132001f49Smrg/* 232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 332001f49Smrg * 432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and 532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided 632001f49Smrg * that (i) the above copyright notices and this permission notice appear in 732001f49Smrg * all copies of the software and related documentation, and (ii) the name of 832001f49Smrg * Silicon Graphics may not be used in any advertising or 932001f49Smrg * publicity relating to the software without the specific, prior written 1032001f49Smrg * permission of Silicon Graphics. 1132001f49Smrg * 1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 1332001f49Smrg * ANY KIND, 1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 1632001f49Smrg * 1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 2232001f49Smrg * OF THIS SOFTWARE. 2332001f49Smrg */ 2432001f49Smrg 2532001f49Smrg#include <stdio.h> 2632001f49Smrg#include <string.h> 2732001f49Smrg#include <stdlib.h> 2832001f49Smrg#include <GL/glew.h> 2932001f49Smrg#include "glut_wrap.h" 3032001f49Smrg 3132001f49Smrg 3232001f49Smrg#define CI_OFFSET_1 16 3332001f49Smrg#define CI_OFFSET_2 32 3432001f49Smrg 3532001f49SmrgGLfloat z= 0; 3632001f49SmrgGLenum doubleBuffer; 3732001f49Smrg 3832001f49Smrgstatic void Init(void) 3932001f49Smrg{ 4032001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 4132001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 4232001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 4332001f49Smrg fflush(stderr); 4432001f49Smrg 4532001f49Smrg glClearColor(0.0, 0.0, 1.0, 0.0); 4632001f49Smrg 4732001f49Smrg#define SIZE 16 4832001f49Smrg { 4932001f49Smrg GLubyte tex3d[SIZE][SIZE][SIZE][3]; 5032001f49Smrg GLint r, s, t; 5132001f49Smrg 5232001f49Smrg for (s = 0; s < SIZE; s++) { 5332001f49Smrg for (t = 0; t < SIZE; t++) { 5432001f49Smrg for (r = 0; r < SIZE; r++) { 5532001f49Smrg#if 0 5632001f49Smrg tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255; 5732001f49Smrg tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255; 5832001f49Smrg tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255; 5932001f49Smrg#else 6032001f49Smrg tex3d[r][t][s][0] = s*255/(SIZE-1); 6132001f49Smrg tex3d[r][t][s][1] = t*255/(SIZE-1); 6232001f49Smrg tex3d[r][t][s][2] = r*255/(SIZE-1); 6332001f49Smrg#endif 6432001f49Smrg } 6532001f49Smrg } 6632001f49Smrg } 6732001f49Smrg 6832001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 6932001f49Smrg glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); 7032001f49Smrg glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 7132001f49Smrg glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 7232001f49Smrg 7332001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 7432001f49Smrg glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0, 7532001f49Smrg GL_RGB, GL_UNSIGNED_BYTE, tex3d); 7632001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 7732001f49Smrg glEnable(GL_TEXTURE_3D); 7832001f49Smrg } 7932001f49Smrg 8032001f49Smrg} 8132001f49Smrg 8232001f49Smrgstatic void Reshape(int width, int height) 8332001f49Smrg{ 8432001f49Smrg 8532001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 8632001f49Smrg 8732001f49Smrg glMatrixMode(GL_PROJECTION); 8832001f49Smrg glLoadIdentity(); 8932001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 9032001f49Smrg glMatrixMode(GL_MODELVIEW); 9132001f49Smrg} 9232001f49Smrg 9332001f49Smrgstatic void Key(unsigned char key, int x, int y) 9432001f49Smrg{ 9532001f49Smrg 9632001f49Smrg switch (key) { 9732001f49Smrg case ' ': 9832001f49Smrg z += 1.0/SIZE; 9932001f49Smrg break; 10032001f49Smrg case 27: 10132001f49Smrg exit(1); 10232001f49Smrg default: 10332001f49Smrg return; 10432001f49Smrg } 10532001f49Smrg 10632001f49Smrg glutPostRedisplay(); 10732001f49Smrg} 10832001f49Smrg 10932001f49Smrgstatic void Draw(void) 11032001f49Smrg{ 11132001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 11232001f49Smrg 11332001f49Smrg fprintf(stderr, "z: %f\n", z); 11432001f49Smrg 11532001f49Smrg glBegin(GL_QUADS); 11632001f49Smrg glTexCoord3f(1,0,z); 11732001f49Smrg glVertex3f( 0.9, -0.9, -30.0); 11832001f49Smrg glTexCoord3f(1,1,z); 11932001f49Smrg glVertex3f( 0.9, 0.9, -30.0); 12032001f49Smrg glTexCoord3f(0,1,z); 12132001f49Smrg glVertex3f(-0.9, 0.9, -30.0); 12232001f49Smrg glTexCoord3f(0,0,z); 12332001f49Smrg glVertex3f(-0.9, -0.9, -30.0); 12432001f49Smrg glEnd(); 12532001f49Smrg 12632001f49Smrg glFlush(); 12732001f49Smrg 12832001f49Smrg if (doubleBuffer) { 12932001f49Smrg glutSwapBuffers(); 13032001f49Smrg } 13132001f49Smrg} 13232001f49Smrg 13332001f49Smrgstatic GLenum Args(int argc, char **argv) 13432001f49Smrg{ 13532001f49Smrg GLint i; 13632001f49Smrg 13732001f49Smrg doubleBuffer = GL_FALSE; 13832001f49Smrg 13932001f49Smrg for (i = 1; i < argc; i++) { 14032001f49Smrg if (strcmp(argv[i], "-sb") == 0) { 14132001f49Smrg doubleBuffer = GL_FALSE; 14232001f49Smrg } else if (strcmp(argv[i], "-db") == 0) { 14332001f49Smrg doubleBuffer = GL_TRUE; 14432001f49Smrg } else { 14532001f49Smrg fprintf(stderr, "%s (Bad option).\n", argv[i]); 14632001f49Smrg return GL_FALSE; 14732001f49Smrg } 14832001f49Smrg } 14932001f49Smrg return GL_TRUE; 15032001f49Smrg} 15132001f49Smrg 15232001f49Smrgint main(int argc, char **argv) 15332001f49Smrg{ 15432001f49Smrg GLenum type; 15532001f49Smrg 15632001f49Smrg glutInit(&argc, argv); 15732001f49Smrg 15832001f49Smrg if (Args(argc, argv) == GL_FALSE) { 15932001f49Smrg exit(1); 16032001f49Smrg } 16132001f49Smrg 16232001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 16332001f49Smrg 16432001f49Smrg type = GLUT_RGB | GLUT_ALPHA; 16532001f49Smrg type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 16632001f49Smrg glutInitDisplayMode(type); 16732001f49Smrg 16832001f49Smrg if (glutCreateWindow(*argv) == GL_FALSE) { 16932001f49Smrg exit(1); 17032001f49Smrg } 17132001f49Smrg 17232001f49Smrg glewInit(); 17332001f49Smrg 17432001f49Smrg Init(); 17532001f49Smrg 17632001f49Smrg glutReshapeFunc(Reshape); 17732001f49Smrg glutKeyboardFunc(Key); 17832001f49Smrg glutDisplayFunc(Draw); 17932001f49Smrg glutMainLoop(); 18032001f49Smrg return 0; 18132001f49Smrg} 182