132001f49Smrg 232001f49Smrg#include <assert.h> 332001f49Smrg#include <stdio.h> 432001f49Smrg#include <string.h> 532001f49Smrg#include <stdlib.h> 632001f49Smrg#include <GL/glew.h> 732001f49Smrg#include "glut_wrap.h" 832001f49Smrg 932001f49Smrg#include "readtex.c" 1032001f49Smrg 1132001f49Smrg 1232001f49Smrg#define TEXTURE_FILE DEMOS_DATA_DIR "girl.rgb" 1332001f49Smrg 1432001f49Smrg 1532001f49Smrg 1632001f49Smrgstatic void Init( void ) 1732001f49Smrg{ 1832001f49Smrg static const char *modulate2D = 1932001f49Smrg "!!ARBfp1.0\n" 2032001f49Smrg "TEX result.color, fragment.color, texture[0], 2D; \n" 2132001f49Smrg "END" 2232001f49Smrg ; 2332001f49Smrg GLuint modulateProg; 2432001f49Smrg GLuint Texture; 2532001f49Smrg 2632001f49Smrg if (!GLEW_ARB_fragment_program) { 2732001f49Smrg printf("Error: GL_ARB_fragment_program not supported!\n"); 2832001f49Smrg exit(1); 2932001f49Smrg } 3032001f49Smrg printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 3132001f49Smrg 3232001f49Smrg /* Setup the fragment program */ 3332001f49Smrg glGenProgramsARB(1, &modulateProg); 3432001f49Smrg glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); 3532001f49Smrg glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 3632001f49Smrg strlen(modulate2D), (const GLubyte *)modulate2D); 3732001f49Smrg 3832001f49Smrg printf("glGetError = 0x%x\n", (int) glGetError()); 3932001f49Smrg printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", 4032001f49Smrg (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 4132001f49Smrg assert(glIsProgramARB(modulateProg)); 4232001f49Smrg 4332001f49Smrg glEnable(GL_FRAGMENT_PROGRAM_ARB); 4432001f49Smrg 4532001f49Smrg /* Load texture */ 4632001f49Smrg glGenTextures(1, &Texture); 4732001f49Smrg glBindTexture(GL_TEXTURE_2D, Texture); 4832001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 4932001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 5032001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 5132001f49Smrg if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { 5232001f49Smrg printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE); 5332001f49Smrg exit(1); 5432001f49Smrg } 5532001f49Smrg /* XXX this enable shouldn't really be needed!!! */ 5632001f49Smrg glEnable(GL_TEXTURE_2D); 5732001f49Smrg 5832001f49Smrg glClearColor(.3, .3, .3, 0); 5932001f49Smrg} 6032001f49Smrg 6132001f49Smrgstatic void Reshape(int width, int height) 6232001f49Smrg{ 6332001f49Smrg 6432001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 6532001f49Smrg 6632001f49Smrg glMatrixMode(GL_PROJECTION); 6732001f49Smrg glLoadIdentity(); 6832001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 6932001f49Smrg glMatrixMode(GL_MODELVIEW); 7032001f49Smrg} 7132001f49Smrg 7232001f49Smrgstatic void Key(unsigned char key, int x, int y) 7332001f49Smrg{ 7432001f49Smrg 7532001f49Smrg switch (key) { 7632001f49Smrg case 27: 7732001f49Smrg exit(1); 7832001f49Smrg default: 7932001f49Smrg break; 8032001f49Smrg } 8132001f49Smrg 8232001f49Smrg glutPostRedisplay(); 8332001f49Smrg} 8432001f49Smrg 8532001f49Smrgstatic void Draw(void) 8632001f49Smrg{ 8732001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 8832001f49Smrg 8932001f49Smrg glBegin(GL_TRIANGLES); 9032001f49Smrg glColor3f(0,0,1); 9132001f49Smrg/* glTexCoord2f(1, 0); */ 9232001f49Smrg glVertex3f( 0.9, -0.9, -30.0); 9332001f49Smrg glColor3f(1,0,0); 9432001f49Smrg/* glTexCoord2f(1, 1); */ 9532001f49Smrg glVertex3f( 0.9, 0.9, -30.0); 9632001f49Smrg glColor3f(0,1,0); 9732001f49Smrg/* glTexCoord2f(0, .5); */ 9832001f49Smrg glVertex3f(-0.9, 0.0, -30.0); 9932001f49Smrg glEnd(); 10032001f49Smrg 10132001f49Smrg glFlush(); 10232001f49Smrg} 10332001f49Smrg 10432001f49Smrg 10532001f49Smrgint main(int argc, char **argv) 10632001f49Smrg{ 10732001f49Smrg GLenum type; 10832001f49Smrg 10932001f49Smrg glutInit(&argc, argv); 11032001f49Smrg 11132001f49Smrg 11232001f49Smrg 11332001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 11432001f49Smrg 11532001f49Smrg type = GLUT_RGB; 11632001f49Smrg type |= GLUT_SINGLE; 11732001f49Smrg glutInitDisplayMode(type); 11832001f49Smrg 11932001f49Smrg if (glutCreateWindow("First Tri") == GL_FALSE) { 12032001f49Smrg exit(1); 12132001f49Smrg } 12232001f49Smrg 12332001f49Smrg glewInit(); 12432001f49Smrg 12532001f49Smrg Init(); 12632001f49Smrg 12732001f49Smrg glutReshapeFunc(Reshape); 12832001f49Smrg glutKeyboardFunc(Key); 12932001f49Smrg glutDisplayFunc(Draw); 13032001f49Smrg glutMainLoop(); 13132001f49Smrg return 0; 13232001f49Smrg} 133