_vbo_save(struct vbo_save_context *save) 7401e04c3fSmrg{ 757ec681f3Smrg return container_of(save, struct gl_context, vbo_context.save); 7601e04c3fSmrg} 7701e04c3fSmrg 7801e04c3fSmrg 7901e04c3fSmrg/** 8001e04c3fSmrg * Array to apply the fixed function material aliasing map to 8101e04c3fSmrg * an attribute value used in vbo processing inputs to an attribute 8201e04c3fSmrg * as they appear in the vao. 8301e04c3fSmrg */ 8401e04c3fSmrgextern const GLubyte 8501e04c3fSmrg_vbo_attribute_alias_map[VP_MODE_MAX][VERT_ATTRIB_MAX]; 8601e04c3fSmrg 8701e04c3fSmrg 8801e04c3fSmrg/** 8901e04c3fSmrg * Return if format is integer. The immediate mode commands only emit floats 9001e04c3fSmrg * for non-integer types, thus everything else is integer. 9101e04c3fSmrg */ 9201e04c3fSmrgstatic inline GLboolean 9301e04c3fSmrgvbo_attrtype_to_integer_flag(GLenum format) 9401e04c3fSmrg{ 9501e04c3fSmrg switch (format) { 9601e04c3fSmrg case GL_FLOAT: 9701e04c3fSmrg case GL_DOUBLE: 9801e04c3fSmrg return GL_FALSE; 9901e04c3fSmrg case GL_INT: 10001e04c3fSmrg case GL_UNSIGNED_INT: 10101e04c3fSmrg case GL_UNSIGNED_INT64_ARB: 10201e04c3fSmrg return GL_TRUE; 10301e04c3fSmrg default: 10401e04c3fSmrg unreachable("Bad vertex attribute type"); 10501e04c3fSmrg return GL_FALSE; 10601e04c3fSmrg } 10701e04c3fSmrg} 10801e04c3fSmrg 10901e04c3fSmrgstatic inline GLboolean 11001e04c3fSmrgvbo_attrtype_to_double_flag(GLenum format) 11101e04c3fSmrg{ 11201e04c3fSmrg switch (format) { 11301e04c3fSmrg case GL_FLOAT: 11401e04c3fSmrg case GL_INT: 11501e04c3fSmrg case GL_UNSIGNED_INT: 11601e04c3fSmrg return GL_FALSE; 11701e04c3fSmrg case GL_UNSIGNED_INT64_ARB: 11801e04c3fSmrg case GL_DOUBLE: 11901e04c3fSmrg return GL_TRUE; 12001e04c3fSmrg default: 12101e04c3fSmrg unreachable("Bad vertex attribute type"); 12201e04c3fSmrg return GL_FALSE; 12301e04c3fSmrg } 12401e04c3fSmrg} 12501e04c3fSmrg 12601e04c3fSmrg 1278a1362adSmayastatic inline void 1288a1362adSmayavbo_set_vertex_format(struct gl_vertex_format* vertex_format, 1298a1362adSmaya GLubyte size, GLenum16 type) 1308a1362adSmaya{ 1318a1362adSmaya _mesa_set_vertex_format(vertex_format, size, type, GL_RGBA, GL_FALSE, 1328a1362adSmaya vbo_attrtype_to_integer_flag(type), 1338a1362adSmaya vbo_attrtype_to_double_flag(type)); 1348a1362adSmaya} 1358a1362adSmaya 1368a1362adSmaya 13701e04c3fSmrg/** 13801e04c3fSmrg * Return default component values for the given format. 13901e04c3fSmrg * The return type is an array of fi_types, because that's how we declare 14001e04c3fSmrg * the vertex storage : floats , integers or unsigned integers. 14101e04c3fSmrg */ 14201e04c3fSmrgstatic inline const fi_type * 14301e04c3fSmrgvbo_get_default_vals_as_union(GLenum format) 14401e04c3fSmrg{ 14501e04c3fSmrg static const GLfloat default_float[4] = { 0, 0, 0, 1 }; 14601e04c3fSmrg static const GLint default_int[4] = { 0, 0, 0, 1 }; 1477ec681f3Smrg static const GLdouble default_double[4] = { 0, 0, 0, 1 }; 1487ec681f3Smrg static const uint64_t default_uint64[4] = { 0, 0, 0, 1 }; 14901e04c3fSmrg 15001e04c3fSmrg switch (format) { 15101e04c3fSmrg case GL_FLOAT: 15201e04c3fSmrg return (fi_type *)default_float; 15301e04c3fSmrg case GL_INT: 15401e04c3fSmrg case GL_UNSIGNED_INT: 15501e04c3fSmrg return (fi_type *)default_int; 1567ec681f3Smrg case GL_DOUBLE: 1577ec681f3Smrg return (fi_type *)default_double; 1587ec681f3Smrg case GL_UNSIGNED_INT64_ARB: 1597ec681f3Smrg return (fi_type *)default_uint64; 16001e04c3fSmrg default: 16101e04c3fSmrg unreachable("Bad vertex format"); 16201e04c3fSmrg return NULL; 16301e04c3fSmrg } 16401e04c3fSmrg} 16501e04c3fSmrg 16601e04c3fSmrg 16701e04c3fSmrg/** 16801e04c3fSmrg * Compute the max number of vertices which can be stored in 16901e04c3fSmrg * a vertex buffer, given the current vertex size, and the amount 17001e04c3fSmrg * of space already used. 17101e04c3fSmrg */ 17201e04c3fSmrgstatic inline unsigned 17301e04c3fSmrgvbo_compute_max_verts(const struct vbo_exec_context *exec) 17401e04c3fSmrg{ 1757ec681f3Smrg unsigned n = (gl_context_from_vbo_exec_const(exec)->Const.glBeginEndBufferSize - 1767ec681f3Smrg exec->vtx.buffer_used) / 1777ec681f3Smrg (exec->vtx.vertex_size * sizeof(GLfloat)); 17801e04c3fSmrg if (n == 0) 17901e04c3fSmrg return 0; 18001e04c3fSmrg /* Subtract one so we're always sure to have room for an extra 18101e04c3fSmrg * vertex for GL_LINE_LOOP -> GL_LINE_STRIP conversion. 18201e04c3fSmrg */ 18301e04c3fSmrg n--; 18401e04c3fSmrg return n; 18501e04c3fSmrg} 18601e04c3fSmrg 18701e04c3fSmrg 18801e04c3fSmrgvoid 1897ec681f3Smrgvbo_try_prim_conversion(GLubyte *mode, unsigned *count); 19001e04c3fSmrg 19101e04c3fSmrgbool 1927ec681f3Smrgvbo_merge_draws(struct gl_context *ctx, bool in_dlist, 1937ec681f3Smrg GLubyte mode0, GLubyte mode1, 1947ec681f3Smrg unsigned start0, unsigned start1, 1957ec681f3Smrg unsigned *count0, unsigned count1, 1967ec681f3Smrg unsigned basevertex0, unsigned basevertex1, 1977ec681f3Smrg bool *end0, bool begin1, bool end1); 1987ec681f3Smrg 1997ec681f3Smrgunsigned 2007ec681f3Smrgvbo_copy_vertices(struct gl_context *ctx, 2017ec681f3Smrg GLenum mode, 2027ec681f3Smrg unsigned start, unsigned *count, bool begin, 2037ec681f3Smrg unsigned vertex_size, 2047ec681f3Smrg bool in_dlist, 2057ec681f3Smrg fi_type *dst, 2067ec681f3Smrg const fi_type *src); 20701e04c3fSmrg 20801e04c3fSmrg/** 20901e04c3fSmrg * Get the filter mask for vbo draws depending on the vertex_processing_mode. 21001e04c3fSmrg */ 21101e04c3fSmrgstatic inline GLbitfield 21201e04c3fSmrg_vbo_get_vao_filter(gl_vertex_processing_mode vertex_processing_mode) 21301e04c3fSmrg{ 21401e04c3fSmrg if (vertex_processing_mode == VP_MODE_FF) { 21501e04c3fSmrg /* The materials mapped into the generic arrays */ 21601e04c3fSmrg return VERT_BIT_FF_ALL | VERT_BIT_MAT_ALL; 21701e04c3fSmrg } else { 21801e04c3fSmrg return VERT_BIT_ALL; 21901e04c3fSmrg } 22001e04c3fSmrg} 22101e04c3fSmrg 22201e04c3fSmrg 22301e04c3fSmrg/** 22401e04c3fSmrg * Translate the bitmask of VBO_ATTRIB_BITs to VERT_ATTRIB_BITS. 22501e04c3fSmrg * Note that position/generic0 attribute aliasing is done 22601e04c3fSmrg * generically in the VAO. 22701e04c3fSmrg */ 22801e04c3fSmrgstatic inline GLbitfield 22901e04c3fSmrg_vbo_get_vao_enabled_from_vbo(gl_vertex_processing_mode vertex_processing_mode, 23001e04c3fSmrg GLbitfield64 enabled) 23101e04c3fSmrg{ 23201e04c3fSmrg if (vertex_processing_mode == VP_MODE_FF) { 23301e04c3fSmrg /* The materials mapped into the generic arrays */ 23401e04c3fSmrg return (((GLbitfield)enabled) & VERT_BIT_FF_ALL) 23501e04c3fSmrg | (((GLbitfield)(enabled >> VBO_MATERIAL_SHIFT)) & VERT_BIT_MAT_ALL); 23601e04c3fSmrg } else { 23701e04c3fSmrg return ((GLbitfield)enabled) & VERT_BIT_ALL; 23801e04c3fSmrg } 23901e04c3fSmrg} 24001e04c3fSmrg 24101e04c3fSmrg 24201e04c3fSmrg/** 24301e04c3fSmrg * Set the vertex attrib for vbo draw use. 24401e04c3fSmrg */ 24501e04c3fSmrgstatic inline void 24601e04c3fSmrg_vbo_set_attrib_format(struct gl_context *ctx, 24701e04c3fSmrg struct gl_vertex_array_object *vao, 24801e04c3fSmrg gl_vert_attrib attr, GLintptr buffer_offset, 24901e04c3fSmrg GLubyte size, GLenum16 type, GLuint offset) 25001e04c3fSmrg{ 25101e04c3fSmrg const GLboolean integer = vbo_attrtype_to_integer_flag(type); 25201e04c3fSmrg const GLboolean doubles = vbo_attrtype_to_double_flag(type); 25301e04c3fSmrg 25401e04c3fSmrg if (doubles) 25501e04c3fSmrg size /= 2; 25601e04c3fSmrg _mesa_update_array_format(ctx, vao, attr, size, type, GL_RGBA, 25701e04c3fSmrg GL_FALSE, integer, doubles, offset); 2587ec681f3Smrg vao->NewArrays |= vao->Enabled & VERT_BIT(attr); 25901e04c3fSmrg vao->VertexAttrib[attr].Ptr = ADD_POINTERS(buffer_offset, offset); 26001e04c3fSmrg} 26101e04c3fSmrg 26201e04c3fSmrg 26301e04c3fSmrg#endif /* VBO_PRIVATE_H */ 264