| History log of /src/games/larn/scores.c |
| Revision | | Date | Author | Comments |
| 1.22 |
| 02-May-2021 |
rillig | games: remove trailing whitespace in *.c and *.h
|
| 1.21 |
| 19-Jun-2012 |
dholland | WARNS=5
|
| 1.20 |
| 24-Apr-2010 |
dholland | branches: 1.20.6; Handle the "diedtime" field of the player log (which is not the high scores file, the append-only log of all games) as int32_t instead of time_t. Log files from before the 64-bit time_t change can now be read again; however, log files from the last year of -current are hosed. All none of you who play larn, take note...
|
| 1.19 |
| 02-Apr-2010 |
christos | ctime can return NULL.
|
| 1.18 |
| 12-Aug-2009 |
dholland | sprinkle static
|
| 1.17 |
| 03-Feb-2008 |
dholland | Don't create files mode 666 in /var. (The code in question is not enabled by default, though.)
|
| 1.16 |
| 03-Feb-2008 |
dholland | Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid.
|
| 1.15 |
| 28-Jan-2008 |
dholland | Larn now builds with WARNS=4.
|
| 1.14 |
| 28-Jan-2008 |
dholland | Add gcc printf format checking, and fix the abundant problems this revealed. (It appears that someone sometime thought that you use %d to print a long.)
|
| 1.13 |
| 22-Apr-2007 |
mouse | branches: 1.13.4; Per PR 36185, OKed by martin@
|
| 1.12 |
| 13-Feb-2004 |
wiz | branches: 1.12.6; 1.12.10; 1.12.14; 1.12.16; 1.12.18; 1.12.20; Uppercase CPU, plural is CPUs.
|
| 1.11 |
| 05-Feb-2001 |
christos | - rename getchar to lgetchar to avoid conflicts with the stdio getchar - fix redundant decls and nested externs - use snprintf instead of sprintf
|
| 1.10 |
| 18-Oct-1997 |
christos | Tons of changes; re-indent, use termios, fix warnings, add prototypes... Games is almost clean; only hack is left...
|
| 1.9 |
| 13-Jul-1997 |
christos | gtime -> gltime to avoid conflict in time.h
|
| 1.8 |
| 09-Oct-1996 |
jtc | merge in 1.2 branch
|
| 1.7 |
| 15-Aug-1996 |
mrg | call seteuid() before append/create. from kstailey (PR#2699)
|
| 1.6 |
| 22-May-1996 |
mrg | oops, we do need privs. do the right seteuid() thing.
|
| 1.5 |
| 24-Apr-1995 |
cgd | branches: 1.5.6; Various changes to make games compile w/o warnings on the alpha: Include appropriate includes, delete bogus function declarations, change sizes of variables and casts.
|
| 1.4 |
| 23-Mar-1995 |
cgd | merge with Lite, new RCS id conventions, etc.
|
| 1.3 |
| 02-Aug-1993 |
mycroft | Add RCS identifiers, remove some completely useless RCS logs and patchkit headers, and a few other insignificant changes.
|
| 1.2 |
| 20-Apr-1993 |
mycroft | Don't modify string constants.
|
| 1.1 |
| 21-Mar-1993 |
cgd | branches: 1.1.1; Initial revision
|
| 1.1.1.1 |
| 21-Mar-1993 |
cgd | initial import of 386bsd-0.1 sources
|
| 1.5.6.2 |
| 26-Jan-1997 |
rat | Pullup 1.6 -> 1.7. Call seteuid() before append/create. From kstailey (PR#2699)
|
| 1.5.6.1 |
| 27-May-1996 |
mrg | merge in security fixes from trunk.
|
| 1.12.20.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.12.18.1 |
| 03-Jun-2008 |
skrll | Sync with netbsd-4.
|
| 1.12.16.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.12.14.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.12.10.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.12.6.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.13.4.1 |
| 23-Mar-2008 |
matt | sync with HEAD
|
| 1.20.6.1 |
| 30-Oct-2012 |
yamt | sync with head
|