single2swap.c revision 6747b715
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31#ifdef HAVE_DIX_CONFIG_H 32#include <dix-config.h> 33#endif 34 35#include "glxserver.h" 36#include "glxutil.h" 37#include "glxext.h" 38#include "indirect_dispatch.h" 39#include "unpack.h" 40#include "glapitable.h" 41#include "glapi.h" 42#include "glthread.h" 43#include "dispatch.h" 44 45int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) 46{ 47 GLsizei size; 48 GLenum type; 49 __GLX_DECLARE_SWAP_VARIABLES; 50 __GLXcontext *cx; 51 int error; 52 53 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 54 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 55 if (!cx) { 56 return error; 57 } 58 59 pc += __GLX_SINGLE_HDR_SIZE; 60 __GLX_SWAP_INT(pc+0); 61 __GLX_SWAP_INT(pc+4); 62 size = *(GLsizei *)(pc+0); 63 type = *(GLenum *)(pc+4); 64 if (cx->feedbackBufSize < size) { 65 cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, 66 (size_t) size 67 * __GLX_SIZE_FLOAT32); 68 if (!cx->feedbackBuf) { 69 cl->client->errorValue = size; 70 return BadAlloc; 71 } 72 cx->feedbackBufSize = size; 73 } 74 CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); 75 __GLX_NOTE_UNFLUSHED_CMDS(cx); 76 return Success; 77} 78 79int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) 80{ 81 __GLXcontext *cx; 82 GLsizei size; 83 __GLX_DECLARE_SWAP_VARIABLES; 84 int error; 85 86 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 87 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 88 if (!cx) { 89 return error; 90 } 91 92 pc += __GLX_SINGLE_HDR_SIZE; 93 __GLX_SWAP_INT(pc+0); 94 size = *(GLsizei *)(pc+0); 95 if (cx->selectBufSize < size) { 96 cx->selectBuf = (GLuint *) realloc(cx->selectBuf, 97 (size_t) size 98 * __GLX_SIZE_CARD32); 99 if (!cx->selectBuf) { 100 cl->client->errorValue = size; 101 return BadAlloc; 102 } 103 cx->selectBufSize = size; 104 } 105 CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); 106 __GLX_NOTE_UNFLUSHED_CMDS(cx); 107 return Success; 108} 109 110int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc) 111{ 112 ClientPtr client; 113 __GLXcontext *cx; 114 xGLXRenderModeReply reply; 115 GLint nitems=0, retBytes=0, retval, newModeCheck; 116 GLubyte *retBuffer = NULL; 117 GLenum newMode; 118 __GLX_DECLARE_SWAP_VARIABLES; 119 __GLX_DECLARE_SWAP_ARRAY_VARIABLES; 120 int error; 121 122 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 123 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 124 if (!cx) { 125 return error; 126 } 127 128 pc += __GLX_SINGLE_HDR_SIZE; 129 __GLX_SWAP_INT(pc); 130 newMode = *(GLenum*) pc; 131 retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); 132 133 /* Check that render mode worked */ 134 CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); 135 if (newModeCheck != newMode) { 136 /* Render mode change failed. Bail */ 137 newMode = newModeCheck; 138 goto noChangeAllowed; 139 } 140 141 /* 142 ** Render mode might have still failed if we get here. But in this 143 ** case we can't really tell, nor does it matter. If it did fail, it 144 ** will return 0, and thus we won't send any data across the wire. 145 */ 146 147 switch (cx->renderMode) { 148 case GL_RENDER: 149 cx->renderMode = newMode; 150 break; 151 case GL_FEEDBACK: 152 if (retval < 0) { 153 /* Overflow happened. Copy the entire buffer */ 154 nitems = cx->feedbackBufSize; 155 } else { 156 nitems = retval; 157 } 158 retBytes = nitems * __GLX_SIZE_FLOAT32; 159 retBuffer = (GLubyte*) cx->feedbackBuf; 160 __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems); 161 cx->renderMode = newMode; 162 break; 163 case GL_SELECT: 164 if (retval < 0) { 165 /* Overflow happened. Copy the entire buffer */ 166 nitems = cx->selectBufSize; 167 } else { 168 GLuint *bp = cx->selectBuf; 169 GLint i; 170 171 /* 172 ** Figure out how many bytes of data need to be sent. Parse 173 ** the selection buffer to determine this fact as the 174 ** return value is the number of hits, not the number of 175 ** items in the buffer. 176 */ 177 nitems = 0; 178 i = retval; 179 while (--i >= 0) { 180 GLuint n; 181 182 /* Parse select data for this hit */ 183 n = *bp; 184 bp += 3 + n; 185 } 186 nitems = bp - cx->selectBuf; 187 } 188 retBytes = nitems * __GLX_SIZE_CARD32; 189 retBuffer = (GLubyte*) cx->selectBuf; 190 __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems); 191 cx->renderMode = newMode; 192 break; 193 } 194 195 /* 196 ** First reply is the number of elements returned in the feedback or 197 ** selection array, as per the API for glRenderMode itself. 198 */ 199 noChangeAllowed:; 200 client = cl->client; 201 reply.length = nitems; 202 reply.type = X_Reply; 203 reply.sequenceNumber = client->sequence; 204 reply.retval = retval; 205 reply.size = nitems; 206 reply.newMode = newMode; 207 __GLX_SWAP_SHORT(&reply.sequenceNumber); 208 __GLX_SWAP_INT(&reply.length); 209 __GLX_SWAP_INT(&reply.retval); 210 __GLX_SWAP_INT(&reply.size); 211 __GLX_SWAP_INT(&reply.newMode); 212 WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); 213 if (retBytes) { 214 WriteToClient(client, retBytes, (char *)retBuffer); 215 } 216 return Success; 217} 218 219int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc) 220{ 221 __GLXcontext *cx; 222 int error; 223 __GLX_DECLARE_SWAP_VARIABLES; 224 225 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 226 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 227 if (!cx) { 228 return error; 229 } 230 231 CALL_Flush( GET_DISPATCH(), () ); 232 __GLX_NOTE_FLUSHED_CMDS(cx); 233 return Success; 234} 235 236int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc) 237{ 238 __GLXcontext *cx; 239 ClientPtr client; 240 int error; 241 __GLX_DECLARE_SWAP_VARIABLES; 242 243 __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); 244 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); 245 if (!cx) { 246 return error; 247 } 248 249 /* Do a local glFinish */ 250 CALL_Finish( GET_DISPATCH(), () ); 251 __GLX_NOTE_FLUSHED_CMDS(cx); 252 253 /* Send empty reply packet to indicate finish is finished */ 254 client = cl->client; 255 __GLX_BEGIN_REPLY(0); 256 __GLX_PUT_RETVAL(0); 257 __GLX_SWAP_REPLY_HEADER(); 258 __GLX_SEND_HEADER(); 259 260 return Success; 261} 262 263int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc) 264{ 265 return DoGetString(cl, pc, GL_TRUE); 266} 267