1428d7b3dSmrg/**************************************************************************
2428d7b3dSmrg *
3428d7b3dSmrg * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4428d7b3dSmrg * All Rights Reserved.
5428d7b3dSmrg *
6428d7b3dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
7428d7b3dSmrg * copy of this software and associated documentation files (the
8428d7b3dSmrg * "Software"), to deal in the Software without restriction, including
9428d7b3dSmrg * without limitation the rights to use, copy, modify, merge, publish,
10428d7b3dSmrg * distribute, sub license, and/or sell copies of the Software, and to
11428d7b3dSmrg * permit persons to whom the Software is furnished to do so, subject to
12428d7b3dSmrg * the following conditions:
13428d7b3dSmrg *
14428d7b3dSmrg * The above copyright notice and this permission notice (including the
15428d7b3dSmrg * next paragraph) shall be included in all copies or substantial portions
16428d7b3dSmrg * of the Software.
17428d7b3dSmrg *
18428d7b3dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19428d7b3dSmrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20428d7b3dSmrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21428d7b3dSmrg * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22428d7b3dSmrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23428d7b3dSmrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24428d7b3dSmrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25428d7b3dSmrg *
26428d7b3dSmrg **************************************************************************/
27428d7b3dSmrg
28428d7b3dSmrg#ifdef HAVE_CONFIG_H
29428d7b3dSmrg#include "config.h"
30428d7b3dSmrg#endif
31428d7b3dSmrg
32428d7b3dSmrg#include "xorg-server.h"
33428d7b3dSmrg#include "xf86.h"
34428d7b3dSmrg#include "intel.h"
35428d7b3dSmrg#include "intel_uxa.h"
36428d7b3dSmrg
37428d7b3dSmrg#include "i915_reg.h"
38428d7b3dSmrg
39428d7b3dSmrgvoid I915EmitInvarientState(ScrnInfoPtr scrn)
40428d7b3dSmrg{
41428d7b3dSmrg	intel_screen_private *intel = intel_get_screen_private(scrn);
42428d7b3dSmrg
43428d7b3dSmrg	assert(intel->in_batch_atomic);
44428d7b3dSmrg
45428d7b3dSmrg	OUT_BATCH(_3DSTATE_AA_CMD |
46428d7b3dSmrg		  AA_LINE_ECAAR_WIDTH_ENABLE |
47428d7b3dSmrg		  AA_LINE_ECAAR_WIDTH_1_0 |
48428d7b3dSmrg		  AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
49428d7b3dSmrg
50428d7b3dSmrg	/* Disable independent alpha blend */
51428d7b3dSmrg	OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
52428d7b3dSmrg		  IAB_MODIFY_ENABLE |
53428d7b3dSmrg		  IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
54428d7b3dSmrg		  IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE <<
55428d7b3dSmrg					   IAB_SRC_FACTOR_SHIFT) |
56428d7b3dSmrg		  IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO <<
57428d7b3dSmrg					   IAB_DST_FACTOR_SHIFT));
58428d7b3dSmrg
59428d7b3dSmrg	OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
60428d7b3dSmrg	OUT_BATCH(0);
61428d7b3dSmrg
62428d7b3dSmrg	OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
63428d7b3dSmrg	OUT_BATCH(0);
64428d7b3dSmrg
65428d7b3dSmrg	OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
66428d7b3dSmrg	OUT_BATCH(0);
67428d7b3dSmrg
68428d7b3dSmrg	/* Don't support texture crossbar yet */
69428d7b3dSmrg	OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS |
70428d7b3dSmrg		  CSB_TCB(0, 0) |
71428d7b3dSmrg		  CSB_TCB(1, 1) |
72428d7b3dSmrg		  CSB_TCB(2, 2) |
73428d7b3dSmrg		  CSB_TCB(3, 3) |
74428d7b3dSmrg		  CSB_TCB(4, 4) |
75428d7b3dSmrg		  CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
76428d7b3dSmrg
77428d7b3dSmrg	OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
78428d7b3dSmrg		  ENABLE_POINT_RASTER_RULE |
79428d7b3dSmrg		  OGL_POINT_RASTER_RULE |
80428d7b3dSmrg		  ENABLE_LINE_STRIP_PROVOKE_VRTX |
81428d7b3dSmrg		  ENABLE_TRI_FAN_PROVOKE_VRTX |
82428d7b3dSmrg		  LINE_STRIP_PROVOKE_VRTX(1) |
83428d7b3dSmrg		  TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
84428d7b3dSmrg
85428d7b3dSmrg	OUT_BATCH(_3DSTATE_MODES_4_CMD |
86428d7b3dSmrg		  ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
87428d7b3dSmrg		  ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
88428d7b3dSmrg		  ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
89428d7b3dSmrg
90428d7b3dSmrg	OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
91428d7b3dSmrg	OUT_BATCH(0x00000000);	/* Disable texture coordinate wrap-shortest */
92428d7b3dSmrg	OUT_BATCH((1 << S4_POINT_WIDTH_SHIFT) |
93428d7b3dSmrg		  S4_LINE_WIDTH_ONE |
94428d7b3dSmrg		  S4_CULLMODE_NONE |
95428d7b3dSmrg		  S4_VFMT_XY);
96428d7b3dSmrg	OUT_BATCH(0x00000000);	/* Stencil. */
97428d7b3dSmrg
98428d7b3dSmrg	OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
99428d7b3dSmrg	OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
100428d7b3dSmrg	OUT_BATCH(0);
101428d7b3dSmrg	OUT_BATCH(0);
102428d7b3dSmrg
103428d7b3dSmrg	OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE);
104428d7b3dSmrg
105428d7b3dSmrg	OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0);	/* disable indirect state */
106428d7b3dSmrg	OUT_BATCH(0);
107428d7b3dSmrg
108428d7b3dSmrg	OUT_BATCH(_3DSTATE_STIPPLE);
109428d7b3dSmrg	OUT_BATCH(0x00000000);
110428d7b3dSmrg
111428d7b3dSmrg	OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
112428d7b3dSmrg}
113