132001f49Smrg#include "eglcommon.h" 232001f49Smrg 332001f49Smrg#include <VG/openvg.h> 432001f49Smrg 532001f49Smrg#include <math.h> 632001f49Smrg#include <stdlib.h> 732001f49Smrg 832001f49Smrgconst VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; 932001f49Smrgconst VGfloat color[4] = {0.0, 0.0, 0.0, 1.0}; 1032001f49Smrg 1132001f49SmrgVGPath path; 1232001f49SmrgVGPaint paint; 1332001f49Smrg 1432001f49Smrgstatic void 1532001f49Smrginit(void) 1632001f49Smrg{ 1732001f49Smrg VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ 1832001f49Smrg VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ 1932001f49Smrg static const VGubyte segments[4] = {VG_MOVE_TO_ABS, 2032001f49Smrg VG_SCCWARC_TO_ABS, 2132001f49Smrg VG_SCCWARC_TO_ABS, 2232001f49Smrg VG_CLOSE_PATH}; 2332001f49Smrg VGfloat data[12]; 2432001f49Smrg const VGfloat cx = 0, cy=29, width=80, height=40; 2532001f49Smrg const VGfloat hw = width * 0.5f; 2632001f49Smrg const VGfloat hh = height * 0.5f; 2732001f49Smrg 2832001f49Smrg data[0] = cx + hw; 2932001f49Smrg data[1] = cy; 3032001f49Smrg data[2] = hw; 3132001f49Smrg data[3] = hh; 3232001f49Smrg data[4] = 0; 3332001f49Smrg data[5] = cx - hw; 3432001f49Smrg data[6] = cy; 3532001f49Smrg data[7] = hw; 3632001f49Smrg data[8] = hh; 3732001f49Smrg data[9] = 0; 3832001f49Smrg data[10] = data[0]; 3932001f49Smrg data[11] = cy; 4032001f49Smrg 4132001f49Smrg vgSetfv(VG_CLEAR_COLOR, 4, clearColor); 4232001f49Smrg vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); 4332001f49Smrg 4432001f49Smrg 4532001f49Smrg path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 4632001f49Smrg 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); 4732001f49Smrg if (path == VG_INVALID_HANDLE) { 4832001f49Smrg return; 4932001f49Smrg } 5032001f49Smrg paint = vgCreatePaint(); 5132001f49Smrg if (paint == VG_INVALID_HANDLE) { 5232001f49Smrg vgDestroyPath(path); 5332001f49Smrg return; 5432001f49Smrg } 5532001f49Smrg 5632001f49Smrg vgAppendPathData(path, 4, segments, data); 5732001f49Smrg vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor); 5832001f49Smrg vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); 5932001f49Smrg vgSetPaint(paint, VG_FILL_PATH); 6032001f49Smrg} 6132001f49Smrg 6232001f49Smrg/* new window size or exposure */ 6332001f49Smrgstatic void 6432001f49Smrgreshape(int w, int h) 6532001f49Smrg{ 6632001f49Smrg} 6732001f49Smrg 6832001f49Smrgstatic void 6932001f49Smrgdraw(void) 7032001f49Smrg{ 7132001f49Smrg vgClear(0, 0, window_width(), window_height()); 7232001f49Smrg vgLoadIdentity(); 7332001f49Smrg vgTranslate(50, 21); 7432001f49Smrg vgDrawPath(path, VG_FILL_PATH); 7532001f49Smrg vgFlush(); 7632001f49Smrg} 7732001f49Smrg 7832001f49Smrg 7932001f49Smrgint main(int argc, char **argv) 8032001f49Smrg{ 8132001f49Smrg set_window_size(100, 100); 8232001f49Smrg return run(argc, argv, init, reshape, 8332001f49Smrg draw, 0); 8432001f49Smrg} 85