Lines Matching refs:m_flags
153 if (monster->m_flags & HASTED) {
154 monster->m_flags &= (~HASTED);
157 monster->m_flags |= SLOWED;
161 if (monster->m_flags & SLOWED) {
162 monster->m_flags &= (~SLOWED);
164 monster->m_flags |= HASTED;
171 monster->m_flags |= INVISIBLE;
174 if (monster->m_flags & HOLDS) {
184 if (!(monster->m_flags & IMITATES)) {
192 if (monster->m_flags & HOLDS) {
195 if (monster->m_flags & STEALS_ITEM) {
198 monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT | INVISIBLE |
212 if (monster->m_flags & HOLDS) {
341 if (!(monster->m_flags & RUSTS)) {
342 if (monster->m_flags & FREEZES) {
344 } else if (monster->m_flags & FLAMES) {
357 if (!(monster->m_flags & FREEZES)) {
360 monster->m_flags |= (ASLEEP | NAPPING);