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7  <title>Basic Graphics Programming With The XCB Library</title>
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13  <div class="title">
14    Basic Graphics Programming With The XCB Library
15  </div>
16  <div class="toc">
17  <ol>
18    <li><a class="section" href="#intro">Introduction</a>
19    <li><a class="section" href="#Xmodel">The client and server model of the X window system</a>
20    <li><a class="section" href="#asynch">GUI programming: the asynchronous model</a>
21    <li><a class="section" href="#notions">Basic XCB notions</a>
22      <ol>
23        <li><a class="subsection" href="#conn">The X Connection</a>
24        <li><a class="subsection" href="#requestsreplies">Requests and replies: the Xlib killers</a>
25        <li><a class="subsection" href="#gc">The Graphics Context</a>
26        <li>Object handles
27        <li>Memory allocation for XCB structures
28        <li><a class="subsection" href="#events">Events</a>
29      </ol>
30    <li><a class="section" href="#use">Using XCB-based programs</a>
31      <ol>
32        <li><a class="subsection" href="#inst">Installation of XCB</a>
33        <li><a class="subsection" href="#comp">Compiling XCB-based programs</a>
34      </ol>
35    <li><a class="section" href="#openconn">Opening and closing the connection to an X server</a>
36    <li><a class="section" href="#screen">Checking basic information about a connection</a>
37    <li><a class="section" href="#helloworld">Creating a basic window - the "hello world" program</a>
38    <li><a class="section" href="#drawing">Drawing in a window</a>
39      <ol>
40        <li><a class="subsection" href="#allocgc">Allocating a Graphics Context</a>
41        <li><a class="subsection" href="#changegc">Changing the attributes of a Graphics Context</a>
42        <li><a class="subsection" href="#drawingprim">Drawing primitives: point, line, box, circle,...</a>
43      </ol>
44    <li><a class="section" href="#xevents">X Events</a>
45      <ol>
46        <li><a class="subsection" href="#register">Registering for event types using event masks</a>
47        <li><a class="subsection" href="#loop">Receiving events: writing the events loop</a>
48        <li><a class="subsection" href="#expose">Expose events</a>
49        <li><a class="subsection" href="#userinput">Getting user input</a>
50          <ol>
51            <li><a class="subsubsection" href="#mousepressrelease">Mouse button press and release events</a>
52            <li><a class="subsubsection" href="#mousemvnt">Mouse movement events</a>
53            <li><a class="subsubsection" href="#mouseenter">Mouse pointer enter and leave events</a>
54            <li><a class="subsubsection" href="#focus">The keyboard focus</a>
55            <li><a class="subsubsection" href="#keypress">Keyboard press and release events</a>
56          </ol>
57        <li><a class="subsection" href="#eventex">X events: a complete example</a>
58      </ol>
59    <li><a class="section" href="#font">Handling text and fonts</a>
60      <ol>
61        <li><a class="subsection" href="#fontstruct">The Font structure</a>
62        <li><a class="subsection" href="#openingfont">Opening a Font</a>
63        <li><a class="subsection" href="#assigningfont">Assigning a Font to a Graphic Context</a>
64        <li><a class="subsection" href="#drawingtext">Drawing text in a drawable</a>
65        <li><a class="subsection" href="#fontcompleteexample">Complete example</a>
66      </ol>
67    <li>Windows hierarchy
68      <ol>
69        <li>Root, parent and child windows
70        <li>Events propagation
71      </ol>
72    <li><a class="section" href="#wm">Interacting with the window manager</a>
73      <ol>
74        <li><a class="subsection" href="#wmprop">Window properties</a>
75        <li><a class="subsection" href="#wmname">Setting the window name and icon name</a>
76        <li>Setting preferred window size(s)
77        <li>Setting miscellaneous window manager hints
78        <li>Setting an application's icon
79        <li>Obeying the delete-window protocol
80      </ol>
81    <li><a class="section" href="#winop">Simple window operations</a>
82      <ol>
83        <li><a class="subsection" href="#winmap">Mapping and unmapping a window</a>
84        <li><a class="subsection" href="#winconf">Configuring a window</a>
85        <li><a class="subsection" href="#winmove">Moving a window around the screen</a>
86        <li><a class="subsection" href="#winsize">Resizing a window</a>
87        <li><a class="subsection" href="#winstack">Changing windows stacking order: raise and lower</a>
88        <li>Iconifying and de-iconifying a window
89        <li><a class="subsection" href="#wingetinfo">Getting informations about a window</a>
90      </ol>
91    <li><a class="section" href="#usecolor">Using colors to paint the rainbow</a>
92      <ol>
93        <li><a class="subsection" href="#colormap">Color maps</a>
94        <li><a class="subsection" href="#colormapalloc">Allocating and freeing Color Maps</a>
95        <li><a class="subsection" href="#alloccolor">Allocating and freeing a color entry</a>
96        <li>Drawing with a color
97      </ol>
98    <li><a class="section" href="#pixmaps">X Bitmaps and Pixmaps</a>
99      <ol>
100        <li><a class="subsection" href="#pixmapswhat">What is a X Bitmap ? An X Pixmap ?</a>
101        <li>Loading a bitmap from a file
102        <li>Drawing a bitmap in a window
103        <li><a class="subsection" href="#pixmapscreate">Creating a pixmap</a>
104        <li><a class="subsection" href="#pixmapsdraw">Drawing a pixmap in a window</a>
105        <li><a class="subsection" href="#pixmapsfree">Freeing a pixmap</a>
106      </ol>
107    <li><a class="subsection" href="#mousecursor">Messing with the mouse cursor</a>
108      <ol>
109        <li><a class="subsection" href="#mousecursorcreate">Creating and destroying a mouse cursor</a>
110        <li><a class="subsection" href="#mousecursorset">Setting a window's mouse cursor</a>
111        <li><a class="subsection" href="#mousecursorexample">Complete example</a>
112      </ol>
113    <li><a class="subsection" href="#translation">Translation of basic Xlib functions and macros</a>
114      <ol>
115        <li><a class="subsection" href="#displaystructure">Members of the Display structure</a>
116          <ol>
117            <li><a class="subsection" href="#ConnectionNumber">ConnectionNumber</a>
118            <li><a class="subsection" href="#DefaultScreen">DefaultScreen</a>
119            <li><a class="subsection" href="#QLength">QLength</a>
120            <li><a class="subsection" href="#ScreenCount">ScreenCount</a>
121            <li><a class="subsection" href="#ServerVendor">ServerVendor</a>
122            <li><a class="subsection" href="#ProtocolVersion">ProtocolVersion</a>
123            <li><a class="subsection" href="#ProtocolRevision">ProtocolRevision</a>
124            <li><a class="subsection" href="#VendorRelease">VendorRelease</a>
125            <li><a class="subsection" href="#DisplayString">DisplayString</a>
126            <li><a class="subsection" href="#BitmapUnit">BitmapUnit</a>
127            <li><a class="subsection" href="#BitmapBitOrder">BitmapBitOrder</a>
128            <li><a class="subsection" href="#BitmapPad">BitmapPad</a>
129            <li><a class="subsection" href="#ImageByteOrder">ImageByteOrder</a>
130          </ol>
131        <li><a class="subsection" href="#screenofdisplay">ScreenOfDisplay related functions</a>
132          <ol>
133            <li><a class="subsection" href="#ScreenOfDisplay">ScreenOfDisplay</a>
134            <li><a class="subsection" href="#DefaultScreenOfDisplay">DefaultScreenOfDisplay</a>
135            <li><a class="subsection" href="#RootWindow">RootWindow / RootWindowOfScreen</a>
136            <li><a class="subsection" href="#DefaultRootWindow">DefaultRootWindow</a>
137            <li><a class="subsection" href="#DefaultVisual">DefaultVisual / DefaultVisualOfScreen</a>
138            <li><a class="subsection" href="#DefaultGC">DefaultGC / DefaultGCOfScreen</a>
139            <li><a class="subsection" href="#BlackPixel">BlackPixel / BlackPixelOfScreen</a>
140            <li><a class="subsection" href="#WhitePixel">WhitePixel / WhitePixelOfScreen</a>
141            <li><a class="subsection" href="#DisplayWidth">DisplayWidth / WidthOfScreen</a>
142            <li><a class="subsection" href="#DisplayHeight">DisplayHeight / HeightOfScreen</a>
143            <li><a class="subsection" href="#DisplayWidthMM">DisplayWidthMM / WidthMMOfScreen</a>
144            <li><a class="subsection" href="#DisplayHeightMM">DisplayHeightMM / HeightMMOfScreen</a>
145            <li><a class="subsection" href="#DisplayPlanes">DisplayPlanes / DefaultDepth / DefaultDepthOfScreen / PlanesOfScreen</a>
146            <li><a class="subsection" href="#DefaultColormap">DefaultColormap / DefaultColormapOfScreen</a>
147            <li><a class="subsection" href="#MinCmapsOfScreen">MinCmapsOfScreen</a>
148            <li><a class="subsection" href="#MaxCmapsOfScreen">MaxCmapsOfScreen</a>
149            <li><a class="subsection" href="#DoesSaveUnders">DoesSaveUnders</a>
150            <li><a class="subsection" href="#DoesBackingStore">DoesBackingStore</a>
151            <li><a class="subsection" href="#EventMaskOfScreen">EventMaskOfScreen</a>
152          </ol>
153        <li><a class="subsection" href="#misc">Miscellaneous macros</a>
154          <ol>
155            <li><a class="subsection" href="#DisplayOfScreen">DisplayOfScreen</a>
156            <li><a class="subsection" href="#DisplayCells">DisplayCells / CellsOfScreen</a>
157          </ol>
158      </ol>
159  </ol>
160  </div>
161  <div class="section">
162    <ol>
163      <li class="title"><a name="intro">Introduction</a>
164      <p>
165      This tutorial is based on the
166      <a href="http://users.actcom.co.il/~choo/lupg/tutorials/xlib-programming/xlib-programming.html">Xlib Tutorial</a>
167      written by <a href="mailto:choor at atcom dot co dot il">Guy Keren</a>. The
168      author allowed me to take some parts of his text, mainly the text which
169      deals with the X Windows generality.
170      </p>
171      <p>
172      This tutorial is intended for people who want to start to program
173      with the <a href="http://xcb.freedesktop.org">XCB</a>
174      library. keep in mind that XCB, like the
175      <a href="http://tronche.com/gui/x/xlib/introduction">Xlib</a>
176      library, isn't what most programmers wanting to write X
177      applications are looking for. They should use a much higher
178      level GUI toolkit like Motif,
179      <a href="http://www.lesstif.org">LessTiff</a>,
180      <a href="http://www.gtk.org">GTK</a>,
181      <a href="http://www.trolltech.com">QT</a>,
182      <a href="http://www.enlightenment.org">EWL</a>,
183      <a href="http://www.enlightenment.org">ETK</a>, or use
184      <a href="http://cairographics.org">Cairo</a>.
185      However,
186      we need to start somewhere. More than this, knowing how things
187      work down below is never a bad idea.
188      </p>
189      <p>
190      After reading this tutorial, one should be able to write very
191      simple graphical programs, but not programs with decent user
192      interfaces. For such programs, one of the previously mentioned
193      libraries should be used.
194      </p>
195      <p>
196      But what is XCB? Xlib has been
197      the standard C binding for the <a href="http://www.x.org">X
198      Window System</a> protocol for many years now. It is an
199      excellent piece of work, but there are applications for which it
200      is not ideal, for example:
201      </p>
202      <ul>
203        <li><b>Small platforms</b>: Xlib is a large piece of code, and
204        it's difficult to make it smaller
205        <li><b>Latency hiding</b>: Xlib requests requiring a reply are
206        effectively synchronous: they block until the reply appears,
207        whether the result is needed immediately or not.
208        <li><b>Direct access to the protocol</b>: Xlib does quite a
209        bit of caching, layering, and similar optimizations. While this
210        is normally a feature, it makes it difficult to simply emit
211        specified X protocol requests and process specific
212        responses.
213        <li><b>Threaded applications</b>: While Xlib does attempt to
214        support multithreading, the API makes this difficult and
215        error-prone.
216        <li><b>New extensions</b>: The Xlib infrastructure provides
217        limited support for the new creation of X extension client side
218        code.
219      </ul>
220      <p>
221      For these reasons, among others, XCB, an X C binding, has been
222      designed to solve the above problems and thus provide a base for
223      </p>
224      <ul>
225        <li>Toolkit implementation.
226        <li>Direct protocol-level programming.
227        <li>Lightweight emulation of commonly used portions of the
228        Xlib API.
229      </ul>
230      <br>
231      <li class="title"><a name="Xmodel">The client and server model of the X window system</a>
232      <p>
233      The X Window System was developed with one major goal:
234      flexibility. The idea was that the way things look is one thing,
235      but the way things work is another matter. Thus, the lower
236      levels provide the tools required to draw windows, handle user
237      input, allow drawing graphics using colors (or black and white
238      screens), etc. To this point, a decision was made to separate
239      the system into two parts. A client that decides what to do, and
240      a server that actually draws on the screen and reads user input
241      in order to send it to the client for processing.
242      </p>
243      <p>
244      This model is the complete opposite of what is used to when
245      dealing with clients and servers. In our case, the user sits
246      near the machine controlled by the server, while the client
247      might be running on a remote machine. The server controls the
248      screens, mouse and keyboard. A client may connect to the server,
249      request that it draws a window (or several windows), and ask the
250      server to send it any input the user sends to these
251      windows. Thus, several clients may connect to a single X server
252      (one might be running mail software, one running a WWW
253      browser, etc). When input is sent by the user to some window,
254      the server sends a message to the client controlling this window
255      for processing. The client decides what to do with this input,
256      and sends the server requests for drawing in the window.
257      </p>
258      <p>
259      The whole session is carried out using the X message
260      protocol. This protocol was originally carried over the TCP/IP
261      protocol suite, allowing the client to run on any machine
262      connected to the same network that the server is. Later on, the
263      X servers were extended to allow clients running on the local
264      machine with more optimized access to the server (note that an X
265      protocol message may be several hundreds of KB in size), such as
266      using shared memory, or using Unix domain sockets (a method for
267      creating a logical channel on a Unix system between two processes).
268      </p>
269      <li class="title"><a name="asynch">GUI programming: the asynchronous model</a>
270      <p>
271      Unlike conventional computer programs, that carry some serial
272      nature, a GUI program usually uses an asynchronous programming
273      model, also known as "event-driven programming". This means that
274      that program mostly sits idle, waiting for events sent by the X
275      server, and then acts upon these events. An event may say "The
276      user pressed the 1st button mouse in spot (x,y)", or "The window
277      you control needs to be redrawn". In order for the program to be
278      responsive to the user input, as well as to refresh requests, it
279      needs to handle each event in a rather short period of time
280      (e.g. less that 200 milliseconds, as a rule of thumb).
281      </p>
282      <p>
283      This also implies that the program may not perform operations
284      that might take a long time while handling an event (such as
285      opening a network connection to some remote server, or
286      connecting to a database server, or even performing a long file
287      copy operation). Instead, it needs to perform all these
288      operations in an asynchronous manner. This may be done by using
289      various asynchronous models to perform the longish operations,
290      or by performing them in a different process or thread.
291      </p>
292      <p>
293      So the way a GUI program looks is something like that:
294      </p>
295      <ol>
296        <li>Perform initialization routines.
297        <li>Connect to the X server.
298        <li>Perform X-related initialization.
299        <li>While not finished:
300          <ol>
301            <li>Receive the next event from the X server.
302            <li>Handle the event, possibly sending various drawing
303            requests to the X server.
304            <li>If the event was a quit message, exit the loop.
305          </ol>
306        <li>Close down the connection to the X server.
307        <li>Perform cleanup operations.
308      </ol>
309      <br>
310      <li class="title"><a name="notions">Basic XCB notions</a>
311      <p>
312      XCB has been created to eliminate the need for
313      programs to actually implement the X protocol layer. This
314      library gives a program a very low-level access to any X
315      server. Since the protocol is standardized, a client using any
316      implementation of XCB may talk with any X server (the same
317      occurs for Xlib, of course). We now give a brief description of
318      the basic XCB notions. They will be detailed later.
319      </p>
320      <ol>
321        <li class="subtitle"><a name="conn">The X Connection</a>
322        <p>
323        The major notion of using XCB is the X Connection. This is a
324        structure representing the connection we have open with a
325        given X server. It hides a queue of messages coming from the
326        server, and a queue of pending requests that our client
327        intends to send to the server. In XCB, this structure is named
328        'xcb_connection_t'. It is analogous to the Xlib Display.
329        When we open a connection to an X server, the
330        library returns a pointer to such a structure. Later, we
331        supply this pointer to any XCB function that should send
332        messages to the X server or receive messages from this server.
333        </p>
334        <li class="subtitle"><a name="requestsreplies">Requests and
335        replies: the Xlib killers</a>
336        <p>
337        To ask for information from the X server, we have to make a request
338        and ask for a reply. With Xlib, these two tasks are
339        automatically done: Xlib locks the system, sends a request,
340        waits for a reply from the X server and unlocks. This is
341        annoying, especially if one makes a lot of requests to the X
342        server. Indeed, Xlib has to wait for the end of a reply
343        before asking for the next request (because of the locks that
344        Xlib sends). For example, here is a time-line of N=4
345        requests/replies with Xlib, with a round-trip latency
346        <b>T_round_trip</b> that is 5 times long as the time required
347        to write or read a request/reply (<b>T_write/T_read</b>):
348        </p>
349        <pre class="text">
350  W-----RW-----RW-----RW-----R
351</pre>
352        <ul>
353          <li>W: Writing request
354          <li>-: Stalled, waiting for data
355          <li>R: Reading reply
356        </ul>
357        <p>
358        The total time is N * (T_write + T_round_trip + T_read).
359        </p>
360        <p>
361        With XCB, we can suppress most of the round-trips as the
362        requests and the replies are not locked. We usually send a
363        request, then XCB returns to us a <b>cookie</b>, which is an
364        identifier. Then, later, we ask for a reply using this
365        <b>cookie</b> and XCB returns a
366        pointer to that reply. Hence, with XCB, we can send a lot of
367        requests, and later in the program, ask for all the replies
368        when we need them. Here is the time-line for 4
369        requests/replies when we use this property of XCB:
370        </p>
371        <pre class="text">
372  WWWW--RRRR
373</pre>
374        <p>
375        The total time is N * T_write + max (0, T_round_trip - (N-1) *
376        T_write) + N * T_read. Which can be considerably faster than
377        all those Xlib round-trips.
378        </p>
379        <p>
380        Here is a program that computes the time to create 500 atoms
381        with Xlib and XCB. It shows the Xlib way, the bad XCB way
382        (which is similar to Xlib) and the good XCB way. On my
383        computer, XCB is 25 times faster than Xlib.
384        </p>
385      <pre class="code">
386#include &lt;stdlib.h&gt;
387#include &lt;stdio.h&gt;
388#include &lt;string.h&gt;
389#include &lt;sys/time.h&gt;
390
391#include &lt;xcb/xcb.h&gt;
392
393#include &lt;X11/Xlib.h&gt;
394
395double
396get_time(void)
397{
398  struct timeval timev;
399
400  gettimeofday(&amp;timev, NULL);
401
402  return (double)timev.tv_sec + (((double)timev.tv_usec) / 1000000);
403}
404
405int
406main ()
407{
408  xcb_connection_t         *c;
409  xcb_atom_t               *atoms;
410  xcb_intern_atom_cookie_t *cs;
411  char                    **names;
412  int                       count;
413  int                       i;
414  double                    start;
415  double                    end;
416  double                    diff;
417
418  /* Xlib */
419  Display *disp;
420  Atom    *atoms_x;
421  double   diff_x;
422
423  c = xcb_connect (NULL, NULL);
424
425  count = 500;
426  atoms = (xcb_atom_t *)malloc (count * sizeof (atoms));
427  names = (char **)malloc (count * sizeof (char *));
428
429  /* init names */
430  for (i = 0; i &lt; count; ++i) {
431    char buf[100];
432
433    sprintf (buf, "NAME%d", i);
434    names[i] = strdup (buf);
435  }
436
437  /* bad use */
438  start = get_time ();
439
440  for (i = 0; i &lt; count; ++i)
441    atoms[i] = xcb_intern_atom_reply (c,
442                                      xcb_intern_atom (c,
443                                                       0,
444                                                       strlen(names[i]),
445                                                       names[i]),
446                                      NULL)->atom;
447
448  end = get_time ();
449  diff = end - start;
450  printf ("bad use time  : %f\n", diff);
451
452  /* good use */
453  start = get_time ();
454
455  cs = (xcb_intern_atom_cookie_t *) malloc (count * sizeof(xcb_intern_atom_cookie_t));
456  for(i = 0; i &lt; count; ++i)
457    cs[i] = xcb_intern_atom (c, 0, strlen(names[i]), names[i]);
458
459  for(i = 0; i &lt; count; ++i) {
460    xcb_intern_atom_reply_t *r;
461
462    r = xcb_intern_atom_reply(c, cs[i], 0);
463    if(r)
464      atoms[i] = r->atom;
465    free(r);
466  }
467
468  end = get_time ();
469  printf ("good use time : %f\n", end - start);
470  printf ("ratio         : %f\n", diff / (end - start));
471  diff = end - start;
472
473  /* free var */
474  free (atoms);
475  free (cs);
476
477  xcb_disconnect (c);
478
479  /* Xlib */
480  disp = XOpenDisplay (getenv("DISPLAY"));
481
482  atoms_x = (Atom *)malloc (count * sizeof (atoms_x));
483
484  start = get_time ();
485
486  for (i = 0; i &lt; count; ++i)
487    atoms_x[i] = XInternAtom(disp, names[i], 0);
488
489  end = get_time ();
490  diff_x = end - start;
491  printf ("Xlib use time : %f\n", diff_x);
492  printf ("ratio         : %f\n", diff_x / diff);
493
494  free (atoms_x);
495  for (i = 0; i &lt; count; ++i)
496    free (names[i]);
497  free (names);
498
499  XCloseDisplay (disp);
500
501  return 0;
502}
503</pre>
504        <li class="subtitle"><a name="gc">The Graphic Context</a>
505        <p>
506        When we perform various drawing operations (graphics, text,
507        etc), we may specify various options for controlling how the
508        data will be drawn (what foreground and background colors to
509        use, how line edges will be connected, what font to use when
510        drawing some text, etc). In order to avoid the need to supply
511        hundreds of parameters to each drawing function, a graphical
512        context structure is used. We set the various drawing options
513        in this structure, and then we pass a pointer to this
514        structure to any drawing routines. This is rather handy, as we
515        often need to perform several drawing requests with the same
516        options. Thus, we would initialize a graphical context, set
517        the desired options, and pass this structure to all drawing
518        functions.
519        </p>
520        <p>
521        Note that graphic contexts have no client-side structure in
522        XCB, they're just XIDs. Xlib has a client-side structure
523        because it caches the GC contents so it can avoid making
524        redundant requests, but of course XCB doesn't do that.
525        </p>
526        <li class="subtitle"><a name="events">Events</a>
527        <p>
528        A structure is used to pass events received from the X
529        server. XCB supports exactly the events specified in the
530        protocol (33 events). This structure contains the type
531        of event received (including a bit for whether it came
532        from the server or another client), as well as the data associated with the
533        event (e.g. position on the screen where the event was
534        generated, mouse button associated with the event, region of
535        the screen associated with a "redraw" event, etc). The way to
536        read the event's data depends on the event type.
537        </p>
538      </ol>
539      <br>
540      <li class="title"><a name="use">Using XCB-based programs</a>
541      <br>
542      <ol>
543        <li class="subtitle"><a name="inst">Installation of XCB</a>
544        <p>
545        <b>TODO:</b> These instructions are out of date.
546        Just reference the <a href="http://xcb.freedesktop.org/">main XCB page</a>
547        so we don't have to maintain these instructions in more than
548        one place.
549        </p>
550        <p>
551        To build XCB from source, you need to have installed at
552        least:
553        </p>
554        <ul>
555          <li>pkgconfig 0.15.0
556          <li><a href="http://www.gnu.org/software/automake/">automake 1.7</a>
557          <li><a href="http://www.gnu.org/software/autoconf/">autoconf 2.50</a>
558          <li><a href="http://www.check.org">check</a>
559          <li><a href="http://xmlsoft.org/XSLT/">xsltproc</a>
560          <li><a href="http://www.gnu.org/software/gperf/">gperf 3.0.1</a>
561        </ul>
562        <p>
563        You have to checkout in the git repository the following modules:
564        </p>
565        <ul>
566          <li>Xau from xlibs
567          <li>xcb-proto
568          <li>xcb
569        </ul>
570        <p>
571        Note that xcb-proto exists only to install header
572        files, so typing 'make' or 'make all' will produce the message
573        "Nothing to be done for 'all'". That's normal.
574        </p>
575        <li class="subtitle"><a name="comp">Compiling XCB-based programs</a>
576        <p>
577        Compiling XCB-based programs requires linking them with the XCB
578        library. This is easily done thanks to pkgconfig:
579        </p>
580        <pre class="text">
581gcc -Wall prog.c -o prog `pkg-config --cflags --libs xcb`
582</pre>
583      </ol>
584      <li class="title"><a name="openconn">Opening and closing the connection to an X server</a>
585      <p>
586      An X program first needs to open the connection to the X
587      server. There is a function that opens a connection. It requires
588      the display name, or NULL. In the latter case, the display name
589      will be the one in the environment variable DISPLAY.
590      </p>
591      <pre class="code">
592<span class="type">xcb_connection_t</span> *xcb_connect (<span class="keyword">const</span> <span class="type">char</span> *displayname,
593                               <span class="type">int</span>        *screenp);
594</pre>
595      <p>
596      The second parameter returns the screen number used for the
597      connection. The returned structure describes an XCB connection
598      and is opaque. Here is how the connection can be opened:
599      </p>
600      <pre class="code">
601#<span class="include">include</span> <span class="string">&lt;xcb/xcb.h&gt;</span>
602
603<span class="type">int</span>
604<span class="function">main</span> ()
605{
606  <span class="type">xcb_connection_t</span> *c;
607
608  /* Open the connection to the X server. Use the DISPLAY environment variable as the default display name */
609  c = xcb_connect (NULL, NULL);
610
611  <span class="keyword">return</span> 0;
612}
613</pre>
614      <p>
615      To close a connection, it suffices to use:
616      </p>
617      <pre class="code">
618<span class="type">void</span> xcb_disconnect (<span class="type">xcb_connection_t</span> *c);
619</pre>
620      <div class="comp">
621        <div class="title">
622        Comparison Xlib/XCB
623        </div>
624        <div class="xlib">
625        <ul>
626          <li>XOpenDisplay ()
627        </ul>
628        </div>
629        <div class="xcb">
630        <ul>
631          <li>xcb_connect ()
632        </ul>
633        </div>
634        <div class="xlib">
635        <ul>
636          <li>XCloseDisplay ()
637        </ul>
638        </div>
639        <div class="xcb">
640        <ul>
641          <li>xcb_disconnect ()
642        </ul>
643        </div>
644      </div>
645      <br>
646      <li class="title"><a name="screen">Checking basic information about a connection</a>
647      <p>
648      Once we have opened a connection to an X server, we should check some
649      basic information about it: what screens it has, what is the
650      size (width and height) of the screen, how many colors it
651      supports (black and white ? grey scale ?, 256 colors ? more ?),
652      and so on. We get such information from the xcb_screen_t
653      structure:
654      </p>
655      <pre class="code">
656typedef struct {
657    xcb_window_t   root;
658    xcb_colormap_t default_colormap;
659    uint32_t       white_pixel;
660    uint32_t       black_pixel;
661    uint32_t       current_input_masks;
662    uint16_t       width_in_pixels;
663    uint16_t       height_in_pixels;
664    uint16_t       width_in_millimeters;
665    uint16_t       height_in_millimeters;
666    uint16_t       min_installed_maps;
667    uint16_t       max_installed_maps;
668    xcb_visualid_t root_visual;
669    uint8_t        backing_stores;
670    uint8_t        save_unders;
671    uint8_t        root_depth;
672    uint8_t        allowed_depths_len;
673} xcb_screen_t;
674</pre>
675      <p>
676      We could retrieve the first screen of the connection by using the
677      following function:
678      </p>
679      <pre class="code">
680xcb_screen_iterator_t xcb_setup_roots_iterator (xcb_setup_t *R);
681</pre>
682      <p>
683      Here is a small program that shows how to use this function:
684      </p>
685      <pre class="code">
686#include &lt;stdio.h&gt;
687
688#include &lt;xcb/xcb.h&gt;
689
690int
691main ()
692{
693  xcb_connection_t     *c;
694  xcb_screen_t         *screen;
695  int                   screen_nbr;
696  xcb_screen_iterator_t iter;
697
698  /* Open the connection to the X server. Use the DISPLAY environment variable */
699  c = xcb_connect (NULL, &amp;screen_nbr);
700
701  /* Get the screen #screen_nbr */
702  iter = xcb_setup_roots_iterator (xcb_get_setup (c));
703  for (; iter.rem; --screen_nbr, xcb_screen_next (&amp;iter))
704    if (screen_nbr == 0) {
705      screen = iter.data;
706      break;
707    }
708
709  printf ("\n");
710  printf ("Informations of screen %ld:\n", screen-&gt;root);
711  printf ("  width.........: %d\n", screen-&gt;width_in_pixels);
712  printf ("  height........: %d\n", screen-&gt;height_in_pixels);
713  printf ("  white pixel...: %ld\n", screen-&gt;white_pixel);
714  printf ("  black pixel...: %ld\n", screen-&gt;black_pixel);
715  printf ("\n");
716
717  return 0;
718}
719</pre>
720      <li class="title"><a name="helloworld">Creating a basic window - the "hello world" program</a>
721      <p>
722      After we got some basic information about our screen, we can
723      create our first window. In the X Window System, a window is
724      characterized by an Id. So, in XCB, a window is of type:
725      </p>
726      <pre class="code">
727typedef uint32_t xcb_window_t;
728</pre>
729      <p>
730      We first ask for a new Id for our window, with this function:
731      </p>
732      <pre class="code">
733xcb_window_t xcb_generate_id(xcb_connection_t *c);
734</pre>
735      <p>
736      Then, XCB supplies the following function to create new windows:
737      </p>
738      <pre class="code">
739xcb_void_cookie_t xcb_create_window (xcb_connection_t *c,             /* Pointer to the xcb_connection_t structure */
740                                     uint8_t           depth,         /* Depth of the screen */
741                                     xcb_window_t      wid,           /* Id of the window */
742                                     xcb_window_t      parent,        /* Id of an existing window that should be the parent of the new window */
743                                     int16_t           x,             /* X position of the top-left corner of the window (in pixels) */
744                                     int16_t           y,             /* Y position of the top-left corner of the window (in pixels) */
745                                     uint16_t          width,         /* Width of the window (in pixels) */
746                                     uint16_t          height,        /* Height of the window (in pixels) */
747                                     uint16_t          border_width,  /* Width of the window's border (in pixels) */
748                                     uint16_t          _class,
749                                     xcb_visualid_t    visual,
750                                     uint32_t          value_mask,
751                                     const uint32_t   *value_list);
752</pre>
753      <p>
754      The fact that we created the window does not mean that it will
755      be drawn on screen. By default, newly created windows are not
756      mapped on the screen (they are invisible). In order to make our
757      window visible, we use the function <span class="code">xcb_map_window()</span>, whose
758      prototype is
759      </p>
760      <pre class="code">
761xcb_void_cookie_t xcb_map_window (xcb_connection_t *c,
762                                  xcb_window_t      window);
763</pre>
764      <p>
765      Finally, here is a small program to create a window of size
766      150x150 pixels, positioned at the top-left corner of the screen:
767      </p>
768      <pre class="code">
769#include &lt;unistd.h&gt;      /* pause() */
770
771#include &lt;xcb/xcb.h&gt;
772
773int
774main ()
775{
776  xcb_connection_t *c;
777  xcb_screen_t     *screen;
778  xcb_window_t      win;
779
780  /* Open the connection to the X server */
781  c = xcb_connect (NULL, NULL);
782
783  /* Get the first screen */
784  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
785
786  /* Ask for our window's Id */
787  win = xcb_generate_id(c);
788
789  /* Create the window */
790  xcb_create_window (c,                             /* Connection          */
791                     XCB_COPY_FROM_PARENT,          /* depth (same as root)*/
792                     win,                           /* window Id           */
793                     screen-&gt;root,                  /* parent window       */
794                     0, 0,                          /* x, y                */
795                     150, 150,                      /* width, height       */
796                     10,                            /* border_width        */
797                     XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class               */
798                     screen-&gt;root_visual,           /* visual              */
799                     0, NULL);                      /* masks, not used yet */
800
801  /* Map the window on the screen */
802  xcb_map_window (c, win);
803
804  /* Make sure commands are sent before we pause, so window is shown */
805  xcb_flush (c);
806
807  pause ();    /* hold client until Ctrl-C */
808
809  return 0;
810}
811</pre>
812      <p>
813      In this code, you see one more function - <span class="code">xcb_flush()</span>, not explained
814      yet. It is used to flush all the pending requests. More
815      precisely, there are 2 functions that do such things. The first
816      one is <span class="code">xcb_flush()</span>:
817      </p>
818      <pre class="code">
819int xcb_flush (xcb_connection_t *c);
820</pre>
821      <p>
822      This function flushes all pending requests to the X server (much
823      like the <span class="code">fflush()</span> function is used to
824      flush standard output). The second function is
825      <span class="code">xcb_aux_sync()</span>:
826      </p>
827      <pre class="code">
828int xcb_aux_sync (xcb_connection_t *c);
829</pre>
830      <p>
831      This functions also flushes all pending requests to the X
832      server, and then waits until the X server finishing processing
833      these requests. In a normal program, this will not be necessary
834      (we'll see why when we get to write a normal X program), but for
835      now, we put it there.
836      </p>
837      <p>
838      The window that is created by the above code has a non defined
839      background. This one can be set to a specific color,
840      thanks to the two last parameters of
841      <span class="code">xcb_create_window()</span>, which are not
842      described yet. See the subsections
843      <a href="#winconf">Configuring a window</a> or
844      <a href="#winconf">Registering for event types using event masks</a>
845      for examples on how to use these parameters. In addition, as no
846      events are handled, you have to make a Ctrl-C to interrupt the
847      program.
848      </p>
849      <p>
850      <b>TODO</b>: one should tell what these functions return and
851      about the generic error
852      </p>
853      <div class="comp">
854        <div class="title">
855        Comparison Xlib/XCB
856        </div>
857        <div class="xlib">
858        <ul>
859          <li>XCreateWindow ()
860        </ul>
861        </div>
862        <div class="xcb">
863        <ul>
864          <li>xcb_generate_id ()
865          <li>xcb_create_window ()
866        </ul>
867        </div>
868      </div>
869      <br>
870      <li class="title"><a name="drawing">Drawing in a window</a>
871      <p>
872      Drawing in a window can be done using various graphical
873      functions (drawing pixels, lines, rectangles, etc). In order to
874      draw in a window, we first need to define various general
875      drawing parameters (what line width to use, which color to draw
876      with, etc). This is done using a graphical context.
877      </p>
878      <ol>
879        <li class="subtitle"><a name="allocgc">Allocating a Graphics Context</a>
880        <p>
881        As we said, a graphical context defines several attributes to
882        be used with the various drawing functions. For this, we
883        define a graphical context. We can use more than one graphical
884        context with a single window, in order to draw in multiple
885        styles (different colors, different line widths, etc). In XCB,
886        a Graphics Context is, as a window, characterized by an Id:
887        </p>
888        <pre class="code">
889typedef uint32_t xcb_gcontext_t;
890</pre>
891        <p>
892        We first ask the X server to attribute an Id to our graphic
893        context with this function:
894        </p>
895        <pre class="code">
896xcb_gcontext_t xcb_generate_id (xcb_connection_t *c);
897</pre>
898        <p>
899        Then, we set the attributes of the graphic context with this function:
900        </p>
901        <pre class="code">
902xcb_void_cookie_t xcb_create_gc (xcb_connection_t *c,
903                                 xcb_gcontext_t    cid,
904                                 xcb_drawable_t    drawable,
905                                 uint32_t          value_mask,
906                                 const uint32_t   *value_list);
907</pre>
908        <p>
909        We give now an example on how to allocate a graphic context
910        that specifies that each drawing function that uses it will
911        draw in foreground with a black color.
912        </p>
913        <pre class="code">
914#include &lt;xcb/xcb.h&gt;
915
916int
917main ()
918{
919  xcb_connection_t *c;
920  xcb_screen_t     *screen;
921  xcb_drawable_t    win;
922  xcb_gcontext_t    black;
923  uint32_t          mask;
924  uint32_t          value[1];
925
926  /* Open the connection to the X server and get the first screen */
927  c = xcb_connect (NULL, NULL);
928  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
929
930  /* Create a black graphic context for drawing in the foreground */
931  win = screen-&gt;root;
932  black = xcb_generate_id (c);
933  mask = XCB_GC_FOREGROUND;
934  value[0] = screen-&gt;black_pixel;
935  xcb_create_gc (c, black, win, mask, value);
936
937  return 0;
938}
939</pre>
940        <p>
941        Note should be taken regarding the role of "value_mask" and
942        "value_list" in the prototype of <span class="code">xcb_create_gc()</span>. Since a
943        graphic context has many attributes, and since we often just
944        want to define a few of them, we need to be able to tell the
945        <span class="code">xcb_create_gc()</span> which attributes we
946        want to set. This is what the "value_mask" parameter is
947        for. We then use the "value_list" parameter to specify actual
948        values for the attribute we defined in "value_mask". Thus, for
949        each constant used in "value_list", we will use the matching
950        constant in "value_mask". In this case, we define a graphic
951        context with one attribute: when drawing (a point, a line,
952        etc), the foreground color will be black. The rest of the
953        attributes of this graphic context will be set to their
954        default values.
955        </p>
956        <p>
957        See the next Subsection for more details.
958        </p>
959        <div class="comp">
960          <div class="title">
961          Comparison Xlib/XCB
962          </div>
963          <div class="xlib">
964          <ul>
965            <li>XCreateGC ()
966          </ul>
967          </div>
968          <div class="xcb">
969          <ul>
970            <li>xcb_generate_id ()
971            <li>xcb_create_gc ()
972          </ul>
973          </div>
974        </div>
975        <br>
976        <li class="subtitle"><a name="changegc">Changing the attributes of a Graphics Context</a>
977        <p>
978        Once we have allocated a Graphic Context, we may need to
979        change its attributes (for example, changing the foreground
980        color we use to draw a line, or changing the attributes of the
981        font we use to display strings. See Subsections Drawing with a
982        color and
983        <a href="#assigningfont">Assigning a Font to a Graphic Context</a>).
984        This is done by using this function:
985        </p>
986        <pre class="code">
987xcb_void_cookie_t xcb_change_gc (xcb_connection_t *c,           /* The XCB Connection */
988                                 xcb_gcontext_t    gc,          /* The Graphic Context */
989                                 uint32_t          value_mask,  /* Components of the Graphic Context that have to be set */
990                                 const uint32_t   *value_list); /* Value as specified by value_mask */
991</pre>
992        <p>
993        The <span class="code">value_mask</span> parameter could take
994        any combination of these masks from the xcb_gc_t enumeration:
995        </p>
996        <ul>
997          <li>XCB_GC_FUNCTION
998          <li>XCB_GC_PLANE_MASK
999          <li>XCB_GC_FOREGROUND
1000          <li>XCB_GC_BACKGROUND
1001          <li>XCB_GC_LINE_WIDTH
1002          <li>XCB_GC_LINE_STYLE
1003          <li>XCB_GC_CAP_STYLE
1004          <li>XCB_GC_JOIN_STYLE
1005          <li>XCB_GC_FILL_STYLE
1006          <li>XCB_GC_FILL_RULE
1007          <li>XCB_GC_TILE
1008          <li>XCB_GC_STIPPLE
1009          <li>XCB_GC_TILE_STIPPLE_ORIGIN_X
1010          <li>XCB_GC_TILE_STIPPLE_ORIGIN_Y
1011          <li>XCB_GC_FONT
1012          <li>XCB_GC_SUBWINDOW_MODE
1013          <li>XCB_GC_GRAPHICS_EXPOSURES
1014          <li>XCB_GC_CLIP_ORIGIN_X
1015          <li>XCB_GC_CLIP_ORIGIN_Y
1016          <li>XCB_GC_CLIP_MASK
1017          <li>XCB_GC_DASH_OFFSET
1018          <li>XCB_GC_DASH_LIST
1019          <li>XCB_GC_ARC_MODE
1020        </ul>
1021        <p>
1022        It is possible to set several attributes at the same
1023        time (for example setting the attributes of a font and the
1024        color which will be used to display a string), by OR'ing these
1025        values in <span class="code">value_mask</span>. Then
1026        <span class="code">value_list</span> has to be an array which
1027        lists the value for the respective attributes.  <b>These values
1028        must be in the same order as masks listed above.</b> See Subsection
1029        Drawing with a color to have an example.
1030        </p>
1031        <p>
1032        <b>TODO</b>: set the links of the 3 subsections, once they will
1033        be written :)
1034        </p>
1035        <p>
1036        <b>TODO</b>: give an example which sets several attributes.
1037        </p>
1038        <li class="subtitle"><a name="drawingprim">Drawing primitives: point, line, box, circle,...</a>
1039        <p>
1040        After we have created a Graphic Context, we can draw on a
1041        window using this Graphic Context, with a set of XCB
1042        functions, collectively called "drawing primitives". Let see
1043        how they are used.
1044        </p>
1045        <p>
1046        To draw a point, or several points, we use
1047        </p>
1048        <pre class="code">
1049xcb_void_cookie_t xcb_poly_point (xcb_connection_t  *c,               /* The connection to the X server */
1050                                  uint8_t            coordinate_mode, /* Coordinate mode, usually set to XCB_COORD_MODE_ORIGIN */
1051                                  xcb_drawable_t     drawable,        /* The drawable on which we want to draw the point(s) */
1052                                  xcb_gcontext_t     gc,              /* The Graphic Context we use to draw the point(s) */
1053                                  uint32_t           points_len,      /* The number of points */
1054                                  const xcb_point_t *points);         /* An array of points */
1055</pre>
1056        <p>
1057        The <span class="code">coordinate_mode</span> parameter
1058        specifies the coordinate mode.  Available values are
1059        </p>
1060        <ul>
1061          <li><span class="code">XCB_COORD_MODE_ORIGIN</span>
1062          <li><span class="code">XCB_COORD_MODE_PREVIOUS</span>
1063        </ul>
1064        <p>
1065        If XCB_COORD_MODE_PREVIOUS is used, then all points but the first one
1066        are relative to the immediately previous point.
1067        </p>
1068        <p>
1069        The <span class="code">xcb_point_t</span> type is just a
1070        structure with two fields (the coordinates of the point):
1071        </p>
1072        <pre class="code">
1073typedef struct {
1074    int16_t x;
1075    int16_t y;
1076} xcb_point_t;
1077</pre>
1078        <p>
1079        You could see an example in xpoints.c. <b>TODO</b> Set the link.
1080        </p>
1081        <p>
1082        To draw a line, or a polygonal line, we use
1083        </p>
1084        <pre class="code">
1085xcb_void_cookie_t xcb_poly_line (xcb_connection_t  *c,               /* The connection to the X server */
1086                                 uint8_t            coordinate_mode, /* Coordinate mode, usually set to XCB_COORD_MODE_ORIGIN */
1087                                 xcb_drawable_t     drawable,        /* The drawable on which we want to draw the line(s) */
1088                                 xcb_gcontext_t     gc,              /* The Graphic Context we use to draw the line(s) */
1089                                 uint32_t           points_len,      /* The number of points in the polygonal line */
1090                                 const xcb_point_t *points);         /* An array of points */
1091</pre>
1092        <p>
1093        This function will draw the line between the first and the
1094        second points, then the line between the second and the third
1095        points, and so on.
1096        </p>
1097        <p>
1098        To draw a segment, or several segments, we use
1099        </p>
1100        <pre class="code">
1101xcb_void_cookie_t xcb_poly_segment (xcb_connection_t    *c,              /* The connection to the X server */
1102                                    xcb_drawable_t       drawable,       /* The drawable on which we want to draw the segment(s) */
1103                                    xcb_gcontext_t       gc,             /* The Graphic Context we use to draw the segment(s) */
1104                                    uint32_t             segments_len,   /* The number of segments */
1105                                    const xcb_segment_t *segments);      /* An array of segments */
1106</pre>
1107        <p>
1108        The <span class="code">xcb_segment_t</span> type is just a
1109        structure with four fields (the coordinates of the two points
1110        that define the segment):
1111        </p>
1112        <pre class="code">
1113typedef struct {
1114    int16_t x1;
1115    int16_t y1;
1116    int16_t x2;
1117    int16_t y2;
1118} xcb_segment_t;
1119</pre>
1120        <p>
1121        To draw a rectangle, or several rectangles, we use
1122        </p>
1123        <pre class="code">
1124xcb_void_cookie_t xcb_poly_rectangle (xcb_connection_t      *c,              /* The connection to the X server */
1125                                      xcb_drawable_t         drawable,       /* The drawable on which we want to draw the rectangle(s) */
1126                                      xcb_gcontext_t         gc,             /* The Graphic Context we use to draw the rectangle(s) */
1127                                      uint32_t               rectangles_len, /* The number of rectangles */
1128                                      const xcb_rectangle_t *rectangles);    /* An array of rectangles */
1129</pre>
1130        <p>
1131        The <span class="code">xcb_rectangle_t</span> type is just a
1132        structure with four fields (the coordinates of the top-left
1133        corner of the rectangle, and its width and height):
1134        </p>
1135        <pre class="code">
1136typedef struct {
1137    int16_t  x;
1138    int16_t  y;
1139    uint16_t width;
1140    uint16_t height;
1141} xcb_rectangle_t;
1142</pre>
1143        <!-- There's no coordinate_mode. Is it normal? -->
1144        <!-- [iano] Yes, it's not in the protocol. -->
1145        <p>
1146        To draw an elliptical arc, or several elliptical arcs, we use
1147        </p>
1148        <pre class="code">
1149xcb_void_cookie_t xcb_poly_arc (xcb_connection_t *c,          /* The connection to the X server */
1150                                xcb_drawable_t    drawable,   /* The drawable on which we want to draw the arc(s) */
1151                                xcb_gcontext_t    gc,         /* The Graphic Context we use to draw the arc(s) */
1152                                uint32_t          arcs_len,   /* The number of arcs */
1153                                const xcb_arc_t  *arcs);      /* An array of arcs */
1154</pre>
1155        <p>
1156        The <span class="code">xcb_arc_t</span> type is a structure with
1157        six fields:
1158        </p>
1159        <pre class="code">
1160typedef struct {
1161    int16_t  x;       /* Top left x coordinate of the rectangle surrounding the ellipse */
1162    int16_t  y;       /* Top left y coordinate of the rectangle surrounding the ellipse */
1163    uint16_t width;   /* Width of the rectangle surrounding the ellipse */
1164    uint16_t height;  /* Height of the rectangle surrounding the ellipse */
1165    int16_t  angle1;  /* Angle at which the arc begins */
1166    int16_t  angle2;  /* Angle at which the arc ends */
1167} xcb_arc_t;
1168</pre>
1169        <div class="emph">
1170        <p>
1171        Note: the angles are expressed in units of 1/64 of a degree,
1172        so to have an angle of 90 degrees, starting at 0,
1173        <span class="code">angle1 = 0</span> and
1174        <span class="code">angle2 = 90 &lt;&lt; 6</span>. Positive angles
1175        indicate counterclockwise motion, while  negative angles
1176        indicate clockwise motion.
1177        </p>
1178        </div>
1179        <!-- I think that (x,y) should be the center of the
1180        ellipse, and (width, height) the radius. It's more logical. -->
1181        <!-- iano: Yes, and I bet some toolkits do that.
1182         But the protocol (and many other graphics APIs) define arcs
1183         by bounding rectangles. -->
1184        <p>
1185        The corresponding function which fill inside the geometrical
1186        object are listed below, without  further explanation, as they
1187        are used as the above functions.
1188        </p>
1189        <p>
1190        To Fill a polygon defined by the points given as arguments ,
1191        we use
1192        </p>
1193        <pre class="code">
1194xcb_void_cookie_t xcb_fill_poly (xcb_connection_t  *c,
1195                                 xcb_drawable_t     drawable,
1196                                 xcb_gcontext_t     gc,
1197                                 uint8_t            shape,
1198                                 uint8_t            coordinate_mode,
1199                                 uint32_t           points_len,
1200                                 const xcb_point_t *points);
1201</pre>
1202        <p>
1203        The <span class="code">shape</span> parameter specifies a
1204        shape that helps the server to improve performance. Available
1205        values are
1206        </p>
1207        <ul>
1208          <li><span class="code">XCB_POLY_SHAPE_COMPLEX</span>
1209          <li><span class="code">XCB_POLY_SHAPE_NONCONVEX</span>
1210          <li><span class="code">XCB_POLY_SHAPE_CONVEX</span>
1211        </ul>
1212        <p>
1213        To fill one or several rectangles, we use
1214        </p>
1215        <pre class="code">
1216xcb_void_cookie_t xcb_poly_fill_rectangle (xcb_connection_t      *c,
1217                                           xcb_drawable_t         drawable,
1218                                           xcb_gcontext_t         gc,
1219                                           uint32_t               rectangles_len,
1220                                           const xcb_rectangle_t *rectangles);
1221</pre>
1222        <p>
1223        To fill one or several arcs, we use
1224        </p>
1225        <pre class="code">
1226xcb_void_cookie_t xcb_poly_fill_arc (xcb_connection_t *c,
1227                                     xcb_drawable_t    drawable,
1228                                     xcb_gcontext_t    gc,
1229                                     uint32_t          arcs_len,
1230                                     const xcb_arc_t  *arcs);
1231</pre>
1232        <br>
1233        <a name="points.c"></a>
1234        <p>
1235        To illustrate these functions, here is an example that draws
1236        four points, a polygonal line, two segments, two rectangles
1237        and two arcs. Remark that we use events for the first time, as
1238        an introduction to the next section.
1239        </p>
1240        <p>
1241        <b>TODO:</b> Use screen-&gt;root_depth for depth parameter.
1242        </p>
1243        <pre class="code">
1244#include &lt;stdlib.h&gt;
1245#include &lt;stdio.h&gt;
1246
1247#include &lt;xcb/xcb.h&gt;
1248
1249int
1250main ()
1251{
1252  xcb_connection_t    *c;
1253  xcb_screen_t        *screen;
1254  xcb_drawable_t       win;
1255  xcb_gcontext_t       foreground;
1256  xcb_generic_event_t *e;
1257  uint32_t             mask = 0;
1258  uint32_t             values[2];
1259
1260  /* geometric objects */
1261  xcb_point_t          points[] = {
1262    {10, 10},
1263    {10, 20},
1264    {20, 10},
1265    {20, 20}};
1266
1267  xcb_point_t          polyline[] = {
1268    {50, 10},
1269    { 5, 20},     /* rest of points are relative */
1270    {25,-20},
1271    {10, 10}};
1272
1273  xcb_segment_t        segments[] = {
1274    {100, 10, 140, 30},
1275    {110, 25, 130, 60}};
1276
1277  xcb_rectangle_t      rectangles[] = {
1278    { 10, 50, 40, 20},
1279    { 80, 50, 10, 40}};
1280
1281  xcb_arc_t            arcs[] = {
1282    {10, 100, 60, 40, 0, 90 &lt;&lt; 6},
1283    {90, 100, 55, 40, 0, 270 &lt;&lt; 6}};
1284
1285  /* Open the connection to the X server */
1286  c = xcb_connect (NULL, NULL);
1287
1288  /* Get the first screen */
1289  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
1290
1291  /* Create black (foreground) graphic context */
1292  win = screen-&gt;root;
1293
1294  foreground = xcb_generate_id (c);
1295  mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES;
1296  values[0] = screen-&gt;black_pixel;
1297  values[1] = 0;
1298  xcb_create_gc (c, foreground, win, mask, values);
1299
1300  /* Ask for our window's Id */
1301  win = xcb_generate_id(c);
1302
1303  /* Create the window */
1304  mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1305  values[0] = screen-&gt;white_pixel;
1306  values[1] = XCB_EVENT_MASK_EXPOSURE;
1307  xcb_create_window (c,                             /* Connection          */
1308                     XCB_COPY_FROM_PARENT,          /* depth               */
1309                     win,                           /* window Id           */
1310                     screen-&gt;root,                  /* parent window       */
1311                     0, 0,                          /* x, y                */
1312                     150, 150,                      /* width, height       */
1313                     10,                            /* border_width        */
1314                     XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class               */
1315                     screen-&gt;root_visual,           /* visual              */
1316                     mask, values);                 /* masks */
1317
1318  /* Map the window on the screen */
1319  xcb_map_window (c, win);
1320
1321
1322  /* We flush the request */
1323  xcb_flush (c);
1324
1325  while ((e = xcb_wait_for_event (c))) {
1326    switch (e-&gt;response_type &amp; ~0x80) {
1327    case XCB_EXPOSE: {
1328      /* We draw the points */
1329      xcb_poly_point (c, XCB_COORD_MODE_ORIGIN, win, foreground, 4, points);
1330
1331      /* We draw the polygonal line */
1332      xcb_poly_line (c, XCB_COORD_MODE_PREVIOUS, win, foreground, 4, polyline);
1333
1334      /* We draw the segments */
1335      xcb_poly_segment (c, win, foreground, 2, segments);
1336
1337      /* We draw the rectangles */
1338      xcb_poly_rectangle (c, win, foreground, 2, rectangles);
1339
1340      /* We draw the arcs */
1341      xcb_poly_arc (c, win, foreground, 2, arcs);
1342
1343      /* We flush the request */
1344      xcb_flush (c);
1345
1346      break;
1347    }
1348    default: {
1349      /* Unknown event type, ignore it */
1350      break;
1351    }
1352    }
1353    /* Free the Generic Event */
1354    free (e);
1355  }
1356
1357  return 0;
1358}
1359</pre>
1360      </ol>
1361      <li class="title"><a name="xevents">X Events</a>
1362      <p>
1363      In an X program, everything is driven by events. Event painting
1364      on the screen is sometimes done as a response to an event (an
1365      <span class="code">Expose</span> event). If part of a program's
1366      window that was hidden, gets exposed (e.g. the window was raised
1367      above other widows), the X server will send an "expose" event to
1368      let the program know it should repaint that part of the
1369      window. User input (key presses, mouse movement, etc) is also
1370      received as a set of events.
1371      </p>
1372      <ol>
1373        <li class="subtitle"><a name="register">Registering for event types using event masks</a>
1374        <p>
1375        During the creation of a window, you should give it what kind
1376        of events it wishes to receive. Thus, you may register for
1377        various mouse (also called pointer) events, keyboard events,
1378        expose events, and so on. This is done for optimizing the
1379        server-to-client connection (i.e. why send a program (that
1380        might even be running at the other side of the globe) an event
1381        it is not interested in ?)
1382        </p>
1383        <p>
1384        In XCB, you use the "value_mask" and "value_list" data in the
1385        <span class="code">xcb_create_window()</span> function to
1386        register for events. Here is how we register for
1387        <span class="code">Expose</span> event when creating a window:
1388        </p>
1389        <pre class="code">
1390  mask = XCB_CW_EVENT_MASK;
1391  valwin[0] = XCB_EVENT_MASK_EXPOSURE;
1392  win = xcb_generate_id (c);
1393  xcb_create_window (c, depth, win, root-&gt;root,
1394                     0, 0, 150, 150, 10,
1395                     XCB_WINDOW_CLASS_INPUT_OUTPUT, root-&gt;root_visual,
1396                     mask, valwin);
1397</pre>
1398        <p>
1399        <span class="code">XCB_EVENT_MASK_EXPOSURE</span> is a constant defined
1400        in the xcb_event_mask_t enumeration in the "xproto.h" header file. If we wanted to register for several
1401        event types, we can logically "or" them, as follows:
1402        </p>
1403        <pre class="code">
1404  mask = XCB_CW_EVENT_MASK;
1405  valwin[0] = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS;
1406  win = xcb_generate_id (c);
1407  xcb_create_window (c, depth, win, root-&gt;root,
1408                     0, 0, 150, 150, 10,
1409                     XCB_WINDOW_CLASS_INPUT_OUTPUT, root-&gt;root_visual,
1410                     mask, valwin);
1411</pre>
1412        <p>
1413        This registers for <span class="code">Expose</span> events as
1414        well as for mouse button presses inside the created
1415        window. You should note that a mask may represent several
1416        event sub-types.
1417        </p>
1418        <p>
1419        The values that a mask could take are given
1420        by the <span class="code">xcb_cw_t</span> enumeration:
1421        </p>
1422        <pre class="code">
1423typedef enum {
1424    XCB_CW_BACK_PIXMAP       = 1L<<0,
1425    XCB_CW_BACK_PIXEL        = 1L<<1,
1426    XCB_CW_BORDER_PIXMAP     = 1L<<2,
1427    XCB_CW_BORDER_PIXEL      = 1L<<3,
1428    XCB_CW_BIT_GRAVITY       = 1L<<4,
1429    XCB_CW_WIN_GRAVITY       = 1L<<5,
1430    XCB_CW_BACKING_STORE     = 1L<<6,
1431    XCB_CW_BACKING_PLANES    = 1L<<7,
1432    XCB_CW_BACKING_PIXEL     = 1L<<8,
1433    XCB_CW_OVERRIDE_REDIRECT = 1L<<9,
1434    XCB_CW_SAVE_UNDER        = 1L<<10,
1435    XCB_CW_EVENT_MASK        = 1L<<11,
1436    XCB_CW_DONT_PROPAGATE    = 1L<<12,
1437    XCB_CW_COLORMAP          = 1L<<13,
1438    XCB_CW_CURSOR            = 1L<<14
1439} xcb_cw_t;
1440</pre>
1441        <div class="emph">
1442        <p>Note: we must be careful when setting the values of the valwin
1443        parameter, as they have to follow the order the
1444        <span class="code">xcb_cw_t</span> enumeration. Here is an
1445        example:
1446        </p>
1447        </div>
1448        <pre class="code">
1449  mask = XCB_CW_EVENT_MASK | XCB_CW_BACK_PIXMAP;
1450  valwin[0] = XCB_NONE;                                              /* for XCB_CW_BACK_PIXMAP (whose value is 1)     */
1451  valwin[1] = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS; /* for XCB_CW_EVENT_MASK, whose value (2048)     */
1452                                                                     /* is greater than the one of XCB_CW_BACK_PIXMAP */
1453</pre>
1454        <p>
1455        If the window has already been created, we can use the
1456        <span class="code">xcb_change_window_attributes()</span> function to set
1457        the events that the window will receive. The subsection
1458        <a href="#winconf">Configuring a window</a> shows its
1459        prototype. As an example, here is a piece of code that
1460        configures the window to receive the
1461        <span class="code">Expose</span> and
1462        <span class="code">ButtonPress</span> events:
1463        </p>
1464        <pre class="code">
1465const static uint32_t values[] = { XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS };
1466
1467/* The connection c and the window win are supposed to be defined */
1468
1469xcb_change_window_attributes (c, win, XCB_CW_EVENT_MASK, values);
1470</pre>
1471        <div class="emph">
1472        <p>
1473        Note: A common bug programmers have is adding code to handle new
1474        event types in their program, while forgetting to add the
1475        masks for these events in the creation of the window. Such a
1476        programmer would then sit there for hours debugging their
1477        program, wondering "Why doesn't my program notice that I
1478        released the button?", only to find that they registered for
1479        button press events but not for button release events.
1480        </p>
1481        </div>
1482        <li class="subtitle"><a name="loop">Receiving events: writing the events loop</a>
1483        <p>
1484        After we have registered for the event types we are interested
1485        in, we need to enter a loop of receiving events and handling
1486        them. There are two ways to receive events: a blocking way and
1487        a non-blocking way:
1488        </p>
1489        <ul>
1490          <li>
1491          <span class="code">xcb_wait_for_event (xcb_connection_t *c)</span>
1492          is the blocking way. It waits (so blocks...) until an event is
1493          queued in the X server. Then it retrieves it into a newly
1494          allocated structure (it dequeues it from the queue) and returns
1495          it. This structure has to be freed. The function returns
1496          <span class="code">NULL</span> if an error occurs.
1497
1498          <br>
1499          <li>
1500          <span class="code">xcb_poll_for_event (xcb_connection_t *c, int
1501          *error)</span> is the non-blocking way. It looks at the event
1502          queue and returns (and dequeues too) an existing event into
1503          a newly allocated structure. This structure has to be
1504          freed. It returns <span class="code">NULL</span> if there is
1505          no event. If an error occurs, the parameter <span
1506          class="code">error</span> will be filled with the error
1507          status.
1508        </ul>
1509        <p>
1510        There are various ways to write such a loop. We present two
1511        ways to write such a loop, with the two functions above. The
1512        first one uses <span class="code">xcb_wait_for_event_t</span>, which
1513        is similar to an event Xlib loop using only <span
1514        class="code">XNextEvent</span>:
1515        </p>
1516        <pre class="code">
1517  xcb_generic_event_t *e;
1518
1519  while ((e = xcb_wait_for_event (c))) {
1520    switch (e-&gt;response_type &amp; ~0x80) {
1521    case XCB_EXPOSE: {
1522      /* Handle the Expose event type */
1523      xcb_expose_event_t *ev = (xcb_expose_event_t *)e;
1524
1525      /* ... */
1526
1527      break;
1528    }
1529    case XCB_BUTTON_PRESS: {
1530      /* Handle the ButtonPress event type */
1531      xcb_button_press_event_t *ev = (xcb_button_press_event_t *)e;
1532
1533      /* ... */
1534
1535      break;
1536    }
1537    default: {
1538      /* Unknown event type, ignore it */
1539      break;
1540    }
1541    }
1542    /* Free the Generic Event */
1543    free (e);
1544  }
1545</pre>
1546        <p>
1547        You will certainly want to use <span
1548        class="code">xcb_poll_for_event(xcb_connection_t *c, int
1549        *error)</span> if, in Xlib, you use <span
1550        class="code">XPending</span> or
1551        <span class="code">XCheckMaskEvent</span>:
1552        </p>
1553        <pre class="code">
1554  while (XPending (display)) {
1555    XEvent ev;
1556
1557    XNextEvent(d, &amp;ev);
1558
1559    /* Manage your event */
1560  }
1561</pre>
1562        <p>
1563        Such a loop in XCB looks like:
1564        </p>
1565        <pre class="code">
1566  xcb_generic_event_t *ev;
1567
1568  while ((ev = xcb_poll_for_event (conn, 0))) {
1569    /* Manage your event */
1570  }
1571</pre>
1572        <p>
1573        The events are managed in the same way as with <span
1574        class="code">xcb_wait_for_event_t</span>.
1575        Obviously, we will need to give the user some way of
1576        terminating the program. This is usually done by handling a
1577        special "quit" event, as we will soon see.
1578        </p>
1579        <div class="comp">
1580          <div class="title">
1581            Comparison Xlib/XCB
1582          </div>
1583          <div class="xlib">
1584            <ul>
1585              <li>XNextEvent ()
1586              </ul>
1587          </div>
1588          <div class="xcb">
1589            <ul>
1590              <li>xcb_wait_for_event ()
1591            </ul>
1592          </div>
1593          <div class="xlib">
1594            <ul>
1595              <li>XPending ()
1596              <li>XCheckMaskEvent ()
1597            </ul>
1598          </div>
1599          <div class="xcb">
1600            <ul>
1601              <li>xcb_poll_for_event ()
1602            </ul>
1603          </div>
1604        </div>
1605        <br>
1606        <li class="subtitle"><a name="expose">Expose events</a>
1607        <p>
1608        The <span class="code">Expose</span> event is one of the most
1609        basic (and most used) events an application may receive. It
1610        will be sent to us in one of several cases:
1611        </p>
1612        <ul>
1613          <li>A window that covered part of our window has moved
1614              away, exposing part (or all) of our window.
1615          <li>Our window was raised above other windows.
1616          <li>Our window mapped for the first time.
1617          <li>Our window was de-iconified.
1618        </ul>
1619        <p>
1620        You should note the implicit assumption hidden here: the
1621        contents of our window is lost when it is being obscured
1622        (covered) by either windows. One may wonder why the X server
1623        does not save this contents. The answer is: to save
1624        memory. After all, the number of windows on a display at a
1625        given time may be very large, and storing the contents of all
1626        of them might require a lot of memory. Actually, there is a
1627        way to tell the X server to store  the contents of a window in
1628        special cases, as we will see later.
1629        </p>
1630        <p>
1631        When we get an <span class="code">Expose</span> event, we
1632        should take the event's data from the members of the following
1633        structure:
1634        </p>
1635        <pre class="code">
1636typedef struct {
1637    uint8_t      response_type; /* The type of the event, here it is XCB_EXPOSE */
1638    uint8_t      pad0;
1639    uint16_t     sequence;
1640    xcb_window_t window;        /* The Id of the window that receives the event (in case */
1641                                /* our application registered for events on several windows */
1642    uint16_t     x;             /* The x coordinate of the top-left part of the window that needs to be redrawn */
1643    uint16_t     y;             /* The y coordinate of the top-left part of the window that needs to be redrawn */
1644    uint16_t     width;         /* The width of the part of the window that needs to be redrawn */
1645    uint16_t     height;        /* The height of the part of the window that needs to be redrawn */
1646    uint16_t     count;
1647} xcb_expose_event_t;
1648</pre>
1649        <li class="subtitle"><a name="userinput">Getting user input</a>
1650        <p>
1651        User input traditionally comes from two sources: the mouse
1652        and the keyboard. Various event types exist to notify us of
1653        user input (a key being presses on the keyboard, a key being
1654        released on the keyboard, the mouse moving over our window,
1655        the mouse entering (or leaving) our window, and so on.
1656        </p>
1657        <ol>
1658            <li class="subsubtitle"><a name="mousepressrelease">Mouse button press and release events</a>
1659          <p>
1660          The first event type we will deal with is a mouse
1661          button-press (or button-release) event in our window. In
1662          order to register to such an event type, we should add one
1663          (or more) of the following masks when we create our window:
1664          </p>
1665          <ul>
1666            <li><span class="code">XCB_EVENT_MASK_BUTTON_PRESS</span>: notify us
1667            of any button that was pressed in one of our windows.
1668            <li><span class="code">XCB_EVENT_MASK_BUTTON_RELEASE</span>: notify us
1669            of any button that was released in one of our windows.
1670          </ul>
1671          <p>
1672          The structure to be checked for in our events loop is the
1673          same for these two events, and is the following:
1674          </p>
1675          <pre class="code">
1676typedef struct {
1677    uint8_t         response_type; /* The type of the event, here it is xcb_button_press_event_t or xcb_button_release_event_t */
1678    xcb_button_t    detail;
1679    uint16_t        sequence;
1680    xcb_timestamp_t time;          /* Time, in milliseconds the event took place in */
1681    xcb_window_t    root;
1682    xcb_window_t    event;
1683    xcb_window_t    child;
1684    int16_t         root_x;
1685    int16_t         root_y;
1686    int16_t         event_x;       /* The x coordinate where the mouse has been pressed in the window */
1687    int16_t         event_y;       /* The y coordinate where the mouse has been pressed in the window */
1688    uint16_t        state;         /* A mask of the buttons (or keys) during the event */
1689    uint8_t         same_screen;
1690} xcb_button_press_event_t;
1691
1692typedef xcb_button_press_event_t xcb_button_release_event_t;
1693</pre>
1694          <p>
1695          The <span class="code">time</span> field may be used to calculate "double-click"
1696          situations by an application (e.g. if the mouse button was
1697          clicked two times in a duration shorter than a given amount
1698          of time, assume this was a double click).
1699          </p>
1700          <p>
1701          The <span class="code">state</span> field is a mask of the buttons held down during
1702          the event. It is a bitwise OR of any of the following (from the xcb_button_mask_t and
1703          xcb_mod_mask_t enumerations):
1704          </p>
1705          <ul>
1706            <li><span class="code">XCB_BUTTON_MASK_1</span>
1707            <li><span class="code">XCB_BUTTON_MASK_2</span>
1708            <li><span class="code">XCB_BUTTON_MASK_3</span>
1709            <li><span class="code">XCB_BUTTON_MASK_4</span>
1710            <li><span class="code">XCB_BUTTON_MASK_5</span>
1711            <li><span class="code">XCB_MOD_MASK_SHIFT</span>
1712            <li><span class="code">XCB_MOD_MASK_LOCK</span>
1713            <li><span class="code">XCB_MOD_MASK_CONTROL</span>
1714            <li><span class="code">XCB_MOD_MASK_1</span>
1715            <li><span class="code">XCB_MOD_MASK_2</span>
1716            <li><span class="code">XCB_MOD_MASK_3</span>
1717            <li><span class="code">XCB_MOD_MASK_4</span>
1718            <li><span class="code">XCB_MOD_MASK_5</span>
1719          </ul>
1720          <p>
1721          Their names are self explanatory, where the first 5 refer to
1722          the mouse buttons that are being pressed, while the rest
1723          refer to various "special keys" that are being pressed (Mod1
1724          is usually the 'Alt' key or the 'Meta' key).
1725          </p>
1726          <p>
1727          <b>TODO:</b> Problem: it seems that the state does not
1728          change when clicking with various buttons.
1729          </p>
1730            <li class="subsubtitle"><a name="mousemvnt">Mouse movement events</a>
1731          <p>
1732          Similar to mouse button press and release events, we also
1733          can be notified of various mouse movement events. These can
1734          be split into two families. One is of mouse pointer
1735          movement while no buttons are pressed, and the second is a
1736          mouse pointer motion while one (or more) of the buttons are
1737          pressed (this is sometimes called "a mouse drag operation",
1738          or just "dragging"). The following event masks may be added
1739          during the creation of our window:
1740          </p>
1741          <ul>
1742            <li><span class="code">XCB_EVENT_MASK_POINTER_MOTION</span>: events of
1743            the pointer moving in one of the windows controlled by our
1744            application, while no mouse button is held pressed.
1745            <li><span class="code">XCB_EVENT_MASK_BUTTON_MOTION</span>: Events of
1746            the pointer moving while one or more of the mouse buttons
1747            is held pressed.
1748            <li><span class="code">XCB_EVENT_MASK_BUTTON_1_MOTION</span>: same as
1749            <span class="code">XCB_EVENT_MASK_BUTTON_MOTION</span>, but only when
1750            the 1st mouse button is held pressed.
1751            <li><span class="code">XCB_EVENT_MASK_BUTTON_2_MOTION</span>,
1752            <span class="code">XCB_EVENT_MASK_BUTTON_3_MOTION</span>,
1753            <span class="code">XCB_EVENT_MASK_BUTTON_4_MOTION</span>,
1754            <span class="code">XCB_EVENT_MASK_BUTTON_5_MOTION</span>: same as
1755            <span class="code">XCB_EVENT_MASK_BUTTON_1_MOTION</span>, but
1756            respectively for 2nd, 3rd, 4th and 5th mouse button.
1757          </ul>
1758          <p>
1759          The structure to be checked for in our events loop is the
1760          same for these events, and is the following:
1761          </p>
1762          <pre class="code">
1763typedef struct {
1764    uint8_t         response_type; /* The type of the event */
1765    uint8_t         detail;
1766    uint16_t        sequence;
1767    xcb_timestamp_t time;          /* Time, in milliseconds the event took place in */
1768    xcb_window_t    root;
1769    xcb_window_t    event;
1770    xcb_window_t    child;
1771    int16_t         root_x;
1772    int16_t         root_y;
1773    int16_t         event_x;       /* The x coordinate of the mouse when the  event was generated */
1774    int16_t         event_y;       /* The y coordinate of the mouse when the  event was generated */
1775    uint16_t        state;         /* A mask of the buttons (or keys) during the event */
1776    uint8_t         same_screen;
1777} xcb_motion_notify_event_t;
1778</pre>
1779            <li class="subsubtitle"><a name="mouseenter">Mouse pointer enter and leave events</a>
1780          <p>
1781          Another type of event that applications might be interested
1782          in, is a mouse pointer entering a window the program
1783          controls, or leaving such a window. Some programs use these
1784          events to show the user that the application is now in
1785          focus. In order to register for such an event type, we
1786          should add one (or more) of the following masks when we
1787          create our window:
1788          </p>
1789          <ul>
1790            <li><span class="code">xcb_event_enter_window_t</span>: notify us
1791            when the mouse pointer enters any of our controlled
1792            windows.
1793            <li><span class="code">xcb_event_leave_window_t</span>: notify us
1794            when the mouse pointer leaves any of our controlled
1795            windows.
1796          </ul>
1797          <p>
1798          The structure to be checked for in our events loop is the
1799          same for these two events, and is the following:
1800          </p>
1801          <pre class="code">
1802typedef struct {
1803    uint8_t         response_type; /* The type of the event */
1804    uint8_t         detail;
1805    uint16_t        sequence;
1806    xcb_timestamp_t time;          /* Time, in milliseconds the event took place in */
1807    xcb_window_t    root;
1808    xcb_window_t    event;
1809    xcb_window_t    child;
1810    int16_t         root_x;
1811    int16_t         root_y;
1812    int16_t         event_x;       /* The x coordinate of the mouse when the  event was generated */
1813    int16_t         event_y;       /* The y coordinate of the mouse when the  event was generated */
1814    uint16_t        state;         /* A mask of the buttons (or keys) during the event */
1815    uint8_t         mode;          /* The number of mouse button that was clicked */
1816    uint8_t         same_screen_focus;
1817} xcb_enter_notify_event_t;
1818
1819typedef xcb_enter_notify_event_t xcb_leave_notify_event_t;
1820</pre>
1821          <li class="subsubtitle"><a name="focus">The keyboard focus</a>
1822          <p>
1823          There may be many windows on a screen, but only a single
1824          keyboard attached to them. How does the X server then know
1825          which window should be sent a given keyboard input ? This is
1826          done using the keyboard focus. Only a single window on the
1827          screen may have the keyboard focus at a given time. There
1828          is a XCB function that allows a program to set the keyboard
1829          focus to a given window. The user can usually set the
1830          keyboard focus using the window manager (often by clicking
1831          on the title bar of the desired window). Once our window
1832          has the keyboard focus, every key press or key release will
1833          cause an event to be sent to our program (if it registered
1834          for these event types...).
1835          </p>
1836          <li class="subsubtitle"><a name="keypress">Keyboard press and release events</a>
1837          <p>
1838          If a window controlled by our program currently holds the
1839          keyboard focus, it can receive key press and key release
1840          events. So, we should add one (or more) of the following
1841          masks when we create our window:
1842          </p>
1843          <ul>
1844            <li><span class="code">XCB_EVENT_MASK_KEY_PRESS</span>: notify us when
1845            a key was pressed while any of our controlled windows had
1846            the keyboard focus.
1847            <li><span class="code">XCB_EVENT_MASK_KEY_RELEASE</span>: notify us
1848            when a key was released while any of our controlled
1849            windows had the keyboard focus.
1850          </ul>
1851          <p>
1852          The structure to be checked for in our events loop is the
1853          same for these two events, and is the following:
1854          </p>
1855          <pre class="code">
1856typedef struct {
1857    uint8_t         response_type; /* The type of the event */
1858    xcb_keycode_t   detail;
1859    uint16_t        sequence;
1860    xcb_timestamp_t time;          /* Time, in milliseconds the event took place in */
1861    xcb_window_t    root;
1862    xcb_window_t    event;
1863    xcb_window_t    child;
1864    int16_t         root_x;
1865    int16_t         root_y;
1866    int16_t         event_x;
1867    int16_t         event_y;
1868    uint16_t        state;
1869    uint8_t         same_screen;
1870} xcb_key_press_event_t;
1871
1872typedef xcb_key_press_event_t xcb_key_release_event_t;
1873</pre>
1874        <p>
1875        The <span class="code">detail</span> field refers to the
1876        physical key on the keyboard.
1877        </p>
1878        <p>
1879        <b>TODO:</b> Talk about getting the ASCII code from the key code.
1880        </p>
1881        </ol>
1882        <li class="subtitle"><a name="eventex">X events: a complete example</a>
1883        <p>
1884        As an example for handling events, we show a program that
1885        creates a window, enters an events loop and checks for all the
1886        events described above, and writes on the terminal the relevant
1887        characteristics of the event. With this code, it should be
1888        easy to add drawing operations, like those which have been
1889        described above.
1890        </p>
1891        <pre class="code">
1892#include &lt;stdlib.h&gt;
1893#include &lt;stdio.h&gt;
1894
1895#include &lt;xcb/xcb.h&gt;
1896
1897void
1898print_modifiers (uint32_t mask)
1899{
1900  const char **mod, *mods[] = {
1901    "Shift", "Lock", "Ctrl", "Alt",
1902    "Mod2", "Mod3", "Mod4", "Mod5",
1903    "Button1", "Button2", "Button3", "Button4", "Button5"
1904  };
1905  printf ("Modifier mask: ");
1906  for (mod = mods ; mask; mask &gt;&gt;= 1, mod++)
1907    if (mask &amp; 1)
1908      printf(*mod);
1909  putchar ('\n');
1910}
1911
1912int
1913main ()
1914{
1915  xcb_connection_t    *c;
1916  xcb_screen_t        *screen;
1917  xcb_window_t         win;
1918  xcb_generic_event_t *e;
1919  uint32_t             mask = 0;
1920  uint32_t             values[2];
1921
1922  /* Open the connection to the X server */
1923  c = xcb_connect (NULL, NULL);
1924
1925  /* Get the first screen */
1926  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
1927
1928  /* Ask for our window's Id */
1929  win = xcb_generate_id (c);
1930
1931  /* Create the window */
1932  mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1933  values[0] = screen-&gt;white_pixel;
1934  values[1] = XCB_EVENT_MASK_EXPOSURE       | XCB_EVENT_MASK_BUTTON_PRESS   |
1935              XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION |
1936              XCB_EVENT_MASK_ENTER_WINDOW   | XCB_EVENT_MASK_LEAVE_WINDOW   |
1937              XCB_EVENT_MASK_KEY_PRESS      | XCB_EVENT_MASK_KEY_RELEASE;
1938  xcb_create_window (c,                             /* Connection          */
1939                     0,                             /* depth               */
1940                     win,                           /* window Id           */
1941                     screen-&gt;root,                  /* parent window       */
1942                     0, 0,                          /* x, y                */
1943                     150, 150,                      /* width, height       */
1944                     10,                            /* border_width        */
1945                     XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class               */
1946                     screen-&gt;root_visual,           /* visual              */
1947                     mask, values);                 /* masks */
1948
1949  /* Map the window on the screen */
1950  xcb_map_window (c, win);
1951
1952  xcb_flush (c);
1953
1954  while ((e = xcb_wait_for_event (c))) {
1955    switch (e-&gt;response_type &amp; ~0x80) {
1956    case XCB_EXPOSE: {
1957      xcb_expose_event_t *ev = (xcb_expose_event_t *)e;
1958
1959      printf ("Window %ld exposed. Region to be redrawn at location (%d,%d), with dimension (%d,%d)\n",
1960              ev-&gt;window, ev-&gt;x, ev-&gt;y, ev-&gt;width, ev-&gt;height);
1961      break;
1962    }
1963    case XCB_BUTTON_PRESS: {
1964      xcb_button_press_event_t *ev = (xcb_button_press_event_t *)e;
1965      print_modifiers(ev-&gt;state);
1966
1967      switch (ev-&gt;detail) {
1968      case 4:
1969        printf ("Wheel Button up in window %ld, at coordinates (%d,%d)\n",
1970                ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
1971        break;
1972      case 5:
1973        printf ("Wheel Button down in window %ld, at coordinates (%d,%d)\n",
1974                ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
1975        break;
1976      default:
1977        printf ("Button %d pressed in window %ld, at coordinates (%d,%d)\n",
1978                ev-&gt;detail, ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
1979      }
1980      break;
1981    }
1982    case XCB_BUTTON_RELEASE: {
1983      xcb_button_release_event_t *ev = (xcb_button_release_event_t *)e;
1984      print_modifiers(ev-&gt;state);
1985
1986      printf ("Button %d released in window %ld, at coordinates (%d,%d)\n",
1987              ev-&gt;detail, ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
1988      break;
1989    }
1990    case XCB_MOTION_NOTIFY: {
1991      xcb_motion_notify_event_t *ev = (xcb_motion_notify_event_t *)e;
1992
1993      printf ("Mouse moved in window %ld, at coordinates (%d,%d)\n",
1994              ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
1995      break;
1996    }
1997    case XCB_ENTER_NOTIFY: {
1998      xcb_enter_notify_event_t *ev = (xcb_enter_notify_event_t *)e;
1999
2000      printf ("Mouse entered window %ld, at coordinates (%d,%d)\n",
2001              ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
2002      break;
2003    }
2004    case XCB_LEAVE_NOTIFY: {
2005      xcb_leave_notify_event_t *ev = (xcb_leave_notify_event_t *)e;
2006
2007      printf ("Mouse left window %ld, at coordinates (%d,%d)\n",
2008              ev-&gt;event, ev-&gt;event_x, ev-&gt;event_y);
2009      break;
2010    }
2011    case XCB_KEY_PRESS: {
2012      xcb_key_press_event_t *ev = (xcb_key_press_event_t *)e;
2013      print_modifiers(ev-&gt;state);
2014
2015      printf ("Key pressed in window %ld\n",
2016              ev-&gt;event);
2017      break;
2018    }
2019    case XCB_KEY_RELEASE: {
2020      xcb_key_release_event_t *ev = (xcb_key_release_event_t *)e;
2021      print_modifiers(ev-&gt;state);
2022
2023      printf ("Key released in window %ld\n",
2024              ev-&gt;event);
2025      break;
2026    }
2027    default:
2028      /* Unknown event type, ignore it */
2029      printf("Unknown event: %d\n", e-&gt;response_type);
2030      break;
2031    }
2032    /* Free the Generic Event */
2033    free (e);
2034  }
2035
2036  return 0;
2037}
2038</pre>
2039      </ol>
2040      <li class="title"><a name="font">Handling text and fonts</a>
2041      <p>
2042      Besides drawing graphics on a window, we often want to draw
2043      text. Text strings have two major properties: the characters to
2044      be drawn and the font with which they are drawn. In order to
2045      draw text, we need to first request the X server to load a
2046      font. We then assign a font to a Graphic Context, and finally, we
2047      draw the text in a window, using the Graphic Context.
2048      </p>
2049      <ol>
2050        <li class="subtitle"><a name="fontstruct">The Font structure</a>
2051        <p>
2052        In order to support flexible fonts, a font type is
2053        defined. You know what ? It's an Id:
2054        </p>
2055        <pre class="code">
2056typedef uint32_t xcb_font_t;
2057</pre>
2058        <p>
2059        It is used to contain information about a font, and is passed
2060        to several functions that handle fonts selection and text drawing.
2061        We ask the X server to attribute an  Id to our font with the
2062        function:
2063        </p>
2064        <pre class="code">
2065xcb_font_t xcb_generate_id (xcb_connection_t *c);
2066</pre>
2067        <br>
2068        <li class="subtitle"><a name="openingfont">Opening a Font</a>
2069        <p>
2070        To open a font, we use the following function:
2071        </p>
2072        <pre class="code">
2073xcb_void_cookie_t xcb_open_font (xcb_connection_t *c,
2074                                 xcb_font_t        fid,
2075                                 uint16_t          name_len,
2076                                 const char       *name);
2077</pre>
2078        <p>
2079        The <span class="code">fid</span> parameter is the font Id
2080        defined by <span class="code">xcb_generate_id()</span> (see
2081        above). The <span class="code">name</span> parameter is the
2082        name of the font you want to open. Use the command
2083        <span class="code">xlsfonts</span> in a terminal to know which
2084        are the fonts available on your computer. The parameter
2085        <span class="code">name_len</span> is the length of the name
2086        of the font (given by <span class="code">strlen()</span>).
2087        </p>
2088        <li class="subtitle"><a name="assigningfont">Assigning a Font to a Graphic Context</a>
2089        <p>
2090        Once a font is opened, you have to create a Graphic Context
2091        that will contain the informations about the color of the
2092        foreground and the background used when you draw a text in a
2093        Drawable. Here is an example of a Graphic Context that will
2094        allow us to draw an opened font with a black foreground and a
2095        white background:
2096        </p>
2097        <pre class="code">
2098  /*
2099   * c is the connection
2100   * screen is the screen where the window is displayed
2101   * window is the window in which we will draw the text
2102   * font is the opened font
2103   */
2104
2105  uint32_t             value_list[3];
2106  xcb_gcontext_t       gc;
2107  uint32_t             mask;
2108
2109  gc = xcb_generate_id (c);
2110  mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
2111  value_list[0] = screen->black_pixel;
2112  value_list[1] = screen->white_pixel;
2113  value_list[2] = font;
2114  xcb_create_gc (c, gc, window, mask, value_list);
2115
2116  /* The font is not needed anymore, so we close it */
2117  xcb_close_font (c, font);
2118</pre>
2119        <li class="subtitle"><a name="drawingtext">Drawing text in a drawable</a>
2120        <p>
2121        To draw a text in a drawable, we use the following function:
2122        </p>
2123        <pre class="code">
2124xcb_void_cookie_t xcb_image_text_8 (xcb_connection_t *c,
2125                                    uint8_t           string_len,
2126                                    xcb_drawable_t    drawable,
2127                                    xcb_gcontext_t    gc,
2128                                    int16_t           x,
2129                                    int16_t           y,
2130                                    const char       *string);
2131</pre>
2132        <p>
2133        The <span class="code">string</span> parameter is the text to
2134        draw. The location of the drawing is given by the parameters
2135        <span class="code">x</span> and <span class="code">y</span>.
2136        The base line of the text is exactly the parameter
2137        <span class="code">y</span>.
2138        </p>
2139        <li class="subtitle"><a name="fontcompleteexample">Complete example</a>
2140        <p>
2141        This example draw a text at 10 pixels (for the base line) of
2142        the bottom of a window. Pressing the Esc key exits the program.
2143        </p>
2144        <pre class="code">
2145#include &lt;stdlib.h&gt;
2146#include &lt;stdio.h&gt;
2147#include &lt;string.h&gt;
2148
2149#include &lt;xcb/xcb.h&gt;
2150
2151#define WIDTH 300
2152#define HEIGHT 100
2153
2154
2155
2156static xcb_gc_t gc_font_get (xcb_connection_t *c,
2157                             xcb_screen_t     *screen,
2158                             xcb_window_t      window,
2159                             const char       *font_name);
2160
2161static void text_draw (xcb_connection_t *c,
2162                       xcb_screen_t     *screen,
2163                       xcb_window_t      window,
2164                       int16_t           x1,
2165                       int16_t           y1,
2166                       const char       *label);
2167
2168static void
2169text_draw (xcb_connection_t *c,
2170           xcb_screen_t     *screen,
2171           xcb_window_t      window,
2172           int16_t           x1,
2173           int16_t           y1,
2174           const char       *label)
2175{
2176  xcb_void_cookie_t    cookie_gc;
2177  xcb_void_cookie_t    cookie_text;
2178  xcb_generic_error_t *error;
2179  xcb_gcontext_t       gc;
2180  uint8_t              length;
2181
2182  length = strlen (label);
2183
2184  gc = gc_font_get(c, screen, window, "7x13");
2185
2186  cookie_text = xcb_image_text_8_checked (c, length, window, gc,
2187                                          x1,
2188                                          y1, label);
2189  error = xcb_request_check (c, cookie_text);
2190  if (error) {
2191    fprintf (stderr, "ERROR: can't paste text : %d\n", error->error_code);
2192    xcb_disconnect (c);
2193    exit (-1);
2194  }
2195
2196  cookie_gc = xcb_free_gc (c, gc);
2197  error = xcb_request_check (c, cookie_gc);
2198  if (error) {
2199    fprintf (stderr, "ERROR: can't free gc : %d\n", error->error_code);
2200    xcb_disconnect (c);
2201    exit (-1);
2202  }
2203}
2204
2205static xcb_gc_t
2206gc_font_get (xcb_connection_t *c,
2207             xcb_screen_t     *screen,
2208             xcb_window_t      window,
2209             const char       *font_name)
2210{
2211  uint32_t             value_list[3];
2212  xcb_void_cookie_t    cookie_font;
2213  xcb_void_cookie_t    cookie_gc;
2214  xcb_generic_error_t *error;
2215  xcb_font_t           font;
2216  xcb_gcontext_t       gc;
2217  uint32_t             mask;
2218
2219  font = xcb_generate_id (c);
2220  cookie_font = xcb_open_font_checked (c, font,
2221                                       strlen (font_name),
2222                                       font_name);
2223
2224  error = xcb_request_check (c, cookie_font);
2225  if (error) {
2226    fprintf (stderr, "ERROR: can't open font : %d\n", error->error_code);
2227    xcb_disconnect (c);
2228    return -1;
2229  }
2230
2231  gc = xcb_generate_id (c);
2232  mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
2233  value_list[0] = screen->black_pixel;
2234  value_list[1] = screen->white_pixel;
2235  value_list[2] = font;
2236  cookie_gc = xcb_create_gc_checked (c, gc, window, mask, value_list);
2237  error = xcb_request_check (c, cookie_gc);
2238  if (error) {
2239    fprintf (stderr, "ERROR: can't create gc : %d\n", error->error_code);
2240    xcb_disconnect (c);
2241    exit (-1);
2242  }
2243
2244  cookie_font = xcb_close_font_checked (c, font);
2245  error = xcb_request_check (c, cookie_font);
2246  if (error) {
2247    fprintf (stderr, "ERROR: can't close font : %d\n", error->error_code);
2248    xcb_disconnect (c);
2249    exit (-1);
2250  }
2251
2252  return gc;
2253}
2254
2255int main ()
2256{
2257  xcb_screen_iterator_t screen_iter;
2258  xcb_connection_t     *c;
2259  const xcb_setup_t    *setup;
2260  xcb_screen_t         *screen;
2261  xcb_generic_event_t  *e;
2262  xcb_generic_error_t  *error;
2263  xcb_void_cookie_t     cookie_window;
2264  xcb_void_cookie_t     cookie_map;
2265  xcb_window_t          window;
2266  uint32_t              mask;
2267  uint32_t              values[2];
2268  int                   screen_number;
2269
2270  /* getting the connection */
2271  c = xcb_connect (NULL, &amp;screen_number);
2272  if (!c) {
2273    fprintf (stderr, "ERROR: can't connect to an X server\n");
2274    return -1;
2275  }
2276
2277  /* getting the current screen */
2278  setup = xcb_get_setup (c);
2279
2280  screen = NULL;
2281  screen_iter = xcb_setup_roots_iterator (setup);
2282  for (; screen_iter.rem != 0; --screen_number, xcb_screen_next (&amp;screen_iter))
2283    if (screen_number == 0)
2284      {
2285        screen = screen_iter.data;
2286        break;
2287      }
2288  if (!screen) {
2289    fprintf (stderr, "ERROR: can't get the current screen\n");
2290    xcb_disconnect (c);
2291    return -1;
2292  }
2293
2294  /* creating the window */
2295  window = xcb_generate_id (c);
2296  mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
2297  values[0] = screen->white_pixel;
2298  values[1] =
2299    XCB_EVENT_MASK_KEY_RELEASE |
2300    XCB_EVENT_MASK_EXPOSURE;
2301  cookie_window = xcb_create_window_checked (c,
2302                                             screen->root_depth,
2303                                             window, screen->root,
2304                                             20, 200, WIDTH, HEIGHT,
2305                                             0, XCB_WINDOW_CLASS_INPUT_OUTPUT,
2306                                             screen->root_visual,
2307                                             mask, values);
2308  cookie_map = xcb_map_window_checked (c, window);
2309
2310  /* error managing */
2311  error = xcb_request_check (c, cookie_window);
2312  if (error) {
2313    fprintf (stderr, "ERROR: can't create window : %d\n", error->error_code);
2314    xcb_disconnect (c);
2315    return -1;
2316  }
2317  error = xcb_request_check (c, cookie_map);
2318  if (error) {
2319    fprintf (stderr, "ERROR: can't map window : %d\n", error->error_code);
2320    xcb_disconnect (c);
2321    return -1;
2322  }
2323
2324  xcb_flush(c);
2325
2326  while (1) {
2327    e = xcb_poll_for_event(c);
2328    if (e) {
2329      switch (e->response_type &amp; ~0x80) {
2330      case XCB_EXPOSE: {
2331        char *text;
2332
2333        text = "Press ESC key to exit...";
2334        text_draw (c, screen, window, 10, HEIGHT - 10, text);
2335        break;
2336      }
2337      case XCB_KEY_RELEASE: {
2338        xcb_key_release_event_t *ev;
2339
2340        ev = (xcb_key_release_event_t *)e;
2341
2342        switch (ev->detail) {
2343          /* ESC */
2344        case 9:
2345          free (e);
2346          xcb_disconnect (c);
2347          return 0;
2348        }
2349      }
2350      }
2351      free (e);
2352    }
2353  }
2354
2355  return 0;
2356}
2357</pre>
2358      </ol>
2359      <li class="title"><a name="wm">Interacting with the window manager</a>
2360      <p>
2361      After we have seen how to create windows and draw on them, we
2362      take one step back, and look at how our windows are interacting
2363      with their environment (the full screen and the other
2364      windows). First of all, our application needs to interact with
2365      the window manager. The window manager is responsible to
2366      decorating drawn windows (i.e. adding a frame, an iconify
2367      button, a system menu, a title bar, etc), as well as handling
2368      icons shown when windows are being iconified. It also handles
2369      ordering of windows on the screen, and other administrative
2370      tasks. We need to give it various hints as to how we want it to
2371      treat our application's windows.
2372      </p>
2373      <ol>
2374        <li class="subtitle"><a name="wmprop">Window properties</a>
2375        <p>
2376        Many of the parameters communicated to the window manager are
2377        passed using data called "properties". These properties are
2378        attached by the X server to different windows, and are stored
2379        in a format that makes it possible to read them from different
2380        machines that may use different architectures (remember that
2381        an X client program may run on a remote machine).
2382        </p>
2383        <p>
2384        The property and its type (a string, an integer, etc) are
2385        Id. Their type are <span class="code">xcb_atom_t</span>:
2386        </p>
2387        <pre class="code">
2388typedef uint32_t xcb_atom_t;
2389</pre>
2390        <p>
2391        To change the property of a window, we use the following
2392        function:
2393        </p>
2394        <pre class="code">
2395xcb_void_cookie_t xcb_change_property (xcb_connection_t *c,       /* Connection to the X server */
2396                                       uint8_t          mode,     /* Property mode */
2397                                       xcb_window_t     window,   /* Window */
2398                                       xcb_atom_t       property, /* Property to change */
2399                                       xcb_atom_t       type,     /* Type of the property */
2400                                       uint8_t          format,   /* Format of the property (8, 16, 32) */
2401                                       uint32_t         data_len, /* Length of the data parameter */
2402                                       const void      *data);    /* Data */
2403</pre>
2404        <p>
2405        The <span class="code">mode</span> parameter could be one of
2406        the following values (defined in enumeration xcb_prop_mode_t in
2407        the xproto.h header file):
2408        </p>
2409        <ul>
2410          <li>XCB_PROP_MODE_REPLACE
2411          <li>XCB_PROP_MODE_PREPEND
2412          <li>XCB_PROP_MODE_APPEND
2413        </ul>
2414        <br>
2415        <li class="subtitle"><a name="wmname">Setting the window name and icon name</a>
2416        <p>
2417        The first thing we want to do would be to set the name for our
2418        window. This is done using the
2419        <span class="code">xcb_change_property()</span> function. This
2420        name may be used by the window manager as the title of the
2421        window (in the title bar), in a task list, etc. The property
2422        atom to use to set the name of a window is
2423        <span class="code">WM_NAME</span> (and
2424        <span class="code">WM_ICON_NAME</span> for the iconified
2425        window) and its type is <span class="code">STRING</span>. Here
2426        is an example of utilization:
2427        </p>
2428        <pre class="code">
2429#include &lt;string.h&gt;
2430
2431#include &lt;xcb/xcb.h&gt;
2432#include &lt;xcb/xcb_atom.h&gt;
2433
2434int
2435main ()
2436{
2437  xcb_connection_t *c;
2438  xcb_screen_t     *screen;
2439  xcb_window_t      win;
2440  char             *title = "Hello World !";
2441  char             *title_icon = "Hello World ! (iconified)";
2442
2443
2444
2445  /* Open the connection to the X server */
2446  c = xcb_connect (NULL, NULL);
2447
2448  /* Get the first screen */
2449  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
2450
2451  /* Ask for our window's Id */
2452  win = xcb_generate_id (c);
2453
2454  /* Create the window */
2455  xcb_create_window (c,                             /* Connection          */
2456                     0,                             /* depth               */
2457                     win,                           /* window Id           */
2458                     screen-&gt;root,                  /* parent window       */
2459                     0, 0,                          /* x, y                */
2460                     250, 150,                      /* width, height       */
2461                     10,                            /* border_width        */
2462                     XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class               */
2463                     screen-&gt;root_visual,           /* visual              */
2464                     0, NULL);                      /* masks, not used     */
2465
2466  /* Set the title of the window */
2467  xcb_change_property (c, XCB_PROP_MODE_REPLACE, win,
2468                       WM_NAME, STRING, 8,
2469                       strlen (title), title);
2470
2471  /* Set the title of the window icon */
2472  xcb_change_property (c, XCB_PROP_MODE_REPLACE, win,
2473                       WM_ICON_NAME, STRING, 8,
2474                       strlen(title_icon), title_icon);
2475
2476  /* Map the window on the screen */
2477  xcb_map_window (c, win);
2478
2479  xcb_flush (c);
2480
2481  while (1) {}
2482
2483  return 0;
2484}
2485</pre>
2486        <div class="emph">
2487        <p>Note: the use of the atoms needs our program to be compiled
2488        and linked against xcb_atom, so that we have to use
2489        </p>
2490        </div>
2491        <pre class="text">
2492gcc prog.c -o prog `pkg-config --cflags --libs xcb_atom`
2493</pre>
2494        <div class="emph">
2495        <p>
2496        for the program to compile fine.
2497        </p>
2498        </div>
2499      </ol>
2500      <li class="title"><a name="winop">Simple window operations</a>
2501      <p>
2502      One more thing we can do to our window is manipulate them on the
2503      screen (resize them, move them, raise or lower them, iconify
2504      them, and so on). Some window operations functions are supplied
2505      by XCB for this purpose.
2506      </p>
2507      <ol>
2508        <li class="subtitle"><a name="winmap">Mapping and un-mapping a window</a>
2509        <p>
2510        The first pair of operations we can apply on a window is
2511        mapping it, or un-mapping it. Mapping a window causes the
2512        window to appear on the screen, as we have seen in our simple
2513        window program example. Un-mapping it causes it to be removed
2514        from the screen (although the window as a logical entity still
2515        exists). This gives the effect of making a window hidden
2516        (unmapped) and shown again (mapped). For example, if we have a
2517        dialog box window in our program, instead of creating it every
2518        time the user asks to open it, we can create the window once,
2519        in an un-mapped mode, and when the user asks to open it, we
2520        simply map the window on the screen. When the user clicked the
2521        'OK' or 'Cancel' button, we simply un-map the window. This is
2522        much faster than creating and destroying the window, however,
2523        the cost is wasted resources, both on the client side, and on
2524        the X server side.
2525        </p>
2526        <p>
2527        To map a window, you use the following function:
2528        </p>
2529        <pre class="code">
2530xcb_void_cookie_t xcb_map_window (xcb_connection_t *c,
2531                                  xcb_window_t      window);
2532</pre>
2533        <p>
2534        To have a simple example, see the <a href="#helloworld">example</a>
2535        above. The mapping operation will cause an
2536        <span class="code">Expose</span> event to be sent to our
2537        application, unless the window is completely covered by other
2538        windows.
2539        </p>
2540        <p>
2541        Un-mapping a window is also simple. You use the function
2542        </p>
2543        <pre class="code">
2544xcb_void_cookie_t xcb_unmap_window (xcb_connection_t *c,
2545                                    xcb_window_t      window);
2546</pre>
2547        <p>
2548        The utilization of this function is the same as
2549        <span class="code">xcb_map_window()</span>.
2550        </p>
2551        <li class="subtitle"><a name="winconf">Configuring a window</a>
2552        <p>
2553        As we have seen when we have created our first window, in the
2554        X Events subsection, we can set some attributes for the window
2555        (that is, the position, the size, the events the window will
2556        receive, etc). If we want to modify them, but the window is
2557        already created, we can change them by using the following
2558        function:
2559        </p>
2560        <pre class="code">
2561xcb_void_cookie_t xcb_configure_window (xcb_connection_t *c,            /* The connection to the X server*/
2562                                        xcb_window_t      window,       /* The window to configure */
2563                                        uint16_t          value_mask,   /* The mask */
2564                                        const uint32_t   *value_list);  /* The values to set */
2565</pre>
2566        <p>
2567        We set the <span class="code">value_mask</span> to one or
2568        several mask values that are in the xcb_config_window_t enumeration in the xproto.h header:
2569        </p>
2570        <ul>
2571          <li><span class="code">XCB_CONFIG_WINDOW_X</span>: new x coordinate of the window's top left corner
2572          <li><span class="code">XCB_CONFIG_WINDOW_Y</span>: new y coordinate of the window's top left corner
2573          <li><span class="code">XCB_CONFIG_WINDOW_WIDTH</span>: new width of the window
2574          <li><span class="code">XCB_CONFIG_WINDOW_HEIGHT</span>: new height of the window
2575          <li><span class="code">XCB_CONFIG_WINDOW_BORDER_WIDTH</span>: new width of the border of the window
2576          <li><span class="code">XCB_CONFIG_WINDOW_SIBLING</span>
2577          <li><span class="code">XCB_CONFIG_WINDOW_STACK_MODE</span>: the new stacking order
2578        </ul>
2579        <p>
2580        We then give to <span class="code">value_mask</span> the new
2581        value. We now describe how to use
2582        <span class="code">xcb_configure_window_t</span> in some useful
2583        situations.
2584        </p>
2585        <li class="subtitle"><a name="winmove">Moving a window around the screen</a>
2586        <p>
2587        An operation we might want to do with windows is to move them
2588        to a different location. This can be done like this:
2589        </p>
2590        <pre class="code">
2591const static uint32_t values[] = { 10, 20 };
2592
2593/* The connection c and the window win are supposed to be defined */
2594
2595/* Move the window to coordinates x = 10 and y = 20 */
2596xcb_configure_window (c, win, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, values);
2597</pre>
2598        <p>
2599        Note that when the window is moved, it might get partially
2600        exposed or partially hidden by other windows, and thus we
2601        might get <span class="code">Expose</span> events due to this
2602        operation.
2603        </p>
2604        <li class="subtitle"><a name="winsize">Resizing a window</a>
2605        <p>
2606        Yet another operation we can do is to change the size of a
2607        window. This is done using the following code:
2608        </p>
2609        <pre class="code">
2610const static uint32_t values[] = { 200, 300 };
2611
2612/* The connection c and the window win are supposed to be defined */
2613
2614/* Resize the window to width = 10 and height = 20 */
2615xcb_configure_window (c, win, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);
2616</pre>
2617        <p>
2618        We can also combine the move and resize operations using one
2619        single call to <span class="code">xcb_configure_window_t</span>:
2620        </p>
2621        <pre class="code">
2622const static uint32_t values[] = { 10, 20, 200, 300 };
2623
2624/* The connection c and the window win are supposed to be defined */
2625
2626/* Move the window to coordinates x = 10 and y = 20 */
2627/* and resize the window to width = 10 and height = 20 */
2628xcb_configure_window (c, win, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);
2629</pre>
2630        <li class="subtitle"><a name="winstack">Changing windows stacking order: raise and lower</a>
2631        <p>
2632        Until now, we changed properties of a single window. We'll see
2633        that there are properties that relate to the window and other
2634        windows. One of them is the stacking order. That is, the order
2635        in which the windows are layered on top of each other. The
2636        front-most window is said to be on the top of the stack, while
2637        the back-most window is at the bottom of the stack. Here is
2638        how to manipulate our windows stack order:
2639        </p>
2640        <pre class="code">
2641const static uint32_t values[] = { XCB_STACK_MODE_ABOVE };
2642
2643/* The connection c and the window win are supposed to be defined */
2644
2645/* Move the window on the top of the stack */
2646xcb_configure_window (c, win, XCB_CONFIG_WINDOW_STACK_MODE, values);
2647</pre>
2648        <pre class="code">
2649const static uint32_t values[] = { XCB_STACK_MODE_BELOW };
2650
2651/* The connection c and the window win are supposed to be defined */
2652
2653/* Move the window on the bottom of the stack */
2654xcb_configure_window (c, win, XCB_CONFIG_WINDOW_STACK_MODE, values);
2655</pre>
2656        <li class="subtitle"><a name="wingetinfo">Getting information about a window</a>
2657        <p>
2658        Just like we can set various attributes of our windows, we can
2659        also ask the X server supply the current values of these
2660        attributes. For example, we can check where a window is
2661        located on the screen, what is its current size, whether it is
2662        mapped or not, etc. The structure that contains some of this
2663        information is
2664        </p>
2665        <pre class="code">
2666typedef struct {
2667    uint8_t      response_type;
2668    uint8_t      depth;         /* depth of the window */
2669    uint16_t     sequence;
2670    uint32_t     length;
2671    xcb_window_t root;          /* Id of the root window *>
2672    int16_t      x;             /* X coordinate of the window's location */
2673    int16_t      y;             /* Y coordinate of the window's location */
2674    uint16_t     width;         /* Width of the window */
2675    uint16_t     height;        /* Height of the window */
2676    uint16_t     border_width;  /* Width of the window's border */
2677} xcb_get_geometry_reply_t;
2678</pre>
2679        <p>
2680        XCB fill this structure with two functions:
2681        </p>
2682        <pre class="code">
2683xcb_get_geometry_cookie_t  xcb_get_geometry       (xcb_connection_t         *c,
2684                                                   xcb_drawable_t            drawable);
2685xcb_get_geometry_reply_t  *xcb_get_geometry_reply (xcb_connection_t         *c,
2686                                                   xcb_get_geometry_cookie_t cookie,
2687                                                   xcb_generic_error_t     **e);
2688</pre>
2689        <p>
2690        You use them as follows:
2691        </p>
2692        <pre class="code">
2693  xcb_connection_t         *c;
2694  xcb_drawable_t            win;
2695  xcb_get_geometry_reply_t *geom;
2696
2697  /* You initialize c and win */
2698
2699  geom = xcb_get_geometry_reply (c, xcb_get_geometry (c, win), NULL);
2700
2701  /* Do something with the fields of geom */
2702
2703  free (geom);
2704</pre>
2705        <p>
2706        Remark that you have to free the structure, as
2707        <span class="code">xcb_get_geometry_reply_t</span> allocates a
2708        newly one.
2709        </p>
2710        <p>
2711        One problem is that the returned location of the window is
2712        relative to its parent window. This makes these coordinates
2713        rather useless for any window manipulation functions, like
2714        moving it on the screen. In order to overcome this problem, we
2715        need to take a two-step operation. First, we find out the Id
2716        of the parent window of our window. We then translate the
2717        above relative coordinates to the screen coordinates.
2718        </p>
2719        <p>
2720        To get the Id of the parent window, we need this structure:
2721        </p>
2722        <pre class="code">
2723typedef struct {
2724    uint8_t      response_type;
2725    uint8_t      pad0;
2726    uint16_t     sequence;
2727    uint32_t     length;
2728    xcb_window_t root;
2729    xcb_window_t parent;       /* Id of the parent window */
2730    uint16_t     children_len;
2731    uint8_t      pad1[14];
2732} xcb_query_tree_reply_t;
2733</pre>
2734        <p>
2735        To fill this structure, we use these two functions:
2736        </p>
2737        <pre class="code">
2738xcb_query_tree_cookie_t xcb_query_tree       (xcb_connection_t        *c,
2739                                              xcb_window_t             window);
2740xcb_query_tree_reply_t *xcb_query_tree_reply (xcb_connection_t        *c,
2741                                              xcb_query_tree_cookie_t  cookie,
2742                                              xcb_generic_error_t    **e);
2743</pre>
2744        <p>
2745        The translated coordinates will be found in this structure:
2746        </p>
2747        <pre class="code">
2748typedef struct {
2749    uint8_t      response_type;
2750    uint8_t      same_screen;
2751    uint16_t     sequence;
2752    uint32_t     length;
2753    xcb_window_t child;
2754    uint16_t     dst_x;        /* Translated x coordinate */
2755    uint16_t     dst_y;        /* Translated y coordinate */
2756} xcb_translate_coordinates_reply_t;
2757</pre>
2758        <p>
2759        As usual, we need two functions to fill this structure:
2760        </p>
2761        <pre class="code">
2762xcb_translate_coordinates_cookie_t xcb_translate_coordinates       (xcb_connection_t                  *c,
2763                                                                    xcb_window_t                       src_window,
2764                                                                    xcb_window_t                       dst_window,
2765                                                                    int16_t                            src_x,
2766                                                                    int16_t                            src_y);
2767xcb_translate_coordinates_reply_t *xcb_translate_coordinates_reply (xcb_connection_t                  *c,
2768                                                                    xcb_translate_coordinates_cookie_t cookie,
2769                                                                    xcb_generic_error_t              **e);
2770</pre>
2771        <p>
2772        We use them as follows:
2773        </p>
2774        <pre class="code">
2775  xcb_connection_t                  *c;
2776  xcb_drawable_t                     win;
2777  xcb_get_geometry_reply_t          *geom;
2778  xcb_query_tree_reply_t            *tree;
2779  xcb_translate_coordinates_reply_t *trans;
2780
2781  /* You initialize c and win */
2782
2783  geom  = xcb_get_geometry_reply (c, xcb_get_geometry (c, win), NULL);
2784  if (!geom)
2785    return 0;
2786
2787  tree  = xcb_query_tree_reply (c, xcb_query_tree (c, win), NULL);
2788  if (!tree)
2789    return 0;
2790
2791  trans = xcb_translate_coordinates_reply (c,
2792                                           xcb_translate_coordinates (c,
2793                                                                      win,
2794                                                                      tree-&gt;parent,
2795                                                                      geom-&gt;x, geom-&gt;y),
2796                                           NULL);
2797  if (!trans)
2798    return 0;
2799
2800  /* the translated coordinates are in trans-&gt;dst_x and trans-&gt;dst_y */
2801
2802  free (trans);
2803  free (tree);
2804  free (geom);
2805</pre>
2806        <p>
2807        Of course, as for <span class="code">geom</span>,
2808        <span class="code">tree</span> and
2809        <span class="code">trans</span> have to be freed.
2810        </p>
2811        <p>
2812        The work is a bit hard, but XCB is a very low-level library.
2813        </p>
2814        <p>
2815        <b>TODO:</b> the utilization of these functions should be a
2816        prog, which displays the coordinates of the window.
2817        </p>
2818        <p>
2819        There is another structure that gives informations about our window:
2820        </p>
2821        <pre class="code">
2822typedef struct {
2823    uint8_t        response_type;
2824    uint8_t        backing_store;
2825    uint16_t       sequence;
2826    uint32_t       length;
2827    xcb_visualid_t visual;                /* Visual of the window */
2828    uint16_t       _class;
2829    uint8_t        bit_gravity;
2830    uint8_t        win_gravity;
2831    uint32_t       backing_planes;
2832    uint32_t       backing_pixel;
2833    uint8_t        save_under;
2834    uint8_t        map_is_installed;
2835    uint8_t        map_state;             /* Map state of the window */
2836    uint8_t        override_redirect;
2837    xcb_colormap_t colormap;              /* Colormap of the window */
2838    uint32_t       all_event_masks;
2839    uint32_t       your_event_mask;
2840    uint16_t       do_not_propagate_mask;
2841} xcb_get_window_attributes_reply_t;
2842</pre>
2843        <p>
2844        XCB supplies these two functions to fill it:
2845        </p>
2846        <pre class="code">
2847xcb_get_window_attributes_cookie_t xcb_get_window_attributes       (xcb_connection_t                  *c,
2848                                                                    xcb_window_t                       window);
2849xcb_get_window_attributes_reply_t *xcb_get_window_attributes_reply (xcb_connection_t                  *c,
2850                                                                    xcb_get_window_attributes_cookie_t cookie,
2851                                                                    xcb_generic_error_t              **e);
2852</pre>
2853        <p>
2854        You use them as follows:
2855        </p>
2856        <pre class="code">
2857  xcb_connection_t                  *c;
2858  xcb_drawable_t                     win;
2859  xcb_get_window_attributes_reply_t *attr;
2860
2861  /* You initialize c and win */
2862
2863  attr = xcb_get_window_attributes_reply (c, xcb_get_window_attributes (c, win), NULL);
2864
2865  if (!attr)
2866    return 0;
2867
2868  /* Do something with the fields of attr */
2869
2870  free (attr);
2871</pre>
2872        <p>
2873        As for <span class="code">geom</span>,
2874        <span class="code">attr</span> has to be freed.
2875        </p>
2876      </ol>
2877      <li class="title"><a name="usecolor">Using colors to paint the rainbow</a>
2878      <p>
2879      Up until now, all our painting operation were done using black
2880      and white. We will (finally) see now how to draw using colors.
2881      </p>
2882      <ol>
2883        <li class="subtitle"><a name="colormap">Color maps</a>
2884        <p>
2885        In the beginning, there were not enough colors. Screen
2886        controllers could only support a limited number of colors
2887        simultaneously (initially 2, then 4, 16 and 256). Because of
2888        this, an application could not just ask to draw in a "light
2889        purple-red" color, and expect that color to be available. Each
2890        application allocated the colors it needed, and when all the
2891        color entries (4, 16, 256 colors) were in use, the next color
2892        allocation would fail.
2893        </p>
2894        <p>
2895        Thus, the notion of "a color map" was introduced. A color map
2896        is a table whose size is the same as the number of
2897        simultaneous colors a given screen controller. Each entry
2898        contained the RGB (Red, Green and Blue) values of a different
2899        color (all colors can be drawn using some combination of red,
2900        green and blue). When an application wants to draw on the
2901        screen, it does not specify which color to use. Rather, it
2902        specifies which color entry of some color map to be used
2903        during this drawing. Change the value in this color map entry
2904        and the drawing will use a different color.
2905        </p>
2906        <p>
2907        In order to be able to draw using colors that got something to
2908        do with what the programmer intended, color map allocation
2909        functions are supplied. You could ask to allocate entry for a
2910        color with a set of RGB values. If one already existed, you
2911        would get its index in the table. If none existed, and the
2912        table was not full, a new cell would be allocated to contain
2913        the given RGB values, and its index returned. If the table was
2914        full, the procedure would fail. You could then ask to get a
2915        color map entry with a color that is closest to the one you
2916        were asking for. This would mean that the actual drawing on
2917        the screen would be done using colors similar to what you
2918        wanted, but not the same.
2919        </p>
2920        <p>
2921        On today's more modern screens where one runs an X server with
2922        support for 16 million colors, this limitation looks a little
2923        silly, but remember that there are still older computers with
2924        older graphics cards out there. Using color map, support for
2925        these screen becomes transparent to you. On a display
2926        supporting 16 million colors, any color entry allocation
2927        request would succeed. On a display supporting a limited
2928        number of colors, some color allocation requests would return
2929        similar colors. It won't look as good, but your application
2930        would still work.
2931        </p>
2932        <li class="subtitle"><a name="colormapalloc">Allocating and freeing Color Maps</a>
2933        <p>
2934        When you draw using XCB, you can choose to use the standard
2935        color map of the screen your window is displayed on, or you
2936        can allocate a new color map and apply it to a window. In the
2937        latter case, each time the mouse moves onto your window, the
2938        screen color map will be replaced by your window's color map,
2939        and you'll see all the other windows on screen change their
2940        colors into something quite bizarre. In fact, this is the
2941        effect you get with X applications that use the "-install"
2942        command line option.
2943        </p>
2944        <p>
2945        In XCB, a color map is (as often in X) an Id:
2946        </p>
2947        <pre class="code">
2948typedef uint32_t xcb_colormap_t;
2949</pre>
2950        <p>
2951        In order to access the screen's default color map, you just
2952        have to retrieve the <span class="code">default_colormap</span>
2953        field of the <span class="code">xcb_screen_t</span> structure
2954        (see Section
2955        <a href="#screen">Checking basic information about a connection</a>):
2956        </p>
2957        <pre class="code">
2958#include &lt;stdio.h&gt;
2959
2960#include &lt;xcb/xcb.h&gt;
2961
2962int
2963main ()
2964{
2965  xcb_connection_t *c;
2966  xcb_screen_t     *screen;
2967  xcb_colormap_t    colormap;
2968
2969  /* Open the connection to the X server and get the first screen */
2970  c = xcb_connect (NULL, NULL);
2971  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
2972
2973  colormap = screen-&gt;default_colormap;
2974
2975  return 0;
2976}
2977</pre>
2978        <p>
2979        This will return the color map used by default on the first
2980        screen (again, remember that an X server may support several
2981        different screens, each of which might have its own resources).
2982        </p>
2983        <p>
2984        The other option, that of allocating a new colormap, works as
2985        follows.  We first ask the X server to give an Id to our color
2986        map, with this function:
2987        </p>
2988        <pre class="code">
2989xcb_colormap_t xcb_generate_id (xcb_connection_t *c);
2990</pre>
2991        <p>
2992        Then, we create the color map with
2993        </p>
2994        <pre class="code">
2995xcb_void_cookie_t xcb_create_colormap (xcb_connection_t *c,       /* Pointer to the xcb_connection_t structure */
2996                                       uint8_t           alloc,   /* Colormap entries to be allocated (AllocNone or AllocAll) */
2997                                       xcb_colormap_t    mid,     /* Id of the color map */
2998                                       xcb_window_t      window,  /* Window on whose screen the colormap will be created */
2999                                       xcb_visualid_t    visual); /* Id of the visual supported by the screen */
3000</pre>
3001        <p>
3002        Here is an example of creation of a new color map:
3003        </p>
3004        <pre class="code">
3005#include &lt;xcb/xcb.h&gt;
3006
3007int
3008main ()
3009{
3010  xcb_connection_t *c;
3011  xcb_screen_t     *screen;
3012  xcb_window_t      win;
3013  xcb_colormap_t    cmap
3014
3015  /* Open the connection to the X server and get the first screen */
3016  c = xcb_connect (NULL, NULL);
3017  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
3018
3019  /* We create the window win here*/
3020
3021  cmap = xcb_generate_id (c);
3022  xcb_create_colormap (c, XCB_COLORMAP_ALLOC_NONE, cmap, win, screen-&gt;root_visual);
3023
3024  return 0;
3025}
3026</pre>
3027        <p>
3028        Note that the window parameter is only used to allow the X
3029        server to create the color map for the given screen. We can
3030        then use this color map for any window drawn on the same screen.
3031        </p>
3032        <p>
3033        To free  a color map, it suffices to use this function:
3034        </p>
3035        <pre class="code">
3036xcb_void_cookie_t xcb_free_colormap (xcb_connection_t *c,   /* The connection */
3037                                     xcb_colormap_t cmap);  /* The color map */
3038</pre>
3039        <div class="comp">
3040          <div class="title">
3041            Comparison Xlib/XCB
3042          </div>
3043          <div class="xlib">
3044            <ul>
3045              <li>XCreateColormap ()
3046            </ul>
3047          </div>
3048          <div class="xcb">
3049            <ul>
3050              <li>xcb_generate_id ()
3051              <li>xcb_create_colormap ()
3052            </ul>
3053          </div>
3054          <div class="xlib">
3055            <ul>
3056              <li>XFreeColormap ()
3057            </ul>
3058          </div>
3059          <div class="xcb">
3060            <ul>
3061              <li>xcb_free_colormap ()
3062            </ul>
3063          </div>
3064        </div>
3065        <br>
3066        <li class="subtitle"><a name="alloccolor">Allocating and freeing a color entry</a>
3067        <p>
3068        Once we got access to some color map, we can start allocating
3069        colors. The informations related to a color are stored in the
3070        following structure:
3071        </p>
3072        <pre class="code">
3073typedef struct {
3074    uint8_t  response_type;
3075    uint8_t  pad0;
3076    uint16_t sequence;
3077    uint32_t length;
3078    uint16_t red;          /* The red component   */
3079    uint16_t green;        /* The green component */
3080    uint16_t blue;         /* The blue component  */
3081    uint8_t  pad1[2];
3082    uint32_t pixel;        /* The entry in the color map, supplied by the X server */
3083} xcb_alloc_color_reply_t;
3084</pre>
3085      <p>
3086      XCB supplies these two functions to fill it:
3087      </p>
3088      <pre class="code">
3089xcb_alloc_color_cookie_t xcb_alloc_color       (xcb_connection_t        *c,
3090                                                xcb_colormap_t           cmap,
3091                                                uint16_t                 red,
3092                                                uint16_t                 green,
3093                                                uint16_t                 blue);
3094xcb_alloc_color_reply_t *xcb_alloc_color_reply (xcb_connection_t        *c,
3095                                                xcb_alloc_color_cookie_t cookie,
3096                                                xcb_generic_error_t    **e);
3097</pre>
3098      <p>
3099      The fuction <span class="code">xcb_alloc_color()</span> takes the
3100      3 RGB components as parameters (red, green and blue). Here is an
3101      example of using these functions:
3102      </p>
3103      <pre class="code">
3104#include &lt;malloc.h&gt;
3105
3106#include &lt;xcb/xcb.h&gt;
3107
3108int
3109main ()
3110{
3111  xcb_connection_t        *c;
3112  xcb_screen_t            *screen;
3113  xcb_window_t             win;
3114  xcb_colormap_t           cmap;
3115  xcb_alloc_color_reply_t *rep;
3116
3117  /* Open the connection to the X server and get the first screen */
3118  c = xcb_connect (NULL, NULL);
3119  screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
3120
3121  /* We create the window win here*/
3122
3123  cmap = xcb_generate_id (c);
3124  xcb_create_colormap (c, XCB_COLORMAP_ALLOC_NONE, cmap, win, screen-&gt;root_visual);
3125
3126  rep = xcb_alloc_color_reply (c, xcb_alloc_color (c, cmap, 65535, 0, 0), NULL);
3127
3128  if (!rep)
3129    return 0;
3130
3131  /* Do something with r-&gt;pixel or the components */
3132
3133  free (rep);
3134
3135  return 0;
3136}
3137</pre>
3138      <p>
3139      As <span class="code">xcb_alloc_color_reply()</span> allocates
3140      memory, you have to free <span class="code">rep</span>.
3141      </p>
3142      <p>
3143      <b>TODO</b>: Talk about freeing colors.
3144      </p>
3145      </ol>
3146      <li class="title"><a name="pixmaps">X Bitmaps and Pixmaps</a>
3147      <p>
3148      One thing many so-called "Multi-Media" applications need to do,
3149      is display images. In the X world, this is done using bitmaps
3150      and pixmaps. We have already seen some usage of them when
3151      setting an icon for our application. Lets study them further,
3152      and see how to draw these images inside a window, along side the
3153      simple graphics and text we have seen so far.
3154      </p>
3155      <p>
3156      One thing to note before delving further, is that XCB (nor Xlib)
3157      supplies no means of manipulating popular image formats, such as
3158      gif, png, jpeg or tiff. It is up to the programmer (or to higher
3159      level graphics libraries) to translate these image formats into
3160      formats that the X server is familiar with (x bitmaps and x
3161      pixmaps).
3162      </p>
3163      <ol>
3164        <li class="subtitle"><a name="pixmapswhat">What is a X Bitmap? An X Pixmap?</a>
3165        <p>
3166        An X bitmap is a two-color image stored in a format specific
3167        to the X window system. When stored in a file, the bitmap data
3168        looks like a C source file. It contains variables defining the
3169        width and the height of the bitmap, an array containing the
3170        bit values of the bitmap (the size of the array is
3171        (width+7)/8*height and the bit and byte order are LSB), and
3172        an optional hot-spot location (that will
3173        be explained later, when discussing mouse cursors).
3174        </p>
3175        <p>
3176        An X pixmap is a format used to stored images in the memory of
3177        an X server. This format can store both black and white images
3178        (such as x bitmaps) as well as color images. It is the only
3179        image format supported by the X protocol, and any image to be
3180        drawn on screen, should be first translated into this format.
3181        </p>
3182        <p>
3183        In actuality, an X pixmap can be thought of as a window that
3184        does not appear on the screen. Many graphics operations that
3185        work on windows, will also work on pixmaps. Indeed, the type
3186        of X pixmap in XCB is an Id like a window:
3187        </p>
3188        <pre class="code">
3189typedef uint32_t xcb_pixmap_t;
3190</pre>
3191        <p>
3192        Like Xlib, there is no difference between a Drawable, a Window
3193        or a Pixmap:
3194        </p>
3195        <pre class="code">
3196typedef uint32_t xcb_drawable_t;
3197</pre>
3198        <p>
3199        in order to avoid confusion between a window and a pixmap. The
3200        operations that will work the same on a window or a pixmap
3201        will require a <span class="code">xcb_drawable_t</span>
3202        </p>
3203        <div class="emph">
3204        <p>
3205        Remark: In Xlib, there is no specific difference between a
3206        <span class="code">Drawable</span>, a
3207        <span class="code">Pixmap</span> or a
3208        <span class="code">Window</span>: all are 32 bit long
3209        integer.  XCB wraps all these different IDs in structures to
3210        provide some measure of type-safety.
3211        </p>
3212        </div>
3213        <li class="subtitle"><a name="pixmapscreate">Creating a pixmap</a>
3214        <p>
3215        Sometimes we want to create an un-initialized pixmap, so we
3216        can later draw into it. This is useful for image drawing
3217        programs (creating a new empty canvas will cause the creation
3218        of a new pixmap on which the drawing can be stored). It is
3219        also useful when reading various image formats: we load the
3220        image data into memory, create a pixmap on the server, and
3221        then draw the decoded image data onto that pixmap.
3222        </p>
3223        <p>
3224        To create a new pixmap, we first ask the X server to give an
3225        Id to our pixmap, with this function:
3226        </p>
3227        <pre class="code">
3228xcb_pixmap_t xcb_generate_id (xcb_connection_t *c);
3229</pre>
3230        <p>
3231         Then, XCB supplies the following function to create new pixmaps:
3232        </p>
3233        <pre class="code">
3234xcb_void_cookie_t xcb_create_pixmap (xcb_connection_t *c,         /* Pointer to the xcb_connection_t structure */
3235                                     uint8_t           depth,     /* Depth of the screen */
3236                                     xcb_pixmap_t      pid,       /* Id of the pixmap */
3237                                     xcb_drawable_t    drawable,
3238                                     uint16_t          width,     /* Width of the window (in pixels) */
3239                                     uint16_t          height);   /* Height of the window (in pixels) */
3240</pre>
3241        <p>
3242        <b>TODO</b>: Explain the drawable parameter, and give an
3243        example (like <a href="xpoints.c">xpoints.c</a>)
3244        </p>
3245        <li class="subtitle"><a name="pixmapsdraw"></a>Drawing a pixmap in a window
3246        <p>
3247        Once we got a handle to a pixmap, we can draw it on some
3248        window, using the following function:
3249        </p>
3250        <pre class="code">
3251xcb_void_cookie_t xcb_copy_area (xcb_connection_t *c,             /* Pointer to the xcb_connection_t structure */
3252                                 xcb_drawable_t    src_drawable,  /* The Drawable we want to paste */
3253                                 xcb_drawable_t    dst_drawable,  /* The Drawable on which we copy the previous Drawable */
3254                                 xcb_gcontext_t    gc,            /* A Graphic Context */
3255                                 int16_t           src_x,         /* Top left x coordinate of the region we want to copy */
3256                                 int16_t           src_y,         /* Top left y coordinate of the region we want to copy */
3257                                 int16_t           dst_x,         /* Top left x coordinate of the region where we want to copy */
3258                                 int16_t           dst_y,         /* Top left y coordinate of the region where we want to copy */
3259                                 uint16_t          width,         /* Width of the region we want to copy */
3260                                 uint16_t          height);       /* Height of the region we want to copy */
3261</pre>
3262        <p>
3263        As you can see, we could copy the whole pixmap, as well as
3264        only a given rectangle of the pixmap. This is useful to
3265        optimize the drawing speed: we could copy only what we have
3266        modified in the pixmap.
3267        </p>
3268        <p>
3269        <b>One important note should be made</b>: it is possible to
3270        create pixmaps with different depths on the same screen. When
3271        we perform copy operations (a pixmap onto a window, etc), we
3272        should make sure that both source and target have the same
3273        depth. If they have a different depth, the operation would
3274        fail. The exception to this is if we copy a specific bit plane
3275        of the source pixmap using the
3276        <span class="code">xcb_copy_plane_t</span> function. In such an
3277        event, we can copy a specific plane to the target window (in
3278        actuality, setting a specific bit in the color of each pixel
3279        copied). This can be used to generate strange graphic effects
3280        in a window, but that is beyond the scope of this tutorial.
3281        </p>
3282        <li class="subtitle"><a name="pixmapsfree"></a>Freeing a pixmap
3283        <p>
3284        Finally, when we are done using a given pixmap, we should free
3285        it, in order to free resources of the X server. This is done
3286        using this function:
3287        </p>
3288        <pre class="code">
3289xcb_void_cookie_t xcb_free_pixmap (xcb_connection_t *c,        /* Pointer to the xcb_connection_t structure */
3290                                   xcb_pixmap_t      pixmap);  /* A given pixmap */
3291</pre>
3292        <p>
3293        Of course, after having freed it, we must not try accessing
3294        the pixmap again.
3295        </p>
3296        <p>
3297        <b>TODO</b>: Give an example, or a link to xpoints.c
3298        </p>
3299      </ol>
3300      <li class="title"><a name="mousecursor">Messing with the mouse cursor</a>
3301      <p>
3302      It it possible to modify the shape of the mouse pointer (also
3303      called the X pointer) when in certain states, as we often see in
3304      programs. For example, a busy application would often display
3305      the hourglass cursor over its main window, to give the user a visual
3306      hint that they should wait. Let's see how we can change the mouse
3307      cursor of our windows.
3308      </p>
3309      <ol>
3310        <li class="subtitle"><a name="mousecursorcreate">Creating and destroying a mouse cursor</a>
3311        <p>
3312        There are two methods for creating cursors. One of them is by
3313        using a set of predefined cursors, that are supplied by the X
3314        server, the other is by using a user-supplied bitmap.
3315        </p>
3316        <p>
3317        In the first method, we use a special font named "cursor", and
3318        the function <span class="code">xcb_create_glyph_cursor</span>:
3319        </p>
3320        <pre class="code">
3321xcb_void_cookie_t xcb_create_glyph_cursor (xcb_connection_t *c,
3322                                           xcb_cursor_t      cid,
3323                                           xcb_font_t        source_font, /* font for the source glyph */
3324                                           xcb_font_t        mask_font,   /* font for the mask glyph or XCB_NONE */
3325                                           uint16_t          source_char, /* character glyph for the source */
3326                                           uint16_t          mask_char,   /* character glyph for the mask */
3327                                           uint16_t          fore_red,    /* red value for the foreground of the source */
3328                                           uint16_t          fore_green,  /* green value for the foreground of the source */
3329                                           uint16_t          fore_blue,   /* blue value for the foreground of the source */
3330                                           uint16_t          back_red,    /* red value for the background of the source */
3331                                           uint16_t          back_green,  /* green value for the background of the source */
3332                                           uint16_t          back_blue)   /* blue value for the background of the source */
3333</pre>
3334        <p>
3335        <b>TODO</b>: Describe <span class="code">source_char</span>
3336        and <span class="code">mask_char</span>, for example by giving
3337        an example on how to get the values. There is a list there:
3338        <a href="http://tronche.com/gui/x/xlib/appendix/b/">X Font Cursors</a>
3339        </p>
3340        <p>
3341        So we first open that font (see <a href="#loadfont">Loading a Font</a>)
3342        and create the new cursor. As for every X resource, we have to
3343        ask for an X id with <span class="code">xcb_generate_id</span>
3344        first:
3345        </p>
3346        <pre class="code">
3347xcb_font_t           font;
3348xcb_cursor_t         cursor;
3349
3350/* The connection is set */
3351
3352font = xcb_generate_id (conn);
3353xcb_open_font (conn, font, strlen ("cursor"), "cursor");
3354
3355cursor = xcb_generate_id (conn);
3356xcb_create_glyph_cursor (conn, cursor, font, font,
3357                         58, 58 + 1,
3358                         0, 0, 0,
3359                         0, 0, 0);
3360</pre>
3361        <p>
3362        We have created the cursor "right hand" by specifying 58 to
3363        the <span class="code">source_fon</span>t argument and 58 + 1
3364        to the <span class="code">mask_font</span>.
3365        </p>
3366        <p>
3367        The cursor is destroyed by using the function
3368        </p>
3369        <pre class="code">
3370xcb_void_cookie_t xcb_free_cursor (xcb_connection_t *c,
3371                                   xcb_cursor_t      cursor);
3372</pre>
3373        <p>
3374        In the second method, we create a new cursor by using a pair
3375        of pixmaps, with depth of one (that is, two colors
3376        pixmaps). One pixmap defines the shape of the cursor, while
3377        the other works as a mask, specifying which pixels of the
3378        cursor will be actually drawn. The rest of the pixels will be
3379        transparent.
3380        </p>
3381        <p>
3382        <b>TODO</b>: give an example.
3383        </p>
3384        <li class="subtitle"><a name="mousecursorset">Setting a window's mouse cursor</a>
3385        <p>
3386        Once the cursor is created, we can modify the cursor of our
3387        window by using <span class="code">xcb_change_window_attributes</span>
3388        and using the <span class="code">XCB_CWCURSOR</span> attribute:
3389        </p>
3390        <pre class="code">
3391uint32_t mask;
3392uint32_t value_list;
3393
3394/* The connection and window are set */
3395/* The cursor is already created */
3396
3397mask = XCB_CWCURSOR;
3398value_list = cursor;
3399xcb_change_window_attributes (conn, window, mask, &amp;value_list);
3400</pre>
3401        <p>
3402        Of course, the cursor and the font must be freed.
3403        </p>
3404        <li class="subtitle"><a name="mousecursorexample">Complete example</a>
3405        <p>
3406        The following example displays a window with a
3407        button. When entering the window, the window cursor is changed
3408        to an arrow. When clicking once on the button, the cursor is
3409        changed to a hand. When clicking again on the button, the
3410        cursor window gets back to the arrow. The Esc key exits the
3411        application.
3412        </p>
3413        <pre class="code">
3414#include &lt;stdlib.h&gt;
3415#include &lt;stdio.h&gt;
3416#include &lt;string.h&gt;
3417
3418#include &lt;xcb/xcb.h&gt;
3419
3420#define WIDTH 300
3421#define HEIGHT 150
3422
3423
3424
3425static xcb_gc_t gc_font_get (xcb_connection_t *c,
3426                             xcb_screen_t     *screen,
3427                             xcb_window_t      window,
3428                             const char       *font_name);
3429
3430static void button_draw (xcb_connection_t *c,
3431                         xcb_screen_t     *screen,
3432                         xcb_window_t      window,
3433                         int16_t           x1,
3434                         int16_t           y1,
3435                         const char       *label);
3436
3437static void text_draw (xcb_connection_t *c,
3438                       xcb_screen_t     *screen,
3439                       xcb_window_t      window,
3440                       int16_t           x1,
3441                       int16_t           y1,
3442                       const char       *label);
3443
3444static void cursor_set (xcb_connection_t *c,
3445                        xcb_screen_t     *screen,
3446                        xcb_window_t      window,
3447                        int               cursor_id);
3448
3449
3450static void
3451button_draw (xcb_connection_t *c,
3452             xcb_screen_t     *screen,
3453             xcb_window_t      window,
3454             int16_t           x1,
3455             int16_t           y1,
3456             const char       *label)
3457{
3458  xcb_point_t          points[5];
3459  xcb_void_cookie_t    cookie_gc;
3460  xcb_void_cookie_t    cookie_line;
3461  xcb_void_cookie_t    cookie_text;
3462  xcb_generic_error_t *error;
3463  xcb_gcontext_t       gc;
3464  int16_t              width;
3465  int16_t              height;
3466  uint8_t              length;
3467  int16_t              inset;
3468
3469  length = strlen (label);
3470  inset = 2;
3471
3472  gc = gc_font_get(c, screen, window, "7x13");
3473
3474  width = 7 * length + 2 * (inset + 1);
3475  height = 13 + 2 * (inset + 1);
3476  points[0].x = x1;
3477  points[0].y = y1;
3478  points[1].x = x1 + width;
3479  points[1].y = y1;
3480  points[2].x = x1 + width;
3481  points[2].y = y1 - height;
3482  points[3].x = x1;
3483  points[3].y = y1 - height;
3484  points[4].x = x1;
3485  points[4].y = y1;
3486  cookie_line = xcb_poly_line_checked (c, XCB_COORD_MODE_ORIGIN,
3487                                       window, gc, 5, points);
3488
3489  error = xcb_request_check (c, cookie_line);
3490  if (error) {
3491    fprintf (stderr, "ERROR: can't draw lines : %d\n", error->error_code);
3492    xcb_disconnect (c);
3493    exit (-1);
3494  }
3495
3496  cookie_text = xcb_image_text_8_checked (c, length, window, gc,
3497                                          x1 + inset + 1,
3498                                          y1 - inset - 1, label);
3499  error = xcb_request_check (c, cookie_text);
3500  if (error) {
3501    fprintf (stderr, "ERROR: can't paste text : %d\n", error->error_code);
3502    xcb_disconnect (c);
3503    exit (-1);
3504  }
3505
3506  cookie_gc = xcb_free_gc (c, gc);
3507  error = xcb_request_check (c, cookie_gc);
3508  if (error) {
3509    fprintf (stderr, "ERROR: can't free gc : %d\n", error->error_code);
3510    xcb_disconnect (c);
3511    exit (-1);
3512  }
3513}
3514
3515static void
3516text_draw (xcb_connection_t *c,
3517           xcb_screen_t     *screen,
3518           xcb_window_t      window,
3519           int16_t           x1,
3520           int16_t           y1,
3521           const char       *label)
3522{
3523  xcb_void_cookie_t    cookie_gc;
3524  xcb_void_cookie_t    cookie_text;
3525  xcb_generic_error_t *error;
3526  xcb_gcontext_t       gc;
3527  uint8_t              length;
3528
3529  length = strlen (label);
3530
3531  gc = gc_font_get(c, screen, window, "7x13");
3532
3533  cookie_text = xcb_image_text_8_checked (c, length, window, gc,
3534                                          x1,
3535                                          y1, label);
3536  error = xcb_request_check (c, cookie_text);
3537  if (error) {
3538    fprintf (stderr, "ERROR: can't paste text : %d\n", error->error_code);
3539    xcb_disconnect (c);
3540    exit (-1);
3541  }
3542
3543  cookie_gc = xcb_free_gc (c, gc);
3544  error = xcb_request_check (c, cookie_gc);
3545  if (error) {
3546    fprintf (stderr, "ERROR: can't free gc : %d\n", error->error_code);
3547    xcb_disconnect (c);
3548    exit (-1);
3549  }
3550}
3551
3552static xcb_gc_t
3553gc_font_get (xcb_connection_t *c,
3554             xcb_screen_t     *screen,
3555             xcb_window_t      window,
3556             const char       *font_name)
3557{
3558  uint32_t             value_list[3];
3559  xcb_void_cookie_t    cookie_font;
3560  xcb_void_cookie_t    cookie_gc;
3561  xcb_generic_error_t *error;
3562  xcb_font_t           font;
3563  xcb_gcontext_t       gc;
3564  uint32_t             mask;
3565
3566  font = xcb_generate_id (c);
3567  cookie_font = xcb_open_font_checked (c, font,
3568                                       strlen (font_name),
3569                                       font_name);
3570
3571  error = xcb_request_check (c, cookie_font);
3572  if (error) {
3573    fprintf (stderr, "ERROR: can't open font : %d\n", error->error_code);
3574    xcb_disconnect (c);
3575    return -1;
3576  }
3577
3578  gc = xcb_generate_id (c);
3579  mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
3580  value_list[0] = screen->black_pixel;
3581  value_list[1] = screen->white_pixel;
3582  value_list[2] = font;
3583  cookie_gc = xcb_create_gc_checked (c, gc, window, mask, value_list);
3584  error = xcb_request_check (c, cookie_gc);
3585  if (error) {
3586    fprintf (stderr, "ERROR: can't create gc : %d\n", error->error_code);
3587    xcb_disconnect (c);
3588    exit (-1);
3589  }
3590
3591  cookie_font = xcb_close_font_checked (c, font);
3592  error = xcb_request_check (c, cookie_font);
3593  if (error) {
3594    fprintf (stderr, "ERROR: can't close font : %d\n", error->error_code);
3595    xcb_disconnect (c);
3596    exit (-1);
3597  }
3598
3599  return gc;
3600}
3601
3602static void
3603cursor_set (xcb_connection_t *c,
3604            xcb_screen_t     *screen,
3605            xcb_window_t      window,
3606            int               cursor_id)
3607{
3608  uint32_t             values_list[3];
3609  xcb_void_cookie_t    cookie_font;
3610  xcb_void_cookie_t    cookie_gc;
3611  xcb_generic_error_t *error;
3612  xcb_font_t           font;
3613  xcb_cursor_t         cursor;
3614  xcb_gcontext_t       gc;
3615  uint32_t             mask;
3616  uint32_t             value_list;
3617
3618  font = xcb_generate_id (c);
3619  cookie_font = xcb_open_font_checked (c, font,
3620                                       strlen ("cursor"),
3621                                       "cursor");
3622  error = xcb_request_check (c, cookie_font);
3623  if (error) {
3624    fprintf (stderr, "ERROR: can't open font : %d\n", error->error_code);
3625    xcb_disconnect (c);
3626    exit (-1);
3627  }
3628
3629  cursor = xcb_generate_id (c);
3630  xcb_create_glyph_cursor (c, cursor, font, font,
3631                           cursor_id, cursor_id + 1,
3632                           0, 0, 0,
3633                           0, 0, 0);
3634
3635  gc = xcb_generate_id (c);
3636  mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
3637  values_list[0] = screen->black_pixel;
3638  values_list[1] = screen->white_pixel;
3639  values_list[2] = font;
3640  cookie_gc = xcb_create_gc_checked (c, gc, window, mask, values_list);
3641  error = xcb_request_check (c, cookie_gc);
3642  if (error) {
3643    fprintf (stderr, "ERROR: can't create gc : %d\n", error->error_code);
3644    xcb_disconnect (c);
3645    exit (-1);
3646  }
3647
3648  mask = XCB_CW_CURSOR;
3649  value_list = cursor;
3650  xcb_change_window_attributes (c, window, mask, &amp;value_list);
3651
3652  xcb_free_cursor (c, cursor);
3653
3654  cookie_font = xcb_close_font_checked (c, font);
3655  error = xcb_request_check (c, cookie_font);
3656  if (error) {
3657    fprintf (stderr, "ERROR: can't close font : %d\n", error->error_code);
3658    xcb_disconnect (c);
3659    exit (-1);
3660  }
3661}
3662
3663int main ()
3664{
3665  xcb_screen_iterator_t screen_iter;
3666  xcb_connection_t     *c;
3667  const xcb_setup_t    *setup;
3668  xcb_screen_t         *screen;
3669  xcb_generic_event_t  *e;
3670  xcb_generic_error_t  *error;
3671  xcb_void_cookie_t     cookie_window;
3672  xcb_void_cookie_t     cookie_map;
3673  xcb_window_t          window;
3674  uint32_t              mask;
3675  uint32_t              values[2];
3676  int                   screen_number;
3677  uint8_t               is_hand = 0;
3678
3679  /* getting the connection */
3680  c = xcb_connect (NULL, &amp;screen_number);
3681  if (!c) {
3682    fprintf (stderr, "ERROR: can't connect to an X server\n");
3683    return -1;
3684  }
3685
3686  /* getting the current screen */
3687  setup = xcb_get_setup (c);
3688
3689  screen = NULL;
3690  screen_iter = xcb_setup_roots_iterator (setup);
3691  for (; screen_iter.rem != 0; --screen_number, xcb_screen_next (&amp;screen_iter))
3692    if (screen_number == 0)
3693      {
3694        screen = screen_iter.data;
3695        break;
3696      }
3697  if (!screen) {
3698    fprintf (stderr, "ERROR: can't get the current screen\n");
3699    xcb_disconnect (c);
3700    return -1;
3701  }
3702
3703  /* creating the window */
3704  window = xcb_generate_id (c);
3705  mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
3706  values[0] = screen->white_pixel;
3707  values[1] =
3708    XCB_EVENT_MASK_KEY_RELEASE |
3709    XCB_EVENT_MASK_BUTTON_PRESS |
3710    XCB_EVENT_MASK_EXPOSURE |
3711    XCB_EVENT_MASK_POINTER_MOTION;
3712  cookie_window = xcb_create_window_checked (c,
3713                                             screen->root_depth,
3714                                             window, screen->root,
3715                                             20, 200, WIDTH, HEIGHT,
3716                                             0, XCB_WINDOW_CLASS_INPUT_OUTPUT,
3717                                             screen->root_visual,
3718                                             mask, values);
3719  cookie_map = xcb_map_window_checked (c, window);
3720
3721  /* error managing */
3722  error = xcb_request_check (c, cookie_window);
3723  if (error) {
3724    fprintf (stderr, "ERROR: can't create window : %d\n", error->error_code);
3725    xcb_disconnect (c);
3726    return -1;
3727  }
3728  error = xcb_request_check (c, cookie_map);
3729  if (error) {
3730    fprintf (stderr, "ERROR: can't map window : %d\n", error->error_code);
3731    xcb_disconnect (c);
3732    return -1;
3733  }
3734
3735  cursor_set (c, screen, window, 68);
3736
3737  xcb_flush(c);
3738
3739  while (1) {
3740    e = xcb_poll_for_event(c);
3741    if (e) {
3742      switch (e->response_type &amp; ~0x80) {
3743      case XCB_EXPOSE: {
3744        char *text;
3745
3746        text = "click here to change cursor";
3747        button_draw (c, screen, window,
3748                     (WIDTH - 7 * strlen(text)) / 2,
3749                     (HEIGHT - 16) / 2, text);
3750
3751        text = "Press ESC key to exit...";
3752        text_draw (c, screen, window, 10, HEIGHT - 10, text);
3753        break;
3754      }
3755      case XCB_BUTTON_PRESS: {
3756        xcb_button_press_event_t *ev;
3757        int                       length;
3758
3759        ev = (xcb_button_press_event_t *)e;
3760        length = strlen ("click here to change cursor");
3761
3762        if ((ev->event_x &gt;= (WIDTH - 7 * length) / 2) &amp;&amp;
3763            (ev->event_x &lt;= ((WIDTH - 7 * length) / 2 + 7 * length + 6)) &amp;&amp;
3764            (ev->event_y &gt;= (HEIGHT - 16) / 2 - 19) &amp;&amp;
3765            (ev->event_y &lt;= ((HEIGHT - 16) / 2)))
3766          is_hand = 1 - is_hand;
3767
3768        is_hand ? cursor_set (c, screen, window, 58) : cursor_set (c, screen, window, 68);
3769      }
3770      case XCB_KEY_RELEASE: {
3771        xcb_key_release_event_t *ev;
3772
3773        ev = (xcb_key_release_event_t *)e;
3774
3775        switch (ev->detail) {
3776          /* ESC */
3777        case 9:
3778          free (e);
3779          xcb_disconnect (c);
3780          return 0;
3781        }
3782      }
3783      }
3784      free (e);
3785    }
3786  }
3787
3788  return 0;
3789}
3790</pre>
3791      </ol>
3792      <li class="title"><a name="translation">Translation of basic Xlib functions and macros</a>
3793      <p>
3794      The problem when you want to port an Xlib program to XCB is that
3795      you don't know if the Xlib function that you want to "translate"
3796      is a X Window one or an Xlib macro. In that section, we describe
3797      a way to translate the usual functions or macros that Xlib
3798      provides. It's usually just a member of a structure.
3799      </p>
3800      <ol>
3801        <li class="subtitle"><a name="displaystructure">Members of the Display structure</a>
3802        <p>
3803        In this section, we look at how to translate the macros that
3804        return some members of the <span class="code">Display</span>
3805        structure. They are obtained by using a function that requires a
3806        <span class="code">xcb_connection_t *</span> or a member of the
3807        <span class="code">xcb_setup_t</span> structure
3808        (via the function <span class="code">xcb_get_setup</span>), or
3809        a function that requires that structure.
3810        </p>
3811        <ol>
3812          <li class="subtitle"><a name="ConnectionNumber">ConnectionNumber</a>
3813          <p>
3814          This number is the file descriptor that connects the client
3815          to the server. You just have to use that function:
3816          </p>
3817          <pre class="code">
3818int xcb_get_file_descriptor (xcb_connection_t *c);
3819</pre>
3820          <li class="subtitle"><a name="DefaultScreen"></a>DefaultScreen
3821          <p>
3822          That number is not stored by XCB. It is returned in the
3823          second parameter of the function <span class="code"><a href="#openconn">xcb_connect</a></span>.
3824          Hence, you have to store it yourself if you want to use
3825          it. Then, to get the <span class="code">xcb_screen_t</span>
3826          structure, you have to iterate on the screens.
3827          The equivalent function of the Xlib's
3828          <span class="code">ScreenOfDisplay</span> function can be
3829          found <a href="#ScreenOfDisplay">below</a>. This is also provided in the
3830          xcb_aux_t library as <span class="code">xcb_aux_get_screen()</span>. OK, here is the
3831          small piece of code to get that number:
3832          </p>
3833          <pre class="code">
3834xcb_connection_t *c;
3835int               screen_default_nbr;
3836
3837/* you pass the name of the display you want to xcb_connect_t */
3838
3839c = xcb_connect (display_name, &amp;screen_default_nbr);
3840
3841/* screen_default_nbr contains now the number of the default screen */
3842</pre>
3843          <li class="subtitle"><a name="QLength"></a>QLength
3844          <p>
3845          Not documented yet.
3846          </p>
3847          <p>
3848          However, this points out a basic difference in philosophy between
3849          Xlib and XCB.  Xlib has several functions for filtering and
3850          manipulating the incoming and outgoing X message queues.  XCB
3851          wishes to hide this as much as possible from the user, which
3852          allows for more freedom in implementation strategies.
3853          </p>
3854          <li class="subtitle"><a name="ScreenCount"></a>ScreenCount
3855          <p>
3856          You get the count of screens with the functions
3857          <span class="code">xcb_get_setup</span>
3858          and
3859          <span class="code">xcb_setup_roots_iterator</span>
3860          (if you need to iterate):
3861          </p>
3862          <pre class="code">
3863xcb_connection_t *c;
3864int               screen_count;
3865
3866/* you init the connection */
3867
3868screen_count = xcb_setup_roots_iterator (xcb_get_setup (c)).rem;
3869
3870/* screen_count contains now the count of screens */
3871</pre>
3872          <p>
3873          If you don't want to iterate over the screens, a better way
3874          to get that number is to use
3875          <span class="code">xcb_setup_roots_length_t</span>:
3876          </p>
3877          <pre class="code">
3878xcb_connection_t *c;
3879int               screen_count;
3880
3881/* you init the connection */
3882
3883screen_count = xcb_setup_roots_length (xcb_get_setup (c));
3884
3885/* screen_count contains now the count of screens */
3886</pre>
3887          <li class="subtitle"><a name="ServerVendor"></a>ServerVendor
3888          <p>
3889          You get the name of the vendor of the server hardware with
3890          the functions <span class="code">xcb_get_setup</span>
3891          and
3892          <span
3893          class="code">xcb_setup_vendor</span>. Beware
3894          that, unlike Xlib, the string returned by XCB is not
3895          necessarily null-terminaled:
3896          </p>
3897          <pre class="code">
3898xcb_connection_t *c;
3899char             *vendor = NULL;
3900int               length;
3901
3902/* you init the connection */
3903length = xcb_setup_vendor_length (xcb_get_setup (c));
3904vendor = (char *)malloc (length + 1);
3905if (vendor)
3906memcpy (vendor, xcb_setup_vendor (xcb_get_setup (c)), length);
3907vendor[length] = '\0';
3908
3909/* vendor contains now the name of the vendor. Must be freed when not used anymore */
3910</pre>
3911          <li class="subtitle"><a name="ProtocolVersion"></a>ProtocolVersion
3912          <p>
3913          You get the major version of the protocol in the
3914          <span class="code">xcb_setup_t</span>
3915          structure, with the function <span class="code">xcb_get_setup</span>:
3916          </p>
3917          <pre class="code">
3918xcb_connection_t *c;
3919uint16_t          protocol_major_version;
3920
3921/* you init the connection */
3922
3923protocol_major_version = xcb_get_setup (c)-&gt;protocol_major_version;
3924
3925/* protocol_major_version contains now the major version of the protocol */
3926</pre>
3927          <li class="subtitle"><a name="ProtocolRevision"></a>ProtocolRevision
3928          <p>
3929          You get the minor version of the protocol in the
3930          <span class="code">xcb_setup_t</span>
3931          structure, with the function <span class="code">xcb_get_setup</span>:
3932          </p>
3933          <pre class="code">
3934xcb_connection_t *c;
3935uint16_t          protocol_minor_version;
3936
3937/* you init the connection */
3938
3939protocol_minor_version = xcb_get_setup (c)-&gt;protocol_minor_version;
3940
3941/* protocol_minor_version contains now the minor version of the protocol */
3942</pre>
3943          <li class="subtitle"><a name="VendorRelease"></a>VendorRelease
3944          <p>
3945          You get the number of the release of the server hardware in the
3946          <span class="code">xcb_setup_t</span>
3947          structure, with the function <span class="code">xcb_get_setup</span>:
3948          </p>
3949          <pre class="code">
3950xcb_connection_t *c;
3951uint32_t          release_number;
3952
3953/* you init the connection */
3954
3955release_number = xcb_get_setup (c)-&gt;release_number;
3956
3957/* release_number contains now the number of the release of the server hardware */
3958</pre>
3959          <li class="subtitle"><a name="DisplayString"></a>DisplayString
3960          <p>
3961          The name of the display is not stored in XCB. You have to
3962          store it by yourself.
3963          </p>
3964          <li class="subtitle"><a name="BitmapUnit"></a>BitmapUnit
3965          <p>
3966          You get the bitmap scanline unit in the
3967          <span class="code">xcb_setup_t</span>
3968          structure, with the function <span class="code">xcb_get_setup</span>:
3969          </p>
3970          <pre class="code">
3971xcb_connection_t *c;
3972uint8_t           bitmap_format_scanline_unit;
3973
3974/* you init the connection */
3975
3976bitmap_format_scanline_unit = xcb_get_setup (c)-&gt;bitmap_format_scanline_unit;
3977
3978/* bitmap_format_scanline_unit contains now the bitmap scanline unit */
3979</pre>
3980          <li class="subtitle"><a name="BitmapBitOrder"></a>BitmapBitOrder
3981          <p>
3982          You get the bitmap bit order in the
3983          <span class="code">xcb_setup_t</span>
3984          structure, with the function <span class="code">xcb_get_setup</span>:
3985          </p>
3986          <pre class="code">
3987xcb_connection_t *c;
3988uint8_t           bitmap_format_bit_order;
3989
3990/* you init the connection */
3991
3992bitmap_format_bit_order = xcb_get_setup (c)-&gt;bitmap_format_bit_order;
3993
3994/* bitmap_format_bit_order contains now the bitmap bit order */
3995</pre>
3996          <li class="subtitle"><a name="BitmapPad"></a>BitmapPad
3997          <p>
3998          You get the bitmap scanline pad in the
3999          <span class="code">xcb_setup_t</span>
4000          structure, with the function <span class="code">xcb_get_setup</span>:
4001          </p>
4002          <pre class="code">
4003xcb_connection_t *c;
4004uint8_t           bitmap_format_scanline_pad;
4005
4006/* you init the connection */
4007
4008bitmap_format_scanline_pad = xcb_get_setup (c)-&gt;bitmap_format_scanline_pad;
4009
4010/* bitmap_format_scanline_pad contains now the bitmap scanline pad */
4011</pre>
4012          <li class="subtitle"><a name="ImageByteOrder"></a>ImageByteOrder
4013          <p>
4014          You get the image byte order in the
4015          <span class="code">xcb_setup_t</span>
4016          structure, with the function <span class="code">xcb_get_setup</span>:
4017          </p>
4018          <pre class="code">
4019xcb_connection_t *c;
4020uint8_t           image_byte_order;
4021
4022/* you init the connection */
4023
4024image_byte_order = xcb_get_setup (c)-&gt;image_byte_order;
4025
4026/* image_byte_order contains now the image byte order */
4027</pre>
4028        </ol>
4029      <li class="subtitle"><a name="screenofdisplay">ScreenOfDisplay related functions</a>
4030      <p>
4031      in Xlib, <span class="code">ScreenOfDisplay</span> returns a
4032      <span class="code">Screen</span> structure that contains
4033      several characteristics of your screen. XCB has a similar
4034      structure (<span class="code">xcb_screen_t</span>),
4035      but the way to obtain it is a bit different. With
4036      Xlib, you just provide the number of the screen and you grab it
4037      from an array. With XCB, you iterate over all the screens to
4038      obtain the one you want. The complexity of this operation is
4039      O(n). So the best is to store this structure if you use
4040      it often. See <a href="#ScreenOfDisplay">screen_of_display</a> just below.
4041      </p>
4042      <p>
4043      Xlib provides generally two functions to obtain the characteristics
4044      related to the screen. One with the display and the number of
4045      the screen, which calls <span class="code">ScreenOfDisplay</span>,
4046      and the other that uses the <span class="code">Screen</span> structure.
4047      This might be a bit confusing. As mentioned above, with XCB, it
4048      is better to store the <span class="code">xcb_screen_t</span>
4049      structure. Then, you have to read the members of this
4050      structure. That's why the Xlib functions are put by pairs (or
4051      more) as, with XCB, you will use the same code.
4052      </p>
4053        <ol>
4054          <li class="subtitle"><a name="ScreenOfDisplay">ScreenOfDisplay</a>
4055          <p>
4056          This function returns the Xlib <span class="code">Screen</span>
4057          structure. With XCB, you iterate over all the screens and
4058          once you get the one you want, you return it:
4059          </p>
4060          <pre class="code"><a name="ScreenOfDisplay"></a>
4061xcb_screen_t *screen_of_display (xcb_connection_t *c,
4062                                 int               screen)
4063{
4064  xcb_screen_iterator_t iter;
4065
4066  iter = xcb_setup_roots_iterator (xcb_get_setup (c));
4067  for (; iter.rem; --screen, xcb_screen_next (&amp;iter))
4068    if (screen == 0)
4069      return iter.data;
4070
4071  return NULL;
4072}
4073</pre>
4074          <p>
4075          As mentioned above, you might want to store the value
4076          returned by this function.
4077          </p>
4078          <p>
4079          All the functions below will use the result of that
4080          function, as they just grab a specific member of the
4081          <span class="code">xcb_screen_t</span> structure.
4082          </p>
4083          <li class="subtitle"><a name="DefaultScreenOfDisplay"></a>DefaultScreenOfDisplay
4084          <p>
4085          It is the default screen that you obtain when you connect to
4086          the X server. It suffices to call the <a href="#ScreenOfDisplay">screen_of_display</a>
4087          function above with the connection and the number of the
4088          default screen.
4089          </p>
4090          <pre class="code">
4091xcb_connection_t *c;
4092int               screen_default_nbr;
4093xcb_screen_t     *default_screen;  /* the returned default screen */
4094
4095/* you pass the name of the display you want to xcb_connect_t */
4096
4097c = xcb_connect (display_name, &amp;screen_default_nbr);
4098default_screen = screen_of_display (c, screen_default_nbr);
4099
4100/* default_screen contains now the default root window, or a NULL window if no screen is found */
4101</pre>
4102          <li class="subtitle"><a name="RootWindow">RootWindow / RootWindowOfScreen</a>
4103          <br>
4104          <pre class="code">
4105xcb_connection_t *c;
4106xcb_screen_t     *screen;
4107int               screen_nbr;
4108xcb_window_t      root_window = { 0 };  /* the returned window */
4109
4110/* you init the connection and screen_nbr */
4111
4112screen = screen_of_display (c, screen_nbr);
4113if (screen)
4114  root_window = screen-&gt;root;
4115
4116/* root_window contains now the root window, or a NULL window if no screen is found */
4117</pre>
4118          <li class="subtitle"><a name="DefaultRootWindow">DefaultRootWindow</a>
4119          <p>
4120          It is the root window of the default screen. So, you call
4121          <a name="ScreenOfDisplay">ScreenOfDisplay</a> with the
4122          default screen number and you get the
4123          <a href="#RootWindow">root window</a> as above:
4124          </p>
4125          <pre class="code">
4126xcb_connection_t *c;
4127xcb_screen_t     *screen;
4128int               screen_default_nbr;
4129xcb_window_t      root_window = { 0 };  /* the returned root window */
4130
4131/* you pass the name of the display you want to xcb_connect_t */
4132
4133c = xcb_connect (display_name, &amp;screen_default_nbr);
4134screen = screen_of_display (c, screen_default_nbr);
4135if (screen)
4136  root_window = screen-&gt;root;
4137
4138/* root_window contains now the default root window, or a NULL window if no screen is found */
4139</pre>
4140          <li class="subtitle"><a name="DefaultVisual">DefaultVisual / DefaultVisualOfScreen</a>
4141          <p>
4142          While a Visual is, in Xlib, a structure, in XCB, there are
4143          two types: <span class="code">xcb_visualid_t</span>, which is
4144          the Id of the visual, and <span class="code">xcb_visualtype_t</span>,
4145          which corresponds to the Xlib Visual. To get the Id of the
4146          visual of a screen, just get the
4147           <span class="code">root_visual</span>
4148           member of a <span class="code">xcb_screen_t</span>:
4149          </p>
4150          <pre class="code">
4151xcb_connection_t *c;
4152xcb_screen_t     *screen;
4153int               screen_nbr;
4154xcb_visualid_t    root_visual = { 0 };    /* the returned visual Id */
4155
4156/* you init the connection and screen_nbr */
4157
4158screen = screen_of_display (c, screen_nbr);
4159if (screen)
4160  root_visual = screen-&gt;root_visual;
4161
4162/* root_visual contains now the value of the Id of the visual, or a NULL visual if no screen is found */
4163</pre>
4164          <p>
4165          To get the <span class="code">xcb_visualtype_t</span>
4166          structure, it's a bit less easy. You have to get the
4167          <span class="code">xcb_screen_t</span> structure that you want,
4168          get its <span class="code">root_visual</span> member,
4169          then iterate over the <span class="code">xcb_depth_t</span>s
4170          and the <span class="code">xcb_visualtype_t</span>s, and compare
4171          the <span class="code">xcb_visualid_t</span> of these <span class="code">xcb_visualtype_t</span>s:
4172          with <span class="code">root_visual</span>:
4173          </p>
4174          <pre class="code">
4175xcb_connection_t *c;
4176xcb_screen_t     *screen;
4177int               screen_nbr;
4178xcb_visualid_t    root_visual = { 0 };
4179xcb_visualtype_t  *visual_type = NULL;    /* the returned visual type */
4180
4181/* you init the connection and screen_nbr */
4182
4183screen = screen_of_display (c, screen_nbr);
4184if (screen) {
4185  xcb_depth_iterator_t depth_iter;
4186
4187  depth_iter = xcb_screen_allowed_depths_iterator (screen);
4188  for (; depth_iter.rem; xcb_depth_next (&amp;depth_iter)) {
4189    xcb_visualtype_iterator_t visual_iter;
4190
4191    visual_iter = xcb_depth_visuals_iterator (depth_iter.data);
4192    for (; visual_iter.rem; xcb_visualtype_next (&amp;visual_iter)) {
4193      if (screen-&gt;root_visual == visual_iter.data-&gt;visual_id) {
4194        visual_type = visual_iter.data;
4195        break;
4196      }
4197    }
4198  }
4199}
4200
4201/* visual_type contains now the visual structure, or a NULL visual structure if no screen is found */
4202</pre>
4203          <li class="subtitle"><a name="DefaultGC">DefaultGC / DefaultGCOfScreen</a>
4204          <p>
4205          This default Graphic Context is just a newly created Graphic
4206          Context, associated to the root window of a
4207          <span class="code">xcb_screen_t</span>,
4208          using the black white pixels of that screen:
4209          </p>
4210          <pre class="code">
4211xcb_connection_t *c;
4212xcb_screen_t     *screen;
4213int               screen_nbr;
4214xcb_gcontext_t    gc = { 0 };    /* the returned default graphic context */
4215
4216/* you init the connection and screen_nbr */
4217
4218screen = screen_of_display (c, screen_nbr);
4219if (screen) {
4220  xcb_drawable_t draw;
4221  uint32_t       mask;
4222  uint32_t       values[2];
4223
4224  gc = xcb_generate_id (c);
4225  draw = screen-&gt;root;
4226  mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND;
4227  values[0] = screen-&gt;black_pixel;
4228  values[1] = screen-&gt;white_pixel;
4229  xcb_create_gc (c, gc, draw, mask, values);
4230}
4231
4232/* gc contains now the default graphic context */
4233</pre>
4234          <li class="subtitle"><a name="BlackPixel">BlackPixel / BlackPixelOfScreen</a>
4235          <p>
4236          It is the Id of the black pixel, which is in the structure
4237          of an <span class="code">xcb_screen_t</span>.
4238          </p>
4239          <pre class="code">
4240xcb_connection_t *c;
4241xcb_screen_t     *screen;
4242int               screen_nbr;
4243uint32_t          black_pixel = 0;    /* the returned black pixel */
4244
4245/* you init the connection and screen_nbr */
4246
4247screen = screen_of_display (c, screen_nbr);
4248if (screen)
4249  black_pixel = screen-&gt;black_pixel;
4250
4251/* black_pixel contains now the value of the black pixel, or 0 if no screen is found */
4252</pre>
4253          <li class="subtitle"><a name="WhitePixel">WhitePixel / WhitePixelOfScreen</a>
4254          <p>
4255          It is the Id of the white pixel, which is in the structure
4256          of an <span class="code">xcb_screen_t</span>.
4257          </p>
4258          <pre class="code">
4259xcb_connection_t *c;
4260xcb_screen_t     *screen;
4261int               screen_nbr;
4262uint32_t          white_pixel = 0;    /* the returned white pixel */
4263
4264/* you init the connection and screen_nbr */
4265
4266screen = screen_of_display (c, screen_nbr);
4267if (screen)
4268  white_pixel = screen-&gt;white_pixel;
4269
4270/* white_pixel contains now the value of the white pixel, or 0 if no screen is found */
4271</pre>
4272          <li class="subtitle"><a name="DisplayWidth">DisplayWidth / WidthOfScreen</a>
4273          <p>
4274          It is the width in pixels of the screen that you want, and
4275          which is in the structure of the corresponding
4276          <span class="code">xcb_screen_t</span>.
4277          </p>
4278          <pre class="code">
4279xcb_connection_t *c;
4280xcb_screen_t     *screen;
4281int               screen_nbr;
4282uint32_t          width_in_pixels = 0;    /* the returned width in pixels */
4283
4284/* you init the connection and screen_nbr */
4285
4286screen = screen_of_display (c, screen_nbr);
4287if (screen)
4288  width_in_pixels = screen-&gt;width_in_pixels;
4289
4290/* width_in_pixels contains now the width in pixels, or 0 if no screen is found */
4291</pre>
4292          <li class="subtitle"><a name="DisplayHeight">DisplayHeight / HeightOfScreen</a>
4293          <p>
4294          It is the height in pixels of the screen that you want, and
4295          which is in the structure of the corresponding
4296          <span class="code">xcb_screen_t</span>.
4297          </p>
4298          <pre class="code">
4299xcb_connection_t *c;
4300xcb_screen_t     *screen;
4301int               screen_nbr;
4302uint32_t          height_in_pixels = 0;    /* the returned height in pixels */
4303
4304/* you init the connection and screen_nbr */
4305
4306screen = screen_of_display (c, screen_nbr);
4307if (screen)
4308  height_in_pixels = screen-&gt;height_in_pixels;
4309
4310/* height_in_pixels contains now the height in pixels, or 0 if no screen is found */
4311</pre>
4312          <li class="subtitle"><a name="DisplayWidthMM">DisplayWidthMM / WidthMMOfScreen</a>
4313          <p>
4314          It is the width in millimeters of the screen that you want, and
4315          which is in the structure of the corresponding
4316          <span class="code">xcb_screen_t</span>.
4317          </p>
4318          <pre class="code">
4319xcb_connection_t *c;
4320xcb_screen_t     *screen;
4321int               screen_nbr;
4322uint32_t          width_in_millimeters = 0;    /* the returned width in millimeters */
4323
4324/* you init the connection and screen_nbr */
4325
4326screen = screen_of_display (c, screen_nbr);
4327if (screen)
4328  width_in_millimeters = screen-&gt;width_in_millimeters;
4329
4330/* width_in_millimeters contains now the width in millimeters, or 0 if no screen is found */
4331</pre>
4332          <li class="subtitle"><a name="DisplayHeightMM">DisplayHeightMM / HeightMMOfScreen</a>
4333          <p>
4334          It is the height in millimeters of the screen that you want, and
4335          which is in the structure of the corresponding
4336          <span class="code">xcb_screen_t</span>.
4337          </p>
4338          <pre class="code">
4339xcb_connection_t *c;
4340xcb_screen_t     *screen;
4341int               screen_nbr;
4342uint32_t          height_in_millimeters = 0;    /* the returned height in millimeters */
4343
4344/* you init the connection and screen_nbr */
4345
4346screen = screen_of_display (c, screen_nbr);
4347if (screen)
4348  height_in_millimeters = screen-&gt;height_in_millimeters;
4349
4350/* height_in_millimeters contains now the height in millimeters, or 0 if no screen is found */
4351</pre>
4352          <li class="subtitle"><a name="DisplayPlanes">DisplayPlanes / DefaultDepth / DefaultDepthOfScreen / PlanesOfScreen</a>
4353          <p>
4354          It is the depth (in bits) of the root window of the
4355          screen. You get it from the <span class="code">xcb_screen_t</span> structure.
4356          </p>
4357          <pre class="code">
4358xcb_connection_t *c;
4359xcb_screen_t     *screen;
4360int               screen_nbr;
4361uint8_t           root_depth = 0;  /* the returned depth of the root window */
4362
4363/* you init the connection and screen_nbr */
4364
4365screen = screen_of_display (c, screen_nbr);
4366if (screen)
4367  root_depth = screen-&gt;root_depth;
4368
4369/* root_depth contains now the depth of the root window, or 0 if no screen is found */
4370</pre>
4371          <li class="subtitle"><a name="DefaultColormap">DefaultColormap / DefaultColormapOfScreen</a>
4372          <p>
4373          This is the default colormap of the screen (and not the
4374          (default) colormap of the default screen !). As usual, you
4375          get it from the <span class="code">xcb_screen_t</span> structure:
4376          </p>
4377          <pre class="code">
4378xcb_connection_t *c;
4379xcb_screen_t     *screen;
4380int               screen_nbr;
4381xcb_colormap_t    default_colormap = { 0 };  /* the returned default colormap */
4382
4383/* you init the connection and screen_nbr */
4384
4385screen = screen_of_display (c, screen_nbr);
4386if (screen)
4387  default_colormap = screen-&gt;default_colormap;
4388
4389/* default_colormap contains now the default colormap, or a NULL colormap if no screen is found */
4390</pre>
4391          <li class="subtitle"><a name="MinCmapsOfScreen"></a>MinCmapsOfScreen
4392          <p>
4393          You get the minimum installed colormaps in the <span class="code">xcb_screen_t</span> structure:
4394          </p>
4395          <pre class="code">
4396xcb_connection_t *c;
4397xcb_screen_t     *screen;
4398int               screen_nbr;
4399uint16_t          min_installed_maps = 0;  /* the returned minimum installed colormaps */
4400
4401/* you init the connection and screen_nbr */
4402
4403screen = screen_of_display (c, screen_nbr);
4404if (screen)
4405  min_installed_maps = screen-&gt;min_installed_maps;
4406
4407/* min_installed_maps contains now the minimum installed colormaps, or 0 if no screen is found */
4408</pre>
4409          <li class="subtitle"><a name="MaxCmapsOfScreen"></a>MaxCmapsOfScreen
4410          <p>
4411          You get the maximum installed colormaps in the <span class="code">xcb_screen_t</span> structure:
4412          </p>
4413          <pre class="code">
4414xcb_connection_t *c;
4415xcb_screen_t     *screen;
4416int               screen_nbr;
4417uint16_t          max_installed_maps = 0;  /* the returned maximum installed colormaps */
4418
4419/* you init the connection and screen_nbr */
4420
4421screen = screen_of_display (c, screen_nbr);
4422if (screen)
4423  max_installed_maps = screen-&gt;max_installed_maps;
4424
4425/* max_installed_maps contains now the maximum installed colormaps, or 0 if no screen is found */
4426</pre>
4427          <li class="subtitle"><a name="DoesSaveUnders"></a>DoesSaveUnders
4428          <p>
4429          You know if <span class="code">save_unders</span> is set,
4430          by looking in the <span class="code">xcb_screen_t</span> structure:
4431          </p>
4432          <pre class="code">
4433xcb_connection_t *c;
4434xcb_screen_t     *screen;
4435int               screen_nbr;
4436uint8_t           save_unders = 0;  /* the returned value of save_unders */
4437
4438/* you init the connection and screen_nbr */
4439
4440screen = screen_of_display (c, screen_nbr);
4441if (screen)
4442  save_unders = screen-&gt;save_unders;
4443
4444/* save_unders contains now the value of save_unders, or FALSE if no screen is found */
4445</pre>
4446          <li class="subtitle"><a name="DoesBackingStore"></a>DoesBackingStore
4447          <p>
4448          You know the value of <span class="code">backing_stores</span>,
4449          by looking in the <span class="code">xcb_screen_t</span> structure:
4450          </p>
4451          <pre class="code">
4452xcb_connection_t *c;
4453xcb_screen_t     *screen;
4454int               screen_nbr;
4455uint8_t           backing_stores = 0;  /* the returned value of backing_stores */
4456
4457/* you init the connection and screen_nbr */
4458
4459screen = screen_of_display (c, screen_nbr);
4460if (screen)
4461  backing_stores = screen-&gt;backing_stores;
4462
4463/* backing_stores contains now the value of backing_stores, or FALSE if no screen is found */
4464</pre>
4465          <li class="subtitle"><a name="EventMaskOfScreen"></a>EventMaskOfScreen
4466          <p>
4467          To get the current input masks,
4468          you look in the <span class="code">xcb_screen_t</span> structure:
4469          </p>
4470          <pre class="code">
4471xcb_connection_t *c;
4472xcb_screen_t     *screen;
4473int               screen_nbr;
4474uint32_t          current_input_masks = 0;  /* the returned value of current input masks */
4475
4476/* you init the connection and screen_nbr */
4477
4478screen = screen_of_display (c, screen_nbr);
4479if (screen)
4480  current_input_masks = screen-&gt;current_input_masks;
4481
4482/* current_input_masks contains now the value of the current input masks, or FALSE if no screen is found */
4483</pre>
4484        </ol>
4485      <li class="subtitle"><a name="misc">Miscellaneous macros</a>
4486        <ol>
4487          <li class="subtitle"><a name="DisplayOfScreen"></a>DisplayOfScreen
4488          <p>
4489          in Xlib, the <span class="code">Screen</span> structure
4490          stores its associated <span class="code">Display</span>
4491          structure. This is not the case in the X Window protocol,
4492          hence, it's also not the case in XCB. So you have to store
4493          it by yourself.
4494          </p>
4495          <li class="subtitle"><a name="DisplayCells"></a>DisplayCells / CellsOfScreen
4496          <p>
4497          To get the colormap entries,
4498          you look in the <span class="code">xcb_visualtype_t</span>
4499          structure, that you grab like <a class="subsection" href="#DefaultVisual">here</a>:
4500          </p>
4501          <pre class="code">
4502xcb_connection_t *c;
4503xcb_visualtype_t *visual_type;
4504uint16_t          colormap_entries = 0;  /* the returned value of the colormap entries */
4505
4506/* you init the connection and visual_type */
4507
4508if (visual_type)
4509  colormap_entries = visual_type-&gt;colormap_entries;
4510
4511/* colormap_entries contains now the value of the colormap entries, or FALSE if no screen is found */
4512</pre>
4513        </ol>
4514      </ol>
4515    </ol>
4516  </div>
4517</body>
4518
4519</html>
4520