132001f49Smrg/* 232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 332001f49Smrg * 432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and 532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided 632001f49Smrg * that (i) the above copyright notices and this permission notice appear in 732001f49Smrg * all copies of the software and related documentation, and (ii) the name of 832001f49Smrg * Silicon Graphics may not be used in any advertising or 932001f49Smrg * publicity relating to the software without the specific, prior written 1032001f49Smrg * permission of Silicon Graphics. 1132001f49Smrg * 1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 1332001f49Smrg * ANY KIND, 1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 1632001f49Smrg * 1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 2232001f49Smrg * OF THIS SOFTWARE. 2332001f49Smrg */ 2432001f49Smrg 2532001f49Smrg#include <stdio.h> 2632001f49Smrg#include <string.h> 2732001f49Smrg#include <stdlib.h> 2832001f49Smrg#include "glut_wrap.h" 2932001f49Smrg 3032001f49Smrg 3132001f49Smrg#define CI_OFFSET_1 16 3232001f49Smrg#define CI_OFFSET_2 32 3332001f49Smrg 3432001f49Smrg 3532001f49SmrgGLenum doubleBuffer; 3632001f49SmrgGLint first_list, list; 3732001f49Smrg 3832001f49Smrgstatic void Init(void) 3932001f49Smrg{ 4032001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 4132001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 4232001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 4332001f49Smrg fflush(stderr); 4432001f49Smrg 4532001f49Smrg glClearColor(0.0, 0.0, 1.0, 0.0); 4632001f49Smrg 4732001f49Smrg /* First list will disrupt state which might potentially be 4832001f49Smrg * short-circuited in calling list: 4932001f49Smrg */ 5032001f49Smrg first_list = glGenLists(1); 5132001f49Smrg glNewList(first_list, GL_COMPILE); 5232001f49Smrg glShadeModel( GL_SMOOTH ); 5332001f49Smrg glEndList(); 5432001f49Smrg 5532001f49Smrg 5632001f49Smrg /* List that looks like it might have redundant state: 5732001f49Smrg */ 5832001f49Smrg list = glGenLists(1); 5932001f49Smrg glNewList(list, GL_COMPILE); 6032001f49Smrg 6132001f49Smrg glBegin(GL_TRIANGLES); 6232001f49Smrg glColor3f(0,0,.7); 6332001f49Smrg glVertex3f( 0.9, -0.9, -30.0); 6432001f49Smrg glColor3f(.8,0,0); 6532001f49Smrg glVertex3f( 0.9, 0.9, -30.0); 6632001f49Smrg glColor3f(0,.9,0); 6732001f49Smrg glVertex3f(-0.9, 0.0, -30.0); 6832001f49Smrg glEnd(); 6932001f49Smrg 7032001f49Smrg glShadeModel( GL_FLAT ); 7132001f49Smrg glBegin(GL_TRIANGLES); 7232001f49Smrg glColor3f(0,0,.7); 7332001f49Smrg glVertex3f( -0.9, 0.9, -30.0); 7432001f49Smrg glColor3f(0,.9,0); 7532001f49Smrg glVertex3f( -0.9, -0.9, -30.0); 7632001f49Smrg glColor3f(.8,0,0); 7732001f49Smrg glVertex3f( 0.9, 0.0, -30.0); 7832001f49Smrg glEnd(); 7932001f49Smrg 8032001f49Smrg glCallList( first_list ); 8132001f49Smrg 8232001f49Smrg /* Do a quick begin/end to ensure we are not inside a dangling 8332001f49Smrg * primitive from the called list: 8432001f49Smrg */ 8532001f49Smrg glBegin( GL_POINTS ); 8632001f49Smrg glEnd(); 8732001f49Smrg 8832001f49Smrg /* This statechange is NOT redundant: 8932001f49Smrg */ 9032001f49Smrg glShadeModel( GL_FLAT ); 9132001f49Smrg glBegin(GL_TRIANGLES); 9232001f49Smrg glColor3f(1,0,0); 9332001f49Smrg glVertex3f( -0.5, 0.5, -30.0); 9432001f49Smrg glColor3f(0,1,0); 9532001f49Smrg glVertex3f( -0.5, -0.5, -30.0); 9632001f49Smrg glColor3f(0,0,1); 9732001f49Smrg glVertex3f( 0.5, 0.0, -30.0); 9832001f49Smrg glEnd(); 9932001f49Smrg 10032001f49Smrg glEndList(); 10132001f49Smrg} 10232001f49Smrg 10332001f49Smrgstatic void Reshape(int width, int height) 10432001f49Smrg{ 10532001f49Smrg 10632001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 10732001f49Smrg 10832001f49Smrg glMatrixMode(GL_PROJECTION); 10932001f49Smrg glLoadIdentity(); 11032001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 11132001f49Smrg glMatrixMode(GL_MODELVIEW); 11232001f49Smrg} 11332001f49Smrg 11432001f49Smrgstatic void Key(unsigned char key, int x, int y) 11532001f49Smrg{ 11632001f49Smrg 11732001f49Smrg switch (key) { 11832001f49Smrg case 27: 11932001f49Smrg exit(1); 12032001f49Smrg default: 12132001f49Smrg break; 12232001f49Smrg } 12332001f49Smrg 12432001f49Smrg glutPostRedisplay(); 12532001f49Smrg} 12632001f49Smrg 12732001f49Smrg 12832001f49Smrg 12932001f49Smrg 13032001f49Smrgstatic void Draw(void) 13132001f49Smrg{ 13232001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 13332001f49Smrg 13432001f49Smrg glShadeModel( GL_SMOOTH ); 13532001f49Smrg glCallList(list); 13632001f49Smrg 13732001f49Smrg glFlush(); 13832001f49Smrg 13932001f49Smrg if (doubleBuffer) { 14032001f49Smrg glutSwapBuffers(); 14132001f49Smrg } 14232001f49Smrg} 14332001f49Smrg 14432001f49Smrgstatic GLenum Args(int argc, char **argv) 14532001f49Smrg{ 14632001f49Smrg GLint i; 14732001f49Smrg 14832001f49Smrg doubleBuffer = GL_FALSE; 14932001f49Smrg 15032001f49Smrg for (i = 1; i < argc; i++) { 15132001f49Smrg if (strcmp(argv[i], "-sb") == 0) { 15232001f49Smrg doubleBuffer = GL_FALSE; 15332001f49Smrg } else if (strcmp(argv[i], "-db") == 0) { 15432001f49Smrg doubleBuffer = GL_TRUE; 15532001f49Smrg } else { 15632001f49Smrg fprintf(stderr, "%s (Bad option).\n", argv[i]); 15732001f49Smrg return GL_FALSE; 15832001f49Smrg } 15932001f49Smrg } 16032001f49Smrg return GL_TRUE; 16132001f49Smrg} 16232001f49Smrg 16332001f49Smrgint main(int argc, char **argv) 16432001f49Smrg{ 16532001f49Smrg GLenum type; 16632001f49Smrg 16732001f49Smrg glutInit(&argc, argv); 16832001f49Smrg 16932001f49Smrg if (Args(argc, argv) == GL_FALSE) { 17032001f49Smrg exit(1); 17132001f49Smrg } 17232001f49Smrg 17332001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 17432001f49Smrg 17532001f49Smrg type = GLUT_RGB | GLUT_ALPHA; 17632001f49Smrg type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 17732001f49Smrg glutInitDisplayMode(type); 17832001f49Smrg 17932001f49Smrg if (glutCreateWindow(*argv) == GL_FALSE) { 18032001f49Smrg exit(1); 18132001f49Smrg } 18232001f49Smrg 18332001f49Smrg Init(); 18432001f49Smrg 18532001f49Smrg glutReshapeFunc(Reshape); 18632001f49Smrg glutKeyboardFunc(Key); 18732001f49Smrg glutDisplayFunc(Draw); 18832001f49Smrg glutMainLoop(); 18932001f49Smrg return 0; 19032001f49Smrg} 191