132001f49Smrg/* Basic VBO */ 232001f49Smrg 332001f49Smrg#include <assert.h> 432001f49Smrg#include <string.h> 532001f49Smrg#include <stdio.h> 632001f49Smrg#include <stdlib.h> 732001f49Smrg#include <math.h> 832001f49Smrg#include <GL/glew.h> 932001f49Smrg#include "glut_wrap.h" 1032001f49Smrg 1132001f49SmrgGLfloat pos[][3] = 1232001f49Smrg { { 0.9, -0.9, 0.0 }, 1332001f49Smrg { 0.9, 0.9, 0.0 }, 1432001f49Smrg { -0.9, 0.9, 0.0 }, 1532001f49Smrg { -0.9, -0.9, 0.0 } }; 1632001f49Smrg 1732001f49SmrgGLubyte color[][4] = 1832001f49Smrg{ { 0x00, 0x00, 0xff, 0x00 }, 1932001f49Smrg { 0x00, 0xff, 0x00, 0x00 }, 2032001f49Smrg { 0xff, 0x00, 0x00, 0x00 }, 2132001f49Smrg { 0xff, 0xff, 0xff, 0x00 } }; 2232001f49Smrg 2332001f49Smrgstatic void Init( void ) 2432001f49Smrg{ 257ec3b29aSmrg GLint errnum; 2632001f49Smrg GLuint prognum; 2732001f49Smrg 2832001f49Smrg static const char *prog1 = 2932001f49Smrg "!!ARBvp1.0\n" 3032001f49Smrg "MOV result.color, vertex.color;\n" 3132001f49Smrg "MOV result.position, vertex.position;\n" 3232001f49Smrg "END\n"; 3332001f49Smrg 3432001f49Smrg glGenProgramsARB(1, &prognum); 3532001f49Smrg glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); 3632001f49Smrg glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 3732001f49Smrg strlen(prog1), (const GLubyte *) prog1); 3832001f49Smrg 3932001f49Smrg assert(glIsProgramARB(prognum)); 407ec3b29aSmrg errnum = glGetError(); 417ec3b29aSmrg printf("glGetError = %d\n", errnum); 427ec3b29aSmrg if (errnum != GL_NO_ERROR) 4332001f49Smrg { 4432001f49Smrg GLint errorpos; 4532001f49Smrg 4632001f49Smrg glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); 4732001f49Smrg printf("errorpos: %d\n", errorpos); 4832001f49Smrg printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 4932001f49Smrg } 5032001f49Smrg 5132001f49Smrg 5232001f49Smrg glEnableClientState( GL_VERTEX_ARRAY ); 5332001f49Smrg glEnableClientState( GL_COLOR_ARRAY ); 5432001f49Smrg 5532001f49Smrg glVertexPointer( 3, GL_FLOAT, sizeof(pos[0]), pos ); 5632001f49Smrg glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(color[0]), color ); 5732001f49Smrg 5832001f49Smrg} 5932001f49Smrg 6032001f49Smrg 6132001f49Smrg 6232001f49Smrgstatic void Display( void ) 6332001f49Smrg{ 6432001f49Smrg glClearColor(0.3, 0.3, 0.3, 1); 6532001f49Smrg glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); 6632001f49Smrg 6732001f49Smrg glEnable(GL_VERTEX_PROGRAM_ARB); 6832001f49Smrg 6932001f49Smrg /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */ 7032001f49Smrg glDrawArrays( GL_TRIANGLES, 1, 3 ); 7132001f49Smrg 7232001f49Smrg glFlush(); 7332001f49Smrg} 7432001f49Smrg 7532001f49Smrg 7632001f49Smrgstatic void Reshape( int width, int height ) 7732001f49Smrg{ 7832001f49Smrg glViewport( 0, 0, width, height ); 7932001f49Smrg glMatrixMode( GL_PROJECTION ); 8032001f49Smrg glLoadIdentity(); 8132001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 8232001f49Smrg glMatrixMode( GL_MODELVIEW ); 8332001f49Smrg glLoadIdentity(); 8432001f49Smrg /*glTranslatef( 0.0, 0.0, -15.0 );*/ 8532001f49Smrg} 8632001f49Smrg 8732001f49Smrg 8832001f49Smrgstatic void Key( unsigned char key, int x, int y ) 8932001f49Smrg{ 9032001f49Smrg (void) x; 9132001f49Smrg (void) y; 9232001f49Smrg switch (key) { 9332001f49Smrg case 27: 9432001f49Smrg exit(0); 9532001f49Smrg break; 9632001f49Smrg } 9732001f49Smrg glutPostRedisplay(); 9832001f49Smrg} 9932001f49Smrg 10032001f49Smrg 10132001f49Smrg 10232001f49Smrg 10332001f49Smrgint main( int argc, char *argv[] ) 10432001f49Smrg{ 10532001f49Smrg glutInit( &argc, argv ); 10632001f49Smrg glutInitWindowPosition( 0, 0 ); 10732001f49Smrg glutInitWindowSize( 250, 250 ); 10832001f49Smrg glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); 10932001f49Smrg glutCreateWindow(argv[0]); 11032001f49Smrg glewInit(); 11132001f49Smrg glutReshapeFunc( Reshape ); 11232001f49Smrg glutKeyboardFunc( Key ); 11332001f49Smrg glutDisplayFunc( Display ); 11432001f49Smrg Init(); 11532001f49Smrg glutMainLoop(); 11632001f49Smrg return 0; 11732001f49Smrg} 118