132001f49Smrg 232001f49Smrg#include <stdio.h> 332001f49Smrg#include <string.h> 432001f49Smrg#include <stdlib.h> 532001f49Smrg#include <GL/glew.h> 632001f49Smrg#include "glut_wrap.h" 732001f49Smrg 832001f49Smrg 932001f49Smrgstatic void Init(void) 1032001f49Smrg{ 1132001f49Smrg static const char *modulate2D = 1232001f49Smrg "!!ARBfp1.0\n" 1332001f49Smrg "MUL result.depth.z, fragment.color.z, {.1}.x; \n" 1432001f49Smrg "MOV result.color, fragment.color.z; \n" 1532001f49Smrg "END" 1632001f49Smrg ; 1732001f49Smrg GLuint modulateProg; 1832001f49Smrg 1932001f49Smrg if (!GLEW_ARB_fragment_program) { 2032001f49Smrg printf("Error: GL_ARB_fragment_program not supported!\n"); 2132001f49Smrg exit(1); 2232001f49Smrg } 2332001f49Smrg printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 2432001f49Smrg 2532001f49Smrg /* Setup the fragment program */ 2632001f49Smrg glGenProgramsARB(1, &modulateProg); 2732001f49Smrg glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); 2832001f49Smrg glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 2932001f49Smrg strlen(modulate2D), (const GLubyte *)modulate2D); 3032001f49Smrg 3132001f49Smrg printf("glGetError = 0x%x\n", (int) glGetError()); 3232001f49Smrg printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", 3332001f49Smrg (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 3432001f49Smrg 3532001f49Smrg glEnable(GL_FRAGMENT_PROGRAM_ARB); 3632001f49Smrg 3732001f49Smrg glClearColor(.3, .3, .3, 0); 3832001f49Smrg} 3932001f49Smrg 4032001f49Smrgstatic void Reshape(int width, int height) 4132001f49Smrg{ 4232001f49Smrg 4332001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 4432001f49Smrg 4532001f49Smrg glMatrixMode(GL_PROJECTION); 4632001f49Smrg glLoadIdentity(); 4732001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 4832001f49Smrg glMatrixMode(GL_MODELVIEW); 4932001f49Smrg} 5032001f49Smrg 5132001f49Smrgstatic void Key(unsigned char key, int x, int y) 5232001f49Smrg{ 5332001f49Smrg 5432001f49Smrg switch (key) { 5532001f49Smrg case 27: 5632001f49Smrg exit(1); 5732001f49Smrg default: 5832001f49Smrg break; 5932001f49Smrg } 6032001f49Smrg 6132001f49Smrg glutPostRedisplay(); 6232001f49Smrg} 6332001f49Smrg 6432001f49Smrgstatic void Draw(void) 6532001f49Smrg{ 6632001f49Smrg glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); 6732001f49Smrg glEnable(GL_DEPTH_TEST); 6832001f49Smrg 6932001f49Smrg 7032001f49Smrg glBegin(GL_TRIANGLES); 7132001f49Smrg glColor4f(.8,0,.5,0); 7232001f49Smrg glVertex3f( 0.9, -0.9, -30.0); 7332001f49Smrg glVertex3f( 0.9, 0.9, -30.0); 7432001f49Smrg glVertex3f(-0.9, 0.0, -30.0); 7532001f49Smrg 7632001f49Smrg glColor4f(0,.8,.7,0); 7732001f49Smrg glVertex3f(-0.9, -0.9, -40.0); 7832001f49Smrg glColor4f(0,.8,.7,0); 7932001f49Smrg glVertex3f(-0.9, 0.9, -40.0); 8032001f49Smrg glColor4f(0,.8,.3,0); 8132001f49Smrg glVertex3f( 0.9, 0.0, -40.0); 8232001f49Smrg glEnd(); 8332001f49Smrg 8432001f49Smrg glFlush(); 8532001f49Smrg} 8632001f49Smrg 8732001f49Smrg 8832001f49Smrgint main(int argc, char **argv) 8932001f49Smrg{ 9032001f49Smrg glutInit(&argc, argv); 9132001f49Smrg 9232001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); 9332001f49Smrg 9432001f49Smrg glutInitDisplayMode(GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE); 9532001f49Smrg 9632001f49Smrg if (glutCreateWindow("Depth Test") == GL_FALSE) { 9732001f49Smrg exit(1); 9832001f49Smrg } 9932001f49Smrg 10032001f49Smrg glewInit(); 10132001f49Smrg 10232001f49Smrg Init(); 10332001f49Smrg 10432001f49Smrg glutReshapeFunc(Reshape); 10532001f49Smrg glutKeyboardFunc(Key); 10632001f49Smrg glutDisplayFunc(Draw); 10732001f49Smrg glutMainLoop(); 10832001f49Smrg return 0; 10932001f49Smrg} 110