single2swap.c revision 4642e01f
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31#define NEED_REPLIES 32#ifdef HAVE_DIX_CONFIG_H 33#include <dix-config.h> 34#endif 35 36#include "glxserver.h" 37#include "glxutil.h" 38#include "glxext.h" 39#include "indirect_dispatch.h" 40#include "unpack.h" 41#include "glapitable.h" 42#include "glapi.h" 43#include "glthread.h" 44#include "dispatch.h" 45 46int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) 47{ 48 GLsizei size; 49 GLenum type; 50 __GLX_DECLARE_SWAP_VARIABLES; 51 __GLXcontext *cx; 52 int error; 53 54 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 55 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 56 if (!cx) { 57 return error; 58 } 59 60 pc += __GLX_SINGLE_HDR_SIZE; 61 __GLX_SWAP_INT(pc+0); 62 __GLX_SWAP_INT(pc+4); 63 size = *(GLsizei *)(pc+0); 64 type = *(GLenum *)(pc+4); 65 if (cx->feedbackBufSize < size) { 66 cx->feedbackBuf = (GLfloat *) xrealloc(cx->feedbackBuf, 67 (size_t) size 68 * __GLX_SIZE_FLOAT32); 69 if (!cx->feedbackBuf) { 70 cl->client->errorValue = size; 71 return BadAlloc; 72 } 73 cx->feedbackBufSize = size; 74 } 75 CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); 76 __GLX_NOTE_UNFLUSHED_CMDS(cx); 77 return Success; 78} 79 80int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) 81{ 82 __GLXcontext *cx; 83 GLsizei size; 84 __GLX_DECLARE_SWAP_VARIABLES; 85 int error; 86 87 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 88 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 89 if (!cx) { 90 return error; 91 } 92 93 pc += __GLX_SINGLE_HDR_SIZE; 94 __GLX_SWAP_INT(pc+0); 95 size = *(GLsizei *)(pc+0); 96 if (cx->selectBufSize < size) { 97 cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf, 98 (size_t) size 99 * __GLX_SIZE_CARD32); 100 if (!cx->selectBuf) { 101 cl->client->errorValue = size; 102 return BadAlloc; 103 } 104 cx->selectBufSize = size; 105 } 106 CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); 107 __GLX_NOTE_UNFLUSHED_CMDS(cx); 108 return Success; 109} 110 111int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc) 112{ 113 ClientPtr client; 114 __GLXcontext *cx; 115 xGLXRenderModeReply reply; 116 GLint nitems=0, retBytes=0, retval, newModeCheck; 117 GLubyte *retBuffer = NULL; 118 GLenum newMode; 119 __GLX_DECLARE_SWAP_VARIABLES; 120 __GLX_DECLARE_SWAP_ARRAY_VARIABLES; 121 int error; 122 123 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 124 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 125 if (!cx) { 126 return error; 127 } 128 129 pc += __GLX_SINGLE_HDR_SIZE; 130 __GLX_SWAP_INT(pc); 131 newMode = *(GLenum*) pc; 132 retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); 133 134 /* Check that render mode worked */ 135 CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); 136 if (newModeCheck != newMode) { 137 /* Render mode change failed. Bail */ 138 newMode = newModeCheck; 139 goto noChangeAllowed; 140 } 141 142 /* 143 ** Render mode might have still failed if we get here. But in this 144 ** case we can't really tell, nor does it matter. If it did fail, it 145 ** will return 0, and thus we won't send any data across the wire. 146 */ 147 148 switch (cx->renderMode) { 149 case GL_RENDER: 150 cx->renderMode = newMode; 151 break; 152 case GL_FEEDBACK: 153 if (retval < 0) { 154 /* Overflow happened. Copy the entire buffer */ 155 nitems = cx->feedbackBufSize; 156 } else { 157 nitems = retval; 158 } 159 retBytes = nitems * __GLX_SIZE_FLOAT32; 160 retBuffer = (GLubyte*) cx->feedbackBuf; 161 __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems); 162 cx->renderMode = newMode; 163 break; 164 case GL_SELECT: 165 if (retval < 0) { 166 /* Overflow happened. Copy the entire buffer */ 167 nitems = cx->selectBufSize; 168 } else { 169 GLuint *bp = cx->selectBuf; 170 GLint i; 171 172 /* 173 ** Figure out how many bytes of data need to be sent. Parse 174 ** the selection buffer to determine this fact as the 175 ** return value is the number of hits, not the number of 176 ** items in the buffer. 177 */ 178 nitems = 0; 179 i = retval; 180 while (--i >= 0) { 181 GLuint n; 182 183 /* Parse select data for this hit */ 184 n = *bp; 185 bp += 3 + n; 186 } 187 nitems = bp - cx->selectBuf; 188 } 189 retBytes = nitems * __GLX_SIZE_CARD32; 190 retBuffer = (GLubyte*) cx->selectBuf; 191 __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems); 192 cx->renderMode = newMode; 193 break; 194 } 195 196 /* 197 ** First reply is the number of elements returned in the feedback or 198 ** selection array, as per the API for glRenderMode itself. 199 */ 200 noChangeAllowed:; 201 client = cl->client; 202 reply.length = nitems; 203 reply.type = X_Reply; 204 reply.sequenceNumber = client->sequence; 205 reply.retval = retval; 206 reply.size = nitems; 207 reply.newMode = newMode; 208 __GLX_SWAP_SHORT(&reply.sequenceNumber); 209 __GLX_SWAP_INT(&reply.length); 210 __GLX_SWAP_INT(&reply.retval); 211 __GLX_SWAP_INT(&reply.size); 212 __GLX_SWAP_INT(&reply.newMode); 213 WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); 214 if (retBytes) { 215 WriteToClient(client, retBytes, (char *)retBuffer); 216 } 217 return Success; 218} 219 220int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc) 221{ 222 __GLXcontext *cx; 223 int error; 224 __GLX_DECLARE_SWAP_VARIABLES; 225 226 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 227 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 228 if (!cx) { 229 return error; 230 } 231 232 CALL_Flush( GET_DISPATCH(), () ); 233 __GLX_NOTE_FLUSHED_CMDS(cx); 234 return Success; 235} 236 237int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc) 238{ 239 __GLXcontext *cx; 240 ClientPtr client; 241 int error; 242 __GLX_DECLARE_SWAP_VARIABLES; 243 244 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 245 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 246 if (!cx) { 247 return error; 248 } 249 250 /* Do a local glFinish */ 251 CALL_Finish( GET_DISPATCH(), () ); 252 __GLX_NOTE_FLUSHED_CMDS(cx); 253 254 /* Send empty reply packet to indicate finish is finished */ 255 client = cl->client; 256 __GLX_BEGIN_REPLY(0); 257 __GLX_PUT_RETVAL(0); 258 __GLX_SWAP_REPLY_HEADER(); 259 __GLX_SEND_HEADER(); 260 261 return Success; 262} 263 264int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc) 265{ 266 return DoGetString(cl, pc, GL_TRUE); 267} 268