132001f49Smrg
232001f49Smrg#include <assert.h>
332001f49Smrg#include <stdio.h>
432001f49Smrg#include <stdlib.h>
532001f49Smrg#include <math.h>
632001f49Smrg#include <string.h>
732001f49Smrg
832001f49Smrg#include <GL/glew.h>
932001f49Smrg#include "glut_wrap.h"
1032001f49Smrg
1132001f49Smrg
1232001f49Smrg
1332001f49Smrgstatic int Width = 512, Height = 512;
1432001f49Smrgstatic GLuint MyFB, MyRB;
1532001f49Smrg
1632001f49Smrg
1732001f49Smrg#define CheckError() assert(glGetError() == 0)
1832001f49Smrg
1932001f49Smrg
2032001f49Smrgstatic void Init(void)
2132001f49Smrg{
2232001f49Smrg   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
2332001f49Smrg   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
2432001f49Smrg   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
2532001f49Smrg   fflush(stderr);
2632001f49Smrg
2732001f49Smrg   if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
2832001f49Smrg      printf("GL_EXT_framebuffer_object not found!\n");
2932001f49Smrg      exit(0);
3032001f49Smrg   }
3132001f49Smrg
3232001f49Smrg   glGenFramebuffersEXT(1, &MyFB);
3332001f49Smrg   glGenRenderbuffersEXT(1, &MyRB);
3432001f49Smrg
3532001f49Smrg   glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
3632001f49Smrg
3732001f49Smrg   glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB);
3832001f49Smrg
3932001f49Smrg   glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
4032001f49Smrg                                GL_RENDERBUFFER_EXT, MyRB);
4132001f49Smrg
4232001f49Smrg   glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
4332001f49Smrg
4432001f49Smrg   glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
4532001f49Smrg}
4632001f49Smrg
4732001f49Smrg
4832001f49Smrgstatic void
4932001f49SmrgReshape(int width, int height)
5032001f49Smrg{
5132001f49Smrg   glViewport(0, 0, width, height);
5232001f49Smrg   glMatrixMode(GL_PROJECTION);
5332001f49Smrg   glLoadIdentity();
5432001f49Smrg   glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
5532001f49Smrg   glMatrixMode(GL_MODELVIEW);
5632001f49Smrg
5732001f49Smrg   Width = width;
5832001f49Smrg   Height = height;
5932001f49Smrg   glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
6032001f49Smrg}
6132001f49Smrg
6232001f49Smrg
6332001f49Smrgstatic void
6432001f49SmrgKey(unsigned char key, int x, int y)
6532001f49Smrg{
6632001f49Smrg   if (key == 27)
6732001f49Smrg      exit(0);
6832001f49Smrg   glutPostRedisplay();
6932001f49Smrg}
7032001f49Smrg
7132001f49Smrg
7232001f49Smrgstatic void
7332001f49SmrgDraw(void)
7432001f49Smrg{
7532001f49Smrg   /* draw to user framebuffer */
7632001f49Smrg   glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
7732001f49Smrg   glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
7832001f49Smrg   glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
7932001f49Smrg
8032001f49Smrg   glViewport(0, 0, Width, Height);
8132001f49Smrg   CheckError();
8232001f49Smrg
8332001f49Smrg   /* Clear the FBO to gray-blue */
8432001f49Smrg   glClearColor(0.5, 0.5, 1.0, 0.0);
8532001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
8632001f49Smrg   CheckError();
8732001f49Smrg
8832001f49Smrg   if (0) {
8932001f49Smrg      glBegin(GL_TRIANGLES);
9032001f49Smrg      glColor3f(0,0,.7);
9132001f49Smrg      glVertex3f(0.9, -0.9, -30.0);
9232001f49Smrg      glColor3f(.8,0,0);
9332001f49Smrg      glVertex3f(0.9,  0.9, -30.0);
9432001f49Smrg      glColor3f(0,.9,0);
9532001f49Smrg      glVertex3f(-0.9,  0.0, -30.0);
9632001f49Smrg      glEnd();
9732001f49Smrg   }
9832001f49Smrg
9932001f49Smrg   {
10032001f49Smrg      GLubyte *buffer = malloc(Width * Height * 4);
10132001f49Smrg
10232001f49Smrg      /* read from user framebuffer */
10332001f49Smrg      glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
10432001f49Smrg      CheckError();
10532001f49Smrg
10632001f49Smrg      printf("Pixel(0,0) = %d, %d, %d, %d\n",
10732001f49Smrg             buffer[0], buffer[1], buffer[2], buffer[3]);
10832001f49Smrg      fflush(stdout);
10932001f49Smrg
11032001f49Smrg      /* draw to window */
11132001f49Smrg      glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
11232001f49Smrg      glViewport(0, 0, Width, Height);
11332001f49Smrg
11432001f49Smrg      /* Try to clear the window, but will overwrite:
11532001f49Smrg       */
11632001f49Smrg      glClearColor(0.8, 0.8, 0, 0.0);
11732001f49Smrg      glClear(GL_COLOR_BUFFER_BIT);
11832001f49Smrg
11932001f49Smrg      glWindowPos2iARB(30, 30);
12032001f49Smrg      glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
12132001f49Smrg
12232001f49Smrg      free(buffer);
12332001f49Smrg   }
12432001f49Smrg
12532001f49Smrg   /* Bind normal framebuffer */
12632001f49Smrg   glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
12732001f49Smrg   glViewport(0, 0, Width, Height);
12832001f49Smrg
12932001f49Smrg   if (0) {
13032001f49Smrg      glBegin(GL_TRIANGLES);
13132001f49Smrg      glColor3f(0,.7,0);
13232001f49Smrg      glVertex3f(0.5, -0.5, -30.0);
13332001f49Smrg      glColor3f(0,0,.8);
13432001f49Smrg      glVertex3f(0.5,  0.5, -30.0);
13532001f49Smrg      glColor3f(.9,0,0);
13632001f49Smrg      glVertex3f(-0.5,  0.0, -30.0);
13732001f49Smrg      glEnd();
13832001f49Smrg   }
13932001f49Smrg
14032001f49Smrg   glutSwapBuffers();
14132001f49Smrg
14232001f49Smrg   CheckError();
14332001f49Smrg}
14432001f49Smrg
14532001f49Smrg
14632001f49Smrgint
14732001f49Smrgmain(int argc, char *argv[])
14832001f49Smrg{
14932001f49Smrg    glutInit(&argc, argv);
15032001f49Smrg    glutInitWindowPosition(100, 0);
15132001f49Smrg    glutInitWindowSize(Width, Height);
15232001f49Smrg    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
15332001f49Smrg
15432001f49Smrg    if (glutCreateWindow(argv[0]) == GL_FALSE) {
15532001f49Smrg	exit(1);
15632001f49Smrg    }
15732001f49Smrg
15832001f49Smrg    glewInit();
15932001f49Smrg    Init();
16032001f49Smrg
16132001f49Smrg    glutReshapeFunc(Reshape);
16232001f49Smrg    glutKeyboardFunc(Key);
16332001f49Smrg    glutDisplayFunc(Draw);
16432001f49Smrg    glutMainLoop();
16532001f49Smrg    return 0;
16632001f49Smrg}
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