point-sprite.c revision 32001f49
132001f49Smrg/* 232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 332001f49Smrg * 432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and 532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided 632001f49Smrg * that (i) the above copyright notices and this permission notice appear in 732001f49Smrg * all copies of the software and related documentation, and (ii) the name of 832001f49Smrg * Silicon Graphics may not be used in any advertising or 932001f49Smrg * publicity relating to the software without the specific, prior written 1032001f49Smrg * permission of Silicon Graphics. 1132001f49Smrg * 1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 1332001f49Smrg * ANY KIND, 1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 1632001f49Smrg * 1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 2232001f49Smrg * OF THIS SOFTWARE. 2332001f49Smrg */ 2432001f49Smrg 2532001f49Smrg#include <stdio.h> 2632001f49Smrg#include <string.h> 2732001f49Smrg#include <stdlib.h> 2832001f49Smrg#include <GL/glew.h> 2932001f49Smrg#include "glut_wrap.h" 3032001f49Smrg 3132001f49Smrg 3232001f49Smrgstatic void 3332001f49SmrgInit(void) 3432001f49Smrg{ 3532001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 3632001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 3732001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 3832001f49Smrg fflush(stderr); 3932001f49Smrg 4032001f49Smrg if (!glutExtensionSupported("GL_ARB_point_sprite")) { 4132001f49Smrg printf("GL_ARB_point_sprite not supported\n"); 4232001f49Smrg exit(1); 4332001f49Smrg } 4432001f49Smrg 4532001f49Smrg#define SIZE 16 4632001f49Smrg { 4732001f49Smrg GLubyte tex2d[SIZE][SIZE][3]; 4832001f49Smrg GLint s, t; 4932001f49Smrg 5032001f49Smrg for (s = 0; s < SIZE; s++) { 5132001f49Smrg for (t = 0; t < SIZE; t++) { 5232001f49Smrg#if 1 5332001f49Smrg tex2d[t][s][0] = (s < SIZE / 2) ? 0 : 255; 5432001f49Smrg tex2d[t][s][1] = (t < SIZE / 2) ? 0 : 255; 5532001f49Smrg tex2d[t][s][2] = 0; 5632001f49Smrg#else 5732001f49Smrg tex2d[t][s][0] = s * 255 / (SIZE - 1); 5832001f49Smrg tex2d[t][s][1] = t * 255 / (SIZE - 1); 5932001f49Smrg tex2d[t][s][2] = 0; 6032001f49Smrg#endif 6132001f49Smrg } 6232001f49Smrg } 6332001f49Smrg 6432001f49Smrg glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE); 6532001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 6632001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); 6732001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 6832001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 6932001f49Smrg 7032001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 7132001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, 7232001f49Smrg GL_RGB, GL_UNSIGNED_BYTE, tex2d); 7332001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 7432001f49Smrg glEnable(GL_TEXTURE_2D); 7532001f49Smrg } 7632001f49Smrg 7732001f49Smrg glEnable(GL_POINT_SPRITE); 7832001f49Smrg 7932001f49Smrg glClearColor(0.0, 0.0, 1.0, 0.0); 8032001f49Smrg} 8132001f49Smrg 8232001f49Smrg 8332001f49Smrgstatic void 8432001f49SmrgReshape(int width, int height) 8532001f49Smrg{ 8632001f49Smrg glViewport(0, 0, (GLint) width, (GLint) height); 8732001f49Smrg glMatrixMode(GL_PROJECTION); 8832001f49Smrg glLoadIdentity(); 8932001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 9032001f49Smrg glMatrixMode(GL_MODELVIEW); 9132001f49Smrg} 9232001f49Smrg 9332001f49Smrg 9432001f49Smrgstatic void 9532001f49SmrgKey(unsigned char key, int x, int y) 9632001f49Smrg{ 9732001f49Smrg if (key == 27) 9832001f49Smrg exit(1); 9932001f49Smrg 10032001f49Smrg glutPostRedisplay(); 10132001f49Smrg} 10232001f49Smrg 10332001f49Smrg 10432001f49Smrgstatic void 10532001f49SmrgDraw(void) 10632001f49Smrg{ 10732001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 10832001f49Smrg 10932001f49Smrg glPointSize(32.0); 11032001f49Smrg 11132001f49Smrg glBegin(GL_POINTS); 11232001f49Smrg glColor3f(1, 1, 1); 11332001f49Smrg glVertex3f(0.0, 0.0, -30.0); 11432001f49Smrg glEnd(); 11532001f49Smrg 11632001f49Smrg glutSwapBuffers(); 11732001f49Smrg} 11832001f49Smrg 11932001f49Smrg 12032001f49Smrgint 12132001f49Smrgmain(int argc, char **argv) 12232001f49Smrg{ 12332001f49Smrg glutInit(&argc, argv); 12432001f49Smrg glutInitWindowSize(250, 250); 12532001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); 12632001f49Smrg if (glutCreateWindow(*argv) == GL_FALSE) { 12732001f49Smrg exit(1); 12832001f49Smrg } 12932001f49Smrg Init(); 13032001f49Smrg glutReshapeFunc(Reshape); 13132001f49Smrg glutKeyboardFunc(Key); 13232001f49Smrg glutDisplayFunc(Draw); 13332001f49Smrg glutMainLoop(); 13432001f49Smrg return 0; 13532001f49Smrg} 136