radeon_glamor.c revision 7314432e
1/* 2 * Copyright © 2011 Intel Corporation. 3 * 2012 Advanced Micro Devices, Inc. 4 * 5 * Permission is hereby granted, free of charge, to any person 6 * obtaining a copy of this software and associated documentation 7 * files (the "Software"), to deal in the Software without 8 * restriction, including without limitation the rights to use, copy, 9 * modify, merge, publish, distribute, sublicense, and/or sell copies 10 * of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including 14 * the next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 21 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 22 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24 * DEALINGS IN THE SOFTWARE. 25 */ 26 27#ifdef HAVE_CONFIG_H 28#include "config.h" 29#endif 30 31#include <xf86.h> 32 33#include "radeon.h" 34#include "radeon_bo_helper.h" 35#include "radeon_glamor.h" 36 37DevPrivateKeyRec glamor_pixmap_index; 38 39void 40radeon_glamor_exchange_buffers(PixmapPtr src, 41 PixmapPtr dst) 42{ 43 RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(dst->drawable.pScreen)); 44 45 if (!info->use_glamor) 46 return; 47 glamor_egl_exchange_buffers(src, dst); 48} 49 50Bool 51radeon_glamor_create_screen_resources(ScreenPtr screen) 52{ 53 ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 54 RADEONInfoPtr info = RADEONPTR(scrn); 55 56 if (!info->use_glamor) 57 return TRUE; 58 59#ifdef HAVE_GLAMOR_GLYPHS_INIT 60 if (!glamor_glyphs_init(screen)) 61 return FALSE; 62#endif 63 64 if (!glamor_egl_create_textured_screen_ext(screen, 65 info->front_bo->handle, 66 scrn->displayWidth * 67 info->pixel_bytes, 68 NULL)) 69 return FALSE; 70 71 return TRUE; 72} 73 74 75Bool 76radeon_glamor_pre_init(ScrnInfoPtr scrn) 77{ 78 RADEONInfoPtr info = RADEONPTR(scrn); 79 pointer glamor_module; 80 CARD32 version; 81 const char *s; 82 83 if (!info->dri2.available) 84 return FALSE; 85 86 s = xf86GetOptValString(info->Options, OPTION_ACCELMETHOD); 87 if (s == NULL && info->ChipFamily < CHIP_FAMILY_TAHITI) 88 return FALSE; 89 90 if (s && strcasecmp(s, "glamor") != 0) { 91 if (info->ChipFamily >= CHIP_FAMILY_TAHITI) 92 xf86DrvMsg(scrn->scrnIndex, X_WARNING, 93 "EXA not supported, using glamor\n"); 94 else 95 return FALSE; 96 } 97 98 if (info->ChipFamily < CHIP_FAMILY_R300) { 99 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 100 "glamor requires R300 or higher GPU, disabling.\n"); 101 return FALSE; 102 } 103 104 if (info->ChipFamily < CHIP_FAMILY_RV515) { 105 xf86DrvMsg(scrn->scrnIndex, X_WARNING, 106 "glamor may not work (well) with GPUs < RV515.\n"); 107 } 108 109 if (scrn->depth < 24) { 110 xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 111 "glamor requires depth >= 24, disabling.\n"); 112 return FALSE; 113 } 114 115#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0) 116 if (!xf86LoaderCheckSymbol("glamor_egl_init")) { 117 xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 118 "glamor requires Load \"glamoregl\" in " 119 "Section \"Module\", disabling.\n"); 120 return FALSE; 121 } 122#endif 123 124 /* Load glamor module */ 125 if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) { 126 version = xf86GetModuleVersion(glamor_module); 127 if (version < MODULE_VERSION_NUMERIC(0,3,1)) { 128 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 129 "Incompatible glamor version, required >= 0.3.0.\n"); 130 return FALSE; 131 } else { 132 if (glamor_egl_init(scrn, info->dri2.drm_fd)) { 133 xf86DrvMsg(scrn->scrnIndex, X_INFO, 134 "glamor detected, initialising EGL layer.\n"); 135 } else { 136 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 137 "glamor detected, failed to initialize EGL.\n"); 138 return FALSE; 139 } 140 } 141 } else { 142 xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n"); 143 return FALSE; 144 } 145 146 info->use_glamor = TRUE; 147 148 return TRUE; 149} 150 151Bool 152radeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv) 153{ 154 return glamor_egl_create_textured_pixmap(pixmap, priv->bo->handle, 155 pixmap->devKind); 156} 157 158static Bool radeon_glamor_destroy_pixmap(PixmapPtr pixmap) 159{ 160#ifndef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 161 ScreenPtr screen = pixmap->drawable.pScreen; 162 RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 163 Bool ret; 164#endif 165 166 if (pixmap->refcnt == 1) { 167 if (pixmap->devPrivate.ptr) { 168 struct radeon_bo *bo = radeon_get_pixmap_bo(pixmap); 169 170 if (bo) 171 radeon_bo_unmap(bo); 172 } 173 174#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 175 glamor_egl_destroy_textured_pixmap(pixmap); 176#endif 177 radeon_set_pixmap_bo(pixmap, NULL); 178 } 179 180#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 181 fbDestroyPixmap(pixmap); 182 return TRUE; 183#else 184 screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 185 ret = screen->DestroyPixmap(pixmap); 186 info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 187 screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 188 189 return ret; 190#endif 191} 192 193static PixmapPtr 194radeon_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, 195 unsigned usage) 196{ 197 ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 198 RADEONInfoPtr info = RADEONPTR(scrn); 199 struct radeon_pixmap *priv; 200 PixmapPtr pixmap, new_pixmap = NULL; 201 202 if (!RADEON_CREATE_PIXMAP_SHARED(usage)) { 203 if (info->shadow_primary) { 204 if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP) 205 return fbCreatePixmap(screen, w, h, depth, usage); 206 } else { 207 pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 208 if (pixmap) 209 return pixmap; 210 } 211 } 212 213 if (w > 32767 || h > 32767) 214 return NullPixmap; 215 216 if (depth == 1) 217 return fbCreatePixmap(screen, w, h, depth, usage); 218 219 if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32) 220 return fbCreatePixmap(screen, w, h, depth, usage); 221 222 pixmap = fbCreatePixmap(screen, 0, 0, depth, usage); 223 if (pixmap == NullPixmap) 224 return pixmap; 225 226 if (w && h) { 227 int stride; 228 229 priv = calloc(1, sizeof (struct radeon_pixmap)); 230 if (priv == NULL) 231 goto fallback_pixmap; 232 233 priv->bo = radeon_alloc_pixmap_bo(scrn, w, h, depth, usage, 234 pixmap->drawable.bitsPerPixel, 235 &stride, 236 &priv->surface, 237 &priv->tiling_flags); 238 if (!priv->bo) 239 goto fallback_priv; 240 241 radeon_set_pixmap_private(pixmap, priv); 242 243 screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL); 244 245 if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) 246 goto fallback_glamor; 247 248 pixmap->devPrivate.ptr = NULL; 249 } 250 251 return pixmap; 252 253fallback_glamor: 254 if (RADEON_CREATE_PIXMAP_SHARED(usage)) { 255 /* XXX need further work to handle the DRI2 failure case. 256 * Glamor don't know how to handle a BO only pixmap. Put 257 * a warning indicator here. 258 */ 259 xf86DrvMsg(scrn->scrnIndex, X_WARNING, 260 "Failed to create textured DRI2/PRIME pixmap."); 261 262 radeon_glamor_destroy_pixmap(pixmap); 263 return NullPixmap; 264 } 265 /* Create textured pixmap failed means glamor failed to 266 * create a texture from current BO for some reasons. We turn 267 * to create a new glamor pixmap and clean up current one. 268 * One thing need to be noted, this new pixmap doesn't 269 * has a priv and bo attached to it. It's glamor's responsbility 270 * to take care of it. Glamor will mark this new pixmap as a 271 * texture only pixmap and will never fallback to DDX layer 272 * afterwards. 273 */ 274 new_pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 275 radeon_bo_unref(priv->bo); 276fallback_priv: 277 free(priv); 278fallback_pixmap: 279 fbDestroyPixmap(pixmap); 280 if (new_pixmap) 281 return new_pixmap; 282 else 283 return fbCreatePixmap(screen, w, h, depth, usage); 284} 285 286PixmapPtr 287radeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap) 288{ 289 PixmapPtr old = get_drawable_pixmap(drawable); 290 ScreenPtr screen = drawable->pScreen; 291 struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap); 292 GCPtr gc; 293 294 /* With a glamor pixmap, 2D pixmaps are created in texture 295 * and without a static BO attached to it. To support DRI, 296 * we need to create a new textured-drm pixmap and 297 * need to copy the original content to this new textured-drm 298 * pixmap, and then convert the old pixmap to a coherent 299 * textured-drm pixmap which has a valid BO attached to it 300 * and also has a valid texture, thus both glamor and DRI2 301 * can access it. 302 * 303 */ 304 305 /* Copy the current contents of the pixmap to the bo. */ 306 gc = GetScratchGC(drawable->depth, screen); 307 if (gc) { 308 ValidateGC(&pixmap->drawable, gc); 309 gc->ops->CopyArea(&old->drawable, &pixmap->drawable, 310 gc, 311 0, 0, 312 old->drawable.width, 313 old->drawable.height, 0, 0); 314 FreeScratchGC(gc); 315 } 316 317 /* And redirect the pixmap to the new bo (for 3D). */ 318 glamor_egl_exchange_buffers(old, pixmap); 319 radeon_set_pixmap_private(pixmap, radeon_get_pixmap_private(old)); 320 radeon_set_pixmap_private(old, priv); 321 322 screen->ModifyPixmapHeader(old, 323 old->drawable.width, 324 old->drawable.height, 325 0, 0, pixmap->devKind, NULL); 326 old->devPrivate.ptr = NULL; 327 328 screen->DestroyPixmap(pixmap); 329 330 return old; 331} 332 333#ifdef RADEON_PIXMAP_SHARING 334 335static Bool 336radeon_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave, 337 void **handle_p) 338{ 339 ScreenPtr screen = pixmap->drawable.pScreen; 340 CARD16 stride; 341 CARD32 size; 342 int fd; 343 344 if ((radeon_get_pixmap_tiling_flags(pixmap) & 345 RADEON_TILING_MASK) != RADEON_TILING_LINEAR) { 346 PixmapPtr linear; 347 348 /* We don't want to re-allocate the screen pixmap as 349 * linear, to avoid trouble with page flipping 350 */ 351 if (screen->GetScreenPixmap(screen) == pixmap) 352 return FALSE; 353 354 linear = screen->CreatePixmap(screen, pixmap->drawable.width, 355 pixmap->drawable.height, 356 pixmap->drawable.depth, 357 CREATE_PIXMAP_USAGE_SHARED); 358 if (!linear) 359 return FALSE; 360 361 radeon_glamor_set_pixmap_bo(&pixmap->drawable, linear); 362 } 363 364 fd = glamor_fd_from_pixmap(screen, pixmap, &stride, &size); 365 if (fd < 0) 366 return FALSE; 367 368 *handle_p = (void *)(long)fd; 369 return TRUE; 370} 371 372static Bool 373radeon_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle) 374{ 375 ScreenPtr screen = pixmap->drawable.pScreen; 376 ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 377 struct radeon_surface surface; 378 struct radeon_pixmap *priv; 379 380 if (!radeon_set_shared_pixmap_backing(pixmap, handle, &surface)) 381 return FALSE; 382 383 priv = radeon_get_pixmap_private(pixmap); 384 priv->surface = surface; 385 386 if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) { 387 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 388 "Failed to get PRIME drawable for glamor pixmap.\n"); 389 return FALSE; 390 } 391 392 screen->ModifyPixmapHeader(pixmap, 393 pixmap->drawable.width, 394 pixmap->drawable.height, 395 0, 0, 0, NULL); 396 397 return TRUE; 398} 399 400#endif /* RADEON_PIXMAP_SHARING */ 401 402Bool 403radeon_glamor_init(ScreenPtr screen) 404{ 405 ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 406 RADEONInfoPtr info = RADEONPTR(scrn); 407#ifdef RENDER 408#ifdef HAVE_FBGLYPHS 409 UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL; 410#endif 411 PictureScreenPtr ps = NULL; 412 413 if (info->shadow_primary) { 414 ps = GetPictureScreenIfSet(screen); 415 416 if (ps) { 417#ifdef HAVE_FBGLYPHS 418 SavedUnrealizeGlyph = ps->UnrealizeGlyph; 419#endif 420 info->glamor.SavedGlyphs = ps->Glyphs; 421 info->glamor.SavedTriangles = ps->Triangles; 422 info->glamor.SavedTrapezoids = ps->Trapezoids; 423 } 424 } 425#endif /* RENDER */ 426 427 if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN | 428 GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS | 429 GLAMOR_NO_DRI3)) { 430 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 431 "Failed to initialize glamor.\n"); 432 return FALSE; 433 } 434 435 if (!glamor_egl_init_textured_pixmap(screen)) { 436 xf86DrvMsg(scrn->scrnIndex, X_ERROR, 437 "Failed to initialize textured pixmap of screen for glamor.\n"); 438 return FALSE; 439 } 440 441 if (!dixRegisterPrivateKey(&glamor_pixmap_index, PRIVATE_PIXMAP, 0)) 442 return FALSE; 443 444 if (info->shadow_primary) 445 radeon_glamor_screen_init(screen); 446 447#if defined(RENDER) && defined(HAVE_FBGLYPHS) 448 /* For ShadowPrimary, we need fbUnrealizeGlyph instead of 449 * glamor_unrealize_glyph 450 */ 451 if (ps) 452 ps->UnrealizeGlyph = SavedUnrealizeGlyph; 453#endif 454 455 info->glamor.SavedCreatePixmap = screen->CreatePixmap; 456 screen->CreatePixmap = radeon_glamor_create_pixmap; 457 info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 458 screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 459#ifdef RADEON_PIXMAP_SHARING 460 info->glamor.SavedSharePixmapBacking = screen->SharePixmapBacking; 461 screen->SharePixmapBacking = radeon_glamor_share_pixmap_backing; 462 info->glamor.SavedSetSharedPixmapBacking = screen->SetSharedPixmapBacking; 463 screen->SetSharedPixmapBacking = radeon_glamor_set_shared_pixmap_backing; 464#endif 465 466 xf86DrvMsg(scrn->scrnIndex, X_INFO, 467 "Use GLAMOR acceleration.\n"); 468 return TRUE; 469} 470 471void 472radeon_glamor_fini(ScreenPtr screen) 473{ 474 RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 475 476 if (!info->use_glamor) 477 return; 478 479 screen->CreatePixmap = info->glamor.SavedCreatePixmap; 480 screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 481#ifdef RADEON_PIXMAP_SHARING 482 screen->SharePixmapBacking = info->glamor.SavedSharePixmapBacking; 483 screen->SetSharedPixmapBacking = info->glamor.SavedSetSharedPixmapBacking; 484#endif 485} 486 487XF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt) 488{ 489 return glamor_xv_init(pScreen, num_adapt); 490} 491