132001f49Smrg/*
232001f49Smrg * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
332001f49Smrg *
432001f49Smrg * Permission is hereby granted, free of charge, to any person obtaining a
532001f49Smrg * copy of this software and associated documentation files (the "Software"),
632001f49Smrg * to deal in the Software without restriction, including without limitation
732001f49Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
832001f49Smrg * and/or sell copies of the Software, and to permit persons to whom the
932001f49Smrg * Software is furnished to do so, subject to the following conditions:
1032001f49Smrg *
1132001f49Smrg * The above copyright notice and this permission notice shall be included
1232001f49Smrg * in all copies or substantial portions of the Software.
1332001f49Smrg *
1432001f49Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1532001f49Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
1732001f49Smrg * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
1832001f49Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
1932001f49Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2032001f49Smrg */
2132001f49Smrg
2232001f49Smrg/**
2332001f49Smrg * Measure simple vertex processing rate via:
2432001f49Smrg *  - immediate mode
2532001f49Smrg *  - vertex arrays
2632001f49Smrg *  - VBO vertex arrays
2732001f49Smrg *  - glDrawElements
2832001f49Smrg *  - VBO glDrawElements
2932001f49Smrg *  - glDrawRangeElements
3032001f49Smrg *  - VBO glDrawRangeElements
3132001f49Smrg *
3232001f49Smrg * Brian Paul
3332001f49Smrg * 16 Sep 2009
3432001f49Smrg */
3532001f49Smrg
3632001f49Smrg#include <assert.h>
3732001f49Smrg#include <string.h>
3832001f49Smrg#include "glmain.h"
3932001f49Smrg#include "common.h"
4032001f49Smrg
4132001f49Smrg
4232001f49Smrg#define MAX_VERTS (100 * 100)
4332001f49Smrg
4432001f49Smrg/** glVertex2/3/4 size */
4532001f49Smrg#define VERT_SIZE 4
4632001f49Smrg
4732001f49Smrgint WinWidth = 500, WinHeight = 500;
4832001f49Smrg
4932001f49Smrgstatic GLuint VertexBO, ElementBO;
5032001f49Smrg
5132001f49Smrgstatic unsigned NumVerts = MAX_VERTS;
5232001f49Smrgstatic unsigned VertBytes = VERT_SIZE * sizeof(float);
5332001f49Smrgstatic float *VertexData = NULL;
5432001f49Smrg
5532001f49Smrgstatic unsigned NumElements = MAX_VERTS;
5632001f49Smrgstatic GLuint *Elements = NULL;
5732001f49Smrg
5832001f49Smrg
5932001f49Smrg/**
6032001f49Smrg * Load VertexData buffer with a 2-D grid of points in the range [-1,1]^2.
6132001f49Smrg */
6232001f49Smrgstatic void
6332001f49SmrgInitializeVertexData(void)
6432001f49Smrg{
6532001f49Smrg   unsigned i;
6632001f49Smrg   float x = -1.0, y = -1.0;
6732001f49Smrg   float dx = 2.0 / 100;
6832001f49Smrg   float dy = 2.0 / 100;
6932001f49Smrg
7032001f49Smrg   VertexData = (float *) malloc(NumVerts * VertBytes);
7132001f49Smrg
7232001f49Smrg   for (i = 0; i < NumVerts; i++) {
7332001f49Smrg      VertexData[i * VERT_SIZE + 0] = x;
7432001f49Smrg      VertexData[i * VERT_SIZE + 1] = y;
7532001f49Smrg      VertexData[i * VERT_SIZE + 2] = 0.0;
7632001f49Smrg      VertexData[i * VERT_SIZE + 3] = 1.0;
7732001f49Smrg      x += dx;
7832001f49Smrg      if (x > 1.0) {
7932001f49Smrg         x = -1.0;
8032001f49Smrg         y += dy;
8132001f49Smrg      }
8232001f49Smrg   }
8332001f49Smrg
8432001f49Smrg   Elements = (GLuint *) malloc(NumVerts * sizeof(GLuint));
8532001f49Smrg
8632001f49Smrg   for (i = 0; i < NumVerts; i++) {
8732001f49Smrg      Elements[i] = NumVerts - i - 1;
8832001f49Smrg   }
8932001f49Smrg}
9032001f49Smrg
9132001f49Smrg
9232001f49Smrg/** Called from test harness/main */
9332001f49Smrgvoid
9432001f49SmrgPerfInit(void)
9532001f49Smrg{
9632001f49Smrg   InitializeVertexData();
9732001f49Smrg
9832001f49Smrg   /* setup VertexBO */
9932001f49Smrg   glGenBuffersARB(1, &VertexBO);
10032001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER_ARB, VertexBO);
10132001f49Smrg   glBufferDataARB(GL_ARRAY_BUFFER_ARB,
10232001f49Smrg                   NumVerts * VertBytes, VertexData, GL_STATIC_DRAW_ARB);
10332001f49Smrg   glEnableClientState(GL_VERTEX_ARRAY);
10432001f49Smrg
10532001f49Smrg   /* setup ElementBO */
10632001f49Smrg   glGenBuffersARB(1, &ElementBO);
10732001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, ElementBO);
10832001f49Smrg   glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
10932001f49Smrg                   NumElements * sizeof(GLuint), Elements, GL_STATIC_DRAW_ARB);
11032001f49Smrg}
11132001f49Smrg
11232001f49Smrg
11332001f49Smrgstatic void
11432001f49SmrgDrawImmediate(unsigned count)
11532001f49Smrg{
11632001f49Smrg   unsigned i;
11732001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
11832001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, 0);
11932001f49Smrg   for (i = 0; i < count; i++) {
12032001f49Smrg      unsigned j;
12132001f49Smrg      glBegin(GL_POINTS);
12232001f49Smrg      for (j = 0; j < NumVerts; j++) {
12332001f49Smrg#if VERT_SIZE == 4
12432001f49Smrg         glVertex4fv(VertexData + j * 4);
12532001f49Smrg#elif VERT_SIZE == 3
12632001f49Smrg         glVertex3fv(VertexData + j * 3);
12732001f49Smrg#elif VERT_SIZE == 2
12832001f49Smrg         glVertex2fv(VertexData + j * 2);
12932001f49Smrg#else
13032001f49Smrg         abort();
13132001f49Smrg#endif
13232001f49Smrg      }
13332001f49Smrg      glEnd();
13432001f49Smrg   }
13532001f49Smrg   glFinish();
13632001f49Smrg   PerfSwapBuffers();
13732001f49Smrg}
13832001f49Smrg
13932001f49Smrg
14032001f49Smrgstatic void
14132001f49SmrgDrawArraysMem(unsigned count)
14232001f49Smrg{
14332001f49Smrg   unsigned i;
14432001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
14532001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, 0);
14632001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
14732001f49Smrg   for (i = 0; i < count; i++) {
14832001f49Smrg      glDrawArrays(GL_POINTS, 0, NumVerts);
14932001f49Smrg   }
15032001f49Smrg   glFinish();
15132001f49Smrg   PerfSwapBuffers();
15232001f49Smrg}
15332001f49Smrg
15432001f49Smrg
15532001f49Smrgstatic void
15632001f49SmrgDrawArraysVBO(unsigned count)
15732001f49Smrg{
15832001f49Smrg   unsigned i;
15932001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
16032001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
16132001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
16232001f49Smrg   for (i = 0; i < count; i++) {
16332001f49Smrg      glDrawArrays(GL_POINTS, 0, NumVerts);
16432001f49Smrg   }
16532001f49Smrg   glFinish();
16632001f49Smrg   PerfSwapBuffers();
16732001f49Smrg}
16832001f49Smrg
16932001f49Smrg
17032001f49Smrgstatic void
17132001f49SmrgDrawElementsMem(unsigned count)
17232001f49Smrg{
17332001f49Smrg   unsigned i;
17432001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
17532001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, 0);
17632001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
17732001f49Smrg   for (i = 0; i < count; i++) {
17832001f49Smrg      glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, Elements);
17932001f49Smrg   }
18032001f49Smrg   glFinish();
18132001f49Smrg   PerfSwapBuffers();
18232001f49Smrg}
18332001f49Smrg
18432001f49Smrg
18532001f49Smrgstatic void
18632001f49SmrgDrawElementsBO(unsigned count)
18732001f49Smrg{
18832001f49Smrg   unsigned i;
18932001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
19032001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
19132001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
19232001f49Smrg   for (i = 0; i < count; i++) {
19332001f49Smrg      glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, (void *) 0);
19432001f49Smrg   }
19532001f49Smrg   glFinish();
19632001f49Smrg   PerfSwapBuffers();
19732001f49Smrg}
19832001f49Smrg
19932001f49Smrg
20032001f49Smrgstatic void
20132001f49SmrgDrawRangeElementsMem(unsigned count)
20232001f49Smrg{
20332001f49Smrg   unsigned i;
20432001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
20532001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, 0);
20632001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
20732001f49Smrg   for (i = 0; i < count; i++) {
20832001f49Smrg      glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
20932001f49Smrg                          NumVerts, GL_UNSIGNED_INT, Elements);
21032001f49Smrg   }
21132001f49Smrg   glFinish();
21232001f49Smrg   PerfSwapBuffers();
21332001f49Smrg}
21432001f49Smrg
21532001f49Smrg
21632001f49Smrgstatic void
21732001f49SmrgDrawRangeElementsBO(unsigned count)
21832001f49Smrg{
21932001f49Smrg   unsigned i;
22032001f49Smrg   glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
22132001f49Smrg   glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
22232001f49Smrg   glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
22332001f49Smrg   for (i = 0; i < count; i++) {
22432001f49Smrg      glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
22532001f49Smrg                          NumVerts, GL_UNSIGNED_INT, (void *) 0);
22632001f49Smrg   }
22732001f49Smrg   glFinish();
22832001f49Smrg   PerfSwapBuffers();
22932001f49Smrg}
23032001f49Smrg
23132001f49Smrgvoid
23232001f49SmrgPerfNextRound(void)
23332001f49Smrg{
23432001f49Smrg}
23532001f49Smrg
23632001f49Smrg
23732001f49Smrg/** Called from test harness/main */
23832001f49Smrgvoid
23932001f49SmrgPerfDraw(void)
24032001f49Smrg{
24132001f49Smrg   double rate;
24232001f49Smrg
24332001f49Smrg   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
24432001f49Smrg
24532001f49Smrg   perf_printf("Vertex rate (%d x Vertex%df)\n", NumVerts, VERT_SIZE);
24632001f49Smrg
24732001f49Smrg   rate = PerfMeasureRate(DrawImmediate);
24832001f49Smrg   rate *= NumVerts;
24932001f49Smrg   perf_printf("  Immediate mode: %s verts/sec\n", PerfHumanFloat(rate));
25032001f49Smrg
25132001f49Smrg   rate = PerfMeasureRate(DrawArraysMem);
25232001f49Smrg   rate *= NumVerts;
25332001f49Smrg   perf_printf("  glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
25432001f49Smrg
25532001f49Smrg   rate = PerfMeasureRate(DrawArraysVBO);
25632001f49Smrg   rate *= NumVerts;
25732001f49Smrg   perf_printf("  VBO glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
25832001f49Smrg
25932001f49Smrg   rate = PerfMeasureRate(DrawElementsMem);
26032001f49Smrg   rate *= NumVerts;
26132001f49Smrg   perf_printf("  glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
26232001f49Smrg
26332001f49Smrg   rate = PerfMeasureRate(DrawElementsBO);
26432001f49Smrg   rate *= NumVerts;
26532001f49Smrg   perf_printf("  VBO glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
26632001f49Smrg
26732001f49Smrg   rate = PerfMeasureRate(DrawRangeElementsMem);
26832001f49Smrg   rate *= NumVerts;
26932001f49Smrg   perf_printf("  glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
27032001f49Smrg
27132001f49Smrg   rate = PerfMeasureRate(DrawRangeElementsBO);
27232001f49Smrg   rate *= NumVerts;
27332001f49Smrg   perf_printf("  VBO glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
27432001f49Smrg
27532001f49Smrg   exit(0);
27632001f49Smrg}
277