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Lines Matching defs:fight_monster

62 static object *fight_monster = NULL;
72 if (fight_monster && (monster != fight_monster)) {
73 fight_monster = 0;
85 if (!fight_monster) {
91 if (!fight_monster) {
97 if (!fight_monster) {
139 if (!fight_monster) {
153 if (!fight_monster) {
315 fight_monster = 0;
362 if (!(fight_monster = object_at(&level_monsters, row, col))) {
365 if (!(fight_monster->m_flags & STATIONARY)) {
366 possible_damage = ((get_damage(fight_monster->m_damage, 0) * 2) / 3);
368 possible_damage = fight_monster->stationary_damage - 1;
370 while (fight_monster) {
374 fight_monster = 0;
377 if (monster != fight_monster) {
378 fight_monster = 0;