132001f49Smrg/*
232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
332001f49Smrg *
432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and
532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided
632001f49Smrg * that (i) the above copyright notices and this permission notice appear in
732001f49Smrg * all copies of the software and related documentation, and (ii) the name of
832001f49Smrg * Silicon Graphics may not be used in any advertising or
932001f49Smrg * publicity relating to the software without the specific, prior written
1032001f49Smrg * permission of Silicon Graphics.
1132001f49Smrg *
1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
1332001f49Smrg * ANY KIND,
1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
1632001f49Smrg *
1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
2232001f49Smrg * OF THIS SOFTWARE.
2332001f49Smrg */
2432001f49Smrg
2532001f49Smrg#include <math.h>
2632001f49Smrg#include <stdio.h>
2732001f49Smrg#include <string.h>
2832001f49Smrg#include <stdlib.h>
2932001f49Smrg#include <GL/glew.h>
3032001f49Smrg#include "glut_wrap.h"
3132001f49Smrg
3232001f49Smrg
3332001f49Smrg#define CI_OFFSET_1 16
3432001f49Smrg#define CI_OFFSET_2 32
3532001f49Smrg
3632001f49Smrg
3732001f49SmrgGLenum doubleBuffer;
3832001f49SmrgGLboolean smooth = GL_TRUE;
3932001f49SmrgGLboolean flat = GL_TRUE;
4032001f49SmrgGLfloat width = 1.0;
4132001f49Smrg
4232001f49Smrg
4332001f49Smrgstatic void Init(void)
4432001f49Smrg{
4532001f49Smrg   float range[2], aarange[2];
4632001f49Smrg   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
4732001f49Smrg   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
4832001f49Smrg   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
4932001f49Smrg   fflush(stderr);
5032001f49Smrg   glGetFloatv(GL_LINE_WIDTH_RANGE, aarange);
5132001f49Smrg   glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
5232001f49Smrg   printf("Non-AA line width range: %f .. %f\n", range[0], range[1]);
5332001f49Smrg   printf("AA line width range: %f .. %f\n", aarange[0], aarange[1]);
5432001f49Smrg   fflush(stdout);
5532001f49Smrg}
5632001f49Smrg
5732001f49Smrg
5832001f49Smrgstatic void Reshape(int width, int height)
5932001f49Smrg{
6032001f49Smrg   glViewport(0, 0, (GLint)width, (GLint)height);
6132001f49Smrg   glMatrixMode(GL_PROJECTION);
6232001f49Smrg   glLoadIdentity();
6332001f49Smrg   glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
6432001f49Smrg   glMatrixMode(GL_MODELVIEW);
6532001f49Smrg   glLoadIdentity();
6632001f49Smrg   glTranslatef(0, 0, -30);
6732001f49Smrg}
6832001f49Smrg
6932001f49Smrgstatic void Key(unsigned char key, int x, int y)
7032001f49Smrg{
7132001f49Smrg   switch (key) {
7232001f49Smrg   case 'f':
7332001f49Smrg      flat = !flat;
7432001f49Smrg      break;
7532001f49Smrg   case 'w':
7632001f49Smrg      width -= 0.5;
7732001f49Smrg      if (width < 0.5)
7832001f49Smrg         width = 0.5;
7932001f49Smrg      break;
8032001f49Smrg   case 'W':
8132001f49Smrg      width += 0.5;
8232001f49Smrg      break;
8332001f49Smrg   case 's':
8432001f49Smrg      smooth = !smooth;
8532001f49Smrg      break;
8632001f49Smrg   case 27:
8732001f49Smrg      exit(1);
8832001f49Smrg   default:
8932001f49Smrg      return;
9032001f49Smrg   }
9132001f49Smrg   printf("LineWidth: %g  FlatShade: %d\n", width, flat);
9232001f49Smrg   glutPostRedisplay();
9332001f49Smrg}
9432001f49Smrg
9532001f49Smrg
9632001f49Smrgstatic void Draw(void)
9732001f49Smrg{
9832001f49Smrg   float a;
9932001f49Smrg
10032001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
10132001f49Smrg
10232001f49Smrg   glLineWidth(width);
10332001f49Smrg
10432001f49Smrg   if (smooth) {
10532001f49Smrg      glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
10632001f49Smrg      glEnable(GL_BLEND);
10732001f49Smrg      glEnable(GL_LINE_SMOOTH);
10832001f49Smrg   }
10932001f49Smrg
11032001f49Smrg   glShadeModel(flat ? GL_FLAT : GL_SMOOTH);
11132001f49Smrg
11232001f49Smrg   glBegin(GL_LINES);
11332001f49Smrg   for (a = 0; a < 3.14159; a += 0.2) {
11432001f49Smrg      float x = .9 * cos(a);
11532001f49Smrg      float y = .9 * sin(a);
11632001f49Smrg
11732001f49Smrg      glColor3f(1, 0, 1);
11832001f49Smrg      glVertex2f(-x, -y);
11932001f49Smrg      glColor3f(1, 1, 1);
12032001f49Smrg      glVertex2f( x,  y);
12132001f49Smrg   }
12232001f49Smrg   glEnd();
12332001f49Smrg
12432001f49Smrg   glDisable(GL_LINE_SMOOTH);
12532001f49Smrg   glDisable(GL_BLEND);
12632001f49Smrg
12732001f49Smrg   glFlush();
12832001f49Smrg
12932001f49Smrg   if (doubleBuffer) {
13032001f49Smrg      glutSwapBuffers();
13132001f49Smrg   }
13232001f49Smrg}
13332001f49Smrg
13432001f49Smrgstatic GLenum Args(int argc, char **argv)
13532001f49Smrg{
13632001f49Smrg   GLint i;
13732001f49Smrg
13832001f49Smrg   doubleBuffer = GL_FALSE;
13932001f49Smrg
14032001f49Smrg   for (i = 1; i < argc; i++) {
14132001f49Smrg      if (strcmp(argv[i], "-sb") == 0) {
14232001f49Smrg         doubleBuffer = GL_FALSE;
14332001f49Smrg      } else if (strcmp(argv[i], "-db") == 0) {
14432001f49Smrg         doubleBuffer = GL_TRUE;
14532001f49Smrg      } else {
14632001f49Smrg         fprintf(stderr, "%s (Bad option).\n", argv[i]);
14732001f49Smrg         return GL_FALSE;
14832001f49Smrg      }
14932001f49Smrg   }
15032001f49Smrg   return GL_TRUE;
15132001f49Smrg}
15232001f49Smrg
15332001f49Smrg
15432001f49Smrgint main(int argc, char **argv)
15532001f49Smrg{
15632001f49Smrg   GLenum type;
15732001f49Smrg
15832001f49Smrg   glutInit(&argc, argv);
15932001f49Smrg
16032001f49Smrg   if (Args(argc, argv) == GL_FALSE) {
16132001f49Smrg      exit(1);
16232001f49Smrg   }
16332001f49Smrg
16432001f49Smrg   glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
16532001f49Smrg
16632001f49Smrg   type = GLUT_RGB;
16732001f49Smrg   type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
16832001f49Smrg   glutInitDisplayMode(type);
16932001f49Smrg
17032001f49Smrg   if (glutCreateWindow(argv[0]) == GL_FALSE) {
17132001f49Smrg      exit(1);
17232001f49Smrg   }
17332001f49Smrg
17432001f49Smrg   Init();
17532001f49Smrg
17632001f49Smrg   glutReshapeFunc(Reshape);
17732001f49Smrg   glutKeyboardFunc(Key);
17832001f49Smrg   glutDisplayFunc(Draw);
17932001f49Smrg   glutMainLoop();
18032001f49Smrg   return 0;
18132001f49Smrg}
182