singlepix.c revision 6747b715
14642e01fSmrg/*
24642e01fSmrg * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
34642e01fSmrg * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
44642e01fSmrg *
54642e01fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
64642e01fSmrg * copy of this software and associated documentation files (the "Software"),
74642e01fSmrg * to deal in the Software without restriction, including without limitation
84642e01fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
94642e01fSmrg * and/or sell copies of the Software, and to permit persons to whom the
104642e01fSmrg * Software is furnished to do so, subject to the following conditions:
114642e01fSmrg *
124642e01fSmrg * The above copyright notice including the dates of first publication and
134642e01fSmrg * either this permission notice or a reference to
144642e01fSmrg * http://oss.sgi.com/projects/FreeB/
154642e01fSmrg * shall be included in all copies or substantial portions of the Software.
164642e01fSmrg *
174642e01fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
184642e01fSmrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
194642e01fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
204642e01fSmrg * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
214642e01fSmrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
224642e01fSmrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
234642e01fSmrg * SOFTWARE.
244642e01fSmrg *
254642e01fSmrg * Except as contained in this notice, the name of Silicon Graphics, Inc.
264642e01fSmrg * shall not be used in advertising or otherwise to promote the sale, use or
274642e01fSmrg * other dealings in this Software without prior written authorization from
284642e01fSmrg * Silicon Graphics, Inc.
294642e01fSmrg */
304642e01fSmrg
314642e01fSmrg#ifdef HAVE_DIX_CONFIG_H
324642e01fSmrg#include <dix-config.h>
334642e01fSmrg#endif
344642e01fSmrg
354642e01fSmrg#include "glxserver.h"
364642e01fSmrg#include "glxext.h"
374642e01fSmrg#include "singlesize.h"
384642e01fSmrg#include "unpack.h"
394642e01fSmrg#include "indirect_size_get.h"
404642e01fSmrg#include "indirect_dispatch.h"
414642e01fSmrg#include "glapitable.h"
424642e01fSmrg#include "glapi.h"
434642e01fSmrg#include "glthread.h"
444642e01fSmrg#include "dispatch.h"
454642e01fSmrg
464642e01fSmrgint __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
474642e01fSmrg{
484642e01fSmrg    GLsizei width, height;
494642e01fSmrg    GLenum format, type;
504642e01fSmrg    GLboolean swapBytes, lsbFirst;
514642e01fSmrg    GLint compsize;
524642e01fSmrg    __GLXcontext *cx;
534642e01fSmrg    ClientPtr client = cl->client;
544642e01fSmrg    int error;
554642e01fSmrg    char *answer, answerBuffer[200];
564642e01fSmrg
574642e01fSmrg    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
584642e01fSmrg    if (!cx) {
594642e01fSmrg	return error;
604642e01fSmrg    }
614642e01fSmrg
624642e01fSmrg    pc += __GLX_SINGLE_HDR_SIZE;
634642e01fSmrg    width = *(GLsizei *)(pc + 8);
644642e01fSmrg    height = *(GLsizei *)(pc + 12);
654642e01fSmrg    format = *(GLenum *)(pc + 16);
664642e01fSmrg    type = *(GLenum *)(pc + 20);
674642e01fSmrg    swapBytes = *(GLboolean *)(pc + 24);
684642e01fSmrg    lsbFirst = *(GLboolean *)(pc + 25);
694642e01fSmrg    compsize = __glReadPixels_size(format,type,width,height);
704642e01fSmrg    if (compsize < 0) compsize = 0;
714642e01fSmrg
724642e01fSmrg    CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
734642e01fSmrg    CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
744642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
754642e01fSmrg    __glXClearErrorOccured();
764642e01fSmrg    CALL_ReadPixels( GET_DISPATCH(), (
774642e01fSmrg		 *(GLint    *)(pc + 0),
784642e01fSmrg		 *(GLint    *)(pc + 4),
794642e01fSmrg		 *(GLsizei  *)(pc + 8),
804642e01fSmrg		 *(GLsizei  *)(pc + 12),
814642e01fSmrg		 *(GLenum   *)(pc + 16),
824642e01fSmrg		 *(GLenum   *)(pc + 20),
834642e01fSmrg		 answer
844642e01fSmrg		 ) );
854642e01fSmrg
864642e01fSmrg    if (__glXErrorOccured()) {
874642e01fSmrg	__GLX_BEGIN_REPLY(0);
884642e01fSmrg	__GLX_SEND_HEADER();
894642e01fSmrg    } else {
904642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
914642e01fSmrg	__GLX_SEND_HEADER();
924642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
934642e01fSmrg    }
946747b715Smrg    __GLX_NOTE_FLUSHED_CMDS(cx);
954642e01fSmrg    return Success;
964642e01fSmrg}
974642e01fSmrg
984642e01fSmrgint __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
994642e01fSmrg{
1004642e01fSmrg    GLint level, compsize;
1014642e01fSmrg    GLenum format, type, target;
1024642e01fSmrg    GLboolean swapBytes;
1034642e01fSmrg    __GLXcontext *cx;
1044642e01fSmrg    ClientPtr client = cl->client;
1054642e01fSmrg    int error;
1064642e01fSmrg    char *answer, answerBuffer[200];
1074642e01fSmrg    GLint width=0, height=0, depth=1;
1084642e01fSmrg
1094642e01fSmrg    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
1104642e01fSmrg    if (!cx) {
1114642e01fSmrg	return error;
1124642e01fSmrg    }
1134642e01fSmrg
1144642e01fSmrg    pc += __GLX_SINGLE_HDR_SIZE;
1154642e01fSmrg    level = *(GLint *)(pc + 4);
1164642e01fSmrg    format = *(GLenum *)(pc + 8);
1174642e01fSmrg    type = *(GLenum *)(pc + 12);
1184642e01fSmrg    target = *(GLenum *)(pc + 0);
1194642e01fSmrg    swapBytes = *(GLboolean *)(pc + 16);
1204642e01fSmrg
1214642e01fSmrg    CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) );
1224642e01fSmrg    CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) );
1234642e01fSmrg    if ( target == GL_TEXTURE_3D) {
1244642e01fSmrg	CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) );
1254642e01fSmrg    }
1264642e01fSmrg    /*
1274642e01fSmrg     * The three queries above might fail if we're in a state where queries
1284642e01fSmrg     * are illegal, but then width, height, and depth would still be zero anyway.
1294642e01fSmrg     */
1304642e01fSmrg    compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
1314642e01fSmrg    if (compsize < 0) compsize = 0;
1324642e01fSmrg
1334642e01fSmrg    CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
1344642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
1354642e01fSmrg    __glXClearErrorOccured();
1364642e01fSmrg    CALL_GetTexImage( GET_DISPATCH(), (
1374642e01fSmrg		  *(GLenum   *)(pc + 0),
1384642e01fSmrg		  *(GLint    *)(pc + 4),
1394642e01fSmrg		  *(GLenum   *)(pc + 8),
1404642e01fSmrg		  *(GLenum   *)(pc + 12),
1414642e01fSmrg		  answer
1424642e01fSmrg		  ) );
1434642e01fSmrg
1444642e01fSmrg    if (__glXErrorOccured()) {
1454642e01fSmrg	__GLX_BEGIN_REPLY(0);
1464642e01fSmrg	__GLX_SEND_HEADER();
1474642e01fSmrg    } else {
1484642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
1494642e01fSmrg	((xGLXGetTexImageReply *)&__glXReply)->width = width;
1504642e01fSmrg	((xGLXGetTexImageReply *)&__glXReply)->height = height;
1514642e01fSmrg	((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
1524642e01fSmrg	__GLX_SEND_HEADER();
1534642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
1544642e01fSmrg    }
1554642e01fSmrg    return Success;
1564642e01fSmrg}
1574642e01fSmrg
1584642e01fSmrgint __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
1594642e01fSmrg{
1604642e01fSmrg    GLboolean lsbFirst;
1614642e01fSmrg    __GLXcontext *cx;
1624642e01fSmrg    ClientPtr client = cl->client;
1634642e01fSmrg    int error;
1644642e01fSmrg    GLubyte answerBuffer[200];
1654642e01fSmrg    char *answer;
1664642e01fSmrg
1674642e01fSmrg    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
1684642e01fSmrg    if (!cx) {
1694642e01fSmrg	return error;
1704642e01fSmrg    }
1714642e01fSmrg
1724642e01fSmrg    pc += __GLX_SINGLE_HDR_SIZE;
1734642e01fSmrg    lsbFirst = *(GLboolean *)(pc + 0);
1744642e01fSmrg
1754642e01fSmrg    CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
1764642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
1774642e01fSmrg
1784642e01fSmrg    __glXClearErrorOccured();
1794642e01fSmrg    CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte  *) answer) );
1804642e01fSmrg
1814642e01fSmrg    if (__glXErrorOccured()) {
1824642e01fSmrg	__GLX_BEGIN_REPLY(0);
1834642e01fSmrg	__GLX_SEND_HEADER();
1844642e01fSmrg    } else {
1854642e01fSmrg	__GLX_BEGIN_REPLY(128);
1864642e01fSmrg	__GLX_SEND_HEADER();
1874642e01fSmrg	__GLX_SEND_BYTE_ARRAY(128);
1884642e01fSmrg    }
1894642e01fSmrg    return Success;
1904642e01fSmrg}
1914642e01fSmrg
1924642e01fSmrgstatic int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
1934642e01fSmrg{
1944642e01fSmrg    GLint compsize, compsize2;
1954642e01fSmrg    GLenum format, type, target;
1964642e01fSmrg    GLboolean swapBytes;
1974642e01fSmrg    __GLXcontext *cx;
1984642e01fSmrg    ClientPtr client = cl->client;
1994642e01fSmrg    int error;
2004642e01fSmrg    char *answer, answerBuffer[200];
2014642e01fSmrg    GLint width=0, height=0;
2024642e01fSmrg
2034642e01fSmrg    cx = __glXForceCurrent(cl, tag, &error);
2044642e01fSmrg    if (!cx) {
2054642e01fSmrg	return error;
2064642e01fSmrg    }
2074642e01fSmrg
2084642e01fSmrg    format = *(GLenum *)(pc + 4);
2094642e01fSmrg    type = *(GLenum *)(pc + 8);
2104642e01fSmrg    target = *(GLenum *)(pc + 0);
2114642e01fSmrg    swapBytes = *(GLboolean *)(pc + 12);
2124642e01fSmrg
2134642e01fSmrg    /* target must be SEPARABLE_2D, however I guess we can let the GL
2144642e01fSmrg       barf on this one.... */
2154642e01fSmrg
2164642e01fSmrg    CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width));
2174642e01fSmrg    CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height));
2184642e01fSmrg    /*
2194642e01fSmrg     * The two queries above might fail if we're in a state where queries
2204642e01fSmrg     * are illegal, but then width and height would still be zero anyway.
2214642e01fSmrg     */
2224642e01fSmrg    compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
2234642e01fSmrg    compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
2244642e01fSmrg
2254642e01fSmrg    if (compsize < 0) compsize = 0;
2264642e01fSmrg    if (compsize2 < 0) compsize2 = 0;
2274642e01fSmrg    compsize = __GLX_PAD(compsize);
2284642e01fSmrg    compsize2 = __GLX_PAD(compsize2);
2294642e01fSmrg
2304642e01fSmrg    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
2314642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
2324642e01fSmrg    __glXClearErrorOccured();
2334642e01fSmrg    CALL_GetSeparableFilter( GET_DISPATCH(), (
2344642e01fSmrg		  *(GLenum   *)(pc + 0),
2354642e01fSmrg		  *(GLenum   *)(pc + 4),
2364642e01fSmrg		  *(GLenum   *)(pc + 8),
2374642e01fSmrg		  answer,
2384642e01fSmrg		  answer + compsize,
2394642e01fSmrg		  NULL
2404642e01fSmrg		  ) );
2414642e01fSmrg
2424642e01fSmrg    if (__glXErrorOccured()) {
2434642e01fSmrg	__GLX_BEGIN_REPLY(0);
2444642e01fSmrg	__GLX_SEND_HEADER();
2454642e01fSmrg    } else {
2464642e01fSmrg	__GLX_BEGIN_REPLY(compsize + compsize2);
2474642e01fSmrg	((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
2484642e01fSmrg	((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
2494642e01fSmrg	__GLX_SEND_HEADER();
2504642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize + compsize2);
2514642e01fSmrg    }
2524642e01fSmrg
2534642e01fSmrg    return Success;
2544642e01fSmrg}
2554642e01fSmrg
2564642e01fSmrgint __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
2574642e01fSmrg{
2584642e01fSmrg    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
2594642e01fSmrg
2604642e01fSmrg    return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
2614642e01fSmrg}
2624642e01fSmrg
2634642e01fSmrgint __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
2644642e01fSmrg{
2654642e01fSmrg    const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
2664642e01fSmrg
2674642e01fSmrg    return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
2684642e01fSmrg}
2694642e01fSmrg
2704642e01fSmrgstatic int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc,
2714642e01fSmrg				GLXContextTag tag)
2724642e01fSmrg{
2734642e01fSmrg    GLint compsize;
2744642e01fSmrg    GLenum format, type, target;
2754642e01fSmrg    GLboolean swapBytes;
2764642e01fSmrg    __GLXcontext *cx;
2774642e01fSmrg    ClientPtr client = cl->client;
2784642e01fSmrg    int error;
2794642e01fSmrg    char *answer, answerBuffer[200];
2804642e01fSmrg    GLint width=0, height=0;
2814642e01fSmrg
2824642e01fSmrg    cx = __glXForceCurrent(cl, tag, &error);
2834642e01fSmrg    if (!cx) {
2844642e01fSmrg	return error;
2854642e01fSmrg    }
2864642e01fSmrg
2874642e01fSmrg    format = *(GLenum *)(pc + 4);
2884642e01fSmrg    type = *(GLenum *)(pc + 8);
2894642e01fSmrg    target = *(GLenum *)(pc + 0);
2904642e01fSmrg    swapBytes = *(GLboolean *)(pc + 12);
2914642e01fSmrg
2924642e01fSmrg    CALL_GetConvolutionParameteriv(GET_DISPATCH(),
2934642e01fSmrg				   (target, GL_CONVOLUTION_WIDTH, &width));
2944642e01fSmrg    if (target == GL_CONVOLUTION_1D) {
2954642e01fSmrg        height = 1;
2964642e01fSmrg    } else {
2974642e01fSmrg	CALL_GetConvolutionParameteriv(GET_DISPATCH(),
2984642e01fSmrg				       (target, GL_CONVOLUTION_HEIGHT, &height));
2994642e01fSmrg    }
3004642e01fSmrg    /*
3014642e01fSmrg     * The two queries above might fail if we're in a state where queries
3024642e01fSmrg     * are illegal, but then width and height would still be zero anyway.
3034642e01fSmrg     */
3044642e01fSmrg    compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
3054642e01fSmrg    if (compsize < 0) compsize = 0;
3064642e01fSmrg
3074642e01fSmrg    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
3084642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
3094642e01fSmrg    __glXClearErrorOccured();
3104642e01fSmrg    CALL_GetConvolutionFilter( GET_DISPATCH(), (
3114642e01fSmrg		  *(GLenum   *)(pc + 0),
3124642e01fSmrg		  *(GLenum   *)(pc + 4),
3134642e01fSmrg		  *(GLenum   *)(pc + 8),
3144642e01fSmrg		  answer
3154642e01fSmrg		  ) );
3164642e01fSmrg
3174642e01fSmrg    if (__glXErrorOccured()) {
3184642e01fSmrg	__GLX_BEGIN_REPLY(0);
3194642e01fSmrg	__GLX_SEND_HEADER();
3204642e01fSmrg    } else {
3214642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
3224642e01fSmrg	((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
3234642e01fSmrg	((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
3244642e01fSmrg	__GLX_SEND_HEADER();
3254642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
3264642e01fSmrg    }
3274642e01fSmrg
3284642e01fSmrg    return Success;
3294642e01fSmrg}
3304642e01fSmrg
3314642e01fSmrgint __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
3324642e01fSmrg{
3334642e01fSmrg    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
3344642e01fSmrg
3354642e01fSmrg    return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
3364642e01fSmrg}
3374642e01fSmrg
3384642e01fSmrgint __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
3394642e01fSmrg{
3404642e01fSmrg    const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
3414642e01fSmrg
3424642e01fSmrg    return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
3434642e01fSmrg}
3444642e01fSmrg
3454642e01fSmrgstatic int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
3464642e01fSmrg{
3474642e01fSmrg    GLint compsize;
3484642e01fSmrg    GLenum format, type, target;
3494642e01fSmrg    GLboolean swapBytes, reset;
3504642e01fSmrg    __GLXcontext *cx;
3514642e01fSmrg    ClientPtr client = cl->client;
3524642e01fSmrg    int error;
3534642e01fSmrg    char *answer, answerBuffer[200];
3544642e01fSmrg    GLint width=0;
3554642e01fSmrg
3564642e01fSmrg    cx = __glXForceCurrent(cl, tag, &error);
3574642e01fSmrg    if (!cx) {
3584642e01fSmrg	return error;
3594642e01fSmrg    }
3604642e01fSmrg
3614642e01fSmrg    format = *(GLenum *)(pc + 4);
3624642e01fSmrg    type = *(GLenum *)(pc + 8);
3634642e01fSmrg    target = *(GLenum *)(pc + 0);
3644642e01fSmrg    swapBytes = *(GLboolean *)(pc + 12);
3654642e01fSmrg    reset = *(GLboolean *)(pc + 13);
3664642e01fSmrg
3674642e01fSmrg    CALL_GetHistogramParameteriv(GET_DISPATCH(),
3684642e01fSmrg				 (target, GL_HISTOGRAM_WIDTH, &width));
3694642e01fSmrg    /*
3704642e01fSmrg     * The one query above might fail if we're in a state where queries
3714642e01fSmrg     * are illegal, but then width would still be zero anyway.
3724642e01fSmrg     */
3734642e01fSmrg    compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
3744642e01fSmrg    if (compsize < 0) compsize = 0;
3754642e01fSmrg
3764642e01fSmrg    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
3774642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
3784642e01fSmrg    __glXClearErrorOccured();
3794642e01fSmrg    CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
3804642e01fSmrg
3814642e01fSmrg    if (__glXErrorOccured()) {
3824642e01fSmrg	__GLX_BEGIN_REPLY(0);
3834642e01fSmrg	__GLX_SEND_HEADER();
3844642e01fSmrg    } else {
3854642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
3864642e01fSmrg	((xGLXGetHistogramReply *)&__glXReply)->width = width;
3874642e01fSmrg	__GLX_SEND_HEADER();
3884642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
3894642e01fSmrg    }
3904642e01fSmrg
3914642e01fSmrg    return Success;
3924642e01fSmrg}
3934642e01fSmrg
3944642e01fSmrgint __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
3954642e01fSmrg{
3964642e01fSmrg    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
3974642e01fSmrg
3984642e01fSmrg    return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
3994642e01fSmrg}
4004642e01fSmrg
4014642e01fSmrgint __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
4024642e01fSmrg{
4034642e01fSmrg    const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
4044642e01fSmrg
4054642e01fSmrg    return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
4064642e01fSmrg}
4074642e01fSmrg
4084642e01fSmrgstatic int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
4094642e01fSmrg{
4104642e01fSmrg    GLint compsize;
4114642e01fSmrg    GLenum format, type, target;
4124642e01fSmrg    GLboolean swapBytes, reset;
4134642e01fSmrg    __GLXcontext *cx;
4144642e01fSmrg    ClientPtr client = cl->client;
4154642e01fSmrg    int error;
4164642e01fSmrg    char *answer, answerBuffer[200];
4174642e01fSmrg
4184642e01fSmrg    cx = __glXForceCurrent(cl, tag, &error);
4194642e01fSmrg    if (!cx) {
4204642e01fSmrg	return error;
4214642e01fSmrg    }
4224642e01fSmrg
4234642e01fSmrg    format = *(GLenum *)(pc + 4);
4244642e01fSmrg    type = *(GLenum *)(pc + 8);
4254642e01fSmrg    target = *(GLenum *)(pc + 0);
4264642e01fSmrg    swapBytes = *(GLboolean *)(pc + 12);
4274642e01fSmrg    reset = *(GLboolean *)(pc + 13);
4284642e01fSmrg
4294642e01fSmrg    compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
4304642e01fSmrg    if (compsize < 0) compsize = 0;
4314642e01fSmrg
4324642e01fSmrg    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
4334642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
4344642e01fSmrg    __glXClearErrorOccured();
4354642e01fSmrg    CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
4364642e01fSmrg
4374642e01fSmrg    if (__glXErrorOccured()) {
4384642e01fSmrg	__GLX_BEGIN_REPLY(0);
4394642e01fSmrg	__GLX_SEND_HEADER();
4404642e01fSmrg    } else {
4414642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
4424642e01fSmrg	__GLX_SEND_HEADER();
4434642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
4444642e01fSmrg    }
4454642e01fSmrg
4464642e01fSmrg    return Success;
4474642e01fSmrg}
4484642e01fSmrg
4494642e01fSmrgint __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
4504642e01fSmrg{
4514642e01fSmrg    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
4524642e01fSmrg
4534642e01fSmrg    return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
4544642e01fSmrg}
4554642e01fSmrg
4564642e01fSmrgint __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
4574642e01fSmrg{
4584642e01fSmrg    const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
4594642e01fSmrg
4604642e01fSmrg    return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
4614642e01fSmrg}
4624642e01fSmrg
4634642e01fSmrgstatic int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
4644642e01fSmrg{
4654642e01fSmrg    GLint compsize;
4664642e01fSmrg    GLenum format, type, target;
4674642e01fSmrg    GLboolean swapBytes;
4684642e01fSmrg    __GLXcontext *cx;
4694642e01fSmrg    ClientPtr client = cl->client;
4704642e01fSmrg    int error;
4714642e01fSmrg    char *answer, answerBuffer[200];
4724642e01fSmrg    GLint width=0;
4734642e01fSmrg
4744642e01fSmrg    cx = __glXForceCurrent(cl, tag, &error);
4754642e01fSmrg    if (!cx) {
4764642e01fSmrg	return error;
4774642e01fSmrg    }
4784642e01fSmrg
4794642e01fSmrg    target = *(GLenum *)(pc + 0);
4804642e01fSmrg    format = *(GLenum *)(pc + 4);
4814642e01fSmrg    type = *(GLenum *)(pc + 8);
4824642e01fSmrg    swapBytes = *(GLboolean *)(pc + 12);
4834642e01fSmrg
4844642e01fSmrg    CALL_GetColorTableParameteriv(GET_DISPATCH(),
4854642e01fSmrg				  (target, GL_COLOR_TABLE_WIDTH, &width));
4864642e01fSmrg    /*
4874642e01fSmrg     * The one query above might fail if we're in a state where queries
4884642e01fSmrg     * are illegal, but then width would still be zero anyway.
4894642e01fSmrg     */
4904642e01fSmrg    compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
4914642e01fSmrg    if (compsize < 0) compsize = 0;
4924642e01fSmrg
4934642e01fSmrg    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
4944642e01fSmrg    __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
4954642e01fSmrg    __glXClearErrorOccured();
4964642e01fSmrg    CALL_GetColorTable( GET_DISPATCH(), (
4974642e01fSmrg		  *(GLenum   *)(pc + 0),
4984642e01fSmrg		  *(GLenum   *)(pc + 4),
4994642e01fSmrg		  *(GLenum   *)(pc + 8),
5004642e01fSmrg		  answer
5014642e01fSmrg		  ) );
5024642e01fSmrg
5034642e01fSmrg    if (__glXErrorOccured()) {
5044642e01fSmrg	__GLX_BEGIN_REPLY(0);
5054642e01fSmrg	__GLX_SEND_HEADER();
5064642e01fSmrg    } else {
5074642e01fSmrg	__GLX_BEGIN_REPLY(compsize);
5084642e01fSmrg	((xGLXGetColorTableReply *)&__glXReply)->width = width;
5094642e01fSmrg	__GLX_SEND_HEADER();
5104642e01fSmrg	__GLX_SEND_VOID_ARRAY(compsize);
5114642e01fSmrg    }
5124642e01fSmrg
5134642e01fSmrg    return Success;
5144642e01fSmrg}
5154642e01fSmrg
5164642e01fSmrgint __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
5174642e01fSmrg{
5184642e01fSmrg    const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
5194642e01fSmrg
5204642e01fSmrg    return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
5214642e01fSmrg}
5224642e01fSmrg
5234642e01fSmrgint __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
5244642e01fSmrg{
5254642e01fSmrg    const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
5264642e01fSmrg
5274642e01fSmrg    return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
5284642e01fSmrg}
529