1706f2543Smrg/* 2706f2543Smrg * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3706f2543Smrg * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4706f2543Smrg * 5706f2543Smrg * Permission is hereby granted, free of charge, to any person obtaining a 6706f2543Smrg * copy of this software and associated documentation files (the "Software"), 7706f2543Smrg * to deal in the Software without restriction, including without limitation 8706f2543Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9706f2543Smrg * and/or sell copies of the Software, and to permit persons to whom the 10706f2543Smrg * Software is furnished to do so, subject to the following conditions: 11706f2543Smrg * 12706f2543Smrg * The above copyright notice including the dates of first publication and 13706f2543Smrg * either this permission notice or a reference to 14706f2543Smrg * http://oss.sgi.com/projects/FreeB/ 15706f2543Smrg * shall be included in all copies or substantial portions of the Software. 16706f2543Smrg * 17706f2543Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18706f2543Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19706f2543Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20706f2543Smrg * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21706f2543Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22706f2543Smrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23706f2543Smrg * SOFTWARE. 24706f2543Smrg * 25706f2543Smrg * Except as contained in this notice, the name of Silicon Graphics, Inc. 26706f2543Smrg * shall not be used in advertising or otherwise to promote the sale, use or 27706f2543Smrg * other dealings in this Software without prior written authorization from 28706f2543Smrg * Silicon Graphics, Inc. 29706f2543Smrg */ 30706f2543Smrg 31706f2543Smrg#ifdef HAVE_DIX_CONFIG_H 32706f2543Smrg#include <dix-config.h> 33706f2543Smrg#endif 34706f2543Smrg 35706f2543Smrg#include <glxserver.h> 36706f2543Smrg#include "unpack.h" 37706f2543Smrg#include "indirect_size.h" 38706f2543Smrg#include "indirect_dispatch.h" 39706f2543Smrg#include "glapitable.h" 40706f2543Smrg#include "glapi.h" 41706f2543Smrg#include "glthread.h" 42706f2543Smrg#include "dispatch.h" 43706f2543Smrg 44706f2543Smrg 45706f2543Smrgvoid __glXDisp_Map1f(GLbyte *pc) 46706f2543Smrg{ 47706f2543Smrg GLint order, k; 48706f2543Smrg GLfloat u1, u2, *points; 49706f2543Smrg GLenum target; 50706f2543Smrg 51706f2543Smrg target = *(GLenum *)(pc + 0); 52706f2543Smrg order = *(GLint *)(pc + 12); 53706f2543Smrg u1 = *(GLfloat *)(pc + 4); 54706f2543Smrg u2 = *(GLfloat *)(pc + 8); 55706f2543Smrg points = (GLfloat *)(pc + 16); 56706f2543Smrg k = __glMap1f_size(target); 57706f2543Smrg 58706f2543Smrg CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) ); 59706f2543Smrg} 60706f2543Smrg 61706f2543Smrgvoid __glXDisp_Map2f(GLbyte *pc) 62706f2543Smrg{ 63706f2543Smrg GLint uorder, vorder, ustride, vstride, k; 64706f2543Smrg GLfloat u1, u2, v1, v2, *points; 65706f2543Smrg GLenum target; 66706f2543Smrg 67706f2543Smrg target = *(GLenum *)(pc + 0); 68706f2543Smrg uorder = *(GLint *)(pc + 12); 69706f2543Smrg vorder = *(GLint *)(pc + 24); 70706f2543Smrg u1 = *(GLfloat *)(pc + 4); 71706f2543Smrg u2 = *(GLfloat *)(pc + 8); 72706f2543Smrg v1 = *(GLfloat *)(pc + 16); 73706f2543Smrg v2 = *(GLfloat *)(pc + 20); 74706f2543Smrg points = (GLfloat *)(pc + 28); 75706f2543Smrg 76706f2543Smrg k = __glMap2f_size(target); 77706f2543Smrg ustride = vorder * k; 78706f2543Smrg vstride = k; 79706f2543Smrg 80706f2543Smrg CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); 81706f2543Smrg} 82706f2543Smrg 83706f2543Smrgvoid __glXDisp_Map1d(GLbyte *pc) 84706f2543Smrg{ 85706f2543Smrg GLint order, k; 86706f2543Smrg#ifdef __GLX_ALIGN64 87706f2543Smrg GLint compsize; 88706f2543Smrg#endif 89706f2543Smrg GLenum target; 90706f2543Smrg GLdouble u1, u2, *points; 91706f2543Smrg 92706f2543Smrg target = *(GLenum*) (pc + 16); 93706f2543Smrg order = *(GLint*) (pc + 20); 94706f2543Smrg k = __glMap1d_size(target); 95706f2543Smrg 96706f2543Smrg#ifdef __GLX_ALIGN64 97706f2543Smrg if (order < 0 || k < 0) { 98706f2543Smrg compsize = 0; 99706f2543Smrg } else { 100706f2543Smrg compsize = order * k; 101706f2543Smrg } 102706f2543Smrg#endif 103706f2543Smrg 104706f2543Smrg __GLX_GET_DOUBLE(u1,pc); 105706f2543Smrg __GLX_GET_DOUBLE(u2,pc+8); 106706f2543Smrg pc += 24; 107706f2543Smrg 108706f2543Smrg#ifdef __GLX_ALIGN64 109706f2543Smrg if (((unsigned long)pc) & 7) { 110706f2543Smrg /* 111706f2543Smrg ** Copy the doubles up 4 bytes, trashing the command but aligning 112706f2543Smrg ** the data in the process 113706f2543Smrg */ 114706f2543Smrg __GLX_MEM_COPY(pc-4, pc, compsize*8); 115706f2543Smrg points = (GLdouble*) (pc - 4); 116706f2543Smrg } else { 117706f2543Smrg points = (GLdouble*) pc; 118706f2543Smrg } 119706f2543Smrg#else 120706f2543Smrg points = (GLdouble*) pc; 121706f2543Smrg#endif 122706f2543Smrg CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) ); 123706f2543Smrg} 124706f2543Smrg 125706f2543Smrgvoid __glXDisp_Map2d(GLbyte *pc) 126706f2543Smrg{ 127706f2543Smrg GLdouble u1, u2, v1, v2, *points; 128706f2543Smrg GLint uorder, vorder, ustride, vstride, k; 129706f2543Smrg#ifdef __GLX_ALIGN64 130706f2543Smrg GLint compsize; 131706f2543Smrg#endif 132706f2543Smrg GLenum target; 133706f2543Smrg 134706f2543Smrg target = *(GLenum *)(pc + 32); 135706f2543Smrg uorder = *(GLint *)(pc + 36); 136706f2543Smrg vorder = *(GLint *)(pc + 40); 137706f2543Smrg k = __glMap2d_size(target); 138706f2543Smrg 139706f2543Smrg#ifdef __GLX_ALIGN64 140706f2543Smrg if (vorder < 0 || uorder < 0 || k < 0) { 141706f2543Smrg compsize = 0; 142706f2543Smrg } else { 143706f2543Smrg compsize = uorder * vorder * k; 144706f2543Smrg } 145706f2543Smrg#endif 146706f2543Smrg 147706f2543Smrg __GLX_GET_DOUBLE(u1,pc); 148706f2543Smrg __GLX_GET_DOUBLE(u2,pc+8); 149706f2543Smrg __GLX_GET_DOUBLE(v1,pc+16); 150706f2543Smrg __GLX_GET_DOUBLE(v2,pc+24); 151706f2543Smrg pc += 44; 152706f2543Smrg 153706f2543Smrg ustride = vorder * k; 154706f2543Smrg vstride = k; 155706f2543Smrg 156706f2543Smrg#ifdef __GLX_ALIGN64 157706f2543Smrg if (((unsigned long)pc) & 7) { 158706f2543Smrg /* 159706f2543Smrg ** Copy the doubles up 4 bytes, trashing the command but aligning 160706f2543Smrg ** the data in the process 161706f2543Smrg */ 162706f2543Smrg __GLX_MEM_COPY(pc-4, pc, compsize*8); 163706f2543Smrg points = (GLdouble*) (pc - 4); 164706f2543Smrg } else { 165706f2543Smrg points = (GLdouble*) pc; 166706f2543Smrg } 167706f2543Smrg#else 168706f2543Smrg points = (GLdouble*) pc; 169706f2543Smrg#endif 170706f2543Smrg CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); 171706f2543Smrg} 172706f2543Smrg 173706f2543Smrgvoid __glXDisp_DrawArrays(GLbyte *pc) 174706f2543Smrg{ 175706f2543Smrg __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; 176706f2543Smrg __GLXdispatchDrawArraysComponentHeader *compHeader; 177706f2543Smrg GLint numVertexes = hdr->numVertexes; 178706f2543Smrg GLint numComponents = hdr->numComponents; 179706f2543Smrg GLenum primType = hdr->primType; 180706f2543Smrg GLint stride = 0; 181706f2543Smrg int i; 182706f2543Smrg 183706f2543Smrg pc += sizeof(__GLXdispatchDrawArraysHeader); 184706f2543Smrg compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc; 185706f2543Smrg 186706f2543Smrg /* compute stride (same for all component arrays) */ 187706f2543Smrg for (i = 0; i < numComponents; i++) { 188706f2543Smrg GLenum datatype = compHeader[i].datatype; 189706f2543Smrg GLint numVals = compHeader[i].numVals; 190706f2543Smrg 191706f2543Smrg stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); 192706f2543Smrg } 193706f2543Smrg 194706f2543Smrg pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); 195706f2543Smrg 196706f2543Smrg /* set up component arrays */ 197706f2543Smrg for (i = 0; i < numComponents; i++) { 198706f2543Smrg GLenum datatype = compHeader[i].datatype; 199706f2543Smrg GLint numVals = compHeader[i].numVals; 200706f2543Smrg GLenum component = compHeader[i].component; 201706f2543Smrg 202706f2543Smrg switch (component) { 203706f2543Smrg case GL_VERTEX_ARRAY: 204706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); 205706f2543Smrg CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); 206706f2543Smrg break; 207706f2543Smrg case GL_NORMAL_ARRAY: 208706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); 209706f2543Smrg CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) ); 210706f2543Smrg break; 211706f2543Smrg case GL_COLOR_ARRAY: 212706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); 213706f2543Smrg CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); 214706f2543Smrg break; 215706f2543Smrg case GL_INDEX_ARRAY: 216706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); 217706f2543Smrg CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) ); 218706f2543Smrg break; 219706f2543Smrg case GL_TEXTURE_COORD_ARRAY: 220706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); 221706f2543Smrg CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); 222706f2543Smrg break; 223706f2543Smrg case GL_EDGE_FLAG_ARRAY: 224706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); 225706f2543Smrg CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) ); 226706f2543Smrg break; 227706f2543Smrg case GL_SECONDARY_COLOR_ARRAY: 228706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); 229706f2543Smrg CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) ); 230706f2543Smrg break; 231706f2543Smrg case GL_FOG_COORD_ARRAY: 232706f2543Smrg CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); 233706f2543Smrg CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) ); 234706f2543Smrg break; 235706f2543Smrg default: 236706f2543Smrg break; 237706f2543Smrg } 238706f2543Smrg 239706f2543Smrg pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); 240706f2543Smrg } 241706f2543Smrg 242706f2543Smrg CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) ); 243706f2543Smrg 244706f2543Smrg /* turn off anything we might have turned on */ 245706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); 246706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); 247706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); 248706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); 249706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); 250706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); 251706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); 252706f2543Smrg CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); 253706f2543Smrg} 254