132001f49Smrg/*
232001f49Smrg * Test the GL_NV_texture_rectangle and GL_MESA_ycrcb_texture extensions.
332001f49Smrg *
432001f49Smrg * Brian Paul   13 September 2002
532001f49Smrg */
632001f49Smrg
732001f49Smrg#include <assert.h>
832001f49Smrg#include <math.h>
932001f49Smrg#include <stdio.h>
1032001f49Smrg#include <stdlib.h>
1132001f49Smrg#include <string.h>
1232001f49Smrg#include <GL/glew.h>
1332001f49Smrg#include "glut_wrap.h"
1432001f49Smrg
1532001f49Smrg#include "../util/readtex.c"   /* I know, this is a hack. */
1632001f49Smrg
1732001f49Smrg#define TEXTURE_FILE DEMOS_DATA_DIR "girl.rgb"
1832001f49Smrg
1932001f49Smrgstatic GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
2032001f49Smrgstatic GLint ImgWidth, ImgHeight;
2132001f49Smrgstatic GLushort *ImageYUV = NULL;
2232001f49Smrg
2332001f49Smrg
2432001f49Smrgstatic void DrawObject(void)
2532001f49Smrg{
2632001f49Smrg   glBegin(GL_QUADS);
2732001f49Smrg
2832001f49Smrg   glTexCoord2f(0, 0);
2932001f49Smrg   glVertex2f(-1.0, -1.0);
3032001f49Smrg
3132001f49Smrg   glTexCoord2f(ImgWidth, 0);
3232001f49Smrg   glVertex2f(1.0, -1.0);
3332001f49Smrg
3432001f49Smrg   glTexCoord2f(ImgWidth, ImgHeight);
3532001f49Smrg   glVertex2f(1.0, 1.0);
3632001f49Smrg
3732001f49Smrg   glTexCoord2f(0, ImgHeight);
3832001f49Smrg   glVertex2f(-1.0, 1.0);
3932001f49Smrg
4032001f49Smrg   glEnd();
4132001f49Smrg}
4232001f49Smrg
4332001f49Smrg
4432001f49Smrgstatic void Display( void )
4532001f49Smrg{
4632001f49Smrg   glClear( GL_COLOR_BUFFER_BIT );
4732001f49Smrg
4832001f49Smrg   glPushMatrix();
4932001f49Smrg      glRotatef(Xrot, 1.0, 0.0, 0.0);
5032001f49Smrg      glRotatef(Yrot, 0.0, 1.0, 0.0);
5132001f49Smrg      glRotatef(Zrot, 0.0, 0.0, 1.0);
5232001f49Smrg      DrawObject();
5332001f49Smrg   glPopMatrix();
5432001f49Smrg
5532001f49Smrg   glutSwapBuffers();
5632001f49Smrg}
5732001f49Smrg
5832001f49Smrg
5932001f49Smrgstatic void Reshape( int width, int height )
6032001f49Smrg{
6132001f49Smrg   glViewport( 0, 0, width, height );
6232001f49Smrg   glMatrixMode( GL_PROJECTION );
6332001f49Smrg   glLoadIdentity();
6432001f49Smrg   glFrustum( -1.0, 1.0, -1.0, 1.0, 10.0, 100.0 );
6532001f49Smrg   glMatrixMode( GL_MODELVIEW );
6632001f49Smrg   glLoadIdentity();
6732001f49Smrg   glTranslatef( 0.0, 0.0, -15.0 );
6832001f49Smrg}
6932001f49Smrg
7032001f49Smrg
7132001f49Smrgstatic void Key( unsigned char key, int x, int y )
7232001f49Smrg{
7332001f49Smrg   (void) x;
7432001f49Smrg   (void) y;
7532001f49Smrg   switch (key) {
7632001f49Smrg      case 27:
7732001f49Smrg         exit(0);
7832001f49Smrg         break;
7932001f49Smrg   }
8032001f49Smrg   glutPostRedisplay();
8132001f49Smrg}
8232001f49Smrg
8332001f49Smrg
8432001f49Smrgstatic void SpecialKey( int key, int x, int y )
8532001f49Smrg{
8632001f49Smrg   float step = 3.0;
8732001f49Smrg   (void) x;
8832001f49Smrg   (void) y;
8932001f49Smrg
9032001f49Smrg   switch (key) {
9132001f49Smrg      case GLUT_KEY_UP:
9232001f49Smrg         Xrot += step;
9332001f49Smrg         break;
9432001f49Smrg      case GLUT_KEY_DOWN:
9532001f49Smrg         Xrot -= step;
9632001f49Smrg         break;
9732001f49Smrg      case GLUT_KEY_LEFT:
9832001f49Smrg         Yrot += step;
9932001f49Smrg         break;
10032001f49Smrg      case GLUT_KEY_RIGHT:
10132001f49Smrg         Yrot -= step;
10232001f49Smrg         break;
10332001f49Smrg   }
10432001f49Smrg   glutPostRedisplay();
10532001f49Smrg}
10632001f49Smrg
10732001f49Smrg
10832001f49Smrg
10932001f49Smrgstatic void Init( int argc, char *argv[] )
11032001f49Smrg{
11132001f49Smrg   GLuint texObj = 100;
11232001f49Smrg   const char *file;
11332001f49Smrg
11432001f49Smrg   if (!glutExtensionSupported("GL_NV_texture_rectangle")) {
11532001f49Smrg      printf("Sorry, GL_NV_texture_rectangle is required\n");
11632001f49Smrg      exit(0);
11732001f49Smrg   }
11832001f49Smrg
11932001f49Smrg   if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) {
12032001f49Smrg      printf("Sorry, GL_MESA_ycbcr_texture is required\n");
12132001f49Smrg      exit(0);
12232001f49Smrg   }
12332001f49Smrg
12432001f49Smrg   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
12532001f49Smrg
12632001f49Smrg   glBindTexture(GL_TEXTURE_RECTANGLE_NV, texObj);
12732001f49Smrg#ifdef LINEAR_FILTER
12832001f49Smrg   /* linear filtering looks much nicer but is much slower for Mesa */
12932001f49Smrg   glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
13032001f49Smrg   glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
13132001f49Smrg#else
13232001f49Smrg   glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
13332001f49Smrg   glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
13432001f49Smrg#endif
13532001f49Smrg
13632001f49Smrg   if (argc > 1)
13732001f49Smrg      file = argv[1];
13832001f49Smrg   else
13932001f49Smrg      file = TEXTURE_FILE;
14032001f49Smrg
14132001f49Smrg   ImageYUV = LoadYUVImage(file, &ImgWidth, &ImgHeight);
14232001f49Smrg   if (!ImageYUV) {
14332001f49Smrg      printf("Couldn't read %s\n", TEXTURE_FILE);
14432001f49Smrg      exit(0);
14532001f49Smrg   }
14632001f49Smrg
14732001f49Smrg   printf("Image: %dx%d\n", ImgWidth, ImgHeight);
14832001f49Smrg
14932001f49Smrg   glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
15032001f49Smrg                GL_YCBCR_MESA, ImgWidth, ImgHeight, 0,
15132001f49Smrg                GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
15232001f49Smrg
15332001f49Smrg   assert(glGetError() == GL_NO_ERROR);
15432001f49Smrg   glTexSubImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
15532001f49Smrg                   0, 0, ImgWidth, ImgHeight,
15632001f49Smrg                   GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
15732001f49Smrg
15832001f49Smrg   assert(glGetError() == GL_NO_ERROR);
15932001f49Smrg
16032001f49Smrg   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
16132001f49Smrg
16232001f49Smrg   glEnable(GL_TEXTURE_RECTANGLE_NV);
16332001f49Smrg
16432001f49Smrg   glShadeModel(GL_FLAT);
16532001f49Smrg   glClearColor(0.3, 0.3, 0.4, 1.0);
16632001f49Smrg
16732001f49Smrg   if (argc > 1 && strcmp(argv[1], "-info")==0) {
16832001f49Smrg      printf("GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
16932001f49Smrg      printf("GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
17032001f49Smrg      printf("GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
17132001f49Smrg      printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
17232001f49Smrg   }
17332001f49Smrg}
17432001f49Smrg
17532001f49Smrg
17632001f49Smrgint main( int argc, char *argv[] )
17732001f49Smrg{
17832001f49Smrg   glutInit( &argc, argv );
17932001f49Smrg   glutInitWindowSize( 300, 300 );
18032001f49Smrg   glutInitWindowPosition( 0, 0 );
18132001f49Smrg   glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
18232001f49Smrg   glutCreateWindow(argv[0] );
18332001f49Smrg   glewInit();
18432001f49Smrg
18532001f49Smrg   Init( argc, argv );
18632001f49Smrg
18732001f49Smrg   glutReshapeFunc( Reshape );
18832001f49Smrg   glutKeyboardFunc( Key );
18932001f49Smrg   glutSpecialFunc( SpecialKey );
19032001f49Smrg   glutDisplayFunc( Display );
19132001f49Smrg
19232001f49Smrg   glutMainLoop();
19332001f49Smrg   return 0;
19432001f49Smrg}
195