tri-tex-1d.c revision 32001f49
1/* 2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 3 * 4 * Permission to use, copy, modify, distribute, and sell this software and 5 * its documentation for any purpose is hereby granted without fee, provided 6 * that (i) the above copyright notices and this permission notice appear in 7 * all copies of the software and related documentation, and (ii) the name of 8 * Silicon Graphics may not be used in any advertising or 9 * publicity relating to the software without the specific, prior written 10 * permission of Silicon Graphics. 11 * 12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 13 * ANY KIND, 14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 16 * 17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 22 * OF THIS SOFTWARE. 23 */ 24 25#include <stdio.h> 26#include <string.h> 27#include <stdlib.h> 28#include <GL/glew.h> 29#include "glut_wrap.h" 30 31static GLenum Target = GL_TEXTURE_1D; 32static GLenum Filter = GL_NEAREST; 33GLenum doubleBuffer; 34static float Rot = 0; 35static int win = 0; 36 37static void Init(void) 38{ 39 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 40 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 41 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 42 fflush(stderr); 43 44 glClearColor(0.0, 0.0, 1.0, 0.0); 45 46#define SIZE 256 47 { 48 GLubyte tex1d[SIZE][4]; 49 GLint s; 50 51 for (s = 0; s < SIZE; s++) { 52 tex1d[s][0] = 255-s; 53 tex1d[s][1] = s; 54 tex1d[s][2] = 0; 55 tex1d[s][3] = 255; 56 } 57 58 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 59 60 glTexImage1D(Target, 0, 4, SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex1d); 61 62 glEnable(Target); 63 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 64 glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT); 65 66 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 67 } 68} 69 70static void Reshape(int width, int height) 71{ 72 glViewport(0, 0, (GLint)width, (GLint)height); 73 glMatrixMode(GL_PROJECTION); 74 glLoadIdentity(); 75#if 0 76 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 77#else 78 glFrustum(-1, 1, -1, 1, 10, 20); 79#endif 80 glMatrixMode(GL_MODELVIEW); 81 glLoadIdentity(); 82 glTranslatef(0, 0, -15); 83} 84 85static void Key(unsigned char key, int x, int y) 86{ 87 switch (key) { 88 case 'r': 89 Rot += 10.0; 90 break; 91 case 'R': 92 Rot -= 10.0; 93 break; 94 case 'f': 95 if (Filter == GL_NEAREST) 96 Filter = GL_LINEAR; 97 else 98 Filter = GL_NEAREST; 99 break; 100 case 27: 101 glutDestroyWindow(win); 102 exit(0); 103 default: 104 return; 105 } 106 glutPostRedisplay(); 107} 108 109static void Draw(void) 110{ 111 glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter); 112 glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter); 113 114 glClear(GL_COLOR_BUFFER_BIT); 115 116 glPushMatrix(); 117 glRotatef(Rot, 0, 1, 0); 118 119 glBegin(GL_QUADS); 120 glTexCoord2f(1,0); 121 glVertex3f( 0.9, -0.9, 0.0); 122 glTexCoord2f(1,1); 123 glVertex3f( 0.9, 0.9, 0.0); 124 glTexCoord2f(0,1); 125 glVertex3f(-0.9, 0.9, 0.0); 126 glTexCoord2f(0,0); 127 glVertex3f(-0.9, -0.9, 0.0); 128 glEnd(); 129 130 glPopMatrix(); 131 132 glFlush(); 133 134 if (doubleBuffer) { 135 glutSwapBuffers(); 136 } 137} 138 139static GLenum Args(int argc, char **argv) 140{ 141 GLint i; 142 143 doubleBuffer = GL_FALSE; 144 145 for (i = 1; i < argc; i++) { 146 if (strcmp(argv[i], "-sb") == 0) { 147 doubleBuffer = GL_FALSE; 148 } else if (strcmp(argv[i], "-db") == 0) { 149 doubleBuffer = GL_TRUE; 150 } else { 151 fprintf(stderr, "%s (Bad option).\n", argv[i]); 152 return GL_FALSE; 153 } 154 } 155 return GL_TRUE; 156} 157 158int main(int argc, char **argv) 159{ 160 GLenum type; 161 162 glutInit(&argc, argv); 163 164 if (Args(argc, argv) == GL_FALSE) { 165 exit(1); 166 } 167 168 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 169 170 type = GLUT_RGB; 171 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 172 glutInitDisplayMode(type); 173 174 win = glutCreateWindow(*argv); 175 if (!win) { 176 exit(1); 177 } 178 179 Init(); 180 181 glutReshapeFunc(Reshape); 182 glutKeyboardFunc(Key); 183 glutDisplayFunc(Draw); 184 glutMainLoop(); 185 return 0; 186} 187