subdivider.h revision f220fa62
1f220fa62Smrg/* 2f220fa62Smrg * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3f220fa62Smrg * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4f220fa62Smrg * 5f220fa62Smrg * Permission is hereby granted, free of charge, to any person obtaining a 6f220fa62Smrg * copy of this software and associated documentation files (the "Software"), 7f220fa62Smrg * to deal in the Software without restriction, including without limitation 8f220fa62Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9f220fa62Smrg * and/or sell copies of the Software, and to permit persons to whom the 10f220fa62Smrg * Software is furnished to do so, subject to the following conditions: 11f220fa62Smrg * 12f220fa62Smrg * The above copyright notice including the dates of first publication and 13f220fa62Smrg * either this permission notice or a reference to 14f220fa62Smrg * http://oss.sgi.com/projects/FreeB/ 15f220fa62Smrg * shall be included in all copies or substantial portions of the Software. 16f220fa62Smrg * 17f220fa62Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18f220fa62Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19f220fa62Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20f220fa62Smrg * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21f220fa62Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22f220fa62Smrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23f220fa62Smrg * SOFTWARE. 24f220fa62Smrg * 25f220fa62Smrg * Except as contained in this notice, the name of Silicon Graphics, Inc. 26f220fa62Smrg * shall not be used in advertising or otherwise to promote the sale, use or 27f220fa62Smrg * other dealings in this Software without prior written authorization from 28f220fa62Smrg * Silicon Graphics, Inc. 29f220fa62Smrg */ 30f220fa62Smrg 31f220fa62Smrg/* 32f220fa62Smrg * subdivider.h 33f220fa62Smrg * 34f220fa62Smrg */ 35f220fa62Smrg 36f220fa62Smrg#ifndef __glusubdivider_h_ 37f220fa62Smrg#define __glusubdivider_h_ 38f220fa62Smrg 39f220fa62Smrg#include "mysetjmp.h" 40f220fa62Smrg#include "bin.h" 41f220fa62Smrg#include "flist.h" 42f220fa62Smrg#include "slicer.h" 43f220fa62Smrg#include "arctess.h" 44f220fa62Smrg#include "trimvertex.h" 45f220fa62Smrg#include "trimvertpool.h" 46f220fa62Smrg 47f220fa62Smrgclass Arc; 48f220fa62Smrgclass Pool; 49f220fa62Smrgclass Renderhints; 50f220fa62Smrgclass Quilt; 51f220fa62Smrgclass Patchlist; 52f220fa62Smrgclass Curvelist; 53f220fa62Smrgstruct JumpBuffer; 54f220fa62Smrg 55f220fa62Smrgclass Subdivider { 56f220fa62Smrgpublic: 57f220fa62Smrg Subdivider( Renderhints&, Backend& ); 58f220fa62Smrg ~Subdivider( void ); 59f220fa62Smrg void clear( void ); 60f220fa62Smrg 61f220fa62Smrg void beginTrims( void ) {} 62f220fa62Smrg void beginLoop( void ); 63f220fa62Smrg void addArc( REAL *, Quilt *, long ); 64f220fa62Smrg void addArc( int, TrimVertex *, long ); 65f220fa62Smrg void endLoop( void ) {} 66f220fa62Smrg void endTrims( void ) {} 67f220fa62Smrg 68f220fa62Smrg void beginQuilts( void ); 69f220fa62Smrg void addQuilt( Quilt * ); 70f220fa62Smrg void endQuilts( void ) {} 71f220fa62Smrg 72f220fa62Smrg void drawCurves( void ); 73f220fa62Smrg void drawSurfaces( long ); 74f220fa62Smrg 75f220fa62Smrg int ccwTurn_sl( Arc_ptr, Arc_ptr ); 76f220fa62Smrg int ccwTurn_sr( Arc_ptr , Arc_ptr ); 77f220fa62Smrg int ccwTurn_tl( Arc_ptr , Arc_ptr ); 78f220fa62Smrg int ccwTurn_tr( Arc_ptr , Arc_ptr ); 79f220fa62Smrg 80f220fa62Smrg void setJumpbuffer( JumpBuffer * ); 81f220fa62Smrg 82f220fa62Smrg void set_domain_distance_u_rate(REAL u_rate) 83f220fa62Smrg { 84f220fa62Smrg domain_distance_u_rate = u_rate; 85f220fa62Smrg } 86f220fa62Smrg void set_domain_distance_v_rate(REAL v_rate) 87f220fa62Smrg { 88f220fa62Smrg domain_distance_v_rate = v_rate; 89f220fa62Smrg } 90f220fa62Smrg void set_is_domain_distance_sampling(int flag) 91f220fa62Smrg { 92f220fa62Smrg is_domain_distance_sampling = flag; 93f220fa62Smrg } 94f220fa62Smrg 95f220fa62Smrgprivate: 96f220fa62Smrg void classify_headonleft_s( Bin &, Bin &, Bin &, REAL ); 97f220fa62Smrg void classify_tailonleft_s( Bin &, Bin &, Bin &, REAL ); 98f220fa62Smrg void classify_headonright_s( Bin &, Bin &, Bin &, REAL ); 99f220fa62Smrg void classify_tailonright_s( Bin &, Bin &, Bin &, REAL ); 100f220fa62Smrg void classify_headonleft_t( Bin &, Bin &, Bin &, REAL ); 101f220fa62Smrg void classify_tailonleft_t( Bin &, Bin &, Bin &, REAL ); 102f220fa62Smrg void classify_headonright_t( Bin &, Bin &, Bin &, REAL ); 103f220fa62Smrg void classify_tailonright_t( Bin &, Bin &, Bin &, REAL ); 104f220fa62Smrg 105f220fa62Smrg enum dir { down, same, up, none }; 106f220fa62Smrg void tessellate( Arc_ptr, REAL ); 107f220fa62Smrg void monotonize( Arc_ptr , Bin & ); 108f220fa62Smrg int isMonotone( Arc_ptr ); 109f220fa62Smrg int decompose( Bin &, REAL ); 110f220fa62Smrg 111f220fa62Smrg 112f220fa62Smrg Slicer slicer; 113f220fa62Smrg ArcTessellator arctessellator; 114f220fa62Smrg Pool arcpool; 115f220fa62Smrg Pool bezierarcpool; 116f220fa62Smrg Pool pwlarcpool; 117f220fa62Smrg TrimVertexPool trimvertexpool; 118f220fa62Smrg 119f220fa62Smrg JumpBuffer* jumpbuffer; 120f220fa62Smrg Renderhints& renderhints; 121f220fa62Smrg Backend& backend; 122f220fa62Smrg 123f220fa62Smrg Bin initialbin; 124f220fa62Smrg Arc_ptr pjarc; 125f220fa62Smrg int s_index; 126f220fa62Smrg int t_index; 127f220fa62Smrg Quilt * qlist; 128f220fa62Smrg Flist spbrkpts; 129f220fa62Smrg Flist tpbrkpts; 130f220fa62Smrg Flist smbrkpts; 131f220fa62Smrg Flist tmbrkpts; 132f220fa62Smrg REAL stepsizes[4]; 133f220fa62Smrg int showDegenerate; 134f220fa62Smrg int isArcTypeBezier; 135f220fa62Smrg 136f220fa62Smrg void samplingSplit( Curvelist&, int ); 137f220fa62Smrg 138f220fa62Smrg void subdivideInS( Bin& ); 139f220fa62Smrg void splitInS( Bin&, int, int ); 140f220fa62Smrg void splitInT( Bin&, int, int ); 141f220fa62Smrg void samplingSplit( Bin&, Patchlist&, int, int ); 142f220fa62Smrg void nonSamplingSplit( Bin&, Patchlist&, int, int ); 143f220fa62Smrg void tessellation( Bin&, Patchlist& ); 144f220fa62Smrg void monosplitInS( Bin&, int, int ); 145f220fa62Smrg void monosplitInT( Bin&, int, int ); 146f220fa62Smrg 147f220fa62Smrg void outline( Bin & ); 148f220fa62Smrg void freejarcs( Bin & ); 149f220fa62Smrg void render( Bin & ); 150f220fa62Smrg void split( Bin &, Bin &, Bin &, int, REAL ); 151f220fa62Smrg void tessellate( Bin &, REAL, REAL, REAL, REAL ); 152f220fa62Smrg 153f220fa62Smrg inline void setDegenerate( void ) { showDegenerate = 1; } 154f220fa62Smrg inline void setNonDegenerate( void ) { showDegenerate = 0; } 155f220fa62Smrg inline int showingDegenerate( void ) { return showDegenerate; } 156f220fa62Smrg inline void setArcTypeBezier( void ) { isArcTypeBezier = 1; } 157f220fa62Smrg inline void setArcTypePwl( void ) { isArcTypeBezier = 0; } 158f220fa62Smrg inline int isBezierArcType( void ) { return isArcTypeBezier; } 159f220fa62Smrg 160f220fa62Smrg void makeBorderTrim( const REAL *, const REAL * ); 161f220fa62Smrg void split( Bin &, int, const REAL *, int, int ); 162f220fa62Smrg void partition( Bin &, Bin &, Bin &, Bin &, Bin &, int, REAL ); 163f220fa62Smrg void findIrregularS( Bin & ); 164f220fa62Smrg void findIrregularT( Bin & ); 165f220fa62Smrg 166f220fa62Smrg 167f220fa62Smrg inline int bbox( TrimVertex *, TrimVertex *, TrimVertex *, int ); 168f220fa62Smrg static int bbox( REAL, REAL, REAL, REAL, REAL, REAL ); 169f220fa62Smrg static int ccw( TrimVertex *, TrimVertex *, TrimVertex * ); 170f220fa62Smrg void join_s( Bin &, Bin &, Arc_ptr, Arc_ptr ); 171f220fa62Smrg void join_t( Bin &, Bin &, Arc_ptr , Arc_ptr ); 172f220fa62Smrg int arc_split( Arc_ptr , int, REAL, int ); 173f220fa62Smrg void check_s( Arc_ptr , Arc_ptr ); 174f220fa62Smrg void check_t( Arc_ptr , Arc_ptr ); 175f220fa62Smrg inline void link( Arc_ptr , Arc_ptr , Arc_ptr , Arc_ptr ); 176f220fa62Smrg inline void simple_link( Arc_ptr , Arc_ptr ); 177f220fa62Smrg 178f220fa62Smrg Bin* makePatchBoundary( const REAL *from, const REAL *to ); 179f220fa62Smrg 180f220fa62Smrg /*in domain distance method, the tessellation is controled by two numbers: 181f220fa62Smrg *GLU_U_STEP: number of u-segments per unit u length of domain 182f220fa62Smrg *GLU_V_STEP: number of v-segments per unit v length of domain 183f220fa62Smrg *These two numbers are normally stored in mapdesc->maxs(t)rate. 184f220fa62Smrg *I (ZL) put these two numbers here so that I can optimize the untrimmed 185f220fa62Smrg *case in the case of domain distance sampling. 186f220fa62Smrg *These two numbers are set by set_domain_distance_u_rate() and ..._v_..(). 187f220fa62Smrg */ 188f220fa62Smrg REAL domain_distance_u_rate; 189f220fa62Smrg REAL domain_distance_v_rate; 190f220fa62Smrg int is_domain_distance_sampling; 191f220fa62Smrg}; 192f220fa62Smrg 193f220fa62Smrginline void 194f220fa62SmrgSubdivider::beginLoop( void ) 195f220fa62Smrg{ 196f220fa62Smrg pjarc = 0; 197f220fa62Smrg} 198f220fa62Smrg 199f220fa62Smrg 200f220fa62Smrg#endif /* __glusubdivider_h_ */ 201