tri-tex-3d.c revision 32001f49
1/* 2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 3 * 4 * Permission to use, copy, modify, distribute, and sell this software and 5 * its documentation for any purpose is hereby granted without fee, provided 6 * that (i) the above copyright notices and this permission notice appear in 7 * all copies of the software and related documentation, and (ii) the name of 8 * Silicon Graphics may not be used in any advertising or 9 * publicity relating to the software without the specific, prior written 10 * permission of Silicon Graphics. 11 * 12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 13 * ANY KIND, 14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 16 * 17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 22 * OF THIS SOFTWARE. 23 */ 24 25#include <stdio.h> 26#include <string.h> 27#include <stdlib.h> 28#include <GL/glew.h> 29#include "glut_wrap.h" 30 31 32#define CI_OFFSET_1 16 33#define CI_OFFSET_2 32 34 35 36GLenum doubleBuffer; 37 38static void Init(void) 39{ 40 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 41 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 42 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 43 fflush(stderr); 44 45 glClearColor(0.0, 0.0, 1.0, 0.0); 46 47#define SIZE 16 48 { 49 GLubyte tex3d[SIZE][SIZE][SIZE][3]; 50 GLint r, s, t; 51 52 for (s = 0; s < SIZE; s++) { 53 for (t = 0; t < SIZE; t++) { 54 for (r = 0; r < SIZE; r++) { 55#if 0 56 tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255; 57 tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255; 58 tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255; 59#else 60 tex3d[r][t][s][0] = s*255/(SIZE-1); 61 tex3d[r][t][s][1] = t*255/(SIZE-1); 62 tex3d[r][t][s][2] = r*255/(SIZE-1); 63#endif 64 } 65 } 66 } 67 68 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 69 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); 70 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 71 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 72 73 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 74 glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0, 75 GL_RGB, GL_UNSIGNED_BYTE, tex3d); 76 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 77 glEnable(GL_TEXTURE_3D); 78 } 79 80} 81 82static void Reshape(int width, int height) 83{ 84 85 glViewport(0, 0, (GLint)width, (GLint)height); 86 87 glMatrixMode(GL_PROJECTION); 88 glLoadIdentity(); 89 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 90 glMatrixMode(GL_MODELVIEW); 91} 92 93static void Key(unsigned char key, int x, int y) 94{ 95 96 switch (key) { 97 case 27: 98 exit(1); 99 default: 100 break; 101 } 102 103 glutPostRedisplay(); 104} 105 106static void Draw(void) 107{ 108 glClear(GL_COLOR_BUFFER_BIT); 109 110 glBegin(GL_TRIANGLES); 111 glTexCoord3f( 0,0,.9); 112 glVertex3f( 0.9, -0.9, -30.0); 113 glTexCoord3f(.9,0,0); 114 glVertex3f( 0.9, 0.9, -30.0); 115 glTexCoord3f(0,.9,0); 116 glVertex3f(-0.9, 0.0, -30.0); 117 glEnd(); 118 119 glFlush(); 120 121 if (doubleBuffer) { 122 glutSwapBuffers(); 123 } 124} 125 126static GLenum Args(int argc, char **argv) 127{ 128 GLint i; 129 130 doubleBuffer = GL_FALSE; 131 132 for (i = 1; i < argc; i++) { 133 if (strcmp(argv[i], "-sb") == 0) { 134 doubleBuffer = GL_FALSE; 135 } else if (strcmp(argv[i], "-db") == 0) { 136 doubleBuffer = GL_TRUE; 137 } else { 138 fprintf(stderr, "%s (Bad option).\n", argv[i]); 139 return GL_FALSE; 140 } 141 } 142 return GL_TRUE; 143} 144 145int main(int argc, char **argv) 146{ 147 GLenum type; 148 149 glutInit(&argc, argv); 150 151 if (Args(argc, argv) == GL_FALSE) { 152 exit(1); 153 } 154 155 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 156 157 type = GLUT_RGB | GLUT_ALPHA; 158 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 159 glutInitDisplayMode(type); 160 161 if (glutCreateWindow(*argv) == GL_FALSE) { 162 exit(1); 163 } 164 165 glewInit(); 166 167 Init(); 168 169 glutReshapeFunc(Reshape); 170 glutKeyboardFunc(Key); 171 glutDisplayFunc(Draw); 172 glutMainLoop(); 173 return 0; 174} 175