132001f49Smrg/* 232001f49Smrg * Test cylindrical texcoord wrapping 332001f49Smrg */ 432001f49Smrg 532001f49Smrg 632001f49Smrg#include <stdio.h> 732001f49Smrg#include <stdlib.h> 832001f49Smrg#include <math.h> 932001f49Smrg#include "glut_wrap.h" 1032001f49Smrg 1132001f49Smrgstatic int Win; 1232001f49Smrgstatic int WinWidth = 600, WinHeight = 400; 1332001f49Smrgstatic GLfloat Xrot = 0, Yrot = 0; 1432001f49Smrgstatic GLboolean CylWrap = GL_TRUE; 1532001f49Smrgstatic GLboolean Lines = GL_FALSE; 1632001f49Smrg 1732001f49Smrg 1832001f49Smrg 1932001f49Smrgstatic void 2032001f49SmrgPrintString(const char *s) 2132001f49Smrg{ 2232001f49Smrg while (*s) { 2332001f49Smrg glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); 2432001f49Smrg s++; 2532001f49Smrg } 2632001f49Smrg} 2732001f49Smrg 2832001f49Smrg 2932001f49Smrgstatic void 3032001f49SmrgDrawSample(GLboolean wrap) 3132001f49Smrg{ 3232001f49Smrg float p; 3332001f49Smrg 3432001f49Smrg glEnable(GL_TEXTURE_2D); 3532001f49Smrg 3632001f49Smrg if (Lines) { 3732001f49Smrg /* texured lines */ 3832001f49Smrg float t; 3932001f49Smrg for (t = 0; t <= 1.0; t += 0.125) { 4032001f49Smrg float y = -1.0 + 2.0 * t; 4132001f49Smrg glBegin(GL_LINE_STRIP); 4232001f49Smrg for (p = 0.0; p <= 1.001; p += 0.05) { 4332001f49Smrg float x = -2.0 + p * 4.0; 4432001f49Smrg float s = p + 0.5; 4532001f49Smrg if (wrap && s > 1.0) 4632001f49Smrg s -= 1.0; 4732001f49Smrg glTexCoord2f(s, t); glVertex2f(x, y); 4832001f49Smrg } 4932001f49Smrg glEnd(); 5032001f49Smrg } 5132001f49Smrg } 5232001f49Smrg else { 5332001f49Smrg /* texured quads */ 5432001f49Smrg glBegin(GL_QUAD_STRIP); 5532001f49Smrg for (p = 0.0; p <= 1.001; p += 0.1) { 5632001f49Smrg float x = -2.0 + p * 4.0; 5732001f49Smrg float s = p + 0.5; 5832001f49Smrg if (wrap && s > 1.0) 5932001f49Smrg s -= 1.0; 6032001f49Smrg glTexCoord2f(s, 0); glVertex2f(x, -1); 6132001f49Smrg glTexCoord2f(s, 1); glVertex2f(x, +1); 6232001f49Smrg } 6332001f49Smrg glEnd(); 6432001f49Smrg } 6532001f49Smrg 6632001f49Smrg glDisable(GL_TEXTURE_2D); 6732001f49Smrg 6832001f49Smrg /* hash marks */ 6932001f49Smrg glColor3f(0,0,0); 7032001f49Smrg glBegin(GL_LINES); 7132001f49Smrg for (p = 0.0; p <= 1.001; p += 0.1) { 7232001f49Smrg float x = -2.0 + p * 4.0; 7332001f49Smrg glVertex2f(x, -1.1); 7432001f49Smrg glVertex2f(x, -0.8); 7532001f49Smrg } 7632001f49Smrg glEnd(); 7732001f49Smrg 7832001f49Smrg /* labels */ 7932001f49Smrg glColor3f(1,1,1); 8032001f49Smrg for (p = 0.0; p <= 1.001; p += 0.1) { 8132001f49Smrg char str[100]; 8232001f49Smrg float x = -2.0 + p * 4.0; 8332001f49Smrg float s = p + 0.5; 8432001f49Smrg 8532001f49Smrg if (wrap && s > 1.0) 8632001f49Smrg s -= 1.0; 8732001f49Smrg 8832001f49Smrg sprintf(str, "%3.1f", s); 8932001f49Smrg glRasterPos2f(x, -1.2); 9032001f49Smrg glBitmap(0, 0, 0, 0, -11, 0, NULL); 9132001f49Smrg PrintString(str); 9232001f49Smrg if (p == 0.0) { 9332001f49Smrg glBitmap(0, 0, 0, 0, -55, 0, NULL); 9432001f49Smrg PrintString("s ="); 9532001f49Smrg } 9632001f49Smrg } 9732001f49Smrg} 9832001f49Smrg 9932001f49Smrg 10032001f49Smrgstatic void 10132001f49SmrgDraw(void) 10232001f49Smrg{ 10332001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 10432001f49Smrg 10532001f49Smrg glPushMatrix(); 10632001f49Smrg glRotatef(Xrot, 1, 0, 0); 10732001f49Smrg glRotatef(Yrot, 0, 1, 0); 10832001f49Smrg 10932001f49Smrg glPushMatrix(); 11032001f49Smrg glTranslatef(0, +1.2, 0); 11132001f49Smrg DrawSample(GL_FALSE); 11232001f49Smrg glPopMatrix(); 11332001f49Smrg 11432001f49Smrg /* set Mesa back-door state for testing cylindrical wrap mode */ 11532001f49Smrg if (CylWrap) 11632001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 0.125); 11732001f49Smrg 11832001f49Smrg glPushMatrix(); 11932001f49Smrg glTranslatef(0, -1.2, 0); 12032001f49Smrg DrawSample(GL_TRUE); 12132001f49Smrg glPopMatrix(); 12232001f49Smrg 12332001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); 12432001f49Smrg 12532001f49Smrg glPopMatrix(); 12632001f49Smrg 12732001f49Smrg glutSwapBuffers(); 12832001f49Smrg} 12932001f49Smrg 13032001f49Smrg 13132001f49Smrgstatic void 13232001f49SmrgReshape(int width, int height) 13332001f49Smrg{ 13432001f49Smrg WinWidth = width; 13532001f49Smrg WinHeight = height; 13632001f49Smrg glViewport(0, 0, width, height); 13732001f49Smrg glMatrixMode(GL_PROJECTION); 13832001f49Smrg glLoadIdentity(); 13932001f49Smrg glFrustum(-1.0, 1.0, -1.0, 1.0, 3.0, 25.0); 14032001f49Smrg glMatrixMode(GL_MODELVIEW); 14132001f49Smrg glLoadIdentity(); 14232001f49Smrg glTranslatef(0.0, 0.0, -10.0); 14332001f49Smrg} 14432001f49Smrg 14532001f49Smrg 14632001f49Smrgstatic void 14732001f49SmrgKey(unsigned char key, int x, int y) 14832001f49Smrg{ 14932001f49Smrg (void) x; 15032001f49Smrg (void) y; 15132001f49Smrg switch (key) { 15232001f49Smrg case 'c': 15332001f49Smrg case 'C': 15432001f49Smrg CylWrap = !CylWrap; 15532001f49Smrg if (CylWrap) 15632001f49Smrg printf("Cylindrical wrap on.\n"); 15732001f49Smrg else 15832001f49Smrg printf("Cylindrical wrap off.\n"); 15932001f49Smrg break; 16032001f49Smrg case 'l': 16132001f49Smrg case 'L': 16232001f49Smrg Lines = !Lines; 16332001f49Smrg break; 16432001f49Smrg case 27: 16532001f49Smrg glutDestroyWindow(Win); 16632001f49Smrg exit(0); 16732001f49Smrg break; 16832001f49Smrg } 16932001f49Smrg glutPostRedisplay(); 17032001f49Smrg} 17132001f49Smrg 17232001f49Smrg 17332001f49Smrgstatic void 17432001f49SmrgSpecialKey(int key, int x, int y) 17532001f49Smrg{ 17632001f49Smrg const GLfloat step = 3.0; 17732001f49Smrg (void) x; 17832001f49Smrg (void) y; 17932001f49Smrg switch (key) { 18032001f49Smrg case GLUT_KEY_UP: 18132001f49Smrg Xrot -= step; 18232001f49Smrg break; 18332001f49Smrg case GLUT_KEY_DOWN: 18432001f49Smrg Xrot += step; 18532001f49Smrg break; 18632001f49Smrg case GLUT_KEY_LEFT: 18732001f49Smrg Yrot -= step; 18832001f49Smrg break; 18932001f49Smrg case GLUT_KEY_RIGHT: 19032001f49Smrg Yrot += step; 19132001f49Smrg break; 19232001f49Smrg } 19332001f49Smrg glutPostRedisplay(); 19432001f49Smrg} 19532001f49Smrg 19632001f49Smrg 19732001f49Smrgstatic void 19832001f49SmrgMakeSineWaveTexture(void) 19932001f49Smrg{ 20032001f49Smrg GLubyte tex[128][512][4]; 20132001f49Smrg int i, j; 20232001f49Smrg 20332001f49Smrg for (j = 0; j < 128; j++) { 20432001f49Smrg for (i = 0; i < 512; i++) { 20532001f49Smrg float x = i / 511.0 * 2.0 * M_PI + M_PI * 0.5; 20632001f49Smrg float y0 = sin(x) * 0.5 + 0.5; 20732001f49Smrg int jy0 = y0 * 128; 20832001f49Smrg float y1 = sin(x + M_PI) * 0.5 + 0.5; 20932001f49Smrg int jy1 = y1 * 128; 21032001f49Smrg if (j < jy0) 21132001f49Smrg tex[j][i][0] = 0xff; 21232001f49Smrg else 21332001f49Smrg tex[j][i][0] = 0; 21432001f49Smrg if (j < jy1) 21532001f49Smrg tex[j][i][1] = 0xff; 21632001f49Smrg else 21732001f49Smrg tex[j][i][1] = 0; 21832001f49Smrg tex[j][i][2] = 0; 21932001f49Smrg tex[j][i][3] = 0xff; 22032001f49Smrg } 22132001f49Smrg } 22232001f49Smrg 22332001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 128, 0, 22432001f49Smrg GL_RGBA, GL_UNSIGNED_BYTE, tex); 22532001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 22632001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 22732001f49Smrg glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 22832001f49Smrg} 22932001f49Smrg 23032001f49Smrg 23132001f49Smrgstatic void 23232001f49SmrgInit(void) 23332001f49Smrg{ 23432001f49Smrg glBindTexture(GL_TEXTURE_2D, 5); 23532001f49Smrg MakeSineWaveTexture(); 23632001f49Smrg 23732001f49Smrg glClearColor(0.5, 0.5, 0.5, 0.0); 23832001f49Smrg glPointSize(3.0); 23932001f49Smrg 24032001f49Smrg printf("Press 'c' to toggle cylindrical wrap mode.\n"); 24132001f49Smrg printf("Press 'l' to toggle line / quad drawing.\n"); 24232001f49Smrg} 24332001f49Smrg 24432001f49Smrg 24532001f49Smrgint 24632001f49Smrgmain(int argc, char *argv[]) 24732001f49Smrg{ 24832001f49Smrg glutInit(&argc, argv); 24932001f49Smrg glutInitWindowSize(WinWidth, WinHeight); 25032001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); 25132001f49Smrg Win = glutCreateWindow(argv[0]); 25232001f49Smrg glutReshapeFunc(Reshape); 25332001f49Smrg glutSpecialFunc(SpecialKey); 25432001f49Smrg glutKeyboardFunc(Key); 25532001f49Smrg glutDisplayFunc(Draw); 25632001f49Smrg Init(); 25732001f49Smrg glutMainLoop(); 25832001f49Smrg return 0; 25932001f49Smrg} 260