1b0ab5608Smrg/* 2b0ab5608Smrg * Copyright 2022 Advanced Micro Devices, Inc. 3b0ab5608Smrg * 4b0ab5608Smrg * Permission is hereby granted, free of charge, to any person obtaining a 5b0ab5608Smrg * copy of this software and associated documentation files (the "Software"), 6b0ab5608Smrg * to deal in the Software without restriction, including without limitation 7b0ab5608Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8b0ab5608Smrg * and/or sell copies of the Software, and to permit persons to whom the 9b0ab5608Smrg * Software is furnished to do so, subject to the following conditions: 10b0ab5608Smrg * 11b0ab5608Smrg * The above copyright notice and this permission notice shall be included in 12b0ab5608Smrg * all copies or substantial portions of the Software. 13b0ab5608Smrg * 14b0ab5608Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15b0ab5608Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16b0ab5608Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17b0ab5608Smrg * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18b0ab5608Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19b0ab5608Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20b0ab5608Smrg * OTHER DEALINGS IN THE SOFTWARE. 21b0ab5608Smrg * 22b0ab5608Smrg*/ 23b0ab5608Smrg 24b0ab5608Smrg#ifndef _shader_code_gfx10_h_ 25b0ab5608Smrg#define _shader_code_gfx10_h_ 26b0ab5608Smrg 27b0ab5608Smrgstatic const uint32_t bufferclear_cs_shader_gfx10[] = { 28b0ab5608Smrg 0xD7460004, 0x04010C08, 0x7E000204, 0x7E020205, 29b0ab5608Smrg 0x7E040206, 0x7E060207, 0xE01C2000, 0x80000004, 30b0ab5608Smrg 0xBF810000 31b0ab5608Smrg}; 32b0ab5608Smrg 33b0ab5608Smrgstatic const uint32_t buffercopy_cs_shader_gfx10[] = { 34b0ab5608Smrg 0xD7460001, 0x04010C08, 0xE00C2000, 0x80000201, 35b0ab5608Smrg 0xBF8C3F70, 0xE01C2000, 0x80010201, 0xBF810000 36b0ab5608Smrg}; 37b0ab5608Smrg 38b0ab5608Smrgstatic const uint32_t ps_const_shader_gfx10[] = { 39b0ab5608Smrg 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, 40b0ab5608Smrg 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, 41b0ab5608Smrg 0xF8001C0F, 0x00000100, 0xBF810000 42b0ab5608Smrg}; 43b0ab5608Smrg 44bbff01ceSmrg#define ps_const_shader_patchinfo_code_size_gfx10 6 45b0ab5608Smrg 46b0ab5608Smrgstatic const uint32_t ps_const_shader_patchinfo_code_gfx10[][10][6] = { 47b0ab5608Smrg {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, 48b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000000 }, 49b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000100 }, 50b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000300 }, 51b0ab5608Smrg { 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, 52b0ab5608Smrg { 0xD7690000, 0x00020300, 0xD7690001, 0x00020702, 0xF8001C0F, 0x00000100 }, 53b0ab5608Smrg { 0xD7680000, 0x00020300, 0xD7680001, 0x00020702, 0xF8001C0F, 0x00000100 }, 54b0ab5608Smrg { 0xD76A0000, 0x00020300, 0xD76A0001, 0x00020702, 0xF8001C0F, 0x00000100 }, 55b0ab5608Smrg { 0xD76B0000, 0x00020300, 0xD76B0001, 0x00020702, 0xF8001C0F, 0x00000100 }, 56b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100 } 57b0ab5608Smrg } 58b0ab5608Smrg}; 59b0ab5608Smrg 60b0ab5608Smrgstatic const uint32_t ps_const_shader_patchinfo_offset_gfx10[] = { 61b0ab5608Smrg 0x00000004 62b0ab5608Smrg}; 63b0ab5608Smrg 64bbff01ceSmrg#define ps_const_num_sh_registers_gfx10 2 65b0ab5608Smrg 66b0ab5608Smrgstatic const struct reg_info ps_const_sh_registers_gfx10[] = { 67b0ab5608Smrg {0x2C0A, 0x000C0000},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0000 }, 68b0ab5608Smrg {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } 69b0ab5608Smrg}; 70b0ab5608Smrg 71b0ab5608Smrgstatic const struct reg_info ps_const_context_registers_gfx10[] = 72b0ab5608Smrg{ 73b0ab5608Smrg {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 74b0ab5608Smrg {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, 75b0ab5608Smrg {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 76b0ab5608Smrg {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 77b0ab5608Smrg {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 78b0ab5608Smrg {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 79b0ab5608Smrg {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } 80b0ab5608Smrg}; 81b0ab5608Smrg 82bbff01ceSmrg#define ps_const_num_context_registers_gfx10 7 83b0ab5608Smrg 84b0ab5608Smrgstatic const uint32_t ps_tex_shader_gfx10[] = { 85b0ab5608Smrg 0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, 86b0ab5608Smrg 0xC80C0100, 0xC8090001, 0xC80D0101, 0xF0800F0A, 87b0ab5608Smrg 0x00400402, 0x00000003, 0xBEFE040E, 0xBF8C0F70, 88b0ab5608Smrg 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, 89b0ab5608Smrg 0xF8001C0F, 0x00000100, 0xBF810000 90b0ab5608Smrg}; 91b0ab5608Smrg 92b0ab5608Smrgstatic const uint32_t ps_tex_shader_patchinfo_offset_gfx10[] = { 93b0ab5608Smrg 0x0000000C 94b0ab5608Smrg}; 95b0ab5608Smrg 96bbff01ceSmrg#define ps_tex_shader_patchinfo_code_size_gfx10 6 97b0ab5608Smrg 98b0ab5608Smrgstatic const uint32_t ps_tex_shader_patchinfo_code_gfx10[][10][6] = { 99b0ab5608Smrg {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, 100b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000004 }, 101b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000504 }, 102b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000704 }, 103b0ab5608Smrg { 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, 104b0ab5608Smrg { 0xD7690000, 0x00020B04, 0xD7690001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 105b0ab5608Smrg { 0xD7680000, 0x00020B04, 0xD7680001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 106b0ab5608Smrg { 0xD76A0000, 0x00020B04, 0xD76A0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 107b0ab5608Smrg { 0xD76B0000, 0x00020B04, 0xD76B0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 108b0ab5608Smrg { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x07060504 } 109b0ab5608Smrg } 110b0ab5608Smrg}; 111b0ab5608Smrg 112b0ab5608Smrgstatic const struct reg_info ps_tex_sh_registers_gfx10[] = 113b0ab5608Smrg{ 114b0ab5608Smrg {0x2C0A, 0xc0081}, //0x020C0080 }, //{ mmSPI_SHADER_PGM_RSRC1_PS, 0x020C0080 }, 115b0ab5608Smrg {0x2C0B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 } 116b0ab5608Smrg}; 117b0ab5608Smrg 118bbff01ceSmrg#define ps_tex_num_sh_registers_gfx10 2 119b0ab5608Smrg 120b0ab5608Smrg// Holds Context Register Information 121b0ab5608Smrgstatic const struct reg_info ps_tex_context_registers_gfx10[] = 122b0ab5608Smrg{ 123b0ab5608Smrg {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 124b0ab5608Smrg {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL, 0x00000001 }, 125b0ab5608Smrg {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 126b0ab5608Smrg {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 127b0ab5608Smrg {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 128b0ab5608Smrg {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 129b0ab5608Smrg {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } 130b0ab5608Smrg}; 131b0ab5608Smrg 132bbff01ceSmrg#define ps_tex_num_context_registers_gfx10 7 133b0ab5608Smrg 134b0ab5608Smrgstatic const uint32_t vs_RectPosTexFast_shader_gfx10[] = { 135b0ab5608Smrg 0x7E000B00, 0x060000F3, 0x7E020202, 0x7E040206, 136b0ab5608Smrg 0x7C040080, 0x060000F3, 0xD5010001, 0x01AA0200, 137b0ab5608Smrg 0x7E060203, 0xD5010002, 0x01AA0404, 0x7E080207, 138b0ab5608Smrg 0x7C040080, 0xD5010000, 0x01A80101, 0xD5010001, 139b0ab5608Smrg 0x01AA0601, 0x7E060208, 0x7E0A02F2, 0xD5010002, 140b0ab5608Smrg 0x01A80902, 0xD5010004, 0x01AA0805, 0x7E0C0209, 141b0ab5608Smrg 0xF80008CF, 0x05030100, 0xF800020F, 0x05060402, 142b0ab5608Smrg 0xBF810000 143b0ab5608Smrg}; 144b0ab5608Smrg 145b0ab5608Smrgstatic const struct reg_info vs_RectPosTexFast_sh_registers_gfx10[] = 146b0ab5608Smrg{ 147b0ab5608Smrg {0x2C4A, 0x080C0041 }, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x080C0041 }, 148b0ab5608Smrg {0x2C4B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 } 149b0ab5608Smrg}; 150b0ab5608Smrg 151bbff01ceSmrg#define vs_RectPosTexFast_num_sh_registers_gfx10 2 152b0ab5608Smrg 153b0ab5608Smrg// Holds Context Register Information 154b0ab5608Smrgstatic const struct reg_info vs_RectPosTexFast_context_registers_gfx10[] = 155b0ab5608Smrg{ 156b0ab5608Smrg {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 }, 157b0ab5608Smrg {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */} 158b0ab5608Smrg}; 159b0ab5608Smrg 160bbff01ceSmrg#define vs_RectPosTexFast_num_context_registers_gfx10 2 161b0ab5608Smrg 162b0ab5608Smrgstatic const uint32_t preamblecache_gfx10[] = { 163b0ab5608Smrg 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, 164b0ab5608Smrg 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, 165b0ab5608Smrg 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, 166b0ab5608Smrg 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, 167b0ab5608Smrg 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, 168b0ab5608Smrg 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, 169b0ab5608Smrg 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, 170b0ab5608Smrg 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 171b0ab5608Smrg 0xc0046900, 0x310, 0, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0xe, 0x20, 172b0ab5608Smrg 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, 173b0ab5608Smrg 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x6, 0x0, 174b0ab5608Smrg 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, 175b0ab5608Smrg 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 176b0ab5608Smrg 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, 177b0ab5608Smrg 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, 178b0ab5608Smrg 0xc0016900, 0x314, 0x0, 0xc0016900, 0x10a, 0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0, 179b0ab5608Smrg 0xc0016900, 0x2db, 0, 0xc0016900, 0x1d4, 0, 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, 0xc0016900, 0xe, 0x2, 180b0ab5608Smrg 0xc0016900, 0x206, 0x300, 0xc0016900, 0x212, 0x200, 0xc0017900, 0x7b, 0x20, 0xc0017a00, 0x20000243, 0x0, 181b0ab5608Smrg 0xc0017900, 0x249, 0, 0xc0017900, 0x24a, 0, 0xc0017900, 0x24b, 0, 0xc0017900, 0x259, 0xffffffff, 182b0ab5608Smrg 0xc0017900, 0x25f, 0, 0xc0017900, 0x260, 0, 0xc0017900, 0x262, 0, 183b0ab5608Smrg 0xc0017600, 0x45, 0x0, 0xc0017600, 0x6, 0x0, 184b0ab5608Smrg 0xc0067600, 0x70, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 185b0ab5608Smrg 0xc0067600, 0x30, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 186b0ab5608Smrg}; 187b0ab5608Smrg 188b0ab5608Smrgstatic const uint32_t cached_cmd_gfx10[] = { 189b0ab5608Smrg 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, 190b0ab5608Smrg 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, 191b0ab5608Smrg 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, 192b0ab5608Smrg 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x18, 193b0ab5608Smrg 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, 194b0ab5608Smrg 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, 195b0ab5608Smrg 0xc0026900, 0x292, 0x20, 0x6020000, 196b0ab5608Smrg 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 197b0ab5608Smrg}; 198b0ab5608Smrg 199bbff01ceSmrg#define sh_reg_base_gfx10 0x2C00 200bbff01ceSmrg#define context_reg_base_gfx10 0xA000 201b0ab5608Smrg 202b0ab5608Smrg#endif 203