fogcoord.c revision 32001f49
132001f49Smrg/* 232001f49Smrg * Exercise GL_EXT_fog_coord 332001f49Smrg */ 432001f49Smrg 532001f49Smrg 632001f49Smrg#include <stdio.h> 732001f49Smrg#include <stdlib.h> 832001f49Smrg#include <math.h> 932001f49Smrg#include <GL/glew.h> 1032001f49Smrg#include "glut_wrap.h" 1132001f49Smrg 1232001f49Smrgstatic int Width = 600; 1332001f49Smrgstatic int Height = 200; 1432001f49Smrgstatic GLfloat Near = 5.0, Far = 25.0; 1532001f49Smrg 1632001f49Smrg 1732001f49Smrgstatic void Display( void ) 1832001f49Smrg{ 1932001f49Smrg GLfloat t; 2032001f49Smrg 2132001f49Smrg glClearColor(0.2, 0.2, 0.8, 0); 2232001f49Smrg glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); 2332001f49Smrg 2432001f49Smrg for (t = 0.0; t <= 1.0; t += 0.25) { 2532001f49Smrg GLfloat f = Near + t * (Far - Near); 2632001f49Smrg printf("glFogCoord(%4.1f)\n", f); 2732001f49Smrg glFogCoordfEXT(f); 2832001f49Smrg 2932001f49Smrg glPushMatrix(); 3032001f49Smrg glTranslatef(t * 10.0 - 5.0, 0, 0); 3132001f49Smrg glBegin(GL_POLYGON); 3232001f49Smrg glVertex2f(-1, -1); 3332001f49Smrg glVertex2f( 1, -1); 3432001f49Smrg glVertex2f( 1, 1); 3532001f49Smrg glVertex2f(-1, 1); 3632001f49Smrg glEnd(); 3732001f49Smrg glPopMatrix(); 3832001f49Smrg } 3932001f49Smrg glutSwapBuffers(); 4032001f49Smrg} 4132001f49Smrg 4232001f49Smrg 4332001f49Smrgstatic void Reshape( int width, int height ) 4432001f49Smrg{ 4532001f49Smrg GLfloat ar = (float) width / (float) height; 4632001f49Smrg Width = width; 4732001f49Smrg Height = height; 4832001f49Smrg glViewport( 0, 0, width, height ); 4932001f49Smrg glMatrixMode( GL_PROJECTION ); 5032001f49Smrg glLoadIdentity(); 5132001f49Smrg glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); 5232001f49Smrg glMatrixMode( GL_MODELVIEW ); 5332001f49Smrg glLoadIdentity(); 5432001f49Smrg glTranslatef( 0.0, 0.0, -15.0 ); 5532001f49Smrg} 5632001f49Smrg 5732001f49Smrg 5832001f49Smrgstatic void Key( unsigned char key, int x, int y ) 5932001f49Smrg{ 6032001f49Smrg (void) x; 6132001f49Smrg (void) y; 6232001f49Smrg switch (key) { 6332001f49Smrg case 27: 6432001f49Smrg exit(0); 6532001f49Smrg break; 6632001f49Smrg } 6732001f49Smrg glutPostRedisplay(); 6832001f49Smrg} 6932001f49Smrg 7032001f49Smrg 7132001f49Smrgstatic void Init( void ) 7232001f49Smrg{ 7332001f49Smrg printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 7432001f49Smrg printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 7532001f49Smrg /* setup lighting, etc */ 7632001f49Smrg if (!glutExtensionSupported("GL_EXT_fog_coord")) { 7732001f49Smrg printf("Sorry, this program requires GL_EXT_fog_coord\n"); 7832001f49Smrg exit(1); 7932001f49Smrg } 8032001f49Smrg glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT); 8132001f49Smrg glFogi(GL_FOG_MODE, GL_LINEAR); 8232001f49Smrg glFogf(GL_FOG_START, Near); 8332001f49Smrg glFogf(GL_FOG_END, Far); 8432001f49Smrg glEnable(GL_FOG); 8532001f49Smrg printf("Squares should be colored from white -> gray -> black.\n"); 8632001f49Smrg} 8732001f49Smrg 8832001f49Smrg 8932001f49Smrgint main( int argc, char *argv[] ) 9032001f49Smrg{ 9132001f49Smrg glutInit( &argc, argv ); 9232001f49Smrg glutInitWindowPosition( 0, 0 ); 9332001f49Smrg glutInitWindowSize( Width, Height ); 9432001f49Smrg glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); 9532001f49Smrg glutCreateWindow(argv[0]); 9632001f49Smrg glewInit(); 9732001f49Smrg glutReshapeFunc( Reshape ); 9832001f49Smrg glutKeyboardFunc( Key ); 9932001f49Smrg glutDisplayFunc( Display ); 10032001f49Smrg Init(); 10132001f49Smrg glutMainLoop(); 10232001f49Smrg return 0; 10332001f49Smrg} 104