132001f49Smrg 232001f49Smrg#include <assert.h> 332001f49Smrg#include <stdio.h> 432001f49Smrg#include <stdlib.h> 532001f49Smrg#include <math.h> 632001f49Smrg#include <string.h> 732001f49Smrg 832001f49Smrg#include <GL/glew.h> 932001f49Smrg#include "glut_wrap.h" 1032001f49Smrg 1132001f49Smrg 1232001f49Smrg 1332001f49Smrgstatic int Width = 512, Height = 512; 1432001f49Smrgstatic GLuint MyFB, MyRB; 1532001f49Smrg 1632001f49Smrg 1732001f49Smrg#define CheckError() assert(glGetError() == 0) 1832001f49Smrg 1932001f49Smrg 2032001f49Smrgstatic void Init(void) 2132001f49Smrg{ 2232001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 2332001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 2432001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 2532001f49Smrg fflush(stderr); 2632001f49Smrg 2732001f49Smrg if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { 2832001f49Smrg printf("GL_EXT_framebuffer_object not found!\n"); 2932001f49Smrg exit(0); 3032001f49Smrg } 3132001f49Smrg 3232001f49Smrg glGenFramebuffersEXT(1, &MyFB); 3332001f49Smrg glGenRenderbuffersEXT(1, &MyRB); 3432001f49Smrg 3532001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); 3632001f49Smrg 3732001f49Smrg glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB); 3832001f49Smrg 3932001f49Smrg glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, 4032001f49Smrg GL_RENDERBUFFER_EXT, MyRB); 4132001f49Smrg 4232001f49Smrg glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); 4332001f49Smrg 4432001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 4532001f49Smrg} 4632001f49Smrg 4732001f49Smrg 4832001f49Smrgstatic void 4932001f49SmrgReshape(int width, int height) 5032001f49Smrg{ 5132001f49Smrg glViewport(0, 0, width, height); 5232001f49Smrg glMatrixMode(GL_PROJECTION); 5332001f49Smrg glLoadIdentity(); 5432001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 5532001f49Smrg glMatrixMode(GL_MODELVIEW); 5632001f49Smrg 5732001f49Smrg Width = width; 5832001f49Smrg Height = height; 5932001f49Smrg glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); 6032001f49Smrg} 6132001f49Smrg 6232001f49Smrg 6332001f49Smrgstatic void 6432001f49SmrgKey(unsigned char key, int x, int y) 6532001f49Smrg{ 6632001f49Smrg if (key == 27) 6732001f49Smrg exit(0); 6832001f49Smrg glutPostRedisplay(); 6932001f49Smrg} 7032001f49Smrg 7132001f49Smrg 7232001f49Smrgstatic void 7332001f49SmrgDraw(void) 7432001f49Smrg{ 7532001f49Smrg /* draw to user framebuffer */ 7632001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); 7732001f49Smrg glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); 7832001f49Smrg glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); 7932001f49Smrg 8032001f49Smrg glViewport(0, 0, Width, Height); 8132001f49Smrg CheckError(); 8232001f49Smrg 8332001f49Smrg /* Clear the FBO to gray-blue */ 8432001f49Smrg glClearColor(0.5, 0.5, 1.0, 0.0); 8532001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 8632001f49Smrg CheckError(); 8732001f49Smrg 8832001f49Smrg if (0) { 8932001f49Smrg glBegin(GL_TRIANGLES); 9032001f49Smrg glColor3f(0,0,.7); 9132001f49Smrg glVertex3f(0.9, -0.9, -30.0); 9232001f49Smrg glColor3f(.8,0,0); 9332001f49Smrg glVertex3f(0.9, 0.9, -30.0); 9432001f49Smrg glColor3f(0,.9,0); 9532001f49Smrg glVertex3f(-0.9, 0.0, -30.0); 9632001f49Smrg glEnd(); 9732001f49Smrg } 9832001f49Smrg 9932001f49Smrg { 10032001f49Smrg GLubyte *buffer = malloc(Width * Height * 4); 10132001f49Smrg 10232001f49Smrg /* read from user framebuffer */ 10332001f49Smrg glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 10432001f49Smrg CheckError(); 10532001f49Smrg 10632001f49Smrg printf("Pixel(0,0) = %d, %d, %d, %d\n", 10732001f49Smrg buffer[0], buffer[1], buffer[2], buffer[3]); 10832001f49Smrg fflush(stdout); 10932001f49Smrg 11032001f49Smrg /* draw to window */ 11132001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 11232001f49Smrg glViewport(0, 0, Width, Height); 11332001f49Smrg 11432001f49Smrg /* Try to clear the window, but will overwrite: 11532001f49Smrg */ 11632001f49Smrg glClearColor(0.8, 0.8, 0, 0.0); 11732001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 11832001f49Smrg 11932001f49Smrg glWindowPos2iARB(30, 30); 12032001f49Smrg glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 12132001f49Smrg 12232001f49Smrg free(buffer); 12332001f49Smrg } 12432001f49Smrg 12532001f49Smrg /* Bind normal framebuffer */ 12632001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 12732001f49Smrg glViewport(0, 0, Width, Height); 12832001f49Smrg 12932001f49Smrg if (0) { 13032001f49Smrg glBegin(GL_TRIANGLES); 13132001f49Smrg glColor3f(0,.7,0); 13232001f49Smrg glVertex3f(0.5, -0.5, -30.0); 13332001f49Smrg glColor3f(0,0,.8); 13432001f49Smrg glVertex3f(0.5, 0.5, -30.0); 13532001f49Smrg glColor3f(.9,0,0); 13632001f49Smrg glVertex3f(-0.5, 0.0, -30.0); 13732001f49Smrg glEnd(); 13832001f49Smrg } 13932001f49Smrg 14032001f49Smrg glutSwapBuffers(); 14132001f49Smrg 14232001f49Smrg CheckError(); 14332001f49Smrg} 14432001f49Smrg 14532001f49Smrg 14632001f49Smrgint 14732001f49Smrgmain(int argc, char *argv[]) 14832001f49Smrg{ 14932001f49Smrg glutInit(&argc, argv); 15032001f49Smrg glutInitWindowPosition(100, 0); 15132001f49Smrg glutInitWindowSize(Width, Height); 15232001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); 15332001f49Smrg 15432001f49Smrg if (glutCreateWindow(argv[0]) == GL_FALSE) { 15532001f49Smrg exit(1); 15632001f49Smrg } 15732001f49Smrg 15832001f49Smrg glewInit(); 15932001f49Smrg Init(); 16032001f49Smrg 16132001f49Smrg glutReshapeFunc(Reshape); 16232001f49Smrg glutKeyboardFunc(Key); 16332001f49Smrg glutDisplayFunc(Draw); 16432001f49Smrg glutMainLoop(); 16532001f49Smrg return 0; 16632001f49Smrg} 167