132001f49Smrg/* 232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 332001f49Smrg * 432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and 532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided 632001f49Smrg * that (i) the above copyright notices and this permission notice appear in 732001f49Smrg * all copies of the software and related documentation, and (ii) the name of 832001f49Smrg * Silicon Graphics may not be used in any advertising or 932001f49Smrg * publicity relating to the software without the specific, prior written 1032001f49Smrg * permission of Silicon Graphics. 1132001f49Smrg * 1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 1332001f49Smrg * ANY KIND, 1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 1632001f49Smrg * 1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 2232001f49Smrg * OF THIS SOFTWARE. 2332001f49Smrg */ 2432001f49Smrg 2532001f49Smrg#include <stdio.h> 2632001f49Smrg#include <string.h> 2732001f49Smrg#include <stdlib.h> 2832001f49Smrg#include "glut_wrap.h" 2932001f49Smrg 3032001f49SmrgGLenum doubleBuffer = 1; 3132001f49Smrgint win; 3232001f49Smrgstatic float tx = 0; 3332001f49Smrgstatic float ty = 0; 3432001f49Smrgstatic float tw = 0; 3532001f49Smrgstatic float th = 0; 3632001f49Smrgstatic float z = -5; 3732001f49Smrg 3832001f49Smrg 3932001f49Smrgstatic float win_width = 250; 4032001f49Smrgstatic float win_height = 250; 4132001f49Smrgstatic enum { 4232001f49Smrg ORTHO, 4332001f49Smrg FRUSTUM, 4432001f49Smrg MODE_MAX 4532001f49Smrg} mode = ORTHO; 4632001f49Smrg 4732001f49Smrgstatic void Init(void) 4832001f49Smrg{ 4932001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 5032001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 5132001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 5232001f49Smrg fflush(stderr); 5332001f49Smrg 5432001f49Smrg glClearColor(0, 0, 0, 0.0); 5532001f49Smrg} 5632001f49Smrg 5732001f49Smrgstatic void Reshape(int width, int height) 5832001f49Smrg{ 5932001f49Smrg win_width = width; 6032001f49Smrg win_height = height; 6132001f49Smrg glutPostRedisplay(); 6232001f49Smrg} 6332001f49Smrg 6432001f49Smrg 6532001f49Smrgstatic void Key(unsigned char key, int x, int y) 6632001f49Smrg{ 6732001f49Smrg switch (key) { 6832001f49Smrg case 27: 6932001f49Smrg exit(0); 7032001f49Smrg case 'w': 7132001f49Smrg tw += 1.0; 7232001f49Smrg break; 7332001f49Smrg case 'W': 7432001f49Smrg tw -= 1.0; 7532001f49Smrg break; 7632001f49Smrg case 'h': 7732001f49Smrg th += 1.0; 7832001f49Smrg break; 7932001f49Smrg case 'H': 8032001f49Smrg th -= 1.0; 8132001f49Smrg break; 8232001f49Smrg 8332001f49Smrg case 'z': 8432001f49Smrg z += 1.0; 8532001f49Smrg break; 8632001f49Smrg case 'Z': 8732001f49Smrg z -= 1.0; 8832001f49Smrg break; 8932001f49Smrg case 'm': 9032001f49Smrg mode++; 9132001f49Smrg mode %= MODE_MAX; 9232001f49Smrg break; 9332001f49Smrg case ' ': 9432001f49Smrg tw = th = tx = ty = 0; 9532001f49Smrg z = -5; 9632001f49Smrg mode = ORTHO; 9732001f49Smrg break; 9832001f49Smrg default: 9932001f49Smrg break; 10032001f49Smrg } 10132001f49Smrg glutPostRedisplay(); 10232001f49Smrg} 10332001f49Smrg 10432001f49Smrg 10532001f49Smrgstatic void Draw(void) 10632001f49Smrg{ 10732001f49Smrg int i; 10832001f49Smrg float w = tw + win_width; 10932001f49Smrg float h = th + win_height; 11032001f49Smrg 11132001f49Smrg fprintf(stderr, "glViewport(%f %f %f %f)\n", tx, ty, w, h); 11232001f49Smrg fprintf(stderr, "mode: %s\n", mode == FRUSTUM ? "FRUSTUM" : "ORTHO"); 11332001f49Smrg fprintf(stderr, "z: %f\n", z); 11432001f49Smrg fflush(stderr); 11532001f49Smrg 11632001f49Smrg glMatrixMode(GL_PROJECTION); 11732001f49Smrg glLoadIdentity(); 11832001f49Smrg 11932001f49Smrg switch (mode) { 12032001f49Smrg case FRUSTUM: 12132001f49Smrg glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); 12232001f49Smrg break; 12332001f49Smrg case ORTHO: 12432001f49Smrg default: 12532001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 12632001f49Smrg break; 12732001f49Smrg } 12832001f49Smrg 12932001f49Smrg glMatrixMode(GL_MODELVIEW); 13032001f49Smrg glLoadIdentity(); 13132001f49Smrg 13232001f49Smrg 13332001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 13432001f49Smrg 13532001f49Smrg 13632001f49Smrg /*********************************************************************** 13732001f49Smrg * Should be clipped to be no larger than the triangles: 13832001f49Smrg */ 13932001f49Smrg glViewport(tx, ty, w, h); 14032001f49Smrg 14132001f49Smrg glBegin(GL_POLYGON); 14232001f49Smrg glColor3f(1,1,0); 14332001f49Smrg glVertex3f(-100, -100, z); 14432001f49Smrg glVertex3f(-100, 100, z); 14532001f49Smrg glVertex3f(100, 100, z); 14632001f49Smrg glVertex3f(100, -100, z); 14732001f49Smrg glEnd(); 14832001f49Smrg 14932001f49Smrg glBegin(GL_POLYGON); 15032001f49Smrg glColor3f(0,1,1); 15132001f49Smrg glVertex3f(-10, -10, z); 15232001f49Smrg glVertex3f(-10, 10, z); 15332001f49Smrg glVertex3f(10, 10, z); 15432001f49Smrg glVertex3f(10, -10, z); 15532001f49Smrg glEnd(); 15632001f49Smrg 15732001f49Smrg glBegin(GL_POLYGON); 15832001f49Smrg glColor3f(1,0,0); 15932001f49Smrg glVertex3f(-2, -2, z); 16032001f49Smrg glVertex3f(-2, 2, z); 16132001f49Smrg glVertex3f(2, 2, z); 16232001f49Smrg glVertex3f(2, -2, z); 16332001f49Smrg glEnd(); 16432001f49Smrg 16532001f49Smrg 16632001f49Smrg glBegin(GL_POLYGON); 16732001f49Smrg glColor3f(.5,.5,1); 16832001f49Smrg glVertex3f(-1, -1, z); 16932001f49Smrg glVertex3f(-1, 1, z); 17032001f49Smrg glVertex3f(1, 1, z); 17132001f49Smrg glVertex3f(1, -1, z); 17232001f49Smrg glEnd(); 17332001f49Smrg 17432001f49Smrg /*********************************************************************** 17532001f49Smrg */ 17632001f49Smrg glViewport(0, 0, win_width, win_height); 17732001f49Smrg glBegin(GL_LINES); 17832001f49Smrg glColor3f(1,1,0); 17932001f49Smrg glVertex3f(-1, 0, z); 18032001f49Smrg glVertex3f(1, 0, z); 18132001f49Smrg 18232001f49Smrg glVertex3f(0, -1, z); 18332001f49Smrg glVertex3f(0, 1, z); 18432001f49Smrg glEnd(); 18532001f49Smrg 18632001f49Smrg 18732001f49Smrg /*********************************************************************** 18832001f49Smrg */ 18932001f49Smrg glViewport(tx, ty, w, h); 19032001f49Smrg glBegin(GL_TRIANGLES); 19132001f49Smrg glColor3f(1,0,0); 19232001f49Smrg glVertex3f(-1, -1, z); 19332001f49Smrg glVertex3f(0, -1, z); 19432001f49Smrg glVertex3f(-.5, -.5, z); 19532001f49Smrg 19632001f49Smrg glColor3f(1,1,1); 19732001f49Smrg glVertex3f(0, -1, z); 19832001f49Smrg glVertex3f(1, -1, z); 19932001f49Smrg glVertex3f(.5, -.5, z); 20032001f49Smrg 20132001f49Smrg glVertex3f(-.5, -.5, z); 20232001f49Smrg glVertex3f(.5, -.5, z); 20332001f49Smrg glVertex3f(0, 0, z); 20432001f49Smrg 20532001f49Smrg 20632001f49Smrg glColor3f(0,1,0); 20732001f49Smrg glVertex3f(1, 1, z); 20832001f49Smrg glVertex3f(0, 1, z); 20932001f49Smrg glVertex3f(.5, .5, z); 21032001f49Smrg 21132001f49Smrg glColor3f(1,1,1); 21232001f49Smrg glVertex3f(0, 1, z); 21332001f49Smrg glVertex3f(-1, 1, z); 21432001f49Smrg glVertex3f(-.5, .5, z); 21532001f49Smrg 21632001f49Smrg glVertex3f(.5, .5, z); 21732001f49Smrg glVertex3f(-.5, .5, z); 21832001f49Smrg glVertex3f( 0, 0, z); 21932001f49Smrg 22032001f49Smrg glEnd(); 22132001f49Smrg 22232001f49Smrg 22332001f49Smrg glViewport(0, 0, win_width, win_height); 22432001f49Smrg 22532001f49Smrg glBegin(GL_LINES); 22632001f49Smrg glColor3f(.5,.5,0); 22732001f49Smrg for (i = -10; i < 10; i++) { 22832001f49Smrg float f = i / 10.0; 22932001f49Smrg 23032001f49Smrg if (i == 0) 23132001f49Smrg continue; 23232001f49Smrg 23332001f49Smrg glVertex3f(-1, f, z); 23432001f49Smrg glVertex3f(1, f, z); 23532001f49Smrg 23632001f49Smrg glVertex3f(f, -1, z); 23732001f49Smrg glVertex3f(f, 1, z); 23832001f49Smrg } 23932001f49Smrg glEnd(); 24032001f49Smrg 24132001f49Smrg 24232001f49Smrg 24332001f49Smrg glFlush(); 24432001f49Smrg 24532001f49Smrg if (doubleBuffer) { 24632001f49Smrg glutSwapBuffers(); 24732001f49Smrg } 24832001f49Smrg} 24932001f49Smrg 25032001f49Smrgstatic GLenum Args(int argc, char **argv) 25132001f49Smrg{ 25232001f49Smrg GLint i; 25332001f49Smrg 25432001f49Smrg if (getenv("VPX")) 25532001f49Smrg tx = atof(getenv("VPX")); 25632001f49Smrg 25732001f49Smrg if (getenv("VPY")) 25832001f49Smrg ty = atof(getenv("VPY")); 25932001f49Smrg 26032001f49Smrg 26132001f49Smrg for (i = 1; i < argc; i++) { 26232001f49Smrg if (strcmp(argv[i], "-sb") == 0) { 26332001f49Smrg doubleBuffer = GL_FALSE; 26432001f49Smrg } else if (strcmp(argv[i], "-db") == 0) { 26532001f49Smrg doubleBuffer = GL_TRUE; 26632001f49Smrg } else { 26732001f49Smrg fprintf(stderr, "%s (Bad option).\n", argv[i]); 26832001f49Smrg return GL_FALSE; 26932001f49Smrg } 27032001f49Smrg } 27132001f49Smrg return GL_TRUE; 27232001f49Smrg} 27332001f49Smrg 27432001f49Smrg 27532001f49Smrgstatic void 27632001f49Smrgspecial(int k, int x, int y) 27732001f49Smrg{ 27832001f49Smrg switch (k) { 27932001f49Smrg case GLUT_KEY_UP: 28032001f49Smrg ty += 1.0; 28132001f49Smrg break; 28232001f49Smrg case GLUT_KEY_DOWN: 28332001f49Smrg ty -= 1.0; 28432001f49Smrg break; 28532001f49Smrg case GLUT_KEY_LEFT: 28632001f49Smrg tx -= 1.0; 28732001f49Smrg break; 28832001f49Smrg case GLUT_KEY_RIGHT: 28932001f49Smrg tx += 1.0; 29032001f49Smrg break; 29132001f49Smrg default: 29232001f49Smrg break; 29332001f49Smrg } 29432001f49Smrg glutPostRedisplay(); 29532001f49Smrg} 29632001f49Smrg 29732001f49Smrg 29832001f49Smrgint main(int argc, char **argv) 29932001f49Smrg{ 30032001f49Smrg GLenum type; 30132001f49Smrg 30232001f49Smrg glutInit(&argc, argv); 30332001f49Smrg 30432001f49Smrg if (Args(argc, argv) == GL_FALSE) { 30532001f49Smrg exit(1); 30632001f49Smrg } 30732001f49Smrg 30832001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 30932001f49Smrg 31032001f49Smrg type = GLUT_RGB | GLUT_ALPHA; 31132001f49Smrg type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 31232001f49Smrg glutInitDisplayMode(type); 31332001f49Smrg 31432001f49Smrg win = glutCreateWindow(*argv); 31532001f49Smrg if (!win) { 31632001f49Smrg exit(1); 31732001f49Smrg } 31832001f49Smrg 31932001f49Smrg Init(); 32032001f49Smrg 32132001f49Smrg glutReshapeFunc(Reshape); 32232001f49Smrg glutKeyboardFunc(Key); 32332001f49Smrg glutSpecialFunc(special); 32432001f49Smrg glutDisplayFunc(Draw); 32532001f49Smrg glutMainLoop(); 32632001f49Smrg return 0; 32732001f49Smrg} 328