intel_bufmgr_priv.h revision 22944501
1/*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *
26 */
27
28/**
29 * @file intel_bufmgr_priv.h
30 *
31 * Private definitions of Intel-specific bufmgr functions and structures.
32 */
33
34#ifndef INTEL_BUFMGR_PRIV_H
35#define INTEL_BUFMGR_PRIV_H
36
37/**
38 * Context for a buffer manager instance.
39 *
40 * Contains public methods followed by private storage for the buffer manager.
41 */
42struct _drm_intel_bufmgr {
43	/**
44	 * Allocate a buffer object.
45	 *
46	 * Buffer objects are not necessarily initially mapped into CPU virtual
47	 * address space or graphics device aperture.  They must be mapped
48	 * using bo_map() or drm_intel_gem_bo_map_gtt() to be used by the CPU.
49	 */
50	drm_intel_bo *(*bo_alloc) (drm_intel_bufmgr *bufmgr, const char *name,
51				   unsigned long size, unsigned int alignment);
52
53	/**
54	 * Allocate a buffer object, hinting that it will be used as a
55	 * render target.
56	 *
57	 * This is otherwise the same as bo_alloc.
58	 */
59	drm_intel_bo *(*bo_alloc_for_render) (drm_intel_bufmgr *bufmgr,
60					      const char *name,
61					      unsigned long size,
62					      unsigned int alignment);
63
64	/**
65	 * Allocate a tiled buffer object.
66	 *
67	 * Alignment for tiled objects is set automatically; the 'flags'
68	 * argument provides a hint about how the object will be used initially.
69	 *
70	 * Valid tiling formats are:
71	 *  I915_TILING_NONE
72	 *  I915_TILING_X
73	 *  I915_TILING_Y
74	 *
75	 * Note the tiling format may be rejected; callers should check the
76	 * 'tiling_mode' field on return, as well as the pitch value, which
77	 * may have been rounded up to accommodate for tiling restrictions.
78	 */
79	drm_intel_bo *(*bo_alloc_tiled) (drm_intel_bufmgr *bufmgr,
80					 const char *name,
81					 int x, int y, int cpp,
82					 uint32_t *tiling_mode,
83					 unsigned long *pitch,
84					 unsigned long flags);
85
86	/** Takes a reference on a buffer object */
87	void (*bo_reference) (drm_intel_bo *bo);
88
89	/**
90	 * Releases a reference on a buffer object, freeing the data if
91	 * no references remain.
92	 */
93	void (*bo_unreference) (drm_intel_bo *bo);
94
95	/**
96	 * Maps the buffer into userspace.
97	 *
98	 * This function will block waiting for any existing execution on the
99	 * buffer to complete, first.  The resulting mapping is available at
100	 * buf->virtual.
101	 */
102	int (*bo_map) (drm_intel_bo *bo, int write_enable);
103
104	/**
105	 * Reduces the refcount on the userspace mapping of the buffer
106	 * object.
107	 */
108	int (*bo_unmap) (drm_intel_bo *bo);
109
110	/**
111	 * Write data into an object.
112	 *
113	 * This is an optional function, if missing,
114	 * drm_intel_bo will map/memcpy/unmap.
115	 */
116	int (*bo_subdata) (drm_intel_bo *bo, unsigned long offset,
117			   unsigned long size, const void *data);
118
119	/**
120	 * Read data from an object
121	 *
122	 * This is an optional function, if missing,
123	 * drm_intel_bo will map/memcpy/unmap.
124	 */
125	int (*bo_get_subdata) (drm_intel_bo *bo, unsigned long offset,
126			       unsigned long size, void *data);
127
128	/**
129	 * Waits for rendering to an object by the GPU to have completed.
130	 *
131	 * This is not required for any access to the BO by bo_map,
132	 * bo_subdata, etc.  It is merely a way for the driver to implement
133	 * glFinish.
134	 */
135	void (*bo_wait_rendering) (drm_intel_bo *bo);
136
137	/**
138	 * Tears down the buffer manager instance.
139	 */
140	void (*destroy) (drm_intel_bufmgr *bufmgr);
141
142	/**
143	 * Add relocation entry in reloc_buf, which will be updated with the
144	 * target buffer's real offset on on command submission.
145	 *
146	 * Relocations remain in place for the lifetime of the buffer object.
147	 *
148	 * \param bo Buffer to write the relocation into.
149	 * \param offset Byte offset within reloc_bo of the pointer to
150	 *			target_bo.
151	 * \param target_bo Buffer whose offset should be written into the
152	 *                  relocation entry.
153	 * \param target_offset Constant value to be added to target_bo's
154	 *			offset in relocation entry.
155	 * \param read_domains GEM read domains which the buffer will be
156	 *			read into by the command that this relocation
157	 *			is part of.
158	 * \param write_domains GEM read domains which the buffer will be
159	 *			dirtied in by the command that this
160	 *			relocation is part of.
161	 */
162	int (*bo_emit_reloc) (drm_intel_bo *bo, uint32_t offset,
163			      drm_intel_bo *target_bo, uint32_t target_offset,
164			      uint32_t read_domains, uint32_t write_domain);
165	int (*bo_emit_reloc_fence)(drm_intel_bo *bo, uint32_t offset,
166				   drm_intel_bo *target_bo,
167				   uint32_t target_offset,
168				   uint32_t read_domains,
169				   uint32_t write_domain);
170
171	/** Executes the command buffer pointed to by bo. */
172	int (*bo_exec) (drm_intel_bo *bo, int used,
173			drm_clip_rect_t *cliprects, int num_cliprects,
174			int DR4);
175
176	/**
177	 * Pin a buffer to the aperture and fix the offset until unpinned
178	 *
179	 * \param buf Buffer to pin
180	 * \param alignment Required alignment for aperture, in bytes
181	 */
182	int (*bo_pin) (drm_intel_bo *bo, uint32_t alignment);
183
184	/**
185	 * Unpin a buffer from the aperture, allowing it to be removed
186	 *
187	 * \param buf Buffer to unpin
188	 */
189	int (*bo_unpin) (drm_intel_bo *bo);
190
191	/**
192	 * Ask that the buffer be placed in tiling mode
193	 *
194	 * \param buf Buffer to set tiling mode for
195	 * \param tiling_mode desired, and returned tiling mode
196	 */
197	int (*bo_set_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
198			      uint32_t stride);
199
200	/**
201	 * Get the current tiling (and resulting swizzling) mode for the bo.
202	 *
203	 * \param buf Buffer to get tiling mode for
204	 * \param tiling_mode returned tiling mode
205	 * \param swizzle_mode returned swizzling mode
206	 */
207	int (*bo_get_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
208			      uint32_t * swizzle_mode);
209
210	/**
211	 * Create a visible name for a buffer which can be used by other apps
212	 *
213	 * \param buf Buffer to create a name for
214	 * \param name Returned name
215	 */
216	int (*bo_flink) (drm_intel_bo *bo, uint32_t * name);
217
218	/**
219	 * Returns 1 if mapping the buffer for write could cause the process
220	 * to block, due to the object being active in the GPU.
221	 */
222	int (*bo_busy) (drm_intel_bo *bo);
223
224	/**
225	 * Specify the volatility of the buffer.
226	 * \param bo Buffer to create a name for
227	 * \param madv The purgeable status
228	 *
229	 * Use I915_MADV_DONTNEED to mark the buffer as purgeable, and it will be
230	 * reclaimed under memory pressure. If you subsequently require the buffer,
231	 * then you must pass I915_MADV_WILLNEED to mark the buffer as required.
232	 *
233	 * Returns 1 if the buffer was retained, or 0 if it was discarded whilst
234	 * marked as I915_MADV_DONTNEED.
235	 */
236	int (*bo_madvise) (drm_intel_bo *bo, int madv);
237
238	int (*check_aperture_space) (drm_intel_bo ** bo_array, int count);
239
240	/**
241	 * Disable buffer reuse for buffers which will be shared in some way,
242	 * as with scanout buffers. When the buffer reference count goes to
243	 * zero, it will be freed and not placed in the reuse list.
244	 *
245	 * \param bo Buffer to disable reuse for
246	 */
247	int (*bo_disable_reuse) (drm_intel_bo *bo);
248
249	/**
250	 *
251	 * Return the pipe associated with a crtc_id so that vblank
252	 * synchronization can use the correct data in the request.
253	 * This is only supported for KMS and gem at this point, when
254	 * unsupported, this function returns -1 and leaves the decision
255	 * of what to do in that case to the caller
256	 *
257	 * \param bufmgr the associated buffer manager
258	 * \param crtc_id the crtc identifier
259	 */
260	int (*get_pipe_from_crtc_id) (drm_intel_bufmgr *bufmgr, int crtc_id);
261
262	/** Returns true if target_bo is in the relocation tree rooted at bo. */
263	int (*bo_references) (drm_intel_bo *bo, drm_intel_bo *target_bo);
264
265	/**< Enables verbose debugging printouts */
266	int debug;
267};
268
269#define ALIGN(value, alignment)	((value + alignment - 1) & ~(alignment - 1))
270#define ROUND_UP_TO(x, y)	(((x) + (y) - 1) / (y) * (y))
271#define ROUND_UP_TO_MB(x)	ROUND_UP_TO((x), 1024*1024)
272
273#endif /* INTEL_BUFMGR_PRIV_H */
274