132001f49Smrg/*
232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
332001f49Smrg *
432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and
532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided
632001f49Smrg * that (i) the above copyright notices and this permission notice appear in
732001f49Smrg * all copies of the software and related documentation, and (ii) the name of
832001f49Smrg * Silicon Graphics may not be used in any advertising or
932001f49Smrg * publicity relating to the software without the specific, prior written
1032001f49Smrg * permission of Silicon Graphics.
1132001f49Smrg *
1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
1332001f49Smrg * ANY KIND,
1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
1632001f49Smrg *
1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
2232001f49Smrg * OF THIS SOFTWARE.
2332001f49Smrg */
2432001f49Smrg
2532001f49Smrg#include <stdio.h>
2632001f49Smrg#include <string.h>
2732001f49Smrg#include <stdlib.h>
2832001f49Smrg#include <GL/glew.h>
2932001f49Smrg#include "glut_wrap.h"
3032001f49Smrg
3132001f49Smrg
3232001f49Smrgstatic void
3332001f49SmrgInit(void)
3432001f49Smrg{
3532001f49Smrg   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
3632001f49Smrg   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
3732001f49Smrg   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
3832001f49Smrg   fflush(stderr);
3932001f49Smrg
4032001f49Smrg   if (!glutExtensionSupported("GL_ARB_point_sprite")) {
4132001f49Smrg      printf("GL_ARB_point_sprite not supported\n");
4232001f49Smrg      exit(1);
4332001f49Smrg   }
4432001f49Smrg
4532001f49Smrg#define SIZE 16
4632001f49Smrg   {
4732001f49Smrg      GLubyte tex2d[SIZE][SIZE][3];
4832001f49Smrg      GLint s, t;
4932001f49Smrg
5032001f49Smrg      for (s = 0; s < SIZE; s++) {
5132001f49Smrg         for (t = 0; t < SIZE; t++) {
5232001f49Smrg#if 1
5332001f49Smrg            tex2d[t][s][0] = (s < SIZE / 2) ? 0 : 255;
5432001f49Smrg            tex2d[t][s][1] = (t < SIZE / 2) ? 0 : 255;
5532001f49Smrg            tex2d[t][s][2] = 0;
5632001f49Smrg#else
5732001f49Smrg            tex2d[t][s][0] = s * 255 / (SIZE - 1);
5832001f49Smrg            tex2d[t][s][1] = t * 255 / (SIZE - 1);
5932001f49Smrg            tex2d[t][s][2] = 0;
6032001f49Smrg#endif
6132001f49Smrg         }
6232001f49Smrg      }
6332001f49Smrg
6432001f49Smrg      glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE);
6532001f49Smrg      glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
6632001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
6732001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
6832001f49Smrg      glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
6932001f49Smrg
7032001f49Smrg      glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
7132001f49Smrg      glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
7232001f49Smrg                   GL_RGB, GL_UNSIGNED_BYTE, tex2d);
7332001f49Smrg      glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
7432001f49Smrg      glEnable(GL_TEXTURE_2D);
7532001f49Smrg   }
7632001f49Smrg
7732001f49Smrg   glEnable(GL_POINT_SPRITE);
7832001f49Smrg
7932001f49Smrg   glClearColor(0.0, 0.0, 1.0, 0.0);
8032001f49Smrg}
8132001f49Smrg
8232001f49Smrg
8332001f49Smrgstatic void
8432001f49SmrgReshape(int width, int height)
8532001f49Smrg{
8632001f49Smrg   glViewport(0, 0, (GLint) width, (GLint) height);
8732001f49Smrg   glMatrixMode(GL_PROJECTION);
8832001f49Smrg   glLoadIdentity();
8932001f49Smrg   glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
9032001f49Smrg   glMatrixMode(GL_MODELVIEW);
9132001f49Smrg}
9232001f49Smrg
9332001f49Smrg
9432001f49Smrgstatic void
9532001f49SmrgKey(unsigned char key, int x, int y)
9632001f49Smrg{
9732001f49Smrg   if (key == 27)
9832001f49Smrg      exit(1);
9932001f49Smrg
10032001f49Smrg   glutPostRedisplay();
10132001f49Smrg}
10232001f49Smrg
10332001f49Smrg
10432001f49Smrgstatic void
10532001f49SmrgDraw(void)
10632001f49Smrg{
10732001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
10832001f49Smrg
10932001f49Smrg   glPointSize(32.0);
11032001f49Smrg
11132001f49Smrg   glBegin(GL_POINTS);
11232001f49Smrg   glColor3f(1, 1, 1);
11332001f49Smrg   glVertex3f(0.0, 0.0, -30.0);
11432001f49Smrg   glEnd();
11532001f49Smrg
11632001f49Smrg   glutSwapBuffers();
11732001f49Smrg}
11832001f49Smrg
11932001f49Smrg
12032001f49Smrgint
12132001f49Smrgmain(int argc, char **argv)
12232001f49Smrg{
12332001f49Smrg   glutInit(&argc, argv);
12432001f49Smrg   glutInitWindowSize(250, 250);
12532001f49Smrg   glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
12632001f49Smrg   if (glutCreateWindow(*argv) == GL_FALSE) {
12732001f49Smrg      exit(1);
12832001f49Smrg   }
12932001f49Smrg   Init();
13032001f49Smrg   glutReshapeFunc(Reshape);
13132001f49Smrg   glutKeyboardFunc(Key);
13232001f49Smrg   glutDisplayFunc(Draw);
13332001f49Smrg   glutMainLoop();
13432001f49Smrg   return 0;
13532001f49Smrg}
136