132001f49Smrg/*
232001f49Smrg * Copyright (c) 1993-2003, Silicon Graphics, Inc.
332001f49Smrg * All Rights Reserved
432001f49Smrg *
532001f49Smrg * Permission to use, copy, modify, and distribute this software for any
632001f49Smrg * purpose and without fee is hereby granted, provided that the above
732001f49Smrg * copyright notice appear in all copies and that both the copyright
832001f49Smrg * notice and this permission notice appear in supporting documentation,
932001f49Smrg * and that the name of Silicon Graphics, Inc. not be used in
1032001f49Smrg * advertising or publicity pertaining to distribution of the software
1132001f49Smrg * without specific, written prior permission.
1232001f49Smrg *
1332001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
1432001f49Smrg * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1532001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1732001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
1832001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
1932001f49Smrg * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
2032001f49Smrg * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
2132001f49Smrg * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN ADVISED OF
2232001f49Smrg * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
2332001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
2432001f49Smrg * OR PERFORMANCE OF THIS SOFTWARE.
2532001f49Smrg *
2632001f49Smrg * US Government Users Restricted Rights
2732001f49Smrg * Use, duplication, or disclosure by the Government is subject to
2832001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
2932001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
3032001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor clauses
3132001f49Smrg * in the FAR or the DOD or NASA FAR Supplement.  Unpublished - rights
3232001f49Smrg * reserved under the copyright laws of the United States.
3332001f49Smrg *
3432001f49Smrg * Contractor/manufacturer is:
3532001f49Smrg *	Silicon Graphics, Inc.
3632001f49Smrg *	1500 Crittenden Lane
3732001f49Smrg *	Mountain View, CA  94043
3832001f49Smrg *	United State of America
3932001f49Smrg *
4032001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
4132001f49Smrg */
4232001f49Smrg
4332001f49Smrg/*
4432001f49Smrg *  fogcoord.c
4532001f49Smrg *
4632001f49Smrg *  This program demonstrates the use of explicit fog
4732001f49Smrg *  coordinates.  You can press the keyboard and change
4832001f49Smrg *  the fog coordinate value at any vertex.  You can
4932001f49Smrg *  also switch between using explicit fog coordinates
5032001f49Smrg *  and the default fog generation mode.
5132001f49Smrg *
5232001f49Smrg *  Pressing the 'f' and 'b' keys move the viewer forward
5332001f49Smrg *  and backwards.
5432001f49Smrg *  Pressing 'c' initiates the default fog generation.
5532001f49Smrg *  Pressing capital 'C' restores explicit fog coordinates.
5632001f49Smrg *  Pressing '1', '2', '3', '8', '9', and '0' add or
5732001f49Smrg *  subtract from the fog coordinate values at one of the
5832001f49Smrg *  three vertices of the triangle.
5932001f49Smrg */
6032001f49Smrg
6132001f49Smrg#include <GL/glew.h>
6232001f49Smrg#include "glut_wrap.h"
6332001f49Smrg#include <math.h>
6432001f49Smrg#include <stdlib.h>
6532001f49Smrg#include <stdio.h>
6632001f49Smrg
6732001f49Smrgstatic GLfloat f1, f2, f3;
6832001f49Smrg
6932001f49Smrg/*  Initialize fog
7032001f49Smrg */
7132001f49Smrgstatic void init(void)
7232001f49Smrg{
7332001f49Smrg   GLfloat fogColor[4] = {0.0, 0.25, 0.25, 1.0};
7432001f49Smrg   f1 = 1.0f;
7532001f49Smrg   f2 = 5.0f;
7632001f49Smrg   f3 = 10.0f;
7732001f49Smrg
7832001f49Smrg   glEnable(GL_FOG);
7932001f49Smrg   glFogi (GL_FOG_MODE, GL_EXP);
8032001f49Smrg   glFogfv (GL_FOG_COLOR, fogColor);
8132001f49Smrg   glFogf (GL_FOG_DENSITY, 0.25);
8232001f49Smrg   glHint (GL_FOG_HINT, GL_DONT_CARE);
8332001f49Smrg   glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
8432001f49Smrg   glClearColor(0.0, 0.25, 0.25, 1.0);  /* fog color */
8532001f49Smrg}
8632001f49Smrg
8732001f49Smrg/* display() draws a triangle at an angle.
8832001f49Smrg */
8932001f49Smrgstatic void display(void)
9032001f49Smrg{
9132001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
9232001f49Smrg
9332001f49Smrg   glColor3f (1.0f, 0.75f, 0.0f);
9432001f49Smrg   glBegin (GL_TRIANGLES);
9532001f49Smrg   glFogCoordfEXT (f1);
9632001f49Smrg   glVertex3f (2.0f, -2.0f, 0.0f);
9732001f49Smrg   glFogCoordfEXT (f2);
9832001f49Smrg   glVertex3f (-2.0f, 0.0f, -5.0f);
9932001f49Smrg   glFogCoordfEXT (f3);
10032001f49Smrg   glVertex3f (0.0f, 2.0f, -10.0f);
10132001f49Smrg   glEnd();
10232001f49Smrg
10332001f49Smrg   glutSwapBuffers();
10432001f49Smrg}
10532001f49Smrg
10632001f49Smrgstatic void reshape(int w, int h)
10732001f49Smrg{
10832001f49Smrg   glViewport(0, 0, (GLsizei) w, (GLsizei) h);
10932001f49Smrg   glMatrixMode(GL_PROJECTION);
11032001f49Smrg   glLoadIdentity();
11132001f49Smrg   gluPerspective (45.0, 1.0, 0.25, 25.0);
11232001f49Smrg   glMatrixMode(GL_MODELVIEW);
11332001f49Smrg   glLoadIdentity ();
11432001f49Smrg   glTranslatef (0.0, 0.0, -5.0);
11532001f49Smrg}
11632001f49Smrg
11732001f49Smrgstatic void keyboard(unsigned char key, int x, int y)
11832001f49Smrg{
11932001f49Smrg   switch (key) {
12032001f49Smrg      case 'c':
12132001f49Smrg         glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FRAGMENT_DEPTH_EXT);
12232001f49Smrg         glutPostRedisplay();
12332001f49Smrg         break;
12432001f49Smrg      case 'C':
12532001f49Smrg         glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
12632001f49Smrg         glutPostRedisplay();
12732001f49Smrg         break;
12832001f49Smrg      case '1':
12932001f49Smrg         f1 = f1 + 0.25;
13032001f49Smrg         glutPostRedisplay();
13132001f49Smrg         break;
13232001f49Smrg      case '2':
13332001f49Smrg         f2 = f2 + 0.25;
13432001f49Smrg         glutPostRedisplay();
13532001f49Smrg         break;
13632001f49Smrg      case '3':
13732001f49Smrg         f3 = f3 + 0.25;
13832001f49Smrg         glutPostRedisplay();
13932001f49Smrg         break;
14032001f49Smrg      case '8':
14132001f49Smrg         if (f1 > 0.25) {
14232001f49Smrg            f1 = f1 - 0.25;
14332001f49Smrg            glutPostRedisplay();
14432001f49Smrg         }
14532001f49Smrg         break;
14632001f49Smrg      case '9':
14732001f49Smrg         if (f2 > 0.25) {
14832001f49Smrg            f2 = f2 - 0.25;
14932001f49Smrg            glutPostRedisplay();
15032001f49Smrg         }
15132001f49Smrg         break;
15232001f49Smrg      case '0':
15332001f49Smrg         if (f3 > 0.25) {
15432001f49Smrg            f3 = f3 - 0.25;
15532001f49Smrg            glutPostRedisplay();
15632001f49Smrg         }
15732001f49Smrg         break;
15832001f49Smrg      case 'b':
15932001f49Smrg         glMatrixMode (GL_MODELVIEW);
16032001f49Smrg         glTranslatef (0.0, 0.0, -0.25);
16132001f49Smrg         glutPostRedisplay();
16232001f49Smrg         break;
16332001f49Smrg      case 'f':
16432001f49Smrg         glMatrixMode (GL_MODELVIEW);
16532001f49Smrg         glTranslatef (0.0, 0.0, 0.25);
16632001f49Smrg         glutPostRedisplay();
16732001f49Smrg         break;
16832001f49Smrg      case 27:
16932001f49Smrg         exit(0);
17032001f49Smrg         break;
17132001f49Smrg      default:
17232001f49Smrg         break;
17332001f49Smrg   }
17432001f49Smrg}
17532001f49Smrg
17632001f49Smrg
17732001f49Smrg/*  Main Loop
17832001f49Smrg *  Open window with initial window size, title bar,
17932001f49Smrg *  RGBA display mode, depth buffer, and handle input events.
18032001f49Smrg */
18132001f49Smrgint main(int argc, char** argv)
18232001f49Smrg{
18332001f49Smrg   glutInit(&argc, argv);
18432001f49Smrg   glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
18532001f49Smrg   glutInitWindowSize(500, 500);
18632001f49Smrg   glutCreateWindow(argv[0]);
18732001f49Smrg   glewInit();
18832001f49Smrg   init();
18932001f49Smrg   glutReshapeFunc (reshape);
19032001f49Smrg   glutKeyboardFunc (keyboard);
19132001f49Smrg   glutDisplayFunc (display);
19232001f49Smrg   glutMainLoop();
19332001f49Smrg   return 0;
19432001f49Smrg}
195