1ab47cfaaSmrg/*
2ab47cfaaSmrg * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3ab47cfaaSmrg * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
4ab47cfaaSmrg *
5ab47cfaaSmrg * Permission is hereby granted, free of charge, to any person obtaining a
6ab47cfaaSmrg * copy of this software and associated documentation files (the "Software"),
7ab47cfaaSmrg * to deal in the Software without restriction, including without limitation
8ab47cfaaSmrg * the rights to use, copy, modify, merge, publish, distribute, sub license,
9ab47cfaaSmrg * and/or sell copies of the Software, and to permit persons to whom the
10ab47cfaaSmrg * Software is furnished to do so, subject to the following conditions:
11ab47cfaaSmrg *
12ab47cfaaSmrg * The above copyright notice and this permission notice (including the
13ab47cfaaSmrg * next paragraph) shall be included in all copies or substantial portions
14ab47cfaaSmrg * of the Software.
15ab47cfaaSmrg *
16ab47cfaaSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17ab47cfaaSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18ab47cfaaSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19ab47cfaaSmrg * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20ab47cfaaSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21ab47cfaaSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22ab47cfaaSmrg * DEALINGS IN THE SOFTWARE.
23ab47cfaaSmrg */
24ab47cfaaSmrg
25aa9e3350Smrg#ifndef SAVAGE_DRM_H
26aa9e3350Smrg#define SAVAGE_DRM_H
27ab47cfaaSmrg
28aa9e3350Smrg#ifndef SAVAGE_SAREA_DEFINES
29aa9e3350Smrg#define SAVAGE_SAREA_DEFINES
30ab47cfaaSmrg
31ab47cfaaSmrg#define DRM_SAVAGE_MEM_PAGE (1UL<<12)
32ab47cfaaSmrg#define DRM_SAVAGE_MEM_WORK 32
33ab47cfaaSmrg#define DRM_SAVAGE_MEM_LOCATION_PCI 1
34ab47cfaaSmrg#define DRM_SAVAGE_MEM_LOCATION_AGP 2
35ab47cfaaSmrg#define DRM_SAVAGE_DMA_AGP_SIZE (16*1024*1024)
36ab47cfaaSmrg
37ab47cfaaSmrgtypedef struct drm_savage_alloc_cont_mem
38ab47cfaaSmrg{
39ab47cfaaSmrg   size_t size; /*size of buffer*/
40ab47cfaaSmrg   unsigned long type; /*4k page or word*/
41ab47cfaaSmrg   unsigned long alignment;
42ab47cfaaSmrg   unsigned long location; /*agp or pci*/
43ab47cfaaSmrg
44ab47cfaaSmrg   unsigned long phyaddress;
45ab47cfaaSmrg   unsigned long linear;
46ab47cfaaSmrg} drm_savage_alloc_cont_mem_t;
47ab47cfaaSmrg
48ab47cfaaSmrgtypedef struct drm_savage_get_physcis_address
49ab47cfaaSmrg{
50ab47cfaaSmrg   unsigned long v_address;
51ab47cfaaSmrg   unsigned long p_address;
52ab47cfaaSmrg}drm_savage_get_physcis_address_t;
53ab47cfaaSmrg
54ab47cfaaSmrg/*ioctl number*/
55ab47cfaaSmrg#define DRM_IOCTL_SAVAGE_ALLOC_CONTINUOUS_MEM \
56ab47cfaaSmrg	DRM_IOWR(0x40,drm_savage_alloc_cont_mem_t)
57ab47cfaaSmrg#define DRM_IOCTL_SAVAGE_GET_PHYSICS_ADDRESS \
58ab47cfaaSmrg	DRM_IOWR(0x41, drm_savage_get_physcis_address_t)
59ab47cfaaSmrg#define DRM_IOCTL_SAVAGE_FREE_CONTINUOUS_MEM \
60ab47cfaaSmrg	DRM_IOWR(0x42, drm_savage_alloc_cont_mem_t)
61ab47cfaaSmrg
62ab47cfaaSmrg#define SAVAGE_FRONT		0x1
63ab47cfaaSmrg#define SAVAGE_BACK		0x2
64ab47cfaaSmrg#define SAVAGE_DEPTH		0x4
65ab47cfaaSmrg#define SAVAGE_STENCIL		0x8
66ab47cfaaSmrg
67ab47cfaaSmrg/* What needs to be changed for the current vertex dma buffer?
68ab47cfaaSmrg */
69ab47cfaaSmrg#define SAVAGE_UPLOAD_CTX	0x1
70ab47cfaaSmrg#define SAVAGE_UPLOAD_TEX0	0x2
71ab47cfaaSmrg#define SAVAGE_UPLOAD_TEX1	0x4
72ab47cfaaSmrg#define SAVAGE_UPLOAD_PIPE	0x8  /* <- seems should be removed, Jiayo Hsu */
73ab47cfaaSmrg#define SAVAGE_UPLOAD_TEX0IMAGE	0x10 /* handled client-side */
74ab47cfaaSmrg#define SAVAGE_UPLOAD_TEX1IMAGE	0x20 /* handled client-side */
75ab47cfaaSmrg#define SAVAGE_UPLOAD_2D	0x40
76ab47cfaaSmrg#define SAVAGE_WAIT_AGE		0x80 /* handled client-side */
77ab47cfaaSmrg#define SAVAGE_UPLOAD_CLIPRECTS	0x100 /* handled client-side */
78ab47cfaaSmrg/*frank:add Buffer state 2001/11/15*/
79ab47cfaaSmrg#define SAVAGE_UPLOAD_BUFFERS 0x200
80ab47cfaaSmrg/* original marked off in MGA drivers , Jiayo Hsu Oct.23,2001 */
81ab47cfaaSmrg
82ab47cfaaSmrg/* Keep these small for testing.
83ab47cfaaSmrg */
84ab47cfaaSmrg#define SAVAGE_NR_SAREA_CLIPRECTS	8
85ab47cfaaSmrg
862b2b4fcbSmrg/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
87ab47cfaaSmrg * regions, subject to a minimum region size of (1<<16) == 64k.
88ab47cfaaSmrg *
89ab47cfaaSmrg * Clients may subdivide regions internally, but when sharing between
90ab47cfaaSmrg * clients, the region size is the minimum granularity.
91ab47cfaaSmrg */
92ab47cfaaSmrg
93ab47cfaaSmrg#define SAVAGE_CARD_HEAP		0
94ab47cfaaSmrg#define SAVAGE_AGP_HEAP			1
95ab47cfaaSmrg#define SAVAGE_NR_TEX_HEAPS		2
96ab47cfaaSmrg#define SAVAGE_NR_TEX_REGIONS		16   /* num. of global texture manage list element*/
97ab47cfaaSmrg#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16   /* each region 64K, Jiayo Hsu */
98ab47cfaaSmrg
99aa9e3350Smrg#endif /* SAVAGE_SAREA_DEFINES */
100ab47cfaaSmrg
101ab47cfaaSmrg/* drm_tex_region_t define in drm.h */
102ab47cfaaSmrg
103ab47cfaaSmrgtypedef drm_tex_region_t drm_savage_tex_region_t;
104ab47cfaaSmrg
105ab47cfaaSmrg/* Setup registers for 2D, X server
106ab47cfaaSmrg */
107ab47cfaaSmrgtypedef struct {
108ab47cfaaSmrg	unsigned int pitch;
109ab47cfaaSmrg} drm_savage_server_regs_t;
110ab47cfaaSmrg
111ab47cfaaSmrg
112ab47cfaaSmrgtypedef struct _drm_savage_sarea {
113ab47cfaaSmrg	/* The channel for communication of state information to the kernel
114ab47cfaaSmrg	 * on firing a vertex dma buffer.
115ab47cfaaSmrg	 */
116ab47cfaaSmrg	unsigned int setup[28];    /* 3D context registers */
117ab47cfaaSmrg   	drm_savage_server_regs_t server_state;
118ab47cfaaSmrg
119ab47cfaaSmrg   	unsigned int dirty;
120ab47cfaaSmrg
121ab47cfaaSmrg   	unsigned int vertsize;   /* vertext  size */
122ab47cfaaSmrg
123ab47cfaaSmrg	/* The current cliprects, or a subset thereof.
124ab47cfaaSmrg	 */
125ab47cfaaSmrg   	drm_clip_rect_t boxes[SAVAGE_NR_SAREA_CLIPRECTS];
126ab47cfaaSmrg   	unsigned int nbox;
127ab47cfaaSmrg
128ab47cfaaSmrg	/* Information about the most recently used 3d drawable.  The
129ab47cfaaSmrg	 * client fills in the req_* fields, the server fills in the
130ab47cfaaSmrg	 * exported_ fields and puts the cliprects into boxes, above.
131ab47cfaaSmrg	 *
132ab47cfaaSmrg	 * The client clears the exported_drawable field before
133ab47cfaaSmrg	 * clobbering the boxes data.
134ab47cfaaSmrg	 */
135ab47cfaaSmrg        unsigned int req_drawable;	 /* the X drawable id */
136ab47cfaaSmrg	unsigned int req_draw_buffer;	 /* SAVAGE_FRONT or SAVAGE_BACK */
137ab47cfaaSmrg
138ab47cfaaSmrg        unsigned int exported_drawable;
139ab47cfaaSmrg	unsigned int exported_index;
140ab47cfaaSmrg        unsigned int exported_stamp;
141ab47cfaaSmrg        unsigned int exported_buffers;
142ab47cfaaSmrg        unsigned int exported_nfront;
143ab47cfaaSmrg        unsigned int exported_nback;
144ab47cfaaSmrg	int exported_back_x, exported_front_x, exported_w;
145ab47cfaaSmrg	int exported_back_y, exported_front_y, exported_h;
146ab47cfaaSmrg   	drm_clip_rect_t exported_boxes[SAVAGE_NR_SAREA_CLIPRECTS];
147ab47cfaaSmrg
148ab47cfaaSmrg	/* Counters for aging textures and for client-side throttling.
149ab47cfaaSmrg	 */
150ab47cfaaSmrg	unsigned int status[4];
151ab47cfaaSmrg
152ab47cfaaSmrg
153ab47cfaaSmrg	/* LRU lists for texture memory in agp space and on the card.
154ab47cfaaSmrg	 */
155ab47cfaaSmrg	drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1];
156ab47cfaaSmrg	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
157ab47cfaaSmrg
158ab47cfaaSmrg	/* Mechanism to validate card state.
159ab47cfaaSmrg	 */
160ab47cfaaSmrg   	int ctxOwner;
161ab47cfaaSmrg	unsigned long shadow_status[64];/*too big?*/
162ab47cfaaSmrg
163ab47cfaaSmrg	/*agp offset*/
164ab47cfaaSmrg	unsigned long agp_offset;
165ab47cfaaSmrg} drm_savage_sarea_t,*drm_savage_sarea_ptr;
166ab47cfaaSmrg
167ab47cfaaSmrg
168ab47cfaaSmrg/* WARNING: If you change any of these defines, make sure to change the
169ab47cfaaSmrg * defines in the Xserver file (xf86drmMga.h)
170ab47cfaaSmrg */
171ab47cfaaSmrg
172ab47cfaaSmrgtypedef struct drm_savage_init {
173ab47cfaaSmrg
174ab47cfaaSmrg   	unsigned long sarea_priv_offset;
175ab47cfaaSmrg
176ab47cfaaSmrg	int chipset;
177ab47cfaaSmrg   	int sgram;
178ab47cfaaSmrg
179ab47cfaaSmrg	unsigned int maccess;
180ab47cfaaSmrg
181ab47cfaaSmrg   	unsigned int fb_cpp;
182ab47cfaaSmrg	unsigned int front_offset, front_pitch;
183ab47cfaaSmrg   	unsigned int back_offset, back_pitch;
184ab47cfaaSmrg
185ab47cfaaSmrg   	unsigned int depth_cpp;
186ab47cfaaSmrg   	unsigned int depth_offset, depth_pitch;
187ab47cfaaSmrg
188ab47cfaaSmrg   	unsigned int texture_offset[SAVAGE_NR_TEX_HEAPS];
189ab47cfaaSmrg   	unsigned int texture_size[SAVAGE_NR_TEX_HEAPS];
190ab47cfaaSmrg
191ab47cfaaSmrg	unsigned long fb_offset;
192ab47cfaaSmrg	unsigned long mmio_offset;
193ab47cfaaSmrg	unsigned long status_offset;
194ab47cfaaSmrg#if 0
195ab47cfaaSmrg/*============================================================*/
196ab47cfaaSmrg	unsigned long warp_offset;
197ab47cfaaSmrg	unsigned long primary_offset;
198ab47cfaaSmrg	unsigned long buffers_offset;
199ab47cfaaSmrg/*============================================================*/
200ab47cfaaSmrg#endif /*end #if 0 */
201ab47cfaaSmrg} drm_savage_init_t;
202ab47cfaaSmrg
203ab47cfaaSmrgtypedef struct drm_savage_fullscreen {
204ab47cfaaSmrg	enum {
205ab47cfaaSmrg		SAVAGE_INIT_FULLSCREEN    = 0x01,
206ab47cfaaSmrg		SAVAGE_CLEANUP_FULLSCREEN = 0x02
207ab47cfaaSmrg	} func;
208ab47cfaaSmrg} drm_savage_fullscreen_t;
209ab47cfaaSmrg
210ab47cfaaSmrgtypedef struct drm_savage_clear {
211ab47cfaaSmrg	unsigned int flags;
212ab47cfaaSmrg	unsigned int clear_color;
213ab47cfaaSmrg	unsigned int clear_depth;
214ab47cfaaSmrg	unsigned int color_mask;
215ab47cfaaSmrg	unsigned int depth_mask;
216ab47cfaaSmrg} drm_savage_clear_t;
217ab47cfaaSmrg
218ab47cfaaSmrgtypedef struct drm_savage_vertex {
219ab47cfaaSmrg   	int idx;			/* buffer to queue */
220ab47cfaaSmrg	int used;			/* bytes in use */
221ab47cfaaSmrg	int discard;			/* client finished with buffer?  */
222ab47cfaaSmrg} drm_savage_vertex_t;
223ab47cfaaSmrg
224ab47cfaaSmrgtypedef struct drm_savage_indices {
225ab47cfaaSmrg   	int idx;			/* buffer to queue */
226ab47cfaaSmrg	unsigned int start;
227ab47cfaaSmrg	unsigned int end;
228ab47cfaaSmrg	int discard;			/* client finished with buffer?  */
229ab47cfaaSmrg} drm_savage_indices_t;
230ab47cfaaSmrg
231ab47cfaaSmrgtypedef struct drm_savage_iload {
232ab47cfaaSmrg	int idx;
233ab47cfaaSmrg	unsigned int dstorg;
234ab47cfaaSmrg	unsigned int length;
235ab47cfaaSmrg} drm_savage_iload_t;
236ab47cfaaSmrg
237ab47cfaaSmrgtypedef struct _drm_savage_blit {
238ab47cfaaSmrg	unsigned int planemask;
239ab47cfaaSmrg	unsigned int srcorg;
240ab47cfaaSmrg	unsigned int dstorg;
241ab47cfaaSmrg	int src_pitch, dst_pitch;
242ab47cfaaSmrg	int delta_sx, delta_sy;
243ab47cfaaSmrg	int delta_dx, delta_dy;
244ab47cfaaSmrg	int height, ydir;		/* flip image vertically */
245ab47cfaaSmrg	int source_pitch, dest_pitch;
246ab47cfaaSmrg} drm_savage_blit_t;
247ab47cfaaSmrg
248aa9e3350Smrg#endif /* SAVAGE_DRM_H */
249