132001f49Smrg/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ 232001f49Smrg 332001f49Smrg#include <stdio.h> 432001f49Smrg#include <assert.h> 532001f49Smrg#include <string.h> 632001f49Smrg#include <stdlib.h> 732001f49Smrg#include <math.h> 832001f49Smrg#include <GL/glew.h> 932001f49Smrg#include "glut_wrap.h" 1032001f49Smrg 1132001f49Smrg 1232001f49Smrg 1332001f49SmrgGLenum doubleBuffer; 1432001f49Smrg 1532001f49Smrgstatic void Init(void) 1632001f49Smrg{ 177ec3b29aSmrg GLint errnum; 1832001f49Smrg GLuint prognum; 1932001f49Smrg 2032001f49Smrg static const char *prog1 = 2132001f49Smrg "!!ARBvp1.0\n" 2232001f49Smrg "PARAM Emission = state.material.emission; \n" 2332001f49Smrg "PARAM Ambient = state.material.ambient; \n" 2432001f49Smrg "PARAM Diffuse = state.material.diffuse; \n" 2532001f49Smrg "PARAM Specular = state.material.specular; \n" 2632001f49Smrg "DP4 result.position.x, Ambient, vertex.position;\n" 2732001f49Smrg "DP4 result.position.y, Diffuse, vertex.position;\n" 2832001f49Smrg "DP4 result.position.z, Specular, vertex.position;\n" 2932001f49Smrg "DP4 result.position.w, Emission, vertex.position;\n" 3032001f49Smrg "MOV result.texcoord[0], vertex.texcoord[0];\n" 3132001f49Smrg "END\n"; 3232001f49Smrg 3332001f49Smrg const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; 3432001f49Smrg const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; 3532001f49Smrg const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; 3632001f49Smrg const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; 3732001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); 3832001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); 3932001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); 4032001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); 4132001f49Smrg 4232001f49Smrg 4332001f49Smrg glGenProgramsARB(1, &prognum); 4432001f49Smrg 4532001f49Smrg glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); 4632001f49Smrg glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 4732001f49Smrg strlen(prog1), (const GLubyte *) prog1); 4832001f49Smrg 4932001f49Smrg assert(glIsProgramARB(prognum)); 507ec3b29aSmrg errnum = glGetError(); 517ec3b29aSmrg printf("glGetError = %d\n", errnum); 527ec3b29aSmrg if (errnum != GL_NO_ERROR) 5332001f49Smrg { 5432001f49Smrg GLint errorpos; 5532001f49Smrg 5632001f49Smrg glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); 5732001f49Smrg printf("errorpos: %d\n", errorpos); 5832001f49Smrg printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 5932001f49Smrg } 6032001f49Smrg 6132001f49Smrg glEnable(GL_VERTEX_PROGRAM_NV); 6232001f49Smrg 6332001f49Smrg#define SIZE 32 6432001f49Smrg { 6532001f49Smrg GLubyte tex2d[SIZE][SIZE][3]; 6632001f49Smrg GLint s, t; 6732001f49Smrg 6832001f49Smrg for (s = 0; s < SIZE; s++) { 6932001f49Smrg for (t = 0; t < SIZE; t++) { 7032001f49Smrg#if 0 7132001f49Smrg tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; 7232001f49Smrg tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; 7332001f49Smrg tex2d[t][s][2] = 0; 7432001f49Smrg#else 7532001f49Smrg tex2d[t][s][0] = s*255/(SIZE-1); 7632001f49Smrg tex2d[t][s][1] = t*255/(SIZE-1); 7732001f49Smrg tex2d[t][s][2] = 0; 7832001f49Smrg#endif 7932001f49Smrg } 8032001f49Smrg } 8132001f49Smrg 8232001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 8332001f49Smrg 8432001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, 8532001f49Smrg GL_RGB, GL_UNSIGNED_BYTE, tex2d); 8632001f49Smrg 8732001f49Smrg glEnable(GL_TEXTURE_2D); 8832001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 8932001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); 9032001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 9132001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 9232001f49Smrg 9332001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 9432001f49Smrg } 9532001f49Smrg 9632001f49Smrg} 9732001f49Smrg 9832001f49Smrg 9932001f49Smrgstatic void Reshape(int width, int height) 10032001f49Smrg{ 10132001f49Smrg 10232001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 10332001f49Smrg 10432001f49Smrg glMatrixMode(GL_PROJECTION); 10532001f49Smrg glLoadIdentity(); 10632001f49Smrg/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ 10732001f49Smrg glMatrixMode(GL_MODELVIEW); 10832001f49Smrg} 10932001f49Smrg 11032001f49Smrgstatic void Key(unsigned char key, int x, int y) 11132001f49Smrg{ 11232001f49Smrg 11332001f49Smrg switch (key) { 11432001f49Smrg case 27: 11532001f49Smrg exit(1); 11632001f49Smrg default: 11732001f49Smrg break; 11832001f49Smrg } 11932001f49Smrg 12032001f49Smrg glutPostRedisplay(); 12132001f49Smrg} 12232001f49Smrg 12332001f49Smrgstatic void Draw(void) 12432001f49Smrg{ 12532001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 12632001f49Smrg 12732001f49Smrg glBegin(GL_TRIANGLES); 12832001f49Smrg glTexCoord2f(1,-1); 12932001f49Smrg glVertex3f( 0.9, -0.9, -0.0); 13032001f49Smrg glTexCoord2f(1,1); 13132001f49Smrg glVertex3f( 0.9, 0.9, -0.0); 13232001f49Smrg glTexCoord2f(-1,0); 13332001f49Smrg glVertex3f(-0.9, 0.0, -0.0); 13432001f49Smrg glEnd(); 13532001f49Smrg 13632001f49Smrg glFlush(); 13732001f49Smrg 13832001f49Smrg if (doubleBuffer) { 13932001f49Smrg glutSwapBuffers(); 14032001f49Smrg } 14132001f49Smrg} 14232001f49Smrg 14332001f49Smrgstatic GLenum Args(int argc, char **argv) 14432001f49Smrg{ 14532001f49Smrg GLint i; 14632001f49Smrg 14732001f49Smrg doubleBuffer = GL_FALSE; 14832001f49Smrg 14932001f49Smrg for (i = 1; i < argc; i++) { 15032001f49Smrg if (strcmp(argv[i], "-sb") == 0) { 15132001f49Smrg doubleBuffer = GL_FALSE; 15232001f49Smrg } else if (strcmp(argv[i], "-db") == 0) { 15332001f49Smrg doubleBuffer = GL_TRUE; 15432001f49Smrg } else { 15532001f49Smrg fprintf(stderr, "%s (Bad option).\n", argv[i]); 15632001f49Smrg return GL_FALSE; 15732001f49Smrg } 15832001f49Smrg } 15932001f49Smrg return GL_TRUE; 16032001f49Smrg} 16132001f49Smrg 16232001f49Smrgint main(int argc, char **argv) 16332001f49Smrg{ 16432001f49Smrg GLenum type; 16532001f49Smrg 16632001f49Smrg glutInit(&argc, argv); 16732001f49Smrg 16832001f49Smrg if (Args(argc, argv) == GL_FALSE) { 16932001f49Smrg exit(1); 17032001f49Smrg } 17132001f49Smrg 17232001f49Smrg glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); 17332001f49Smrg 17432001f49Smrg type = GLUT_RGB | GLUT_ALPHA; 17532001f49Smrg type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 17632001f49Smrg glutInitDisplayMode(type); 17732001f49Smrg 17832001f49Smrg if (glutCreateWindow(*argv) == GL_FALSE) { 17932001f49Smrg exit(1); 18032001f49Smrg } 18132001f49Smrg 18232001f49Smrg glewInit(); 18332001f49Smrg 18432001f49Smrg Init(); 18532001f49Smrg 18632001f49Smrg glutReshapeFunc(Reshape); 18732001f49Smrg glutKeyboardFunc(Key); 18832001f49Smrg glutDisplayFunc(Draw); 18932001f49Smrg glutMainLoop(); 19032001f49Smrg return 0; 19132001f49Smrg} 192