draw.c revision 65912f00
1f80a6dcdSmrg/* 2f80a6dcdSmrg * $XConsortium: draw.c,v 1.8 94/04/17 20:43:35 gildea Exp $ 3f80a6dcdSmrg * $XFree86: xc/programs/xditview/draw.c,v 1.4 2001/08/01 00:45:03 tsi Exp $ 4f80a6dcdSmrg * 5f80a6dcdSmrgCopyright (c) 1991 X Consortium 6f80a6dcdSmrg 7f80a6dcdSmrgPermission is hereby granted, free of charge, to any person obtaining a copy 8f80a6dcdSmrgof this software and associated documentation files (the "Software"), to deal 9f80a6dcdSmrgin the Software without restriction, including without limitation the rights 10f80a6dcdSmrgto use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11f80a6dcdSmrgcopies of the Software, and to permit persons to whom the Software is 12f80a6dcdSmrgfurnished to do so, subject to the following conditions: 13f80a6dcdSmrg 14f80a6dcdSmrgThe above copyright notice and this permission notice shall be included in 15f80a6dcdSmrgall copies or substantial portions of the Software. 16f80a6dcdSmrg 17f80a6dcdSmrgTHE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18f80a6dcdSmrgIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19f80a6dcdSmrgFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20f80a6dcdSmrgX CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21f80a6dcdSmrgAN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22f80a6dcdSmrgCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23f80a6dcdSmrg 24f80a6dcdSmrgExcept as contained in this notice, the name of the X Consortium shall not be 25f80a6dcdSmrgused in advertising or otherwise to promote the sale, use or other dealings 26f80a6dcdSmrgin this Software without prior written authorization from the X Consortium. 27f80a6dcdSmrg * 28f80a6dcdSmrg */ 29f80a6dcdSmrg 30f80a6dcdSmrg/* 31f80a6dcdSmrg * draw.c 32f80a6dcdSmrg * 33f80a6dcdSmrg * accept dvi function calls and translate to X 34f80a6dcdSmrg */ 35f80a6dcdSmrg 36f80a6dcdSmrg/* 37f80a6dcdSmrg Support for ditroff drawing commands added: lines, circles, ellipses, 38f80a6dcdSmrg arcs and splines. Splines are approximated as short lines by iterating 39f80a6dcdSmrg a simple approximation algorithm. This seems good enough for previewing. 40f80a6dcdSmrg 41f80a6dcdSmrg David Evans <dre@cs.nott.ac.uk>, 14th March, 1990 42f80a6dcdSmrg*/ 43f80a6dcdSmrg 44f80a6dcdSmrg#include <X11/Xos.h> 45f80a6dcdSmrg#include <X11/IntrinsicP.h> 46f80a6dcdSmrg#include <X11/StringDefs.h> 47f80a6dcdSmrg#include <stdio.h> 48f80a6dcdSmrg#include <ctype.h> 49f80a6dcdSmrg#include <math.h> 50f80a6dcdSmrg#include "DviP.h" 51f80a6dcdSmrg#include <stdlib.h> 52f80a6dcdSmrg 53f80a6dcdSmrg#ifndef M_PI 54f80a6dcdSmrg#define M_PI 3.14159265358979323846264338327950 55f80a6dcdSmrg#endif 56f80a6dcdSmrg 57f80a6dcdSmrg/* the following are for use in the spline approximation algorithm */ 58f80a6dcdSmrg 59f80a6dcdSmrgtypedef struct Point { 60f80a6dcdSmrg double x; 61f80a6dcdSmrg double y; 62f80a6dcdSmrg struct Point *next; 63f80a6dcdSmrg} Point; 64f80a6dcdSmrg 65f80a6dcdSmrg#define ITERATIONS 10 /* iterations to approximate spline */ 66f80a6dcdSmrg 67f80a6dcdSmrg#define midx(p,q) ((p->x + q->x) / 2) /* mid x point on pq */ 68f80a6dcdSmrg#define midy(p,q) ((p->y + q->y) / 2) /* mid y point on pq */ 69f80a6dcdSmrg 70f80a6dcdSmrg#define length(p,q) sqrt(((q->x - p->x)*(q->x - p->x)) \ 71f80a6dcdSmrg + ((q->y - p->y)*(q->y - p->y))) /* length of pq */ 72f80a6dcdSmrg 7365912f00Smrgstatic Point *spline = (Point *)NULL; /* head of spline linked list */ 74f80a6dcdSmrg 75f80a6dcdSmrgstatic void ApproxSpline(int n); 76f80a6dcdSmrgstatic void DeletePoint(Point *p); 77f80a6dcdSmrgstatic void DrawSplineSegments(DviWidget dw); 78f80a6dcdSmrgstatic int GetSpline(char *s); 79f80a6dcdSmrgstatic void InsertPoint(Point *p, Point *q); 80f80a6dcdSmrgstatic void LineApprox(Point *p1, Point *p2, Point *p3); 81f80a6dcdSmrgstatic Point * MakePoint(double x, double y); 82f80a6dcdSmrg 83f80a6dcdSmrgvoid 8465912f00SmrgHorizontalMove(DviWidget dw, int delta) 85f80a6dcdSmrg{ 86f80a6dcdSmrg dw->dvi.state->x += delta; 87f80a6dcdSmrg} 88f80a6dcdSmrg 89f80a6dcdSmrgvoid 9065912f00SmrgHorizontalGoto(DviWidget dw, int NewPosition) 91f80a6dcdSmrg{ 92f80a6dcdSmrg dw->dvi.state->x = NewPosition; 93f80a6dcdSmrg} 94f80a6dcdSmrg 95f80a6dcdSmrgvoid 9665912f00SmrgVerticalMove(DviWidget dw, int delta) 97f80a6dcdSmrg{ 98f80a6dcdSmrg dw->dvi.state->y += delta; 99f80a6dcdSmrg} 100f80a6dcdSmrg 101f80a6dcdSmrgvoid 10265912f00SmrgVerticalGoto(DviWidget dw, int NewPosition) 103f80a6dcdSmrg{ 104f80a6dcdSmrg dw->dvi.state->y = NewPosition; 105f80a6dcdSmrg} 106f80a6dcdSmrg 107f80a6dcdSmrg#ifdef USE_XFT 108f80a6dcdSmrgstatic void 109f80a6dcdSmrgDrawText (DviWidget dw) 110f80a6dcdSmrg{ 111f80a6dcdSmrg int i; 112f80a6dcdSmrg XftFont *font; 113f80a6dcdSmrg 114f80a6dcdSmrg font = dw->dvi.cache.font; 115f80a6dcdSmrg for (i = 0; i <= dw->dvi.cache.index; i++) 116f80a6dcdSmrg { 117f80a6dcdSmrg if (dw->dvi.cache.cache[i].font) 118f80a6dcdSmrg font = dw->dvi.cache.cache[i].font; 119f80a6dcdSmrg XftDrawString8 (dw->dvi.draw, &dw->dvi.black, 120f80a6dcdSmrg font, 121f80a6dcdSmrg dw->dvi.cache.cache[i].x, 122f80a6dcdSmrg dw->dvi.cache.start_y, 123f80a6dcdSmrg (unsigned char *) dw->dvi.cache.cache[i].chars, 124f80a6dcdSmrg dw->dvi.cache.cache[i].nchars); 125f80a6dcdSmrg } 126f80a6dcdSmrg} 127f80a6dcdSmrg#endif 128f80a6dcdSmrg 129f80a6dcdSmrgvoid 13065912f00SmrgFlushCharCache (DviWidget dw) 131f80a6dcdSmrg{ 132f80a6dcdSmrg int xx, yx; 133f80a6dcdSmrg 134f80a6dcdSmrg xx = ToX(dw, dw->dvi.state->x); 135f80a6dcdSmrg yx = ToX(dw, dw->dvi.state->y); 136f80a6dcdSmrg if (dw->dvi.cache.char_index != 0) 137f80a6dcdSmrg { 138f80a6dcdSmrg#ifdef USE_XFT 139f80a6dcdSmrg DrawText (dw); 140f80a6dcdSmrg#else 141f80a6dcdSmrg XDrawText (XtDisplay (dw), XtWindow (dw), dw->dvi.normal_GC, 142f80a6dcdSmrg dw->dvi.cache.start_x, dw->dvi.cache.start_y, 143f80a6dcdSmrg dw->dvi.cache.cache, dw->dvi.cache.index + 1); 144f80a6dcdSmrg#endif 145f80a6dcdSmrg } 146f80a6dcdSmrg dw->dvi.cache.index = 0; 147f80a6dcdSmrg dw->dvi.cache.max = DVI_TEXT_CACHE_SIZE; 148f80a6dcdSmrg if (dw->dvi.noPolyText) 149f80a6dcdSmrg dw->dvi.cache.max = 1; 150f80a6dcdSmrg dw->dvi.cache.char_index = 0; 151f80a6dcdSmrg dw->dvi.cache.cache[0].nchars = 0; 152f80a6dcdSmrg dw->dvi.cache.start_x = dw->dvi.cache.x = xx; 153f80a6dcdSmrg dw->dvi.cache.start_y = dw->dvi.cache.y = yx; 154f80a6dcdSmrg} 155f80a6dcdSmrg 156f80a6dcdSmrg#if 0 157f80a6dcdSmrgvoid 158f80a6dcdSmrgClearPage (DviWidget dw) 159f80a6dcdSmrg{ 160f80a6dcdSmrg if (dw->dvi.display_enable) 161f80a6dcdSmrg XClearWindow (XtDisplay (dw), XtWindow (dw)); 162f80a6dcdSmrg} 163f80a6dcdSmrg#endif 164f80a6dcdSmrg 165f80a6dcdSmrgvoid 16665912f00SmrgSetGCForDraw (DviWidget dw) 167f80a6dcdSmrg{ 168f80a6dcdSmrg int lw; 169f80a6dcdSmrg if (dw->dvi.state->line_style != dw->dvi.line_style || 170f80a6dcdSmrg dw->dvi.state->line_width != dw->dvi.line_width) 171f80a6dcdSmrg { 172f80a6dcdSmrg lw = ToX(dw, dw->dvi.state->line_width); 173f80a6dcdSmrg if (lw <= 1) 174f80a6dcdSmrg lw = 0; 175f80a6dcdSmrg XSetLineAttributes (XtDisplay (dw), dw->dvi.normal_GC, 176f80a6dcdSmrg lw, LineSolid, CapButt, JoinMiter); 177f80a6dcdSmrg dw->dvi.line_style = dw->dvi.state->line_style; 178f80a6dcdSmrg dw->dvi.line_width = dw->dvi.state->line_width; 179f80a6dcdSmrg } 180f80a6dcdSmrg} 181f80a6dcdSmrg 182f80a6dcdSmrgvoid 18365912f00SmrgDrawLine (DviWidget dw, int x, int y) 184f80a6dcdSmrg{ 185f80a6dcdSmrg if (dw->dvi.display_enable) 186f80a6dcdSmrg XDrawLine (XtDisplay (dw), XtWindow (dw), dw->dvi.normal_GC, 187f80a6dcdSmrg ToX(dw, dw->dvi.state->x), ToX(dw, dw->dvi.state->y), 188f80a6dcdSmrg ToX(dw, dw->dvi.state->x + x), ToX(dw,dw->dvi.state->y + y)); 189f80a6dcdSmrg dw->dvi.state->x += x; 190f80a6dcdSmrg dw->dvi.state->y += y; 191f80a6dcdSmrg} 192f80a6dcdSmrg 193f80a6dcdSmrgvoid 19465912f00SmrgDrawCircle (DviWidget dw, int diameter) 195f80a6dcdSmrg{ 196f80a6dcdSmrg if (dw->dvi.display_enable) 197f80a6dcdSmrg XDrawArc (XtDisplay (dw), XtWindow (dw), dw->dvi.normal_GC, 198f80a6dcdSmrg ToX(dw, dw->dvi.state->x), 199f80a6dcdSmrg ToX(dw, dw->dvi.state->y - (diameter / 2)), 200f80a6dcdSmrg ToX(dw, diameter), ToX(dw, diameter), 0, 360 * 64); 201f80a6dcdSmrg dw->dvi.state->x += diameter; 202f80a6dcdSmrg} 203f80a6dcdSmrg 204f80a6dcdSmrgvoid 20565912f00SmrgDrawEllipse (DviWidget dw, int a, int b) 206f80a6dcdSmrg{ 207f80a6dcdSmrg if (dw->dvi.display_enable) 208f80a6dcdSmrg XDrawArc (XtDisplay (dw), XtWindow (dw), dw->dvi.normal_GC, 209f80a6dcdSmrg ToX(dw, dw->dvi.state->x), ToX(dw, dw->dvi.state->y - (b / 2)), 210f80a6dcdSmrg ToX(dw,a), ToX(dw,b), 0, 360 * 64); 211f80a6dcdSmrg dw->dvi.state->x += a; 212f80a6dcdSmrg} 213f80a6dcdSmrg 214f80a6dcdSmrg 215f80a6dcdSmrg/* Convert angle in degrees to 64ths of a degree */ 216f80a6dcdSmrg 217f80a6dcdSmrgstatic int 218f80a6dcdSmrgConvertAngle(int theta) 219f80a6dcdSmrg{ 220f80a6dcdSmrg return(theta * 64); 221f80a6dcdSmrg} 222f80a6dcdSmrg 223f80a6dcdSmrgvoid 22465912f00SmrgDrawArc (DviWidget dw, int x0, int y0, int x1, int y1) 225f80a6dcdSmrg{ 226f80a6dcdSmrg int xc, yc, x2, y2, r; 227f80a6dcdSmrg int angle1, angle2; 228f80a6dcdSmrg 229f80a6dcdSmrg /* centre */ 230f80a6dcdSmrg xc = dw->dvi.state->x + x0; 231f80a6dcdSmrg yc = dw->dvi.state->y + y0; 232f80a6dcdSmrg 233f80a6dcdSmrg /* to */ 234f80a6dcdSmrg x2 = xc + x1; 235f80a6dcdSmrg y2 = yc + y1; 236f80a6dcdSmrg 237f80a6dcdSmrg dw->dvi.state->x = x2; 238f80a6dcdSmrg dw->dvi.state->y = y2; 239f80a6dcdSmrg 240f80a6dcdSmrg if (dw->dvi.display_enable) { 241f80a6dcdSmrg 242f80a6dcdSmrg /* radius */ 243f80a6dcdSmrg r = (int)sqrt((float) x1 * x1 + (float) y1 * y1); 244f80a6dcdSmrg 245f80a6dcdSmrg /* start and finish angles */ 246f80a6dcdSmrg if (x0 == 0) { 247f80a6dcdSmrg if (y0 >= 0) 248f80a6dcdSmrg angle1 = 90; 249f80a6dcdSmrg else 250f80a6dcdSmrg angle1 = 270; 251f80a6dcdSmrg } 252f80a6dcdSmrg else { 253f80a6dcdSmrg angle1 = (int) (atan((double)(y0) / (double)(x0)) * 180 / M_PI); 254f80a6dcdSmrg if (x0 > 0) 255f80a6dcdSmrg angle1 = 180 - angle1; 256f80a6dcdSmrg else 257f80a6dcdSmrg angle1 = -angle1; 258f80a6dcdSmrg } 259f80a6dcdSmrg 260f80a6dcdSmrg if (x1 == 0) { 261f80a6dcdSmrg if (y1 <= 0) 262f80a6dcdSmrg angle2 = 90; 263f80a6dcdSmrg else 264f80a6dcdSmrg angle2 = 270; 265f80a6dcdSmrg } 266f80a6dcdSmrg else { 267f80a6dcdSmrg angle2 = (int) (atan((double)(y1) / (double)(x1)) * 180 / M_PI); 268f80a6dcdSmrg if (x1 < 0) 269f80a6dcdSmrg angle2 = 180 - angle2; 270f80a6dcdSmrg else 271f80a6dcdSmrg angle2 = -angle2; 272f80a6dcdSmrg } 273f80a6dcdSmrg 274f80a6dcdSmrg if (angle1 < 0) 275f80a6dcdSmrg angle1 += 360; 276f80a6dcdSmrg if (angle2 < 0) 277f80a6dcdSmrg angle2 += 360; 278f80a6dcdSmrg 279f80a6dcdSmrg if (angle2 < angle1) 280f80a6dcdSmrg angle1 -= 360; 281f80a6dcdSmrg angle2 = angle2 - angle1; 282f80a6dcdSmrg 283f80a6dcdSmrg angle1 = ConvertAngle(angle1); 284f80a6dcdSmrg angle2 = ConvertAngle(angle2); 285f80a6dcdSmrg 286f80a6dcdSmrg XDrawArc (XtDisplay (dw), XtWindow (dw), dw->dvi.normal_GC, 287f80a6dcdSmrg ToX(dw, xc - r), ToX(dw, yc - r), 288f80a6dcdSmrg ToX(dw, 2 * r), ToX(dw, 2 * r), 289f80a6dcdSmrg angle1, angle2); 290f80a6dcdSmrg } 291f80a6dcdSmrg} 292f80a6dcdSmrg 293f80a6dcdSmrg/* copy next non-blank string from p to temp, update p */ 294f80a6dcdSmrg 295f80a6dcdSmrgstatic char * 296f80a6dcdSmrggetstr(char *p, char *temp) 297f80a6dcdSmrg{ 298f80a6dcdSmrg while (*p == ' ' || *p == '\t' || *p == '\n') 299f80a6dcdSmrg p++; 300f80a6dcdSmrg if (*p == '\0') { 301f80a6dcdSmrg temp[0] = 0; 302f80a6dcdSmrg return((char *)NULL); 303f80a6dcdSmrg } 304f80a6dcdSmrg while (*p != ' ' && *p != '\t' && *p != '\n' && *p != '\0') 305f80a6dcdSmrg *temp++ = *p++; 306f80a6dcdSmrg *temp = '\0'; 307f80a6dcdSmrg return(p); 308f80a6dcdSmrg} 309f80a6dcdSmrg 310f80a6dcdSmrg 311f80a6dcdSmrg/* Draw a spline by approximating with short lines. */ 312f80a6dcdSmrg 313f80a6dcdSmrg/*ARGSUSED*/ 314f80a6dcdSmrgvoid 31565912f00SmrgDrawSpline (DviWidget dw, char *s, int len) 316f80a6dcdSmrg{ 317f80a6dcdSmrg int n; 318f80a6dcdSmrg 319f80a6dcdSmrg /* get coordinate pairs into spline linked list */ 320f80a6dcdSmrg if ((n = GetSpline(s)) <= 0) 321f80a6dcdSmrg return; 322f80a6dcdSmrg 323f80a6dcdSmrg ApproxSpline(n); 324f80a6dcdSmrg 325f80a6dcdSmrg DrawSplineSegments(dw); 326f80a6dcdSmrg} 327f80a6dcdSmrg 328f80a6dcdSmrg 329f80a6dcdSmrg/* Parse string s to create a linked list of Point's with spline */ 330f80a6dcdSmrg/* as its head. Return the number of coordinate pairs found. */ 331f80a6dcdSmrg 332f80a6dcdSmrgstatic int 33365912f00SmrgGetSpline(char *s) 334f80a6dcdSmrg{ 335f80a6dcdSmrg double x, y, x1, y1; 336f80a6dcdSmrg int n = 0; 337f80a6dcdSmrg Point *pt; 338f80a6dcdSmrg char *p = s, d[10]; 339f80a6dcdSmrg 340f80a6dcdSmrg if (!*p) 341f80a6dcdSmrg return(n); 342f80a6dcdSmrg 343f80a6dcdSmrg pt = spline = MakePoint(0.0, 0.0); 344f80a6dcdSmrg n = 1; 345f80a6dcdSmrg x = y = 0.0; 346f80a6dcdSmrg p = s; 347f80a6dcdSmrg while (p && *p) { 348f80a6dcdSmrg if ((p = getstr(p, d)) == (char *)NULL) 349f80a6dcdSmrg break; 350f80a6dcdSmrg x1 = x + atof(d); 351f80a6dcdSmrg if ((p = getstr(p, d)) == (char *)NULL) 352f80a6dcdSmrg break; 353f80a6dcdSmrg y1 = y + atof(d); 354f80a6dcdSmrg pt->next = MakePoint(x1, y1); 355f80a6dcdSmrg pt = pt->next; 356f80a6dcdSmrg x = pt->x; 357f80a6dcdSmrg y = pt->y; 358f80a6dcdSmrg n++; 359f80a6dcdSmrg } 360f80a6dcdSmrg 361f80a6dcdSmrg /* number of pairs of points */ 362f80a6dcdSmrg 363f80a6dcdSmrg return(n); 364f80a6dcdSmrg} 365f80a6dcdSmrg 366f80a6dcdSmrg/* Approximate a spline by lines generated by iterations of the */ 367f80a6dcdSmrg/* approximation algorithm from the original n points in the spline. */ 368f80a6dcdSmrg 369f80a6dcdSmrgstatic void 37065912f00SmrgApproxSpline(int n) 371f80a6dcdSmrg{ 372f80a6dcdSmrg int mid, j; 373f80a6dcdSmrg Point *p1, *p2, *p3, *p; 374f80a6dcdSmrg 375f80a6dcdSmrg if (n < 3) 376f80a6dcdSmrg return; 377f80a6dcdSmrg 378f80a6dcdSmrg /* number of mid-points to calculate */ 379f80a6dcdSmrg mid = n - 3; 380f80a6dcdSmrg 381f80a6dcdSmrg /* remember original points are stored as an array of n points */ 382f80a6dcdSmrg /* so I can index it directly to calculate mid-points only. */ 383f80a6dcdSmrg if (mid > 0) { 384f80a6dcdSmrg p = spline->next; 385f80a6dcdSmrg j = 1; 386f80a6dcdSmrg while (j < n-2) { 387f80a6dcdSmrg p1 = p; 388f80a6dcdSmrg p = p->next; 389f80a6dcdSmrg p2 = p; 390f80a6dcdSmrg InsertPoint(p1, MakePoint(midx(p1, p2), midy(p1, p2))); 391f80a6dcdSmrg j++; 392f80a6dcdSmrg } 393f80a6dcdSmrg } 394f80a6dcdSmrg 395f80a6dcdSmrg /* Now approximate curve by line segments. */ 396f80a6dcdSmrg /* There *should* be the correct number of points now! */ 397f80a6dcdSmrg 398f80a6dcdSmrg p = spline; 399f80a6dcdSmrg while (p != (Point *)NULL) { 400f80a6dcdSmrg p1 = p; 401f80a6dcdSmrg if ((p = p->next) == (Point *)NULL) 402f80a6dcdSmrg break; 403f80a6dcdSmrg p2 = p; 404f80a6dcdSmrg if ((p = p->next) == (Point *)NULL) 405f80a6dcdSmrg break; 406f80a6dcdSmrg p3 = p; /* This point becomes first point of next curve */ 407f80a6dcdSmrg 408f80a6dcdSmrg LineApprox(p1, p2, p3); 409f80a6dcdSmrg } 410f80a6dcdSmrg} 411f80a6dcdSmrg 412f80a6dcdSmrg 413f80a6dcdSmrg/* p1, p2, and p3 are initially 3 *consecutive* points on the curve. */ 414f80a6dcdSmrg/* For each adjacent pair of points find the mid-point, insert this */ 415f80a6dcdSmrg/* in the linked list, delete the first of the two used (unless it */ 416f80a6dcdSmrg/* is the first for this curve). Repeat this ITERATIONS times. */ 417f80a6dcdSmrg 418f80a6dcdSmrg/*ARGSUSED*/ 419f80a6dcdSmrgstatic void 42065912f00SmrgLineApprox(Point *p1, Point *p2, Point *p3) 421f80a6dcdSmrg{ 422f80a6dcdSmrg Point *p4, *p; 423f80a6dcdSmrg int reps = ITERATIONS; 424f80a6dcdSmrg 425f80a6dcdSmrg while (reps) { 426f80a6dcdSmrg for (p = p1; p != (Point *)NULL && p != p3; ) { 427f80a6dcdSmrg InsertPoint(p, p4 = MakePoint( midx(p,p->next), midy(p,p->next) )); 428f80a6dcdSmrg if (p != p1) 429f80a6dcdSmrg DeletePoint(p); 430f80a6dcdSmrg p = p4->next; /* skip inserted point! */ 431f80a6dcdSmrg } 432f80a6dcdSmrg reps--; 433f80a6dcdSmrg } 434f80a6dcdSmrg} 435f80a6dcdSmrg 436f80a6dcdSmrg 437f80a6dcdSmrg/* Traverse the linked list, calling DrawLine to approximate the */ 438f80a6dcdSmrg/* spline curve. Rounding errors are taken into account so that */ 439f80a6dcdSmrg/* the "curve" is continuous, and ends up where expected. */ 440f80a6dcdSmrg 441f80a6dcdSmrgstatic void 44265912f00SmrgDrawSplineSegments(DviWidget dw) 443f80a6dcdSmrg{ 444f80a6dcdSmrg Point *p, *q; 445f80a6dcdSmrg double x1, y1; 446f80a6dcdSmrg int dx, dy; 447f80a6dcdSmrg double xpos, ypos; 448f80a6dcdSmrg 449f80a6dcdSmrg p = spline; 450f80a6dcdSmrg dx = dy = 0; 451f80a6dcdSmrg 452f80a6dcdSmrg /* save the start position */ 453f80a6dcdSmrg 454f80a6dcdSmrg xpos = dw->dvi.state->x; 455f80a6dcdSmrg ypos = dw->dvi.state->y; 456f80a6dcdSmrg 457f80a6dcdSmrg x1 = y1 = 0.0; 458f80a6dcdSmrg 459f80a6dcdSmrg while (p != (Point *)NULL) { 460f80a6dcdSmrg dx = p->x - x1 + 0.5; 461f80a6dcdSmrg dy = p->y - y1 + 0.5; 462f80a6dcdSmrg DrawLine (dw, dx, dy); 463f80a6dcdSmrg 464f80a6dcdSmrg x1 = p->x; 465f80a6dcdSmrg y1 = p->y; 466f80a6dcdSmrg dw->dvi.state->x = xpos + x1; 467f80a6dcdSmrg dw->dvi.state->y = ypos + y1; 468f80a6dcdSmrg 469f80a6dcdSmrg q = p; 470f80a6dcdSmrg p = p->next; 471f80a6dcdSmrg XtFree((char *)q); 472f80a6dcdSmrg } 473f80a6dcdSmrg spline = (Point *)NULL; 474f80a6dcdSmrg} 475f80a6dcdSmrg 476f80a6dcdSmrg 477f80a6dcdSmrg/* Malloc memory for a Point, and initialise the elements to x, y, NULL */ 478f80a6dcdSmrg/* Return a pointer to the new Point. */ 479f80a6dcdSmrg 480f80a6dcdSmrgstatic Point * 48165912f00SmrgMakePoint(double x, double y) 482f80a6dcdSmrg{ 483f80a6dcdSmrg Point *p; 484f80a6dcdSmrg 485f80a6dcdSmrg p = (Point *) XtMalloc (sizeof (Point)); 486f80a6dcdSmrg p->x = x; 487f80a6dcdSmrg p->y = y; 488f80a6dcdSmrg p->next = (Point *)NULL; 489f80a6dcdSmrg 490f80a6dcdSmrg return(p); 491f80a6dcdSmrg} 492f80a6dcdSmrg 493f80a6dcdSmrg 494f80a6dcdSmrg/* Insert point q in linked list after point p. */ 495f80a6dcdSmrg 496f80a6dcdSmrgstatic void 49765912f00SmrgInsertPoint(Point *p, Point *q) 498f80a6dcdSmrg{ 499f80a6dcdSmrg /* point q to the next point */ 500f80a6dcdSmrg q->next = p->next; 501f80a6dcdSmrg 502f80a6dcdSmrg /* point p to new inserted one */ 503f80a6dcdSmrg p->next = q; 504f80a6dcdSmrg} 505f80a6dcdSmrg 506f80a6dcdSmrg/* Delete point p from the linked list. */ 507f80a6dcdSmrg 508f80a6dcdSmrgstatic void 50965912f00SmrgDeletePoint(Point *p) 510f80a6dcdSmrg{ 511f80a6dcdSmrg Point *tmp; 512f80a6dcdSmrg 513f80a6dcdSmrg tmp = p->next; 514f80a6dcdSmrg p->x = p->next->x; 515f80a6dcdSmrg p->y = p->next->y; 516f80a6dcdSmrg p->next = p->next->next; 517f80a6dcdSmrg XtFree((char *)tmp); 518f80a6dcdSmrg} 519