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History log of /src/games/larn/scores.c
RevisionDateAuthorComments
 1.22  02-May-2021  rillig games: remove trailing whitespace in *.c and *.h
 1.21  19-Jun-2012  dholland WARNS=5
 1.20  24-Apr-2010  dholland branches: 1.20.6;
Handle the "diedtime" field of the player log (which is not the high
scores file, the append-only log of all games) as int32_t instead of
time_t. Log files from before the 64-bit time_t change can now be read
again; however, log files from the last year of -current are hosed.
All none of you who play larn, take note...
 1.19  02-Apr-2010  christos ctime can return NULL.
 1.18  12-Aug-2009  dholland sprinkle static
 1.17  03-Feb-2008  dholland Don't create files mode 666 in /var. (The code in question is not enabled
by default, though.)
 1.16  03-Feb-2008  dholland Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
 1.15  28-Jan-2008  dholland Larn now builds with WARNS=4.
 1.14  28-Jan-2008  dholland Add gcc printf format checking, and fix the abundant problems this revealed.
(It appears that someone sometime thought that you use %d to print a long.)
 1.13  22-Apr-2007  mouse branches: 1.13.4;
Per PR 36185, OKed by martin@
 1.12  13-Feb-2004  wiz branches: 1.12.6; 1.12.10; 1.12.14; 1.12.16; 1.12.18; 1.12.20;
Uppercase CPU, plural is CPUs.
 1.11  05-Feb-2001  christos - rename getchar to lgetchar to avoid conflicts with the stdio getchar
- fix redundant decls and nested externs
- use snprintf instead of sprintf
 1.10  18-Oct-1997  christos Tons of changes; re-indent, use termios, fix warnings, add prototypes...
Games is almost clean; only hack is left...
 1.9  13-Jul-1997  christos gtime -> gltime to avoid conflict in time.h
 1.8  09-Oct-1996  jtc merge in 1.2 branch
 1.7  15-Aug-1996  mrg call seteuid() before append/create. from kstailey (PR#2699)
 1.6  22-May-1996  mrg oops, we do need privs. do the right seteuid() thing.
 1.5  24-Apr-1995  cgd branches: 1.5.6;
Various changes to make games compile w/o warnings on the alpha:
Include appropriate includes, delete bogus function declarations,
change sizes of variables and casts.
 1.4  23-Mar-1995  cgd merge with Lite, new RCS id conventions, etc.
 1.3  02-Aug-1993  mycroft Add RCS identifiers, remove some completely useless RCS logs and patchkit
headers, and a few other insignificant changes.
 1.2  20-Apr-1993  mycroft Don't modify string constants.
 1.1  21-Mar-1993  cgd branches: 1.1.1;
Initial revision
 1.1.1.1  21-Mar-1993  cgd initial import of 386bsd-0.1 sources
 1.5.6.2  26-Jan-1997  rat Pullup 1.6 -> 1.7. Call seteuid() before append/create.
From kstailey (PR#2699)
 1.5.6.1  27-May-1996  mrg merge in security fixes from trunk.
 1.12.20.1  03-Feb-2008  riz Pull up following revision(s) (requested by dholland in ticket #1067):
games/larn/scores.c: revision 1.16
games/larn/header.h: revision 1.18
games/larn/bill.c: revision 1.9
games/larn/main.c: revision 1.21
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
 1.12.18.1  03-Jun-2008  skrll Sync with netbsd-4.
 1.12.16.1  03-Feb-2008  riz Pull up following revision(s) (requested by dholland in ticket #1067):
games/larn/scores.c: revision 1.16
games/larn/header.h: revision 1.18
games/larn/bill.c: revision 1.9
games/larn/main.c: revision 1.21
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
 1.12.14.1  03-Feb-2008  riz Pull up following revision(s) (requested by dholland in ticket #1899):
games/larn/scores.c: revision 1.16
games/larn/header.h: revision 1.18
games/larn/bill.c: revision 1.9
games/larn/main.c: revision 1.21
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
 1.12.10.1  03-Feb-2008  riz Pull up following revision(s) (requested by dholland in ticket #1899):
games/larn/scores.c: revision 1.16
games/larn/header.h: revision 1.18
games/larn/bill.c: revision 1.9
games/larn/main.c: revision 1.21
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
 1.12.6.1  03-Feb-2008  riz Pull up following revision(s) (requested by dholland in ticket #1899):
games/larn/scores.c: revision 1.16
games/larn/header.h: revision 1.18
games/larn/bill.c: revision 1.9
games/larn/main.c: revision 1.21
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
 1.13.4.1  23-Mar-2008  matt sync with HEAD
 1.20.6.1  30-Oct-2012  yamt sync with head

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