132001f49Smrg/* Copyright (c) Mark J. Kilgard, 1994. */
232001f49Smrg/*
332001f49Smrg * (c) Copyright 1993, Silicon Graphics, Inc.
432001f49Smrg * ALL RIGHTS RESERVED
532001f49Smrg * Permission to use, copy, modify, and distribute this software for
632001f49Smrg * any purpose and without fee is hereby granted, provided that the above
732001f49Smrg * copyright notice appear in all copies and that both the copyright notice
832001f49Smrg * and this permission notice appear in supporting documentation, and that
932001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
1032001f49Smrg * or publicity pertaining to distribution of the software without specific,
1132001f49Smrg * written prior permission.
1232001f49Smrg *
1332001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1432001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1532001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1732001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
1832001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
1932001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
2032001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2132001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2232001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2332001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2432001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2532001f49Smrg *
2632001f49Smrg * US Government Users Restricted Rights
2732001f49Smrg * Use, duplication, or disclosure by the Government is subject to
2832001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
2932001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
3032001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3132001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3232001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3332001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3432001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3532001f49Smrg *
3632001f49Smrg * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
3732001f49Smrg */
3832001f49Smrg
3932001f49Smrg/* mipmap_comp
4032001f49Smrg * Test compressed texture mipmaps
4132001f49Smrg *
4232001f49Smrg * Based on mipmap_limits
4332001f49Smrg */
4432001f49Smrg
4532001f49Smrg#include <string.h>
4632001f49Smrg#include <stdlib.h>
4732001f49Smrg#include <stdio.h>
4832001f49Smrg#include <GL/glew.h>
4932001f49Smrg#include "glut_wrap.h"
5032001f49Smrg
5132001f49Smrg#define SIZE 16 /* not larger then 16 */
5232001f49Smrg
5332001f49Smrgstatic GLint BaseLevel = 0, MaxLevel ;
5432001f49Smrgstatic GLfloat MinLod, MaxLod;
5532001f49Smrgstatic GLfloat LodBias;
5632001f49Smrgstatic GLboolean NearestFilter;
5732001f49Smrgstatic GLuint texImage;
5832001f49Smrgstatic GLuint View;
5932001f49Smrg
6032001f49Smrgstruct view {
6132001f49Smrg   GLfloat minLod;
6232001f49Smrg   GLfloat maxLod;
6332001f49Smrg   const char *string;
6432001f49Smrg};
6532001f49Smrg
6632001f49Smrgstatic struct view views[] =
6732001f49Smrg{
6832001f49Smrg   { 0, 0, "Green" },
6932001f49Smrg   { 0, 1, "Green, Red" },
7032001f49Smrg   { 0, 2, "Green, Red, Blue" },
7132001f49Smrg   { 0, 3, "Green, Red, Blue, Black" },
7232001f49Smrg   { 0, 4, "Green, Red, Blue, Black, White" },
7332001f49Smrg   { 1, 4, "Red, Blue, Black, White" },
7432001f49Smrg   { 2, 4, "Blue, Black, White" },
7532001f49Smrg   { 3, 4, "Black, White" },
7632001f49Smrg   { 4, 4, "White" },
7732001f49Smrg   { 3, 3, "Black" },
7832001f49Smrg   { 2, 2, "Blue" },
7932001f49Smrg   { 1, 1, "Red" },
8032001f49Smrg   { 1, 3, "Red, Blue, Black" },
8132001f49Smrg   { 1, 2, "Red, Blue" },
8232001f49Smrg   { 2, 3, "Blue, Black" },
8332001f49Smrg   { 0, 0, NULL },
8432001f49Smrg};
8532001f49Smrg
8632001f49Smrgstatic void
8732001f49SmrginitValues(void)
8832001f49Smrg{
8932001f49Smrg   View = 12;
9032001f49Smrg   BaseLevel = 0;
9132001f49Smrg   MaxLevel = 9;
9232001f49Smrg   MinLod = views[View].minLod;
9332001f49Smrg   MaxLod = views[View].maxLod;
9432001f49Smrg   LodBias = 5.0;
9532001f49Smrg   NearestFilter = GL_TRUE;
9632001f49Smrg}
9732001f49Smrg
9832001f49Smrg
9932001f49Smrgstatic void
10032001f49SmrgchangeView(void)
10132001f49Smrg{
10232001f49Smrg   if (views[++View].string == NULL)
10332001f49Smrg      View = 0;
10432001f49Smrg
10532001f49Smrg   MinLod = views[View].minLod;
10632001f49Smrg   MaxLod = views[View].maxLod;
10732001f49Smrg}
10832001f49Smrg
10932001f49Smrg
11032001f49Smrgstatic void
11132001f49SmrgmakeImage(int level, int width, int height)
11232001f49Smrg{
11332001f49Smrg   GLubyte img[SIZE*SIZE*3];
11432001f49Smrg   GLubyte color[5][3] = {
11532001f49Smrg      {   0, 255,   0 },
11632001f49Smrg      { 255,   0,   0 },
11732001f49Smrg      {   0,   0, 255 },
11832001f49Smrg      {   0,   0,   0 },
11932001f49Smrg      { 255, 255, 255 },
12032001f49Smrg   };
12132001f49Smrg   int i, j;
12232001f49Smrg
12332001f49Smrg   for (i = 0; i < height; i++) {
12432001f49Smrg      for (j = 0; j < width; j++) {
12532001f49Smrg         int k = (i * width + j) * 3;
12632001f49Smrg         img[k + 0] = color[level][0];
12732001f49Smrg         img[k + 1] = color[level][1];
12832001f49Smrg         img[k + 2] = color[level][2];
12932001f49Smrg      }
13032001f49Smrg   }
13132001f49Smrg
13232001f49Smrg   glTexImage2D(GL_TEXTURE_2D, level,
13332001f49Smrg                GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
13432001f49Smrg                width, height, 0,
13532001f49Smrg                GL_RGB, GL_UNSIGNED_BYTE, img);
13632001f49Smrg}
13732001f49Smrg
13832001f49Smrg
13932001f49Smrgstatic void
14032001f49SmrgmakeImages(void)
14132001f49Smrg{
14232001f49Smrg   int i, sz;
14332001f49Smrg
14432001f49Smrg   for (i = 0, sz = SIZE; sz >= 1; i++, sz /= 2) {
14532001f49Smrg      makeImage(i, sz, sz);
14632001f49Smrg      printf("Level %d size: %d x %d\n", i, sz, sz);
14732001f49Smrg   }
14832001f49Smrg}
14932001f49Smrg
15032001f49Smrg
15132001f49Smrgstatic void
15232001f49SmrgmyInit(void)
15332001f49Smrg{
15432001f49Smrg
15532001f49Smrg   initValues();
15632001f49Smrg
15732001f49Smrg   glEnable(GL_DEPTH_TEST);
15832001f49Smrg   glDepthFunc(GL_LESS);
15932001f49Smrg   glShadeModel(GL_FLAT);
16032001f49Smrg
16132001f49Smrg   glTranslatef(0.0, 0.0, -3.6);
16232001f49Smrg
16332001f49Smrg   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
16432001f49Smrg   glGenTextures(1, &texImage);
16532001f49Smrg   glBindTexture(GL_TEXTURE_2D, texImage);
16632001f49Smrg   makeImages();
16732001f49Smrg
16832001f49Smrg   glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
16932001f49Smrg   glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
17032001f49Smrg   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
17132001f49Smrg   glEnable(GL_TEXTURE_2D);
17232001f49Smrg}
17332001f49Smrg
17432001f49Smrg
17532001f49Smrgstatic void
17632001f49Smrgdisplay(void)
17732001f49Smrg{
17832001f49Smrg   GLfloat tcm = 1.0;
17932001f49Smrg   glBindTexture(GL_TEXTURE_2D, texImage);
18032001f49Smrg
18132001f49Smrg   printf("BASE_LEVEL=%d  MAX_LEVEL=%d  MIN_LOD=%.2g  MAX_LOD=%.2g  Bias=%.2g  Filter=%s\n",
18232001f49Smrg         BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
18332001f49Smrg         NearestFilter ? "NEAREST" : "LINEAR");
18432001f49Smrg   printf("You should see: %s\n", views[View].string );
18532001f49Smrg   fflush(stdout);
18632001f49Smrg
18732001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
18832001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
18932001f49Smrg
19032001f49Smrg   glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
19132001f49Smrg   glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
19232001f49Smrg
19332001f49Smrg   if (NearestFilter) {
19432001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
19532001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
19632001f49Smrg            GL_NEAREST_MIPMAP_NEAREST);
19732001f49Smrg   }
19832001f49Smrg   else {
19932001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
20032001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
20132001f49Smrg            GL_LINEAR_MIPMAP_LINEAR);
20232001f49Smrg   }
20332001f49Smrg
20432001f49Smrg   glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
20532001f49Smrg
20632001f49Smrg   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
20732001f49Smrg   glBegin(GL_QUADS);
20832001f49Smrg   glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
20932001f49Smrg   glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
21032001f49Smrg   glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
21132001f49Smrg   glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
21232001f49Smrg   glEnd();
21332001f49Smrg   glFlush();
21432001f49Smrg}
21532001f49Smrg
21632001f49Smrg
21732001f49Smrgstatic void
21832001f49SmrgmyReshape(int w, int h)
21932001f49Smrg{
22032001f49Smrg   glViewport(0, 0, w, h);
22132001f49Smrg   glMatrixMode(GL_PROJECTION);
22232001f49Smrg   glLoadIdentity();
22332001f49Smrg   gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
22432001f49Smrg   glMatrixMode(GL_MODELVIEW);
22532001f49Smrg   glLoadIdentity();
22632001f49Smrg}
22732001f49Smrg
22832001f49Smrg
22932001f49Smrgstatic void
23032001f49Smrgkey(unsigned char k, int x, int y)
23132001f49Smrg{
23232001f49Smrg  (void) x;
23332001f49Smrg  (void) y;
23432001f49Smrg  switch (k) {
23532001f49Smrg#if 0
23632001f49Smrg  case 'b':
23732001f49Smrg     BaseLevel--;
23832001f49Smrg     if (BaseLevel < 0)
23932001f49Smrg        BaseLevel = 0;
24032001f49Smrg     break;
24132001f49Smrg  case 'B':
24232001f49Smrg     BaseLevel++;
24332001f49Smrg     if (BaseLevel > 10)
24432001f49Smrg        BaseLevel = 10;
24532001f49Smrg     break;
24632001f49Smrg  case 'm':
24732001f49Smrg     MaxLevel--;
24832001f49Smrg     if (MaxLevel < 0)
24932001f49Smrg        MaxLevel = 0;
25032001f49Smrg     break;
25132001f49Smrg  case 'M':
25232001f49Smrg     MaxLevel++;
25332001f49Smrg     if (MaxLevel > 10)
25432001f49Smrg        MaxLevel = 10;
25532001f49Smrg     break;
25632001f49Smrg  case 'l':
25732001f49Smrg     LodBias -= 0.25;
25832001f49Smrg     break;
25932001f49Smrg  case 'L':
26032001f49Smrg     LodBias += 0.25;
26132001f49Smrg     break;
26232001f49Smrg  case 'n':
26332001f49Smrg     MinLod -= 0.25;
26432001f49Smrg     break;
26532001f49Smrg  case 'N':
26632001f49Smrg     MinLod += 0.25;
26732001f49Smrg     break;
26832001f49Smrg  case 'x':
26932001f49Smrg     MaxLod -= 0.25;
27032001f49Smrg     break;
27132001f49Smrg  case 'X':
27232001f49Smrg     MaxLod += 0.25;
27332001f49Smrg     break;
27432001f49Smrg  case 'f':
27532001f49Smrg     NearestFilter = !NearestFilter;
27632001f49Smrg     break;
27732001f49Smrg#endif
27832001f49Smrg  case ' ':
27932001f49Smrg     initValues();
28032001f49Smrg     break;
28132001f49Smrg  case 27:  /* Escape */
28232001f49Smrg    exit(0);
28332001f49Smrg    break;
28432001f49Smrg  default:
28532001f49Smrg    changeView();
28632001f49Smrg    break;
28732001f49Smrg  }
28832001f49Smrg  glutPostRedisplay();
28932001f49Smrg}
29032001f49Smrg
29132001f49Smrg
29232001f49Smrgstatic void
29332001f49Smrgusage(void)
29432001f49Smrg{
29532001f49Smrg   printf("usage:\n");
29632001f49Smrg   printf("  Any    Change view\n");
29732001f49Smrg   printf("  SPACE  reset values\n");
29832001f49Smrg}
29932001f49Smrg
30032001f49Smrg
30132001f49Smrgint
30232001f49Smrgmain(int argc, char** argv)
30332001f49Smrg{
30432001f49Smrg    glutInit(&argc, argv);
30532001f49Smrg    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
30632001f49Smrg    glutInitWindowSize (600, 600);
30732001f49Smrg    glutCreateWindow (argv[0]);
30832001f49Smrg    glewInit();
30932001f49Smrg    myInit();
31032001f49Smrg    glutReshapeFunc (myReshape);
31132001f49Smrg    glutDisplayFunc(display);
31232001f49Smrg    glutKeyboardFunc(key);
31332001f49Smrg    usage();
31432001f49Smrg    glutMainLoop();
31532001f49Smrg    return 0;             /* ANSI C requires main to return int. */
31632001f49Smrg}
317