1c06b6b69Smrg 2c06b6b69Smrg#ifdef HAVE_CONFIG_H 3c06b6b69Smrg#include "config.h" 4c06b6b69Smrg#endif 5c06b6b69Smrg 6c06b6b69Smrg#include "xf86.h" 7c06b6b69Smrg#include "xf86_OSproc.h" 8c06b6b69Smrg#include "xf86Pci.h" 9c06b6b69Smrg#include "shadowfb.h" 10c06b6b69Smrg#include "servermd.h" 11c06b6b69Smrg#include "ct_driver.h" 12c06b6b69Smrg 13c06b6b69Smrgvoid 14c06b6b69SmrgchipsRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 15c06b6b69Smrg{ 16c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 17c06b6b69Smrg int width, height, Bpp, FBPitch; 18c06b6b69Smrg unsigned char *src, *dst; 19c06b6b69Smrg 20c06b6b69Smrg Bpp = pScrn->bitsPerPixel >> 3; 21c06b6b69Smrg FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); 22c06b6b69Smrg 23c06b6b69Smrg while(num--) { 24c06b6b69Smrg width = (pbox->x2 - pbox->x1) * Bpp; 25c06b6b69Smrg height = pbox->y2 - pbox->y1; 26c06b6b69Smrg src = cPtr->ShadowPtr + (pbox->y1 * cPtr->ShadowPitch) + 27c06b6b69Smrg (pbox->x1 * Bpp); 28c06b6b69Smrg dst = cPtr->FbBase + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); 29c06b6b69Smrg 30c06b6b69Smrg while(height--) { 31c06b6b69Smrg memcpy(dst, src, width); 32c06b6b69Smrg dst += FBPitch; 33c06b6b69Smrg src += cPtr->ShadowPitch; 34c06b6b69Smrg } 35c06b6b69Smrg 36c06b6b69Smrg pbox++; 37c06b6b69Smrg } 38c06b6b69Smrg} 39c06b6b69Smrg 40c06b6b69Smrgvoid 41a1d73b4bSmrgchipsPointerMoved(SCRN_ARG_TYPE arg, int x, int y) 42c06b6b69Smrg{ 43a1d73b4bSmrg SCRN_INFO_PTR(arg); 44c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 45c06b6b69Smrg int newX, newY; 46c06b6b69Smrg 47c06b6b69Smrg if(cPtr->Rotate == 1) { 48c06b6b69Smrg newX = pScrn->pScreen->height - y - 1; 49c06b6b69Smrg newY = x; 50c06b6b69Smrg } else { 51c06b6b69Smrg newX = y; 52c06b6b69Smrg newY = pScrn->pScreen->width - x - 1; 53c06b6b69Smrg } 54c06b6b69Smrg 55a1d73b4bSmrg (*cPtr->PointerMoved)(arg, newX, newY); 56c06b6b69Smrg} 57c06b6b69Smrg 58c06b6b69Smrgvoid 59c06b6b69SmrgchipsRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 60c06b6b69Smrg{ 61c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 62c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 63c06b6b69Smrg CARD8 *dstPtr, *srcPtr, *src; 64c06b6b69Smrg CARD32 *dst; 65c06b6b69Smrg 66c06b6b69Smrg dstPitch = pScrn->displayWidth; 67c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch; 68c06b6b69Smrg 69c06b6b69Smrg while(num--) { 70c06b6b69Smrg width = pbox->x2 - pbox->x1; 71c06b6b69Smrg y1 = pbox->y1 & ~3; 72c06b6b69Smrg y2 = (pbox->y2 + 3) & ~3; 73c06b6b69Smrg height = (y2 - y1) >> 2; /* in dwords */ 74c06b6b69Smrg 75c06b6b69Smrg if(cPtr->Rotate == 1) { 76c06b6b69Smrg dstPtr = cPtr->FbBase + 77c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 78c06b6b69Smrg srcPtr = cPtr->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; 79c06b6b69Smrg } else { 80c06b6b69Smrg dstPtr = cPtr->FbBase + 81c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 82c06b6b69Smrg srcPtr = cPtr->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; 83c06b6b69Smrg } 84c06b6b69Smrg 85c06b6b69Smrg while(width--) { 86c06b6b69Smrg src = srcPtr; 87c06b6b69Smrg dst = (CARD32*)dstPtr; 88c06b6b69Smrg count = height; 89c06b6b69Smrg while(count--) { 90c06b6b69Smrg *(dst++) = src[0] | (src[srcPitch] << 8) | 91c06b6b69Smrg (src[srcPitch * 2] << 16) | 92c06b6b69Smrg (src[srcPitch * 3] << 24); 93c06b6b69Smrg src += srcPitch * 4; 94c06b6b69Smrg } 95c06b6b69Smrg srcPtr += cPtr->Rotate; 96c06b6b69Smrg dstPtr += dstPitch; 97c06b6b69Smrg } 98c06b6b69Smrg 99c06b6b69Smrg pbox++; 100c06b6b69Smrg } 101c06b6b69Smrg} 102c06b6b69Smrg 103c06b6b69Smrg 104c06b6b69Smrgvoid 105c06b6b69SmrgchipsRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 106c06b6b69Smrg{ 107c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 108c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 109c06b6b69Smrg CARD16 *dstPtr, *srcPtr, *src; 110c06b6b69Smrg CARD32 *dst; 111c06b6b69Smrg 112c06b6b69Smrg dstPitch = pScrn->displayWidth; 113c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch >> 1; 114c06b6b69Smrg 115c06b6b69Smrg while(num--) { 116c06b6b69Smrg width = pbox->x2 - pbox->x1; 117c06b6b69Smrg y1 = pbox->y1 & ~1; 118c06b6b69Smrg y2 = (pbox->y2 + 1) & ~1; 119c06b6b69Smrg height = (y2 - y1) >> 1; /* in dwords */ 120c06b6b69Smrg 121c06b6b69Smrg if(cPtr->Rotate == 1) { 122c06b6b69Smrg dstPtr = (CARD16*)cPtr->FbBase + 123c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 124c06b6b69Smrg srcPtr = (CARD16*)cPtr->ShadowPtr + 125c06b6b69Smrg ((1 - y2) * srcPitch) + pbox->x1; 126c06b6b69Smrg } else { 127c06b6b69Smrg dstPtr = (CARD16*)cPtr->FbBase + 128c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 129c06b6b69Smrg srcPtr = (CARD16*)cPtr->ShadowPtr + 130c06b6b69Smrg (y1 * srcPitch) + pbox->x2 - 1; 131c06b6b69Smrg/* ErrorF("dst: %x base: %x\n",dstPtr,cPtr->FbBase);*/ 132c06b6b69Smrg } 133c06b6b69Smrg 134c06b6b69Smrg while(width--) { 135c06b6b69Smrg src = srcPtr; 136c06b6b69Smrg dst = (CARD32*)dstPtr; 137c06b6b69Smrg count = height; 138c06b6b69Smrg while(count--) { 139c06b6b69Smrg *(dst++) = src[0] | (src[srcPitch] << 16); 140c06b6b69Smrg src += srcPitch * 2; 141c06b6b69Smrg } 142c06b6b69Smrg srcPtr += cPtr->Rotate; 143c06b6b69Smrg dstPtr += dstPitch; 144c06b6b69Smrg } 145c06b6b69Smrg 146c06b6b69Smrg pbox++; 147c06b6b69Smrg } 148c06b6b69Smrg} 149c06b6b69Smrg 150c06b6b69Smrg 151c06b6b69Smrg/* this one could be faster */ 152c06b6b69Smrgvoid 153c06b6b69SmrgchipsRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 154c06b6b69Smrg{ 155c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 156c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 157c06b6b69Smrg CARD8 *dstPtr, *srcPtr, *src; 158c06b6b69Smrg CARD32 *dst; 159c06b6b69Smrg 160c06b6b69Smrg dstPitch = BitmapBytePad(pScrn->displayWidth * 24); 161c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch; 162c06b6b69Smrg 163c06b6b69Smrg while(num--) { 164c06b6b69Smrg width = pbox->x2 - pbox->x1; 165c06b6b69Smrg y1 = pbox->y1 & ~3; 166c06b6b69Smrg y2 = (pbox->y2 + 3) & ~3; 167c06b6b69Smrg height = (y2 - y1) >> 2; /* blocks of 3 dwords */ 168c06b6b69Smrg 169c06b6b69Smrg if(cPtr->Rotate == 1) { 170c06b6b69Smrg dstPtr = cPtr->FbBase + 171c06b6b69Smrg (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); 172c06b6b69Smrg srcPtr = cPtr->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); 173c06b6b69Smrg } else { 174c06b6b69Smrg dstPtr = cPtr->FbBase + 175c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); 176c06b6b69Smrg srcPtr = cPtr->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; 177c06b6b69Smrg } 178c06b6b69Smrg 179c06b6b69Smrg while(width--) { 180c06b6b69Smrg src = srcPtr; 181c06b6b69Smrg dst = (CARD32*)dstPtr; 182c06b6b69Smrg count = height; 183c06b6b69Smrg while(count--) { 184c06b6b69Smrg dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | 185c06b6b69Smrg (src[srcPitch] << 24); 186c06b6b69Smrg dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | 187c06b6b69Smrg (src[srcPitch * 2] << 16) | 188c06b6b69Smrg (src[(srcPitch * 2) + 1] << 24); 189c06b6b69Smrg dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | 190c06b6b69Smrg (src[(srcPitch * 3) + 1] << 16) | 191c06b6b69Smrg (src[(srcPitch * 3) + 2] << 24); 192c06b6b69Smrg dst += 3; 193c06b6b69Smrg src += srcPitch * 4; 194c06b6b69Smrg } 195c06b6b69Smrg srcPtr += cPtr->Rotate * 3; 196c06b6b69Smrg dstPtr += dstPitch; 197c06b6b69Smrg } 198c06b6b69Smrg 199c06b6b69Smrg pbox++; 200c06b6b69Smrg } 201c06b6b69Smrg} 202c06b6b69Smrg 203c06b6b69Smrgvoid 204c06b6b69SmrgchipsRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 205c06b6b69Smrg{ 206c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 207c06b6b69Smrg int count, width, height, dstPitch, srcPitch; 208c06b6b69Smrg CARD32 *dstPtr, *srcPtr, *src, *dst; 209c06b6b69Smrg 210c06b6b69Smrg dstPitch = pScrn->displayWidth; 211c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch >> 2; 212c06b6b69Smrg 213c06b6b69Smrg while(num--) { 214c06b6b69Smrg width = pbox->x2 - pbox->x1; 215c06b6b69Smrg height = pbox->y2 - pbox->y1; 216c06b6b69Smrg 217c06b6b69Smrg if(cPtr->Rotate == 1) { 218c06b6b69Smrg dstPtr = (CARD32*)cPtr->FbBase + 219c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; 220c06b6b69Smrg srcPtr = (CARD32*)cPtr->ShadowPtr + 221c06b6b69Smrg ((1 - pbox->y2) * srcPitch) + pbox->x1; 222c06b6b69Smrg } else { 223c06b6b69Smrg dstPtr = (CARD32*)cPtr->FbBase + 224c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; 225c06b6b69Smrg srcPtr = (CARD32*)cPtr->ShadowPtr + 226c06b6b69Smrg (pbox->y1 * srcPitch) + pbox->x2 - 1; 227c06b6b69Smrg } 228c06b6b69Smrg 229c06b6b69Smrg while(width--) { 230c06b6b69Smrg src = srcPtr; 231c06b6b69Smrg dst = dstPtr; 232c06b6b69Smrg count = height; 233c06b6b69Smrg while(count--) { 234c06b6b69Smrg *(dst++) = *src; 235c06b6b69Smrg src += srcPitch; 236c06b6b69Smrg } 237c06b6b69Smrg srcPtr += cPtr->Rotate; 238c06b6b69Smrg dstPtr += dstPitch; 239c06b6b69Smrg } 240c06b6b69Smrg 241c06b6b69Smrg pbox++; 242c06b6b69Smrg } 243c06b6b69Smrg} 244