amdgpu_glamor.c revision 504d986f
1/*
2 * Copyright © 2011 Intel Corporation.
3 *             2012 Advanced Micro Devices, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person
6 * obtaining a copy of this software and associated documentation
7 * files (the "Software"), to deal in the Software without
8 * restriction, including without limitation the rights to use, copy,
9 * modify, merge, publish, distribute, sublicense, and/or sell copies
10 * of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including
14 * the next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
21 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
25 */
26
27#ifdef HAVE_CONFIG_H
28#include "config.h"
29#endif
30
31#include <xf86.h>
32
33#include "amdgpu_bo_helper.h"
34#include "amdgpu_pixmap.h"
35#include "amdgpu_glamor.h"
36
37#include <gbm.h>
38
39#include <GL/gl.h>
40
41DevPrivateKeyRec amdgpu_pixmap_index;
42
43void amdgpu_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst)
44{
45	AMDGPUInfoPtr info = AMDGPUPTR(xf86ScreenToScrn(dst->drawable.pScreen));
46
47	if (!info->use_glamor)
48		return;
49	glamor_egl_exchange_buffers(src, dst);
50}
51
52Bool amdgpu_glamor_create_screen_resources(ScreenPtr screen)
53{
54	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
55	AMDGPUInfoPtr info = AMDGPUPTR(scrn);
56	uint32_t bo_handle;
57
58	if (!info->use_glamor)
59		return TRUE;
60
61#ifdef HAVE_GLAMOR_GLYPHS_INIT
62	if (!glamor_glyphs_init(screen))
63		return FALSE;
64#endif
65
66	if (!amdgpu_bo_get_handle(info->front_buffer, &bo_handle) ||
67	    !glamor_egl_create_textured_screen_ext(screen,
68						   bo_handle,
69						   scrn->displayWidth *
70						   info->pixel_bytes, NULL)) {
71		return FALSE;
72	}
73
74	return TRUE;
75}
76
77Bool amdgpu_glamor_pre_init(ScrnInfoPtr scrn)
78{
79	AMDGPUInfoPtr info = AMDGPUPTR(scrn);
80	pointer glamor_module;
81	CARD32 version;
82
83	if (!info->dri2.available)
84		return FALSE;
85
86	if (scrn->depth < 24) {
87		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
88			   "glamor requires depth >= 24, disabling.\n");
89		return FALSE;
90	}
91#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0)
92	if (!xf86LoaderCheckSymbol("glamor_egl_init")) {
93		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
94			   "glamor requires Load \"glamoregl\" in "
95			   "Section \"Module\", disabling.\n");
96		return FALSE;
97	}
98#endif
99
100	/* Load glamor module */
101	if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) {
102		version = xf86GetModuleVersion(glamor_module);
103		if (version < MODULE_VERSION_NUMERIC(0, 3, 1)) {
104			xf86DrvMsg(scrn->scrnIndex, X_ERROR,
105				   "Incompatible glamor version, required >= 0.3.0.\n");
106			return FALSE;
107		} else {
108			AMDGPUEntPtr pAMDGPUEnt = AMDGPUEntPriv(scrn);
109
110			if (glamor_egl_init(scrn, pAMDGPUEnt->fd)) {
111				xf86DrvMsg(scrn->scrnIndex, X_INFO,
112					   "glamor detected, initialising EGL layer.\n");
113			} else {
114				xf86DrvMsg(scrn->scrnIndex, X_ERROR,
115					   "glamor detected, failed to initialize EGL.\n");
116				return FALSE;
117			}
118		}
119	} else {
120		xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n");
121		return FALSE;
122	}
123
124	info->use_glamor = TRUE;
125
126	return TRUE;
127}
128
129Bool
130amdgpu_glamor_create_textured_pixmap(PixmapPtr pixmap, struct amdgpu_buffer *bo)
131{
132	ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen);
133	AMDGPUInfoPtr info = AMDGPUPTR(scrn);
134	uint32_t bo_handle;
135
136	if ((info->use_glamor) == 0)
137		return TRUE;
138
139	if (!amdgpu_bo_get_handle(bo, &bo_handle))
140		return FALSE;
141
142	return glamor_egl_create_textured_pixmap(pixmap, bo_handle,
143						 pixmap->devKind);
144}
145
146static Bool amdgpu_glamor_destroy_pixmap(PixmapPtr pixmap)
147{
148#ifndef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
149	ScreenPtr screen = pixmap->drawable.pScreen;
150	AMDGPUInfoPtr info = AMDGPUPTR(xf86ScreenToScrn(screen));
151	Bool ret;
152#endif
153
154	if (pixmap->refcnt == 1) {
155		if (pixmap->devPrivate.ptr) {
156			struct amdgpu_buffer *bo = amdgpu_get_pixmap_bo(pixmap);
157
158			if (bo)
159				amdgpu_bo_unmap(bo);
160		}
161
162#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
163		glamor_egl_destroy_textured_pixmap(pixmap);
164#endif
165		amdgpu_set_pixmap_bo(pixmap, NULL);
166	}
167
168#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
169	fbDestroyPixmap(pixmap);
170	return TRUE;
171#else
172	screen->DestroyPixmap = info->glamor.SavedDestroyPixmap;
173	ret = screen->DestroyPixmap(pixmap);
174	info->glamor.SavedDestroyPixmap = screen->DestroyPixmap;
175	screen->DestroyPixmap = amdgpu_glamor_destroy_pixmap;
176
177	return ret;
178#endif
179}
180
181static PixmapPtr
182amdgpu_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
183			    unsigned usage)
184{
185	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
186	AMDGPUInfoPtr info = AMDGPUPTR(scrn);
187	struct amdgpu_pixmap *priv;
188	PixmapPtr pixmap, new_pixmap = NULL;
189
190	if (!AMDGPU_CREATE_PIXMAP_SHARED(usage)) {
191		if (info->shadow_primary) {
192			if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP)
193				return fbCreatePixmap(screen, w, h, depth, usage);
194
195			usage |= AMDGPU_CREATE_PIXMAP_LINEAR |
196				 AMDGPU_CREATE_PIXMAP_GTT;
197		} else {
198			pixmap = glamor_create_pixmap(screen, w, h, depth, usage);
199			if (pixmap)
200				return pixmap;
201		}
202	}
203
204	if (w > 32767 || h > 32767)
205		return NullPixmap;
206
207	if (depth == 1)
208		return fbCreatePixmap(screen, w, h, depth, usage);
209
210	if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32)
211		return fbCreatePixmap(screen, w, h, depth, usage);
212
213	pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
214	if (pixmap == NullPixmap)
215		return pixmap;
216
217	if (w && h) {
218		int stride;
219
220		priv = calloc(1, sizeof(struct amdgpu_pixmap));
221		if (priv == NULL)
222			goto fallback_pixmap;
223
224		priv->bo = amdgpu_alloc_pixmap_bo(scrn, w, h, depth, usage,
225						  pixmap->drawable.bitsPerPixel,
226						  &stride);
227		if (!priv->bo)
228			goto fallback_priv;
229
230		amdgpu_set_pixmap_private(pixmap, priv);
231
232		screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL);
233
234		pixmap->devPrivate.ptr = NULL;
235
236		if (!amdgpu_glamor_create_textured_pixmap(pixmap, priv->bo))
237			goto fallback_glamor;
238	}
239
240	return pixmap;
241
242fallback_glamor:
243	if (AMDGPU_CREATE_PIXMAP_SHARED(usage)) {
244		/* XXX need further work to handle the DRI2 failure case.
245		 * Glamor don't know how to handle a BO only pixmap. Put
246		 * a warning indicator here.
247		 */
248		xf86DrvMsg(scrn->scrnIndex, X_WARNING,
249			   "Failed to create textured DRI2/PRIME pixmap.");
250
251		amdgpu_glamor_destroy_pixmap(pixmap);
252		return NullPixmap;
253	}
254	/* Create textured pixmap failed means glamor failed to
255	 * create a texture from current BO for some reasons. We turn
256	 * to create a new glamor pixmap and clean up current one.
257	 * One thing need to be noted, this new pixmap doesn't
258	 * has a priv and bo attached to it. It's glamor's responsbility
259	 * to take care of it. Glamor will mark this new pixmap as a
260	 * texture only pixmap and will never fallback to DDX layer
261	 * afterwards.
262	 */
263	new_pixmap = glamor_create_pixmap(screen, w, h, depth, usage);
264	amdgpu_bo_unref(&priv->bo);
265fallback_priv:
266	free(priv);
267fallback_pixmap:
268	fbDestroyPixmap(pixmap);
269	if (new_pixmap)
270		return new_pixmap;
271	else
272		return fbCreatePixmap(screen, w, h, depth, usage);
273}
274
275PixmapPtr
276amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
277{
278	PixmapPtr old = get_drawable_pixmap(drawable);
279	ScreenPtr screen = drawable->pScreen;
280	struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
281	GCPtr gc;
282
283	/* With a glamor pixmap, 2D pixmaps are created in texture
284	 * and without a static BO attached to it. To support DRI,
285	 * we need to create a new textured-drm pixmap and
286	 * need to copy the original content to this new textured-drm
287	 * pixmap, and then convert the old pixmap to a coherent
288	 * textured-drm pixmap which has a valid BO attached to it
289	 * and also has a valid texture, thus both glamor and DRI2
290	 * can access it.
291	 *
292	 */
293
294	/* Copy the current contents of the pixmap to the bo. */
295	gc = GetScratchGC(drawable->depth, screen);
296	if (gc) {
297		ValidateGC(&pixmap->drawable, gc);
298		gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
299				  gc,
300				  0, 0,
301				  old->drawable.width,
302				  old->drawable.height, 0, 0);
303		FreeScratchGC(gc);
304	}
305
306	/* And redirect the pixmap to the new bo (for 3D). */
307	glamor_egl_exchange_buffers(old, pixmap);
308	amdgpu_set_pixmap_private(pixmap, amdgpu_get_pixmap_private(old));
309	amdgpu_set_pixmap_private(old, priv);
310
311	screen->ModifyPixmapHeader(old,
312				   old->drawable.width,
313				   old->drawable.height,
314				   0, 0, pixmap->devKind, NULL);
315	old->devPrivate.ptr = NULL;
316
317	screen->DestroyPixmap(pixmap);
318
319	return old;
320}
321
322#ifdef AMDGPU_PIXMAP_SHARING
323
324static Bool
325amdgpu_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave,
326				   void **handle_p)
327{
328	ScreenPtr screen = pixmap->drawable.pScreen;
329	uint64_t tiling_info;
330	CARD16 stride;
331	CARD32 size;
332	int fd;
333
334	tiling_info = amdgpu_pixmap_get_tiling_info(pixmap);
335	if (AMDGPU_TILING_GET(tiling_info, ARRAY_MODE) != 0) {
336		PixmapPtr linear;
337
338		/* We don't want to re-allocate the screen pixmap as
339		 * linear, to avoid trouble with page flipping
340		 */
341		if (screen->GetScreenPixmap(screen) == pixmap)
342			return FALSE;
343
344		linear = screen->CreatePixmap(screen, pixmap->drawable.width,
345					      pixmap->drawable.height,
346					      pixmap->drawable.depth,
347					      CREATE_PIXMAP_USAGE_SHARED);
348		if (!linear)
349			return FALSE;
350
351		amdgpu_glamor_set_pixmap_bo(&pixmap->drawable, linear);
352	}
353
354	fd = glamor_fd_from_pixmap(screen, pixmap, &stride, &size);
355	if (fd < 0)
356		return FALSE;
357
358	*handle_p = (void *)(long)fd;
359	return TRUE;
360}
361
362static Bool
363amdgpu_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle)
364{
365	ScreenPtr screen = pixmap->drawable.pScreen;
366	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
367	struct amdgpu_pixmap *priv;
368
369	if (!amdgpu_set_shared_pixmap_backing(pixmap, handle))
370		return FALSE;
371
372	priv = amdgpu_get_pixmap_private(pixmap);
373
374	if (!amdgpu_glamor_create_textured_pixmap(pixmap, priv->bo)) {
375		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
376			   "Failed to get PRIME drawable for glamor pixmap.\n");
377		return FALSE;
378	}
379
380	screen->ModifyPixmapHeader(pixmap,
381				   pixmap->drawable.width,
382				   pixmap->drawable.height,
383				   0, 0, 0, NULL);
384
385	return TRUE;
386}
387
388#endif /* AMDGPU_PIXMAP_SHARING */
389
390Bool amdgpu_glamor_init(ScreenPtr screen)
391{
392	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
393	AMDGPUInfoPtr info = AMDGPUPTR(scrn);
394#ifdef RENDER
395#ifdef HAVE_FBGLYPHS
396	UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL;
397#endif
398	PictureScreenPtr ps = NULL;
399
400	if (info->shadow_primary) {
401		ps = GetPictureScreenIfSet(screen);
402
403		if (ps) {
404#ifdef HAVE_FBGLYPHS
405			SavedUnrealizeGlyph = ps->UnrealizeGlyph;
406#endif
407			info->glamor.SavedGlyphs = ps->Glyphs;
408			info->glamor.SavedTriangles = ps->Triangles;
409			info->glamor.SavedTrapezoids = ps->Trapezoids;
410		}
411	}
412#endif /* RENDER */
413
414	if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN |
415			 GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS |
416			 GLAMOR_NO_DRI3)) {
417		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
418			   "Failed to initialize glamor.\n");
419		return FALSE;
420	}
421
422	if (!glamor_egl_init_textured_pixmap(screen)) {
423		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
424			   "Failed to initialize textured pixmap of screen for glamor.\n");
425		return FALSE;
426	}
427	if (!dixRegisterPrivateKey(&amdgpu_pixmap_index, PRIVATE_PIXMAP, 0))
428		return FALSE;
429
430	if (info->shadow_primary)
431		amdgpu_glamor_screen_init(screen);
432
433#if defined(RENDER) && defined(HAVE_FBGLYPHS)
434	/* For ShadowPrimary, we need fbUnrealizeGlyph instead of
435	 * glamor_unrealize_glyph
436	 */
437	if (ps)
438		ps->UnrealizeGlyph = SavedUnrealizeGlyph;
439#endif
440
441	info->glamor.SavedCreatePixmap = screen->CreatePixmap;
442	screen->CreatePixmap = amdgpu_glamor_create_pixmap;
443	info->glamor.SavedDestroyPixmap = screen->DestroyPixmap;
444	screen->DestroyPixmap = amdgpu_glamor_destroy_pixmap;
445#ifdef AMDGPU_PIXMAP_SHARING
446	info->glamor.SavedSharePixmapBacking = screen->SharePixmapBacking;
447	screen->SharePixmapBacking = amdgpu_glamor_share_pixmap_backing;
448	info->glamor.SavedSetSharedPixmapBacking = screen->SetSharedPixmapBacking;
449	screen->SetSharedPixmapBacking =
450	    amdgpu_glamor_set_shared_pixmap_backing;
451#endif
452
453	xf86DrvMsg(scrn->scrnIndex, X_INFO, "Use GLAMOR acceleration.\n");
454	return TRUE;
455}
456
457void amdgpu_glamor_flush(ScrnInfoPtr pScrn)
458{
459	AMDGPUInfoPtr info = AMDGPUPTR(pScrn);
460
461	if (info->use_glamor) {
462		glamor_block_handler(pScrn->pScreen);
463	}
464
465	info->gpu_flushed++;
466}
467
468void amdgpu_glamor_finish(ScrnInfoPtr pScrn)
469{
470	AMDGPUInfoPtr info = AMDGPUPTR(pScrn);
471
472	if (info->use_glamor) {
473		amdgpu_glamor_flush(pScrn);
474		glFinish();
475	}
476}
477
478void
479amdgpu_glamor_fini(ScreenPtr screen)
480{
481	AMDGPUInfoPtr info = AMDGPUPTR(xf86ScreenToScrn(screen));
482
483	if (!info->use_glamor)
484		return;
485
486	screen->CreatePixmap = info->glamor.SavedCreatePixmap;
487	screen->DestroyPixmap = info->glamor.SavedDestroyPixmap;
488#ifdef AMDGPU_PIXMAP_SHARING
489	screen->SharePixmapBacking = info->glamor.SavedSharePixmapBacking;
490	screen->SetSharedPixmapBacking = info->glamor.SavedSetSharedPixmapBacking;
491#endif
492}
493
494XF86VideoAdaptorPtr amdgpu_glamor_xv_init(ScreenPtr pScreen, int num_adapt)
495{
496	return glamor_xv_init(pScreen, num_adapt);
497}
498