ct_shadow.c revision c06b6b69
1c06b6b69Smrg/* $XFree86: Exp $ */ 2c06b6b69Smrg 3c06b6b69Smrg#ifdef HAVE_CONFIG_H 4c06b6b69Smrg#include "config.h" 5c06b6b69Smrg#endif 6c06b6b69Smrg 7c06b6b69Smrg#include "xf86.h" 8c06b6b69Smrg#include "xf86_OSproc.h" 9c06b6b69Smrg#include "xf86Resources.h" 10c06b6b69Smrg#include "xf86PciInfo.h" 11c06b6b69Smrg#include "xf86Pci.h" 12c06b6b69Smrg#include "shadowfb.h" 13c06b6b69Smrg#include "servermd.h" 14c06b6b69Smrg#include "ct_driver.h" 15c06b6b69Smrg 16c06b6b69Smrgvoid 17c06b6b69SmrgchipsRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 18c06b6b69Smrg{ 19c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 20c06b6b69Smrg int width, height, Bpp, FBPitch; 21c06b6b69Smrg unsigned char *src, *dst; 22c06b6b69Smrg 23c06b6b69Smrg Bpp = pScrn->bitsPerPixel >> 3; 24c06b6b69Smrg FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); 25c06b6b69Smrg 26c06b6b69Smrg while(num--) { 27c06b6b69Smrg width = (pbox->x2 - pbox->x1) * Bpp; 28c06b6b69Smrg height = pbox->y2 - pbox->y1; 29c06b6b69Smrg src = cPtr->ShadowPtr + (pbox->y1 * cPtr->ShadowPitch) + 30c06b6b69Smrg (pbox->x1 * Bpp); 31c06b6b69Smrg dst = cPtr->FbBase + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); 32c06b6b69Smrg 33c06b6b69Smrg while(height--) { 34c06b6b69Smrg memcpy(dst, src, width); 35c06b6b69Smrg dst += FBPitch; 36c06b6b69Smrg src += cPtr->ShadowPitch; 37c06b6b69Smrg } 38c06b6b69Smrg 39c06b6b69Smrg pbox++; 40c06b6b69Smrg } 41c06b6b69Smrg} 42c06b6b69Smrg 43c06b6b69Smrgvoid 44c06b6b69SmrgchipsPointerMoved(int index, int x, int y) 45c06b6b69Smrg{ 46c06b6b69Smrg ScrnInfoPtr pScrn = xf86Screens[index]; 47c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 48c06b6b69Smrg int newX, newY; 49c06b6b69Smrg 50c06b6b69Smrg if(cPtr->Rotate == 1) { 51c06b6b69Smrg newX = pScrn->pScreen->height - y - 1; 52c06b6b69Smrg newY = x; 53c06b6b69Smrg } else { 54c06b6b69Smrg newX = y; 55c06b6b69Smrg newY = pScrn->pScreen->width - x - 1; 56c06b6b69Smrg } 57c06b6b69Smrg 58c06b6b69Smrg (*cPtr->PointerMoved)(index, newX, newY); 59c06b6b69Smrg} 60c06b6b69Smrg 61c06b6b69Smrgvoid 62c06b6b69SmrgchipsRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 63c06b6b69Smrg{ 64c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 65c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 66c06b6b69Smrg CARD8 *dstPtr, *srcPtr, *src; 67c06b6b69Smrg CARD32 *dst; 68c06b6b69Smrg 69c06b6b69Smrg dstPitch = pScrn->displayWidth; 70c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch; 71c06b6b69Smrg 72c06b6b69Smrg while(num--) { 73c06b6b69Smrg width = pbox->x2 - pbox->x1; 74c06b6b69Smrg y1 = pbox->y1 & ~3; 75c06b6b69Smrg y2 = (pbox->y2 + 3) & ~3; 76c06b6b69Smrg height = (y2 - y1) >> 2; /* in dwords */ 77c06b6b69Smrg 78c06b6b69Smrg if(cPtr->Rotate == 1) { 79c06b6b69Smrg dstPtr = cPtr->FbBase + 80c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 81c06b6b69Smrg srcPtr = cPtr->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; 82c06b6b69Smrg } else { 83c06b6b69Smrg dstPtr = cPtr->FbBase + 84c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 85c06b6b69Smrg srcPtr = cPtr->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; 86c06b6b69Smrg } 87c06b6b69Smrg 88c06b6b69Smrg while(width--) { 89c06b6b69Smrg src = srcPtr; 90c06b6b69Smrg dst = (CARD32*)dstPtr; 91c06b6b69Smrg count = height; 92c06b6b69Smrg while(count--) { 93c06b6b69Smrg *(dst++) = src[0] | (src[srcPitch] << 8) | 94c06b6b69Smrg (src[srcPitch * 2] << 16) | 95c06b6b69Smrg (src[srcPitch * 3] << 24); 96c06b6b69Smrg src += srcPitch * 4; 97c06b6b69Smrg } 98c06b6b69Smrg srcPtr += cPtr->Rotate; 99c06b6b69Smrg dstPtr += dstPitch; 100c06b6b69Smrg } 101c06b6b69Smrg 102c06b6b69Smrg pbox++; 103c06b6b69Smrg } 104c06b6b69Smrg} 105c06b6b69Smrg 106c06b6b69Smrg 107c06b6b69Smrgvoid 108c06b6b69SmrgchipsRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 109c06b6b69Smrg{ 110c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 111c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 112c06b6b69Smrg CARD16 *dstPtr, *srcPtr, *src; 113c06b6b69Smrg CARD32 *dst; 114c06b6b69Smrg 115c06b6b69Smrg dstPitch = pScrn->displayWidth; 116c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch >> 1; 117c06b6b69Smrg 118c06b6b69Smrg while(num--) { 119c06b6b69Smrg width = pbox->x2 - pbox->x1; 120c06b6b69Smrg y1 = pbox->y1 & ~1; 121c06b6b69Smrg y2 = (pbox->y2 + 1) & ~1; 122c06b6b69Smrg height = (y2 - y1) >> 1; /* in dwords */ 123c06b6b69Smrg 124c06b6b69Smrg if(cPtr->Rotate == 1) { 125c06b6b69Smrg dstPtr = (CARD16*)cPtr->FbBase + 126c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 127c06b6b69Smrg srcPtr = (CARD16*)cPtr->ShadowPtr + 128c06b6b69Smrg ((1 - y2) * srcPitch) + pbox->x1; 129c06b6b69Smrg } else { 130c06b6b69Smrg dstPtr = (CARD16*)cPtr->FbBase + 131c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 132c06b6b69Smrg srcPtr = (CARD16*)cPtr->ShadowPtr + 133c06b6b69Smrg (y1 * srcPitch) + pbox->x2 - 1; 134c06b6b69Smrg/* ErrorF("dst: %x base: %x\n",dstPtr,cPtr->FbBase);*/ 135c06b6b69Smrg } 136c06b6b69Smrg 137c06b6b69Smrg while(width--) { 138c06b6b69Smrg src = srcPtr; 139c06b6b69Smrg dst = (CARD32*)dstPtr; 140c06b6b69Smrg count = height; 141c06b6b69Smrg while(count--) { 142c06b6b69Smrg *(dst++) = src[0] | (src[srcPitch] << 16); 143c06b6b69Smrg src += srcPitch * 2; 144c06b6b69Smrg } 145c06b6b69Smrg srcPtr += cPtr->Rotate; 146c06b6b69Smrg dstPtr += dstPitch; 147c06b6b69Smrg } 148c06b6b69Smrg 149c06b6b69Smrg pbox++; 150c06b6b69Smrg } 151c06b6b69Smrg} 152c06b6b69Smrg 153c06b6b69Smrg 154c06b6b69Smrg/* this one could be faster */ 155c06b6b69Smrgvoid 156c06b6b69SmrgchipsRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 157c06b6b69Smrg{ 158c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 159c06b6b69Smrg int count, width, height, y1, y2, dstPitch, srcPitch; 160c06b6b69Smrg CARD8 *dstPtr, *srcPtr, *src; 161c06b6b69Smrg CARD32 *dst; 162c06b6b69Smrg 163c06b6b69Smrg dstPitch = BitmapBytePad(pScrn->displayWidth * 24); 164c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch; 165c06b6b69Smrg 166c06b6b69Smrg while(num--) { 167c06b6b69Smrg width = pbox->x2 - pbox->x1; 168c06b6b69Smrg y1 = pbox->y1 & ~3; 169c06b6b69Smrg y2 = (pbox->y2 + 3) & ~3; 170c06b6b69Smrg height = (y2 - y1) >> 2; /* blocks of 3 dwords */ 171c06b6b69Smrg 172c06b6b69Smrg if(cPtr->Rotate == 1) { 173c06b6b69Smrg dstPtr = cPtr->FbBase + 174c06b6b69Smrg (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); 175c06b6b69Smrg srcPtr = cPtr->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); 176c06b6b69Smrg } else { 177c06b6b69Smrg dstPtr = cPtr->FbBase + 178c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); 179c06b6b69Smrg srcPtr = cPtr->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; 180c06b6b69Smrg } 181c06b6b69Smrg 182c06b6b69Smrg while(width--) { 183c06b6b69Smrg src = srcPtr; 184c06b6b69Smrg dst = (CARD32*)dstPtr; 185c06b6b69Smrg count = height; 186c06b6b69Smrg while(count--) { 187c06b6b69Smrg dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | 188c06b6b69Smrg (src[srcPitch] << 24); 189c06b6b69Smrg dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | 190c06b6b69Smrg (src[srcPitch * 2] << 16) | 191c06b6b69Smrg (src[(srcPitch * 2) + 1] << 24); 192c06b6b69Smrg dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | 193c06b6b69Smrg (src[(srcPitch * 3) + 1] << 16) | 194c06b6b69Smrg (src[(srcPitch * 3) + 2] << 24); 195c06b6b69Smrg dst += 3; 196c06b6b69Smrg src += srcPitch * 4; 197c06b6b69Smrg } 198c06b6b69Smrg srcPtr += cPtr->Rotate * 3; 199c06b6b69Smrg dstPtr += dstPitch; 200c06b6b69Smrg } 201c06b6b69Smrg 202c06b6b69Smrg pbox++; 203c06b6b69Smrg } 204c06b6b69Smrg} 205c06b6b69Smrg 206c06b6b69Smrgvoid 207c06b6b69SmrgchipsRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 208c06b6b69Smrg{ 209c06b6b69Smrg CHIPSPtr cPtr = CHIPSPTR(pScrn); 210c06b6b69Smrg int count, width, height, dstPitch, srcPitch; 211c06b6b69Smrg CARD32 *dstPtr, *srcPtr, *src, *dst; 212c06b6b69Smrg 213c06b6b69Smrg dstPitch = pScrn->displayWidth; 214c06b6b69Smrg srcPitch = -cPtr->Rotate * cPtr->ShadowPitch >> 2; 215c06b6b69Smrg 216c06b6b69Smrg while(num--) { 217c06b6b69Smrg width = pbox->x2 - pbox->x1; 218c06b6b69Smrg height = pbox->y2 - pbox->y1; 219c06b6b69Smrg 220c06b6b69Smrg if(cPtr->Rotate == 1) { 221c06b6b69Smrg dstPtr = (CARD32*)cPtr->FbBase + 222c06b6b69Smrg (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; 223c06b6b69Smrg srcPtr = (CARD32*)cPtr->ShadowPtr + 224c06b6b69Smrg ((1 - pbox->y2) * srcPitch) + pbox->x1; 225c06b6b69Smrg } else { 226c06b6b69Smrg dstPtr = (CARD32*)cPtr->FbBase + 227c06b6b69Smrg ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; 228c06b6b69Smrg srcPtr = (CARD32*)cPtr->ShadowPtr + 229c06b6b69Smrg (pbox->y1 * srcPitch) + pbox->x2 - 1; 230c06b6b69Smrg } 231c06b6b69Smrg 232c06b6b69Smrg while(width--) { 233c06b6b69Smrg src = srcPtr; 234c06b6b69Smrg dst = dstPtr; 235c06b6b69Smrg count = height; 236c06b6b69Smrg while(count--) { 237c06b6b69Smrg *(dst++) = *src; 238c06b6b69Smrg src += srcPitch; 239c06b6b69Smrg } 240c06b6b69Smrg srcPtr += cPtr->Rotate; 241c06b6b69Smrg dstPtr += dstPitch; 242c06b6b69Smrg } 243c06b6b69Smrg 244c06b6b69Smrg pbox++; 245c06b6b69Smrg } 246c06b6b69Smrg} 247