Lines Matching refs:killed
22 * line showing player when he is killed diedlog() Subroutine to read a
44 short what; /* the number of the monster that killed
78 short killed, spused; /* monsters killed and spells cast */
92 "a winner", "trapped in solid rock", "killed by a missing save file",
93 "killed by an old save file", "caught by the greedy cheater checker trap",
94 "killed by a protected save file", "killed his family and committed suicide",
98 "killed by a stupid act of frustration", "attacked by a revolting demon",
100 "fell into the dreadful sleep", "killed by an exploding chest",
101 /* 26 */ "killed by a missing maze data file", "annihilated in a sphere",
319 lprintf("killed by a %s", monster[sco[j].what].name);
557 * < 256 killed by the monster number
567 * 265 killed by a missing save file
568 * 266 killed by an old save file
570 * 268 killed by a protected save file
571 * 269 killed his family and killed himself
578 * 276 killed by a stupid act of frustration
583 * 281 killed by an exploding chest
584 * 282 killed by a missing maze data file
585 * 283 killed by a sphere of annihilation
683 "killed by %s %s", mod, monster[x].name);
703 logg.killed = c[MONSTKILLED];
730 * diedsub(x) Subroutine to print out the line showing the player when he is killed
746 lprintf("killed by %s %s", mod, monster[x].name);
791 lprintf(" BYTES in: %ld, out: %ld, moves: %ld, deaths: %ld, spells cast: %ld\n", (long) (logg.bytin), (long) (logg.bytout), (long) (logg.moves), (long) (logg.killed), (long) (logg.spused));