132001f49Smrg
232001f49Smrg/* Copyright (c) Mark J. Kilgard, 1994. */
332001f49Smrg
432001f49Smrg/*
532001f49Smrg * (c) Copyright 1993, Silicon Graphics, Inc.
632001f49Smrg * ALL RIGHTS RESERVED
732001f49Smrg * Permission to use, copy, modify, and distribute this software for
832001f49Smrg * any purpose and without fee is hereby granted, provided that the above
932001f49Smrg * copyright notice appear in all copies and that both the copyright notice
1032001f49Smrg * and this permission notice appear in supporting documentation, and that
1132001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
1232001f49Smrg * or publicity pertaining to distribution of the software without specific,
1332001f49Smrg * written prior permission.
1432001f49Smrg *
1532001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1632001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1732001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1832001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1932001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
2032001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
2132001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
2232001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2332001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2432001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2532001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2632001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2732001f49Smrg *
2832001f49Smrg * US Government Users Restricted Rights
2932001f49Smrg * Use, duplication, or disclosure by the Government is subject to
3032001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
3132001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
3232001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3332001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3432001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3532001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3632001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3732001f49Smrg *
3832001f49Smrg * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
3932001f49Smrg */
4032001f49Smrg/*  mipmap.c
4132001f49Smrg *  This program demonstrates using mipmaps for texture maps.
4232001f49Smrg *  To overtly show the effect of mipmaps, each mipmap reduction
4332001f49Smrg *  level has a solidly colored, contrasting texture image.
4432001f49Smrg *  Thus, the quadrilateral which is drawn is drawn with several
4532001f49Smrg *  different colors.
4632001f49Smrg */
4732001f49Smrg#include <stdlib.h>
4832001f49Smrg#include "glut_wrap.h"
4932001f49Smrg
5032001f49SmrgGLubyte mipmapImage32[32][32][3];
5132001f49SmrgGLubyte mipmapImage16[16][16][3];
5232001f49SmrgGLubyte mipmapImage8[8][8][3];
5332001f49SmrgGLubyte mipmapImage4[4][4][3];
5432001f49SmrgGLubyte mipmapImage2[2][2][3];
5532001f49SmrgGLubyte mipmapImage1[1][1][3];
5632001f49Smrg
5732001f49Smrgstatic void makeImages(void)
5832001f49Smrg{
5932001f49Smrg    int i, j;
6032001f49Smrg
6132001f49Smrg    for (i = 0; i < 32; i++) {
6232001f49Smrg	for (j = 0; j < 32; j++) {
6332001f49Smrg	    mipmapImage32[i][j][0] = 255;
6432001f49Smrg	    mipmapImage32[i][j][1] = 255;
6532001f49Smrg	    mipmapImage32[i][j][2] = 0;
6632001f49Smrg	}
6732001f49Smrg    }
6832001f49Smrg    for (i = 0; i < 16; i++) {
6932001f49Smrg	for (j = 0; j < 16; j++) {
7032001f49Smrg	    mipmapImage16[i][j][0] = 255;
7132001f49Smrg	    mipmapImage16[i][j][1] = 0;
7232001f49Smrg	    mipmapImage16[i][j][2] = 255;
7332001f49Smrg	}
7432001f49Smrg    }
7532001f49Smrg    for (i = 0; i < 8; i++) {
7632001f49Smrg	for (j = 0; j < 8; j++) {
7732001f49Smrg	    mipmapImage8[i][j][0] = 255;
7832001f49Smrg	    mipmapImage8[i][j][1] = 0;
7932001f49Smrg	    mipmapImage8[i][j][2] = 0;
8032001f49Smrg	}
8132001f49Smrg    }
8232001f49Smrg    for (i = 0; i < 4; i++) {
8332001f49Smrg	for (j = 0; j < 4; j++) {
8432001f49Smrg	    mipmapImage4[i][j][0] = 0;
8532001f49Smrg	    mipmapImage4[i][j][1] = 255;
8632001f49Smrg	    mipmapImage4[i][j][2] = 0;
8732001f49Smrg	}
8832001f49Smrg    }
8932001f49Smrg    for (i = 0; i < 2; i++) {
9032001f49Smrg	for (j = 0; j < 2; j++) {
9132001f49Smrg	    mipmapImage2[i][j][0] = 0;
9232001f49Smrg	    mipmapImage2[i][j][1] = 0;
9332001f49Smrg	    mipmapImage2[i][j][2] = 255;
9432001f49Smrg	}
9532001f49Smrg    }
9632001f49Smrg    mipmapImage1[0][0][0] = 255;
9732001f49Smrg    mipmapImage1[0][0][1] = 255;
9832001f49Smrg    mipmapImage1[0][0][2] = 255;
9932001f49Smrg}
10032001f49Smrg
10132001f49Smrgstatic void myinit(void)
10232001f49Smrg{
10332001f49Smrg    glEnable(GL_DEPTH_TEST);
10432001f49Smrg    glDepthFunc(GL_LESS);
10532001f49Smrg    glShadeModel(GL_FLAT);
10632001f49Smrg
10732001f49Smrg    glTranslatef(0.0, 0.0, -3.6);
10832001f49Smrg    makeImages();
10932001f49Smrg    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
11032001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 0, 3, 32, 32, 0,
11132001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage32[0][0][0]);
11232001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 1, 3, 16, 16, 0,
11332001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage16[0][0][0]);
11432001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 2, 3, 8, 8, 0,
11532001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage8[0][0][0]);
11632001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 3, 3, 4, 4, 0,
11732001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage4[0][0][0]);
11832001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 4, 3, 2, 2, 0,
11932001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage2[0][0][0]);
12032001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 5, 3, 1, 1, 0,
12132001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage1[0][0][0]);
12232001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
12332001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
12432001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
12532001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
12632001f49Smrg	GL_NEAREST_MIPMAP_NEAREST);
12732001f49Smrg    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
12832001f49Smrg    glEnable(GL_TEXTURE_2D);
12932001f49Smrg}
13032001f49Smrg
13132001f49Smrgstatic void display(void)
13232001f49Smrg{
13332001f49Smrg    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
13432001f49Smrg    glBegin(GL_QUADS);
13532001f49Smrg    glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
13632001f49Smrg    glTexCoord2f(0.0, 8.0); glVertex3f(-2.0, 1.0, 0.0);
13732001f49Smrg    glTexCoord2f(8.0, 8.0); glVertex3f(2000.0, 1.0, -6000.0);
13832001f49Smrg    glTexCoord2f(8.0, 0.0); glVertex3f(2000.0, -1.0, -6000.0);
13932001f49Smrg    glEnd();
14032001f49Smrg    glFlush();
14132001f49Smrg}
14232001f49Smrg
14332001f49Smrgstatic void myReshape(int w, int h)
14432001f49Smrg{
14532001f49Smrg    glViewport(0, 0, w, h);
14632001f49Smrg    glMatrixMode(GL_PROJECTION);
14732001f49Smrg    glLoadIdentity();
14832001f49Smrg    gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
14932001f49Smrg    glMatrixMode(GL_MODELVIEW);
15032001f49Smrg    glLoadIdentity();
15132001f49Smrg}
15232001f49Smrg
15332001f49Smrgstatic void
15432001f49Smrgkey(unsigned char k, int x, int y)
15532001f49Smrg{
15632001f49Smrg  switch (k) {
15732001f49Smrg  case 27:  /* Escape */
15832001f49Smrg    exit(0);
15932001f49Smrg    break;
16032001f49Smrg  default:
16132001f49Smrg    return;
16232001f49Smrg  }
16332001f49Smrg  glutPostRedisplay();
16432001f49Smrg}
16532001f49Smrg
16632001f49Smrgint main(int argc, char** argv)
16732001f49Smrg{
16832001f49Smrg    glutInit(&argc, argv);
16932001f49Smrg    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
17032001f49Smrg    glutInitWindowSize (500, 500);
17132001f49Smrg    glutCreateWindow (argv[0]);
17232001f49Smrg    myinit();
17332001f49Smrg    glutReshapeFunc (myReshape);
17432001f49Smrg    glutDisplayFunc(display);
17532001f49Smrg    glutKeyboardFunc(key);
17632001f49Smrg    glutMainLoop();
17732001f49Smrg    return 0;             /* ANSI C requires main to return int. */
17832001f49Smrg}
179