132001f49Smrg/*
232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
332001f49Smrg *
432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and
532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided
632001f49Smrg * that (i) the above copyright notices and this permission notice appear in
732001f49Smrg * all copies of the software and related documentation, and (ii) the name of
832001f49Smrg * Silicon Graphics may not be used in any advertising or
932001f49Smrg * publicity relating to the software without the specific, prior written
1032001f49Smrg * permission of Silicon Graphics.
1132001f49Smrg *
1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
1332001f49Smrg * ANY KIND,
1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
1632001f49Smrg *
1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
2232001f49Smrg * OF THIS SOFTWARE.
2332001f49Smrg */
2432001f49Smrg
2532001f49Smrg#include <stdio.h>
2632001f49Smrg#include <string.h>
2732001f49Smrg#include <stdlib.h>
2832001f49Smrg#include <GL/glew.h>
2932001f49Smrg#include "glut_wrap.h"
3032001f49Smrg
3132001f49Smrg
3232001f49Smrg#define CI_OFFSET_1 16
3332001f49Smrg#define CI_OFFSET_2 32
3432001f49Smrg
3532001f49SmrgGLfloat z= 0;
3632001f49SmrgGLenum doubleBuffer;
3732001f49Smrg
3832001f49Smrgstatic void Init(void)
3932001f49Smrg{
4032001f49Smrg   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
4132001f49Smrg   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
4232001f49Smrg   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
4332001f49Smrg   fflush(stderr);
4432001f49Smrg
4532001f49Smrg   glClearColor(0.0, 0.0, 1.0, 0.0);
4632001f49Smrg
4732001f49Smrg#define SIZE 16
4832001f49Smrg   {
4932001f49Smrg      GLubyte tex3d[SIZE][SIZE][SIZE][3];
5032001f49Smrg      GLint r, s, t;
5132001f49Smrg
5232001f49Smrg      for (s = 0; s < SIZE; s++) {
5332001f49Smrg	 for (t = 0; t < SIZE; t++) {
5432001f49Smrg	    for (r = 0; r < SIZE; r++) {
5532001f49Smrg#if 0
5632001f49Smrg	       tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255;
5732001f49Smrg	       tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255;
5832001f49Smrg	       tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255;
5932001f49Smrg#else
6032001f49Smrg	       tex3d[r][t][s][0] = s*255/(SIZE-1);
6132001f49Smrg	       tex3d[r][t][s][1] = t*255/(SIZE-1);
6232001f49Smrg	       tex3d[r][t][s][2] = r*255/(SIZE-1);
6332001f49Smrg#endif
6432001f49Smrg	    }
6532001f49Smrg	 }
6632001f49Smrg      }
6732001f49Smrg
6832001f49Smrg      glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
6932001f49Smrg      glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
7032001f49Smrg      glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
7132001f49Smrg      glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
7232001f49Smrg
7332001f49Smrg      glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
7432001f49Smrg      glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0,
7532001f49Smrg		   GL_RGB, GL_UNSIGNED_BYTE, tex3d);
7632001f49Smrg      glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
7732001f49Smrg      glEnable(GL_TEXTURE_3D);
7832001f49Smrg   }
7932001f49Smrg
8032001f49Smrg}
8132001f49Smrg
8232001f49Smrgstatic void Reshape(int width, int height)
8332001f49Smrg{
8432001f49Smrg
8532001f49Smrg    glViewport(0, 0, (GLint)width, (GLint)height);
8632001f49Smrg
8732001f49Smrg    glMatrixMode(GL_PROJECTION);
8832001f49Smrg    glLoadIdentity();
8932001f49Smrg    glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
9032001f49Smrg    glMatrixMode(GL_MODELVIEW);
9132001f49Smrg}
9232001f49Smrg
9332001f49Smrgstatic void Key(unsigned char key, int x, int y)
9432001f49Smrg{
9532001f49Smrg
9632001f49Smrg    switch (key) {
9732001f49Smrg    case ' ':
9832001f49Smrg       z += 1.0/SIZE;
9932001f49Smrg       break;
10032001f49Smrg      case 27:
10132001f49Smrg	exit(1);
10232001f49Smrg      default:
10332001f49Smrg	return;
10432001f49Smrg    }
10532001f49Smrg
10632001f49Smrg    glutPostRedisplay();
10732001f49Smrg}
10832001f49Smrg
10932001f49Smrgstatic void Draw(void)
11032001f49Smrg{
11132001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
11232001f49Smrg
11332001f49Smrg   fprintf(stderr, "z: %f\n", z);
11432001f49Smrg
11532001f49Smrg   glBegin(GL_QUADS);
11632001f49Smrg   glTexCoord3f(1,0,z);
11732001f49Smrg   glVertex3f( 0.9, -0.9, -30.0);
11832001f49Smrg   glTexCoord3f(1,1,z);
11932001f49Smrg   glVertex3f( 0.9,  0.9, -30.0);
12032001f49Smrg   glTexCoord3f(0,1,z);
12132001f49Smrg   glVertex3f(-0.9,  0.9, -30.0);
12232001f49Smrg   glTexCoord3f(0,0,z);
12332001f49Smrg   glVertex3f(-0.9,  -0.9, -30.0);
12432001f49Smrg   glEnd();
12532001f49Smrg
12632001f49Smrg   glFlush();
12732001f49Smrg
12832001f49Smrg   if (doubleBuffer) {
12932001f49Smrg      glutSwapBuffers();
13032001f49Smrg   }
13132001f49Smrg}
13232001f49Smrg
13332001f49Smrgstatic GLenum Args(int argc, char **argv)
13432001f49Smrg{
13532001f49Smrg    GLint i;
13632001f49Smrg
13732001f49Smrg    doubleBuffer = GL_FALSE;
13832001f49Smrg
13932001f49Smrg    for (i = 1; i < argc; i++) {
14032001f49Smrg        if (strcmp(argv[i], "-sb") == 0) {
14132001f49Smrg	    doubleBuffer = GL_FALSE;
14232001f49Smrg	} else if (strcmp(argv[i], "-db") == 0) {
14332001f49Smrg	    doubleBuffer = GL_TRUE;
14432001f49Smrg	} else {
14532001f49Smrg	    fprintf(stderr, "%s (Bad option).\n", argv[i]);
14632001f49Smrg	    return GL_FALSE;
14732001f49Smrg	}
14832001f49Smrg    }
14932001f49Smrg    return GL_TRUE;
15032001f49Smrg}
15132001f49Smrg
15232001f49Smrgint main(int argc, char **argv)
15332001f49Smrg{
15432001f49Smrg    GLenum type;
15532001f49Smrg
15632001f49Smrg    glutInit(&argc, argv);
15732001f49Smrg
15832001f49Smrg    if (Args(argc, argv) == GL_FALSE) {
15932001f49Smrg	exit(1);
16032001f49Smrg    }
16132001f49Smrg
16232001f49Smrg    glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
16332001f49Smrg
16432001f49Smrg    type = GLUT_RGB | GLUT_ALPHA;
16532001f49Smrg    type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
16632001f49Smrg    glutInitDisplayMode(type);
16732001f49Smrg
16832001f49Smrg    if (glutCreateWindow(*argv) == GL_FALSE) {
16932001f49Smrg	exit(1);
17032001f49Smrg    }
17132001f49Smrg
17232001f49Smrg    glewInit();
17332001f49Smrg
17432001f49Smrg    Init();
17532001f49Smrg
17632001f49Smrg    glutReshapeFunc(Reshape);
17732001f49Smrg    glutKeyboardFunc(Key);
17832001f49Smrg    glutDisplayFunc(Draw);
17932001f49Smrg    glutMainLoop();
18032001f49Smrg	return 0;
18132001f49Smrg}
182