132001f49Smrg/*
232001f49Smrg * Test the GL_NV_texture_rectangle and GL_MESA_ycrcb_texture extensions.
332001f49Smrg *
432001f49Smrg * Brian Paul   13 September 2002
532001f49Smrg */
632001f49Smrg
732001f49Smrg
832001f49Smrg#include <math.h>
932001f49Smrg#include <stdio.h>
1032001f49Smrg#include <stdlib.h>
1132001f49Smrg#include <string.h>
1232001f49Smrg#include <GL/glew.h>
1332001f49Smrg#include "glut_wrap.h"
1432001f49Smrg
1532001f49Smrg#include "../util/readtex.c"   /* I know, this is a hack. */
1632001f49Smrg
1732001f49Smrg#define TEXTURE_FILE DEMOS_DATA_DIR "tile.rgb"
1832001f49Smrg
1932001f49Smrgstatic GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
2032001f49Smrgstatic GLint ImgWidth, ImgHeight;
2132001f49Smrgstatic GLushort *ImageYUV = NULL;
2232001f49Smrgstatic GLubyte *ImageRGB = NULL;
2332001f49Smrgstatic const GLuint yuvObj = 100;
2432001f49Smrgstatic const GLuint rgbObj = 101;
2532001f49Smrg
2632001f49Smrg
2732001f49Smrgstatic void DrawObject(void)
2832001f49Smrg{
2932001f49Smrg   glBegin(GL_QUADS);
3032001f49Smrg
3132001f49Smrg   glTexCoord2f(0, 0);
3232001f49Smrg   glVertex2f(-1.0, -1.0);
3332001f49Smrg
3432001f49Smrg   glTexCoord2f(1, 0);
3532001f49Smrg   glVertex2f(1.0, -1.0);
3632001f49Smrg
3732001f49Smrg   glTexCoord2f(1, 1);
3832001f49Smrg   glVertex2f(1.0, 1.0);
3932001f49Smrg
4032001f49Smrg   glTexCoord2f(0, 1);
4132001f49Smrg   glVertex2f(-1.0, 1.0);
4232001f49Smrg
4332001f49Smrg   glEnd();
4432001f49Smrg}
4532001f49Smrg
4632001f49Smrg
4732001f49Smrgstatic void Display( void )
4832001f49Smrg{
4932001f49Smrg   glClear( GL_COLOR_BUFFER_BIT );
5032001f49Smrg
5132001f49Smrg   glPushMatrix();
5232001f49Smrg      glTranslatef( -1.1, 0.0, -15.0 );
5332001f49Smrg      glRotatef(Xrot, 1.0, 0.0, 0.0);
5432001f49Smrg      glRotatef(Yrot, 0.0, 1.0, 0.0);
5532001f49Smrg      glRotatef(Zrot, 0.0, 0.0, 1.0);
5632001f49Smrg      glBindTexture(GL_TEXTURE_2D, yuvObj);
5732001f49Smrg      DrawObject();
5832001f49Smrg   glPopMatrix();
5932001f49Smrg
6032001f49Smrg   glPushMatrix();
6132001f49Smrg      glTranslatef(  1.1, 0.0, -15.0 );
6232001f49Smrg      glRotatef(Xrot, 1.0, 0.0, 0.0);
6332001f49Smrg      glRotatef(Yrot, 0.0, 1.0, 0.0);
6432001f49Smrg      glRotatef(Zrot, 0.0, 0.0, 1.0);
6532001f49Smrg      glBindTexture(GL_TEXTURE_2D, rgbObj);
6632001f49Smrg      DrawObject();
6732001f49Smrg   glPopMatrix();
6832001f49Smrg
6932001f49Smrg   glutSwapBuffers();
7032001f49Smrg}
7132001f49Smrg
7232001f49Smrg
7332001f49Smrgstatic void Reshape( int width, int height )
7432001f49Smrg{
7532001f49Smrg   glViewport( 0, 0, width, height );
7632001f49Smrg   glMatrixMode( GL_PROJECTION );
7732001f49Smrg   glLoadIdentity();
7832001f49Smrg   glFrustum( -1.1, 1.1, -1.1, 1.1, 10.0, 100.0 );
7932001f49Smrg   glMatrixMode( GL_MODELVIEW );
8032001f49Smrg   glLoadIdentity();
8132001f49Smrg   glTranslatef( 0.0, 0.0, -15.0 );
8232001f49Smrg}
8332001f49Smrg
8432001f49Smrg
8532001f49Smrgstatic void Key( unsigned char key, int x, int y )
8632001f49Smrg{
8732001f49Smrg   (void) x;
8832001f49Smrg   (void) y;
8932001f49Smrg   switch (key) {
9032001f49Smrg      case 27:
9132001f49Smrg         exit(0);
9232001f49Smrg         break;
9332001f49Smrg   }
9432001f49Smrg   glutPostRedisplay();
9532001f49Smrg}
9632001f49Smrg
9732001f49Smrg
9832001f49Smrgstatic void SpecialKey( int key, int x, int y )
9932001f49Smrg{
10032001f49Smrg   float step = 3.0;
10132001f49Smrg   (void) x;
10232001f49Smrg   (void) y;
10332001f49Smrg
10432001f49Smrg   switch (key) {
10532001f49Smrg      case GLUT_KEY_UP:
10632001f49Smrg         Xrot += step;
10732001f49Smrg         break;
10832001f49Smrg      case GLUT_KEY_DOWN:
10932001f49Smrg         Xrot -= step;
11032001f49Smrg         break;
11132001f49Smrg      case GLUT_KEY_LEFT:
11232001f49Smrg         Yrot += step;
11332001f49Smrg         break;
11432001f49Smrg      case GLUT_KEY_RIGHT:
11532001f49Smrg         Yrot -= step;
11632001f49Smrg         break;
11732001f49Smrg   }
11832001f49Smrg   glutPostRedisplay();
11932001f49Smrg}
12032001f49Smrg
12132001f49Smrg
12232001f49Smrg#define CLAMP( X, MIN, MAX )  ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
12332001f49Smrg
12432001f49Smrg
12532001f49Smrg
12632001f49Smrg/* #define LINEAR_FILTER */
12732001f49Smrg
12832001f49Smrgstatic void Init( int argc, char *argv[] )
12932001f49Smrg{
13032001f49Smrg   const char *file;
13132001f49Smrg   GLenum  format;
13232001f49Smrg
13332001f49Smrg   if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) {
13432001f49Smrg      printf("Sorry, GL_MESA_ycbcr_texture is required\n");
13532001f49Smrg      exit(0);
13632001f49Smrg   }
13732001f49Smrg
13832001f49Smrg   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
13932001f49Smrg
14032001f49Smrg   if (argc > 1)
14132001f49Smrg      file = argv[1];
14232001f49Smrg   else
14332001f49Smrg      file = TEXTURE_FILE;
14432001f49Smrg
14532001f49Smrg   /* First load the texture as YCbCr.
14632001f49Smrg    */
14732001f49Smrg
14832001f49Smrg   glBindTexture(GL_TEXTURE_2D, yuvObj);
14932001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
15032001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
15132001f49Smrg
15232001f49Smrg   ImageYUV = LoadYUVImage(file, &ImgWidth, &ImgHeight );
15332001f49Smrg   if (!ImageYUV) {
15432001f49Smrg      printf("Couldn't read %s\n", TEXTURE_FILE);
15532001f49Smrg      exit(0);
15632001f49Smrg   }
15732001f49Smrg
15832001f49Smrg   printf("Image: %dx%d\n", ImgWidth, ImgHeight);
15932001f49Smrg
16032001f49Smrg
16132001f49Smrg   glTexImage2D(GL_TEXTURE_2D, 0,
16232001f49Smrg                GL_YCBCR_MESA,
16332001f49Smrg		ImgWidth, ImgHeight, 0,
16432001f49Smrg                GL_YCBCR_MESA,
16532001f49Smrg		GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
16632001f49Smrg
16732001f49Smrg   glEnable(GL_TEXTURE_2D);
16832001f49Smrg
16932001f49Smrg   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
17032001f49Smrg
17132001f49Smrg
17232001f49Smrg
17332001f49Smrg   /* Now load the texture as RGB.
17432001f49Smrg    */
17532001f49Smrg
17632001f49Smrg   glBindTexture(GL_TEXTURE_2D, rgbObj);
17732001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
17832001f49Smrg   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
17932001f49Smrg
18032001f49Smrg   ImageRGB = LoadRGBImage(file, &ImgWidth, &ImgHeight, &format );
18132001f49Smrg   if (!ImageRGB) {
18232001f49Smrg      printf("Couldn't read %s\n", TEXTURE_FILE);
18332001f49Smrg      exit(0);
18432001f49Smrg   }
18532001f49Smrg
18632001f49Smrg   printf("Image: %dx%d\n", ImgWidth, ImgHeight);
18732001f49Smrg
18832001f49Smrg
18932001f49Smrg   glTexImage2D(GL_TEXTURE_2D, 0,
19032001f49Smrg                format,
19132001f49Smrg		ImgWidth, ImgHeight, 0,
19232001f49Smrg                format,
19332001f49Smrg		GL_UNSIGNED_BYTE, ImageRGB);
19432001f49Smrg
19532001f49Smrg   glEnable(GL_TEXTURE_2D);
19632001f49Smrg
19732001f49Smrg   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
19832001f49Smrg
19932001f49Smrg
20032001f49Smrg
20132001f49Smrg   glShadeModel(GL_FLAT);
20232001f49Smrg   glClearColor(0.3, 0.3, 0.4, 1.0);
20332001f49Smrg
20432001f49Smrg   if (argc > 1 && strcmp(argv[1], "-info")==0) {
20532001f49Smrg      printf("GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
20632001f49Smrg      printf("GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
20732001f49Smrg      printf("GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
20832001f49Smrg      printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
20932001f49Smrg   }
21032001f49Smrg
21132001f49Smrg   printf( "Both images should appear the same.\n" );
21232001f49Smrg}
21332001f49Smrg
21432001f49Smrg
21532001f49Smrgint main( int argc, char *argv[] )
21632001f49Smrg{
21732001f49Smrg   glutInit( &argc, argv );
21832001f49Smrg   glutInitWindowSize( 300, 300 );
21932001f49Smrg   glutInitWindowPosition( 0, 0 );
22032001f49Smrg   glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
22132001f49Smrg   glutCreateWindow(argv[0] );
22232001f49Smrg   glewInit();
22332001f49Smrg
22432001f49Smrg   Init( argc, argv );
22532001f49Smrg
22632001f49Smrg   glutReshapeFunc( Reshape );
22732001f49Smrg   glutKeyboardFunc( Key );
22832001f49Smrg   glutSpecialFunc( SpecialKey );
22932001f49Smrg   glutDisplayFunc( Display );
23032001f49Smrg
23132001f49Smrg   glutMainLoop();
23232001f49Smrg   return 0;
23332001f49Smrg}
234