i965_video.c revision fa225cbc
1/*
2 * Copyright � 2006 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *    Keith Packard <keithp@keithp.com>
26 *
27 */
28
29#ifdef HAVE_CONFIG_H
30#include "config.h"
31#endif
32
33#include "xf86.h"
34#include "xf86_OSproc.h"
35#include "xf86xv.h"
36#include "fourcc.h"
37
38#include "i830.h"
39#include "i830_video.h"
40#include "i830_hwmc.h"
41#include "brw_defines.h"
42#include "brw_structs.h"
43#include <string.h>
44
45/* Make assert() work. */
46#undef NDEBUG
47#include <assert.h>
48
49static const uint32_t sip_kernel_static[][4] = {
50/*    wait (1) a0<1>UW a145<0,1,0>UW { align1 +  } */
51    { 0x00000030, 0x20000108, 0x00001220, 0x00000000 },
52/*    nop (4) g0<1>UD { align1 +  } */
53    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
54/*    nop (4) g0<1>UD { align1 +  } */
55    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
56/*    nop (4) g0<1>UD { align1 +  } */
57    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
58/*    nop (4) g0<1>UD { align1 +  } */
59    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
60/*    nop (4) g0<1>UD { align1 +  } */
61    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
62/*    nop (4) g0<1>UD { align1 +  } */
63    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
64/*    nop (4) g0<1>UD { align1 +  } */
65    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
66/*    nop (4) g0<1>UD { align1 +  } */
67    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
68/*    nop (4) g0<1>UD { align1 +  } */
69    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
70};
71
72/*
73 * this program computes dA/dx and dA/dy for the texture coordinates along
74 * with the base texture coordinate. It was extracted from the Mesa driver.
75 * It uses about 10 GRF registers.
76 */
77
78#define SF_KERNEL_NUM_GRF  16
79#define SF_MAX_THREADS	   1
80
81static const uint32_t sf_kernel_static[][4] = {
82#include "exa_sf.g4b"
83};
84
85/*
86 * Ok, this kernel picks up the required data flow values in g0 and g1
87 * and passes those along in m0 and m1. In m2-m9, it sticks constant
88 * values (bright pink).
89 */
90
91/* Our PS kernel uses less than 32 GRF registers (about 20) */
92#define PS_KERNEL_NUM_GRF   32
93#define PS_MAX_THREADS	   32
94
95#define BRW_GRF_BLOCKS(nreg)	((nreg + 15) / 16 - 1)
96
97static const uint32_t ps_kernel_packed_static[][4] = {
98#include "exa_wm_xy.g4b"
99#include "exa_wm_src_affine.g4b"
100#include "exa_wm_src_sample_argb.g4b"
101#include "exa_wm_yuv_rgb.g4b"
102#include "exa_wm_write.g4b"
103};
104
105static const uint32_t ps_kernel_planar_static[][4] = {
106#include "exa_wm_xy.g4b"
107#include "exa_wm_src_affine.g4b"
108#include "exa_wm_src_sample_planar.g4b"
109#include "exa_wm_yuv_rgb.g4b"
110#include "exa_wm_write.g4b"
111};
112
113/* new program for IGDNG */
114static const uint32_t sf_kernel_static_gen5[][4] = {
115#include "exa_sf.g4b.gen5"
116};
117
118static const uint32_t ps_kernel_packed_static_gen5[][4] = {
119#include "exa_wm_xy.g4b.gen5"
120#include "exa_wm_src_affine.g4b.gen5"
121#include "exa_wm_src_sample_argb.g4b.gen5"
122#include "exa_wm_yuv_rgb.g4b.gen5"
123#include "exa_wm_write.g4b.gen5"
124};
125
126static const uint32_t ps_kernel_planar_static_gen5[][4] = {
127#include "exa_wm_xy.g4b.gen5"
128#include "exa_wm_src_affine.g4b.gen5"
129#include "exa_wm_src_sample_planar.g4b.gen5"
130#include "exa_wm_yuv_rgb.g4b.gen5"
131#include "exa_wm_write.g4b.gen5"
132};
133
134static uint32_t float_to_uint (float f) {
135    union {uint32_t i; float f;} x;
136    x.f = f;
137    return x.i;
138}
139
140#if 0
141static struct {
142    uint32_t svg_ctl;
143    char *name;
144} svg_ctl_bits[] = {
145    { BRW_SVG_CTL_GS_BA, "General State Base Address" },
146    { BRW_SVG_CTL_SS_BA, "Surface State Base Address" },
147    { BRW_SVG_CTL_IO_BA, "Indirect Object Base Address" },
148    { BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound" },
149    { BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound" },
150    { BRW_SVG_CTL_SIP, "System Instruction Pointer" },
151    { 0, 0 },
152};
153
154static void
155brw_debug (ScrnInfoPtr pScrn, char *when)
156{
157    I830Ptr pI830 = I830PTR(pScrn);
158    int	i;
159    uint32_t v;
160
161    I830Sync (pScrn);
162    ErrorF("brw_debug: %s\n", when);
163    for (i = 0; svg_ctl_bits[i].name; i++) {
164	OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
165	v = INREG(BRW_SVG_RDATA);
166	ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
167    }
168}
169#endif
170
171#define WATCH_SF 0
172#define WATCH_WIZ 0
173#define WATCH_STATS 0
174
175static void
176i965_pre_draw_debug(ScrnInfoPtr scrn)
177{
178#if 0
179    I830Ptr pI830 = I830PTR(scrn);
180#endif
181
182#if 0
183    ErrorF ("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
184	    INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
185	    INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
186
187    OUTREG(BRW_VF_CTL,
188	   BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
189	   BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
190	   BRW_VF_CTL_SNAPSHOT_ENABLE);
191    OUTREG(BRW_VF_STRG_VAL, 0);
192#endif
193
194#if 0
195    OUTREG(BRW_VS_CTL,
196	   BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
197	   BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
198	   BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);
199
200    OUTREG(BRW_VS_STRG_VAL, 0);
201#endif
202
203#if WATCH_SF
204    OUTREG(BRW_SF_CTL,
205	   BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
206	   BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
207	   BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
208    OUTREG(BRW_SF_STRG_VAL, 0);
209#endif
210
211#if WATCH_WIZ
212    OUTREG(BRW_WIZ_CTL,
213	   BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
214	   BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS |
215	   BRW_WIZ_CTL_SNAPSHOT_ENABLE);
216    OUTREG(BRW_WIZ_STRG_VAL,
217	   (box_x1) | (box_y1 << 16));
218#endif
219
220#if 0
221    OUTREG(BRW_TS_CTL,
222	   BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
223	   BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
224	   BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
225	   BRW_TS_CTL_SNAPSHOT_ENABLE);
226#endif
227}
228
229static void
230i965_post_draw_debug(ScrnInfoPtr scrn)
231{
232#if 0
233    I830Ptr pI830 = I830PTR(scrn);
234#endif
235
236#if 0
237    for (j = 0; j < 100000; j++) {
238	ctl = INREG(BRW_VF_CTL);
239	if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
240	    break;
241    }
242
243    rdata = INREG(BRW_VF_RDATA);
244    OUTREG(BRW_VF_CTL, 0);
245    ErrorF ("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
246#endif
247
248#if 0
249    for (j = 0; j < 1000000; j++) {
250	ctl = INREG(BRW_VS_CTL);
251	if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
252	    break;
253    }
254
255    rdata = INREG(BRW_VS_RDATA);
256    for (k = 0; k <= 3; k++) {
257	OUTREG(BRW_VS_CTL,
258	       BRW_VS_CTL_SNAPSHOT_COMPLETE |
259	       (k << 8));
260	rdata = INREG(BRW_VS_RDATA);
261	ErrorF ("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
262    }
263
264    OUTREG(BRW_VS_CTL, 0);
265#endif
266
267#if WATCH_SF
268    for (j = 0; j < 1000000; j++) {
269	ctl = INREG(BRW_SF_CTL);
270	if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
271	    break;
272    }
273
274    for (k = 0; k <= 7; k++) {
275	OUTREG(BRW_SF_CTL,
276	       BRW_SF_CTL_SNAPSHOT_COMPLETE |
277	       (k << 8));
278	rdata = INREG(BRW_SF_RDATA);
279	ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
280    }
281
282    OUTREG(BRW_SF_CTL, 0);
283#endif
284
285#if WATCH_WIZ
286    for (j = 0; j < 100000; j++) {
287	ctl = INREG(BRW_WIZ_CTL);
288	if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
289	    break;
290    }
291
292    rdata = INREG(BRW_WIZ_RDATA);
293    OUTREG(BRW_WIZ_CTL, 0);
294    ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
295#endif
296
297#if 0
298    for (j = 0; j < 100000; j++) {
299	ctl = INREG(BRW_TS_CTL);
300	if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
301	    break;
302    }
303
304    rdata = INREG(BRW_TS_RDATA);
305    OUTREG(BRW_TS_CTL, 0);
306    ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);
307
308    ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
309	   INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
310	   INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
311#endif
312
313#if 0
314    for (j = 0; j < 256; j++) {
315	OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
316	rdata = INREG(BRW_TD_RDATA);
317	ErrorF ("TD_RDATA(%d): 0x%08x\n", j, rdata);
318    }
319#endif
320}
321
322/* For 3D, the VS must have 8, 12, 16, 24, or 32 VUEs allocated to it.
323 * A VUE consists of a 256-bit vertex header followed by the vertex data,
324 * which in our case is 4 floats (128 bits), thus a single 512-bit URB
325 * entry.
326 */
327#define URB_VS_ENTRIES	      8
328#define URB_VS_ENTRY_SIZE     1
329
330#define URB_GS_ENTRIES	      0
331#define URB_GS_ENTRY_SIZE     0
332
333#define URB_CLIP_ENTRIES      0
334#define URB_CLIP_ENTRY_SIZE   0
335
336/* The SF kernel we use outputs only 4 256-bit registers, leading to an
337 * entry size of 2 512-bit URBs.  We don't need to have many entries to
338 * output as we're generally working on large rectangles and don't care
339 * about having WM threads running on different rectangles simultaneously.
340 */
341#define URB_SF_ENTRIES	      1
342#define URB_SF_ENTRY_SIZE     2
343
344#define URB_CS_ENTRIES	      0
345#define URB_CS_ENTRY_SIZE     0
346
347static int
348intel_alloc_and_map(I830Ptr i830, char *name, int size,
349		    drm_intel_bo **bop, void *virtualp)
350{
351    drm_intel_bo    *bo;
352
353    bo = drm_intel_bo_alloc(i830->bufmgr, name, size, 4096);
354    if (!bo)
355	return -1;
356    if (drm_intel_bo_map(bo, TRUE) != 0) {
357	drm_intel_bo_unreference(bo);
358	return -1;
359    }
360    *bop = bo;
361    *(void **) virtualp = bo->virtual;
362    memset (bo->virtual, 0, size);
363    return 0;
364}
365
366static drm_intel_bo *
367i965_create_dst_surface_state(ScrnInfoPtr scrn,
368			      PixmapPtr pixmap)
369{
370    I830Ptr pI830 = I830PTR(scrn);
371    struct brw_surface_state *dest_surf_state;
372    drm_intel_bo *pixmap_bo = i830_get_pixmap_bo(pixmap);
373    drm_intel_bo *surf_bo;
374
375    if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
376			    &surf_bo, &dest_surf_state) != 0)
377	return NULL;
378
379    dest_surf_state->ss0.surface_type = BRW_SURFACE_2D;
380    dest_surf_state->ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32;
381    if (pI830->cpp == 2) {
382	dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
383    } else {
384	dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
385    }
386    dest_surf_state->ss0.writedisable_alpha = 0;
387    dest_surf_state->ss0.writedisable_red = 0;
388    dest_surf_state->ss0.writedisable_green = 0;
389    dest_surf_state->ss0.writedisable_blue = 0;
390    dest_surf_state->ss0.color_blend = 1;
391    dest_surf_state->ss0.vert_line_stride = 0;
392    dest_surf_state->ss0.vert_line_stride_ofs = 0;
393    dest_surf_state->ss0.mipmap_layout_mode = 0;
394    dest_surf_state->ss0.render_cache_read_mode = 0;
395
396    dest_surf_state->ss1.base_addr =
397	intel_emit_reloc(surf_bo, offsetof(struct brw_surface_state, ss1),
398			 pixmap_bo, 0,
399			 I915_GEM_DOMAIN_SAMPLER, 0);
400
401    dest_surf_state->ss2.height = scrn->virtualY - 1;
402    dest_surf_state->ss2.width = scrn->virtualX - 1;
403    dest_surf_state->ss2.mip_count = 0;
404    dest_surf_state->ss2.render_target_rotation = 0;
405    dest_surf_state->ss3.pitch = intel_get_pixmap_pitch(pixmap) - 1;
406    dest_surf_state->ss3.tiled_surface = i830_pixmap_tiled(pixmap);
407    dest_surf_state->ss3.tile_walk = 0; /* TileX */
408
409    drm_intel_bo_unmap(surf_bo);
410    return surf_bo;
411}
412
413static drm_intel_bo *
414i965_create_src_surface_state(ScrnInfoPtr scrn,
415			      drm_intel_bo *src_bo,
416			      uint32_t src_offset,
417			      int src_width,
418			      int src_height,
419			      int src_pitch,
420			      uint32_t src_surf_format)
421{
422    I830Ptr pI830 = I830PTR(scrn);
423    drm_intel_bo *surface_bo;
424    struct brw_surface_state *src_surf_state;
425
426    if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
427			    &surface_bo, &src_surf_state) != 0)
428	return NULL;
429
430    /* Set up the source surface state buffer */
431    src_surf_state->ss0.surface_type = BRW_SURFACE_2D;
432    src_surf_state->ss0.surface_format = src_surf_format;
433    src_surf_state->ss0.writedisable_alpha = 0;
434    src_surf_state->ss0.writedisable_red = 0;
435    src_surf_state->ss0.writedisable_green = 0;
436    src_surf_state->ss0.writedisable_blue = 0;
437    src_surf_state->ss0.color_blend = 1;
438    src_surf_state->ss0.vert_line_stride = 0;
439    src_surf_state->ss0.vert_line_stride_ofs = 0;
440    src_surf_state->ss0.mipmap_layout_mode = 0;
441    src_surf_state->ss0.render_cache_read_mode = 0;
442
443    src_surf_state->ss2.width = src_width - 1;
444    src_surf_state->ss2.height = src_height - 1;
445    src_surf_state->ss2.mip_count = 0;
446    src_surf_state->ss2.render_target_rotation = 0;
447    src_surf_state->ss3.pitch = src_pitch - 1;
448
449    if (src_bo) {
450        src_surf_state->ss1.base_addr =
451            intel_emit_reloc(surface_bo,
452                             offsetof(struct brw_surface_state, ss1),
453                             src_bo, src_offset,
454                             I915_GEM_DOMAIN_SAMPLER, 0);
455    } else {
456        src_surf_state->ss1.base_addr = src_offset;
457    }
458
459    drm_intel_bo_unmap(surface_bo);
460    return surface_bo;
461}
462
463static drm_intel_bo *
464i965_create_binding_table(ScrnInfoPtr scrn, drm_intel_bo **surf_bos, int n_surf)
465{
466    I830Ptr pI830 = I830PTR(scrn);
467    drm_intel_bo *bind_bo;
468    uint32_t *binding_table;
469    int i;
470
471    /* Set up a binding table for our surfaces.  Only the PS will use it */
472
473    if (intel_alloc_and_map(pI830, "textured video binding table", 4096,
474			    &bind_bo, &binding_table) != 0)
475	return NULL;
476
477    for (i = 0; i < n_surf; i++)
478	binding_table[i] = intel_emit_reloc(bind_bo, i * sizeof(uint32_t),
479					    surf_bos[i], 0,
480					    I915_GEM_DOMAIN_INSTRUCTION, 0);
481
482    drm_intel_bo_unmap(bind_bo);
483    return bind_bo;
484}
485
486static drm_intel_bo *
487i965_create_sampler_state(ScrnInfoPtr scrn)
488{
489    I830Ptr pI830 = I830PTR(scrn);
490    drm_intel_bo *sampler_bo;
491    struct brw_sampler_state *sampler_state;
492
493    if (intel_alloc_and_map(pI830, "textured video sampler state", 4096,
494			    &sampler_bo, &sampler_state) != 0)
495	return NULL;
496
497    sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR;
498    sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
499    sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
500    sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
501    sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
502
503    drm_intel_bo_unmap(sampler_bo);
504    return sampler_bo;
505}
506
507static drm_intel_bo *
508i965_create_vs_state(ScrnInfoPtr scrn)
509{
510    I830Ptr pI830 = I830PTR(scrn);
511    drm_intel_bo *vs_bo;
512    struct brw_vs_unit_state *vs_state;
513
514    if (intel_alloc_and_map(pI830, "textured video vs state", 4096,
515			    &vs_bo, &vs_state) != 0)
516	return NULL;
517
518    /* Set up the vertex shader to be disabled (passthrough) */
519    if (IS_IGDNG(pI830))
520	vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
521    else
522	vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES;
523    vs_state->thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
524    vs_state->vs6.vs_enable = 0;
525    vs_state->vs6.vert_cache_disable = 1;
526
527    drm_intel_bo_unmap(vs_bo);
528    return vs_bo;
529}
530
531static drm_intel_bo *
532i965_create_program(ScrnInfoPtr scrn, const uint32_t *program,
533		    unsigned int program_size)
534{
535    I830Ptr pI830 = I830PTR(scrn);
536    drm_intel_bo *prog_bo;
537
538    prog_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video program",
539				 program_size, 4096);
540    if (!prog_bo)
541	return NULL;
542
543    drm_intel_bo_subdata(prog_bo, 0, program_size, program);
544
545    return prog_bo;
546}
547
548static drm_intel_bo *
549i965_create_sf_state(ScrnInfoPtr scrn)
550{
551    I830Ptr pI830 = I830PTR(scrn);
552    drm_intel_bo *sf_bo, *kernel_bo;
553    struct brw_sf_unit_state *sf_state;
554
555    if (IS_IGDNG(pI830))
556	kernel_bo = i965_create_program(scrn, &sf_kernel_static_gen5[0][0],
557				        sizeof(sf_kernel_static_gen5));
558    else
559	kernel_bo = i965_create_program(scrn, &sf_kernel_static[0][0],
560				        sizeof(sf_kernel_static));
561
562    if (!kernel_bo)
563	return NULL;
564
565    if (intel_alloc_and_map(pI830, "textured video sf state", 4096,
566			    &sf_bo, &sf_state) != 0)
567    {
568	drm_intel_bo_unreference(kernel_bo);
569	return NULL;
570    }
571
572    /* Set up the SF kernel to do coord interp: for each attribute,
573     * calculate dA/dx and dA/dy.  Hand these interpolation coefficients
574     * back to SF which then hands pixels off to WM.
575     */
576    sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
577    sf_state->thread0.kernel_start_pointer =
578	intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
579			 kernel_bo, sf_state->thread0.grf_reg_count << 1,
580			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
581    sf_state->sf1.single_program_flow = 1; /* XXX */
582    sf_state->sf1.binding_table_entry_count = 0;
583    sf_state->sf1.thread_priority = 0;
584    sf_state->sf1.floating_point_mode = 0; /* Mesa does this */
585    sf_state->sf1.illegal_op_exception_enable = 1;
586    sf_state->sf1.mask_stack_exception_enable = 1;
587    sf_state->sf1.sw_exception_enable = 1;
588    sf_state->thread2.per_thread_scratch_space = 0;
589    /* scratch space is not used in our kernel */
590    sf_state->thread2.scratch_space_base_pointer = 0;
591    sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */
592    sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */
593    sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
594    sf_state->thread3.urb_entry_read_offset = 0;
595    sf_state->thread3.dispatch_grf_start_reg = 3;
596    sf_state->thread4.max_threads = SF_MAX_THREADS - 1;
597    sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
598    sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES;
599    sf_state->thread4.stats_enable = 1;
600    sf_state->sf5.viewport_transform = FALSE; /* skip viewport */
601    sf_state->sf6.cull_mode = BRW_CULLMODE_NONE;
602    sf_state->sf6.scissor = 0;
603    sf_state->sf7.trifan_pv = 2;
604    sf_state->sf6.dest_org_vbias = 0x8;
605    sf_state->sf6.dest_org_hbias = 0x8;
606
607    drm_intel_bo_unmap(sf_bo);
608    return sf_bo;
609}
610
611static drm_intel_bo *
612i965_create_wm_state(ScrnInfoPtr scrn, drm_intel_bo *sampler_bo, Bool is_packed)
613{
614    I830Ptr pI830 = I830PTR(scrn);
615    drm_intel_bo *wm_bo, *kernel_bo;
616    struct brw_wm_unit_state *wm_state;
617
618    if (is_packed) {
619	if (IS_IGDNG(pI830))
620	    kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static_gen5[0][0],
621					    sizeof(ps_kernel_packed_static_gen5));
622	else
623	    kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static[0][0],
624					    sizeof(ps_kernel_packed_static));
625    } else {
626	if (IS_IGDNG(pI830))
627	    kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static_gen5[0][0],
628					    sizeof(ps_kernel_planar_static_gen5));
629	else
630	    kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static[0][0],
631					    sizeof(ps_kernel_planar_static));
632    }
633    if (!kernel_bo)
634	return NULL;
635
636    if (intel_alloc_and_map(pI830, "textured video wm state", sizeof (*wm_state),
637			    &wm_bo, &wm_state)) {
638	drm_intel_bo_unreference(kernel_bo);
639	return NULL;
640    }
641
642    wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
643    wm_state->thread0.kernel_start_pointer =
644	intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
645			 kernel_bo, wm_state->thread0.grf_reg_count << 1,
646			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
647    wm_state->thread1.single_program_flow = 1; /* XXX */
648    if (is_packed)
649	wm_state->thread1.binding_table_entry_count = 2;
650    else
651	wm_state->thread1.binding_table_entry_count = 7;
652
653    /* binding table entry count is only used for prefetching, and it has to
654     * be set 0 for IGDNG
655     */
656    if (IS_IGDNG(pI830))
657	wm_state->thread1.binding_table_entry_count = 0;
658
659    /* Though we never use the scratch space in our WM kernel, it has to be
660     * set, and the minimum allocation is 1024 bytes.
661     */
662    wm_state->thread2.scratch_space_base_pointer = 0;
663    wm_state->thread2.per_thread_scratch_space = 0; /* 1024 bytes */
664    wm_state->thread3.dispatch_grf_start_reg = 3; /* XXX */
665    wm_state->thread3.const_urb_entry_read_length = 0;
666    wm_state->thread3.const_urb_entry_read_offset = 0;
667    wm_state->thread3.urb_entry_read_length = 1; /* XXX */
668    wm_state->thread3.urb_entry_read_offset = 0; /* XXX */
669    wm_state->wm4.stats_enable = 1;
670    wm_state->wm4.sampler_state_pointer =
671	intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
672			 sampler_bo, 0,
673			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
674    if (IS_IGDNG(pI830))
675	wm_state->wm4.sampler_count = 0;
676    else
677	wm_state->wm4.sampler_count = 1; /* 1-4 samplers used */
678    wm_state->wm5.max_threads = PS_MAX_THREADS - 1;
679    wm_state->wm5.thread_dispatch_enable = 1;
680    wm_state->wm5.enable_16_pix = 1;
681    wm_state->wm5.enable_8_pix = 0;
682    wm_state->wm5.early_depth_test = 1;
683
684    drm_intel_bo_unreference(kernel_bo);
685
686    drm_intel_bo_unmap(wm_bo);
687    return wm_bo;
688}
689
690static drm_intel_bo *
691i965_create_cc_vp_state(ScrnInfoPtr scrn)
692{
693    I830Ptr pI830 = I830PTR(scrn);
694    drm_intel_bo *cc_vp_bo;
695    struct brw_cc_viewport *cc_viewport;
696
697    if (intel_alloc_and_map(pI830, "textured video cc viewport", 4096,
698			    &cc_vp_bo, &cc_viewport) != 0)
699	return NULL;
700
701    cc_viewport->min_depth = -1.e35;
702    cc_viewport->max_depth = 1.e35;
703
704    drm_intel_bo_unmap(cc_vp_bo);
705    return cc_vp_bo;
706}
707
708static drm_intel_bo *
709i965_create_cc_state(ScrnInfoPtr scrn)
710{
711    I830Ptr pI830 = I830PTR(scrn);
712    drm_intel_bo *cc_bo, *cc_vp_bo;
713    struct brw_cc_unit_state *cc_state;
714
715    cc_vp_bo = i965_create_cc_vp_state(scrn);
716    if (!cc_vp_bo)
717	return NULL;
718
719    if (intel_alloc_and_map(pI830, "textured video cc state", sizeof(*cc_state),
720			    &cc_bo, &cc_state) != 0) {
721	drm_intel_bo_unreference(cc_vp_bo);
722	return NULL;
723    }
724
725    /* Color calculator state */
726    memset(cc_state, 0, sizeof(*cc_state));
727    cc_state->cc0.stencil_enable = 0;   /* disable stencil */
728    cc_state->cc2.depth_test = 0;       /* disable depth test */
729    cc_state->cc2.logicop_enable = 1;   /* enable logic op */
730    cc_state->cc3.ia_blend_enable = 1;  /* blend alpha just like colors */
731    cc_state->cc3.blend_enable = 0;     /* disable color blend */
732    cc_state->cc3.alpha_test = 0;       /* disable alpha test */
733    cc_state->cc4.cc_viewport_state_offset =
734	intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
735			 cc_vp_bo, 0,
736			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
737    cc_state->cc5.dither_enable = 0;    /* disable dither */
738    cc_state->cc5.logicop_func = 0xc;   /* WHITE */
739    cc_state->cc5.statistics_enable = 1;
740    cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
741    cc_state->cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
742    cc_state->cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;
743
744    drm_intel_bo_unmap(cc_bo);
745
746    drm_intel_bo_unreference(cc_vp_bo);
747    return cc_bo;
748}
749
750static void
751i965_emit_video_setup(ScrnInfoPtr pScrn, drm_intel_bo *bind_bo, int n_src_surf)
752{
753    I830Ptr pI830 = I830PTR(pScrn);
754    int urb_vs_start, urb_vs_size;
755    int urb_gs_start, urb_gs_size;
756    int urb_clip_start, urb_clip_size;
757    int urb_sf_start, urb_sf_size;
758    int urb_cs_start, urb_cs_size;
759    int pipe_ctl;
760
761    IntelEmitInvarientState(pScrn);
762    pI830->last_3d = LAST_3D_VIDEO;
763
764    urb_vs_start = 0;
765    urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
766    urb_gs_start = urb_vs_start + urb_vs_size;
767    urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
768    urb_clip_start = urb_gs_start + urb_gs_size;
769    urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
770    urb_sf_start = urb_clip_start + urb_clip_size;
771    urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
772    urb_cs_start = urb_sf_start + urb_sf_size;
773    urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
774
775    BEGIN_BATCH(2);
776    OUT_BATCH(MI_FLUSH |
777	      MI_STATE_INSTRUCTION_CACHE_FLUSH |
778	      BRW_MI_GLOBAL_SNAPSHOT_RESET);
779    OUT_BATCH(MI_NOOP);
780    ADVANCE_BATCH();
781
782    /* brw_debug (pScrn, "before base address modify"); */
783    if (IS_IGDNG(pI830))
784	BEGIN_BATCH(14);
785    else
786	BEGIN_BATCH(12);
787    /* Match Mesa driver setup */
788    if (IS_G4X(pI830) || IS_IGDNG(pI830))
789	OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
790    else
791	OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
792
793    /* Mesa does this. Who knows... */
794    OUT_BATCH(BRW_CS_URB_STATE | 0);
795    OUT_BATCH((0 << 4) |	/* URB Entry Allocation Size */
796	      (0 << 0));	/* Number of URB Entries */
797
798    /* Zero out the two base address registers so all offsets are
799     * absolute
800     */
801    if (IS_IGDNG(pI830)) {
802	OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
803	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Generate state base address */
804	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Surface state base address */
805	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* media base addr, don't care */
806	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Instruction base address */
807	/* general state max addr, disabled */
808	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
809	/* media object state max addr, disabled */
810	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
811	/* Instruction max addr, disabled */
812	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
813    } else {
814	OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
815	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Generate state base address */
816	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Surface state base address */
817	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* media base addr, don't care */
818	/* general state max addr, disabled */
819	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
820	/* media object state max addr, disabled */
821	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
822    }
823
824    /* Set system instruction pointer */
825    OUT_BATCH(BRW_STATE_SIP | 0);
826    /* system instruction pointer */
827    OUT_RELOC(pI830->video.gen4_sip_kernel_bo,
828	      I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
829
830    OUT_BATCH(MI_NOOP);
831    ADVANCE_BATCH();
832
833    /* brw_debug (pScrn, "after base address modify"); */
834
835    if (IS_IGDNG(pI830))
836	pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
837    else
838	pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;
839
840    BEGIN_BATCH(38);
841
842    OUT_BATCH(MI_NOOP);
843
844    /* Pipe control */
845    OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
846    OUT_BATCH(0);			/* Destination address */
847    OUT_BATCH(0);			/* Immediate data low DW */
848    OUT_BATCH(0);			/* Immediate data high DW */
849
850    /* Binding table pointers */
851    OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
852    OUT_BATCH(0); /* vs */
853    OUT_BATCH(0); /* gs */
854    OUT_BATCH(0); /* clip */
855    OUT_BATCH(0); /* sf */
856    /* Only the PS uses the binding table */
857    OUT_RELOC(bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
858
859    /* Blend constant color (magenta is fun) */
860    OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
861    OUT_BATCH(float_to_uint (1.0));
862    OUT_BATCH(float_to_uint (0.0));
863    OUT_BATCH(float_to_uint (1.0));
864    OUT_BATCH(float_to_uint (1.0));
865
866    /* The drawing rectangle clipping is always on.  Set it to values that
867     * shouldn't do any clipping.
868     */
869    OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
870    OUT_BATCH(0x00000000);			/* ymin, xmin */
871    OUT_BATCH((pScrn->virtualX - 1) |
872	      (pScrn->virtualY - 1) << 16);	/* ymax, xmax */
873    OUT_BATCH(0x00000000);			/* yorigin, xorigin */
874
875    /* skip the depth buffer */
876    /* skip the polygon stipple */
877    /* skip the polygon stipple offset */
878    /* skip the line stipple */
879
880    /* Set the pointers to the 3d pipeline state */
881    OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
882    OUT_RELOC(pI830->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
883    /* disable GS, resulting in passthrough */
884    OUT_BATCH(BRW_GS_DISABLE);
885    /* disable CLIP, resulting in passthrough */
886    OUT_BATCH(BRW_CLIP_DISABLE);
887    OUT_RELOC(pI830->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
888    if (n_src_surf == 1)
889	OUT_RELOC(pI830->video.gen4_wm_packed_bo,
890		  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
891    else
892	OUT_RELOC(pI830->video.gen4_wm_planar_bo,
893		  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
894    OUT_RELOC(pI830->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
895
896    /* URB fence */
897    OUT_BATCH(BRW_URB_FENCE |
898	      UF0_CS_REALLOC |
899	      UF0_SF_REALLOC |
900	      UF0_CLIP_REALLOC |
901	      UF0_GS_REALLOC |
902	      UF0_VS_REALLOC |
903	      1);
904    OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
905	      ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
906	      ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
907    OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
908	      ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
909
910    /* Constant buffer state */
911    OUT_BATCH(BRW_CS_URB_STATE | 0);
912    OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) |
913	      (URB_CS_ENTRIES << 0));
914
915    /* Set up our vertex elements, sourced from the single vertex buffer. */
916
917    if (IS_IGDNG(pI830)) {
918	OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
919	/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
920	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
921	          VE0_VALID |
922	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
923	          (0 << VE0_OFFSET_SHIFT));
924	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
925	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
926	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
927	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
928	/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
929	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
930	          VE0_VALID |
931	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
932	          (8 << VE0_OFFSET_SHIFT));
933	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
934	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
935	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
936	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
937    } else {
938	OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
939	/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
940	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
941	          VE0_VALID |
942	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
943	          (0 << VE0_OFFSET_SHIFT));
944	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
945	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
946	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
947	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
948	          (0 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
949	/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
950	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
951	          VE0_VALID |
952	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
953	          (8 << VE0_OFFSET_SHIFT));
954	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
955	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
956	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
957	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
958	          (4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
959    }
960
961    OUT_BATCH(MI_NOOP);			/* pad to quadword */
962    ADVANCE_BATCH();
963}
964
965void
966I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
967			 RegionPtr dstRegion,
968			 short width, short height, int video_pitch,
969			 int x1, int y1, int x2, int y2,
970			 short src_w, short src_h,
971			 short drw_w, short drw_h,
972			 PixmapPtr pPixmap)
973{
974    I830Ptr pI830 = I830PTR(pScrn);
975    BoxPtr pbox;
976    int nbox, dxo, dyo, pix_xoff, pix_yoff;
977    float src_scale_x, src_scale_y;
978    int src_surf, i;
979    int n_src_surf;
980    uint32_t	src_surf_format;
981    uint32_t	src_surf_base[6];
982    int		src_width[6];
983    int		src_height[6];
984    int		src_pitch[6];
985    drm_intel_bo *bind_bo, *surf_bos[7];
986
987#if 0
988    ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width, height,
989	   video_pitch);
990#endif
991
992#if 0
993    /* enable debug */
994    OUTREG (INST_PM,
995	    (1 << (16 + 4)) |
996	    (1 << 4));
997    ErrorF ("INST_PM 0x%08x\n", INREG(INST_PM));
998#endif
999
1000    src_surf_base[0] = pPriv->YBuf0offset;
1001    src_surf_base[1] = pPriv->YBuf0offset;
1002    src_surf_base[2] = pPriv->VBuf0offset;
1003    src_surf_base[3] = pPriv->VBuf0offset;
1004    src_surf_base[4] = pPriv->UBuf0offset;
1005    src_surf_base[5] = pPriv->UBuf0offset;
1006#if 0
1007    ErrorF ("base 0 0x%x base 1 0x%x base 2 0x%x\n",
1008	    src_surf_base[0], src_surf_base[1], src_surf_base[2]);
1009#endif
1010
1011    switch (id) {
1012    case FOURCC_UYVY:
1013	src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
1014	n_src_surf = 1;
1015	src_width[0] = width;
1016	src_height[0] = height;
1017	src_pitch[0] = video_pitch;
1018	break;
1019    case FOURCC_YUY2:
1020	src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
1021	src_width[0] = width;
1022	src_height[0] = height;
1023	src_pitch[0] = video_pitch;
1024	n_src_surf = 1;
1025	break;
1026#ifdef INTEL_XVMC
1027    case FOURCC_XVMC:
1028#endif
1029    case FOURCC_I420:
1030    case FOURCC_YV12:
1031	src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
1032	src_width[1] = src_width[0] = width;
1033	src_height[1] = src_height[0] = height;
1034	src_pitch[1] = src_pitch[0] = video_pitch * 2;
1035	src_width[4] = src_width[5] = src_width[2] = src_width[3] = width / 2;
1036	src_height[4] = src_height[5] = src_height[2] = src_height[3] = height / 2;
1037	src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] = video_pitch;
1038	n_src_surf = 6;
1039	break;
1040    default:
1041	return;
1042    }
1043
1044#if 0
1045    ErrorF("dst surf:      0x%08x\n", state_base_offset + dest_surf_offset);
1046    ErrorF("src surf:      0x%08x\n", state_base_offset + src_surf_offset);
1047#endif
1048
1049    /* We'll be poking the state buffers that could be in use by the 3d
1050     * hardware here, but we should have synced the 3D engine already in
1051     * I830PutImage.
1052     */
1053
1054    /* Upload kernels */
1055    surf_bos[0] = i965_create_dst_surface_state(pScrn, pPixmap);
1056    if (!surf_bos[0])
1057	return;
1058
1059    for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
1060	drm_intel_bo *surf_bo =
1061	    i965_create_src_surface_state(pScrn,
1062					  pPriv->buf,
1063					  src_surf_base[src_surf],
1064					  src_width[src_surf],
1065					  src_height[src_surf],
1066					  src_pitch[src_surf],
1067					  src_surf_format);
1068	if (!surf_bo) {
1069	    int	q;
1070	    for(q = 0; q < src_surf + 1; q++)
1071		drm_intel_bo_unreference(surf_bos[q]);
1072	    return;
1073	}
1074	surf_bos[src_surf + 1] = surf_bo;
1075    }
1076    bind_bo = i965_create_binding_table(pScrn, surf_bos, n_src_surf + 1);
1077    for (i = 0; i < n_src_surf + 1; i++) {
1078	drm_intel_bo_unreference(surf_bos[i]);
1079	surf_bos[i] = NULL;
1080    }
1081    if (!bind_bo)
1082	return;
1083
1084    if (pI830->video.gen4_sampler_bo == NULL)
1085	pI830->video.gen4_sampler_bo = i965_create_sampler_state(pScrn);
1086    if (pI830->video.gen4_sip_kernel_bo == NULL) {
1087	pI830->video.gen4_sip_kernel_bo =
1088	    i965_create_program(pScrn, &sip_kernel_static[0][0],
1089				sizeof(sip_kernel_static));
1090	if (!pI830->video.gen4_sip_kernel_bo) {
1091	    drm_intel_bo_unreference(bind_bo);
1092	    return;
1093	}
1094    }
1095
1096    if (pI830->video.gen4_vs_bo == NULL) {
1097	pI830->video.gen4_vs_bo = i965_create_vs_state(pScrn);
1098	if (!pI830->video.gen4_vs_bo) {
1099	    drm_intel_bo_unreference(bind_bo);
1100	    return;
1101	}
1102    }
1103    if (pI830->video.gen4_sf_bo == NULL) {
1104	pI830->video.gen4_sf_bo = i965_create_sf_state(pScrn);
1105	if (!pI830->video.gen4_sf_bo) {
1106	    drm_intel_bo_unreference(bind_bo);
1107	    return;
1108	}
1109    }
1110    if (pI830->video.gen4_wm_packed_bo == NULL) {
1111	pI830->video.gen4_wm_packed_bo =
1112	    i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, TRUE);
1113	if (!pI830->video.gen4_wm_packed_bo) {
1114	    drm_intel_bo_unreference(bind_bo);
1115	    return;
1116	}
1117    }
1118
1119    if (pI830->video.gen4_wm_planar_bo == NULL) {
1120	pI830->video.gen4_wm_planar_bo =
1121	    i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, FALSE);
1122	if (!pI830->video.gen4_wm_planar_bo) {
1123	    drm_intel_bo_unreference(bind_bo);
1124	    return;
1125	}
1126    }
1127
1128    if (pI830->video.gen4_cc_bo == NULL) {
1129	pI830->video.gen4_cc_bo = i965_create_cc_state(pScrn);
1130	if (!pI830->video.gen4_cc_bo) {
1131	    drm_intel_bo_unreference(bind_bo);
1132	    return;
1133	}
1134    }
1135
1136   /* Set up the offset for translating from the given region (in screen
1137    * coordinates) to the backing pixmap.
1138    */
1139#ifdef COMPOSITE
1140    pix_xoff = -pPixmap->screen_x + pPixmap->drawable.x;
1141    pix_yoff = -pPixmap->screen_y + pPixmap->drawable.y;
1142#else
1143    pix_xoff = 0;
1144    pix_yoff = 0;
1145#endif
1146
1147    dxo = dstRegion->extents.x1;
1148    dyo = dstRegion->extents.y1;
1149
1150    /* Use normalized texture coordinates */
1151    src_scale_x = ((float)src_w / width) / (float)drw_w;
1152    src_scale_y = ((float)src_h / height) / (float)drw_h;
1153
1154    pbox = REGION_RECTS(dstRegion);
1155    nbox = REGION_NUM_RECTS(dstRegion);
1156    while (nbox--) {
1157	int box_x1 = pbox->x1;
1158	int box_y1 = pbox->y1;
1159	int box_x2 = pbox->x2;
1160	int box_y2 = pbox->y2;
1161	int i;
1162	drm_intel_bo *vb_bo;
1163	float *vb;
1164	drm_intel_bo *bo_table[] = {
1165	    NULL, /* vb_bo */
1166	    pI830->batch_bo,
1167	    bind_bo,
1168	    pI830->video.gen4_sampler_bo,
1169	    pI830->video.gen4_sip_kernel_bo,
1170	    pI830->video.gen4_vs_bo,
1171	    pI830->video.gen4_sf_bo,
1172	    pI830->video.gen4_wm_packed_bo,
1173	    pI830->video.gen4_wm_planar_bo,
1174	    pI830->video.gen4_cc_bo,
1175	};
1176
1177	pbox++;
1178
1179	if (intel_alloc_and_map(pI830, "textured video vb", 4096,
1180				&vb_bo, &vb) != 0)
1181	    break;
1182	bo_table[0] = vb_bo;
1183
1184	i = 0;
1185	vb[i++] = (box_x2 - dxo) * src_scale_x;
1186	vb[i++] = (box_y2 - dyo) * src_scale_y;
1187	vb[i++] = (float) box_x2 + pix_xoff;
1188	vb[i++] = (float) box_y2 + pix_yoff;
1189
1190	vb[i++] = (box_x1 - dxo) * src_scale_x;
1191	vb[i++] = (box_y2 - dyo) * src_scale_y;
1192	vb[i++] = (float) box_x1 + pix_xoff;
1193	vb[i++] = (float) box_y2 + pix_yoff;
1194
1195	vb[i++] = (box_x1 - dxo) * src_scale_x;
1196	vb[i++] = (box_y1 - dyo) * src_scale_y;
1197	vb[i++] = (float) box_x1 + pix_xoff;
1198	vb[i++] = (float) box_y1 + pix_yoff;
1199
1200	drm_intel_bo_unmap(vb_bo);
1201
1202	if (!IS_IGDNG(pI830))
1203	    i965_pre_draw_debug(pScrn);
1204
1205	/* If this command won't fit in the current batch, flush.
1206	 * Assume that it does after being flushed.
1207	 */
1208	if (drm_intel_bufmgr_check_aperture_space(bo_table,
1209						  ARRAY_SIZE(bo_table)) < 0) {
1210	    intel_batch_flush(pScrn, FALSE);
1211	}
1212
1213	intel_batch_start_atomic(pScrn, 100);
1214
1215	i965_emit_video_setup(pScrn, bind_bo, n_src_surf);
1216
1217	BEGIN_BATCH(12);
1218	/* Set up the pointer to our vertex buffer */
1219	OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
1220	/* four 32-bit floats per vertex */
1221	OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
1222		  VB0_VERTEXDATA |
1223		  ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1224	OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
1225	if (IS_IGDNG(pI830))
1226	    OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, (vb_bo->offset + i) * 4);
1227	else
1228	    OUT_BATCH(3); /* four corners to our rectangle */
1229	OUT_BATCH(0); /* reserved */
1230
1231	OUT_BATCH(BRW_3DPRIMITIVE |
1232		  BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
1233		  (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
1234		  (0 << 9) |  /* CTG - indirect vertex count */
1235		  4);
1236	OUT_BATCH(3); /* vertex count per instance */
1237	OUT_BATCH(0); /* start vertex offset */
1238	OUT_BATCH(1); /* single instance */
1239	OUT_BATCH(0); /* start instance location */
1240	OUT_BATCH(0); /* index buffer offset, ignored */
1241	OUT_BATCH(MI_NOOP);
1242	ADVANCE_BATCH();
1243
1244	intel_batch_end_atomic(pScrn);
1245
1246	drm_intel_bo_unreference(vb_bo);
1247
1248	if (!IS_IGDNG(pI830))
1249	    i965_post_draw_debug(pScrn);
1250
1251    }
1252
1253    /* release reference once we're finished */
1254    drm_intel_bo_unreference(bind_bo);
1255
1256#if WATCH_STATS
1257    i830_dump_error_state(pScrn);
1258#endif
1259}
1260
1261void
1262i965_free_video(ScrnInfoPtr scrn)
1263{
1264    I830Ptr pI830 = I830PTR(scrn);
1265
1266    drm_intel_bo_unreference(pI830->video.gen4_vs_bo);
1267    pI830->video.gen4_vs_bo = NULL;
1268    drm_intel_bo_unreference(pI830->video.gen4_sf_bo);
1269    pI830->video.gen4_sf_bo = NULL;
1270    drm_intel_bo_unreference(pI830->video.gen4_cc_bo);
1271    pI830->video.gen4_cc_bo = NULL;
1272    drm_intel_bo_unreference(pI830->video.gen4_wm_packed_bo);
1273    pI830->video.gen4_wm_packed_bo = NULL;
1274    drm_intel_bo_unreference(pI830->video.gen4_wm_planar_bo);
1275    pI830->video.gen4_wm_planar_bo = NULL;
1276    drm_intel_bo_unreference(pI830->video.gen4_cc_vp_bo);
1277    pI830->video.gen4_cc_vp_bo = NULL;
1278    drm_intel_bo_unreference(pI830->video.gen4_sampler_bo);
1279    pI830->video.gen4_sampler_bo = NULL;
1280    drm_intel_bo_unreference(pI830->video.gen4_sip_kernel_bo);
1281    pI830->video.gen4_sip_kernel_bo = NULL;
1282}
1283