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Lines Matching refs:virtual

58     virtual ~GAMESCREEN();
59 virtual void clean(void) = 0; // Clear screen
60 virtual void moveto(size_t y, size_t x) = 0; // Move to x, y
61 virtual void addsym(const int sym) = 0; // Add character symbol
62 virtual void addedge(const int sym) = 0; // Add character symbol
63 virtual void redraw(void) = 0; // Refresh
64 virtual int getinput(void) = 0; // Get user input
65 virtual void bell(void) = 0; // Beep
66 virtual void score(size_t l, const PLAYER& p) = 0; // Post current score
67 virtual void games(size_t l, const PLAYER& p) = 0; // Post games won
68 virtual void total(size_t l, const PLAYER& p) = 0; // Post total score
69 virtual void ties(const PLAYER& p) = 0; // Post tie games